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+/*
+ * Copyright (c) 2017 ARM Limited.
+ *
+ * SPDX-License-Identifier: MIT
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a copy
+ * of this software and associated documentation files (the "Software"), to
+ * deal in the Software without restriction, including without limitation the
+ * rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
+ * sell copies of the Software, and to permit persons to whom the Software is
+ * furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included in all
+ * copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
+ * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
+ * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
+ * SOFTWARE.
+ */
+#include "ReferenceCPP.h"
+
+#include "TensorFactory.h"
+#include "TensorOperations.h"
+#include "TensorVisitors.h"
+#include "TypePrinter.h"
+
+#include "arm_compute/core/Coordinates.h"
+#include "arm_compute/core/Error.h"
+#include "arm_compute/core/TensorInfo.h"
+#include "arm_compute/core/TensorShape.h"
+#include "arm_compute/runtime/Tensor.h"
+
+#include "tests/validation_old/boost_wrapper.h"
+
+#include <algorithm>
+#include <functional>
+#include <memory>
+#include <numeric>
+#include <vector>
+
+using namespace arm_compute::test::validation::tensor_visitors;
+
+namespace arm_compute
+{
+namespace test
+{
+namespace validation
+{
+// Sobel 3x3
+void ReferenceCPP::sobel_3x3(RawTensor &src, RawTensor &dst_x, RawTensor &dst_y, BorderMode border_mode, uint8_t constant_border_value)
+{
+ ARM_COMPUTE_ERROR_ON(src.data_type() != DataType::U8 || dst_x.data_type() != DataType::S16 || dst_y.data_type() != DataType::S16);
+ Tensor<uint8_t> s(src.shape(), src.data_type(), src.fixed_point_position(), reinterpret_cast<const uint8_t *>(src.data()));
+ Tensor<int16_t> dx(dst_x.shape(), dst_x.data_type(), dst_x.fixed_point_position(), reinterpret_cast<int16_t *>(dst_x.data()));
+ Tensor<int16_t> dy(dst_y.shape(), dst_y.data_type(), dst_y.fixed_point_position(), reinterpret_cast<int16_t *>(dst_y.data()));
+ tensor_operations::sobel_3x3(s, dx, dy, border_mode, constant_border_value);
+}
+
+// Sobel 5x5
+void ReferenceCPP::sobel_5x5(RawTensor &src, RawTensor &dst_x, RawTensor &dst_y, BorderMode border_mode, uint8_t constant_border_value)
+{
+ ARM_COMPUTE_ERROR_ON(src.data_type() != DataType::U8 || dst_x.data_type() != DataType::S16 || dst_y.data_type() != DataType::S16);
+ Tensor<uint8_t> s(src.shape(), src.data_type(), src.fixed_point_position(), reinterpret_cast<const uint8_t *>(src.data()));
+ Tensor<int16_t> dx(dst_x.shape(), dst_x.data_type(), dst_x.fixed_point_position(), reinterpret_cast<int16_t *>(dst_x.data()));
+ Tensor<int16_t> dy(dst_y.shape(), dst_y.data_type(), dst_y.fixed_point_position(), reinterpret_cast<int16_t *>(dst_y.data()));
+ tensor_operations::sobel_5x5(s, dx, dy, border_mode, constant_border_value);
+}
+
+// Harris corners
+void ReferenceCPP::harris_corners(RawTensor &src, RawTensor &Gx, RawTensor &Gy, const RawTensor &candidates, const RawTensor &non_maxima, float threshold, float min_dist, float sensitivity,
+ int32_t gradient_size, int32_t block_size, KeyPointArray &corners, BorderMode border_mode, uint8_t constant_border_value)
+{
+ ARM_COMPUTE_ERROR_ON(src.data_type() != DataType::U8 || (Gx.data_type() != DataType::S16 && Gx.data_type() != DataType::S32) || (Gy.data_type() != DataType::S16 && Gy.data_type() != DataType::S32)
+ || candidates.data_type() != DataType::F32 || non_maxima.data_type() != DataType::F32);
+
+ Tensor<uint8_t> s(src.shape(), src.data_type(), src.fixed_point_position(), reinterpret_cast<const uint8_t *>(src.data()));
+ Tensor<float> c(candidates.shape(), candidates.data_type(), candidates.fixed_point_position(), const_cast<float *>(reinterpret_cast<const float *>(candidates.data()))); // NOLINT
+ Tensor<float> nm(non_maxima.shape(), non_maxima.data_type(), non_maxima.fixed_point_position(), const_cast<float *>(reinterpret_cast<const float *>(non_maxima.data()))); // NOLINT
+
+ if(gradient_size == 7)
+ {
+ Tensor<int32_t> gx(Gx.shape(), Gx.data_type(), Gx.fixed_point_position(), reinterpret_cast<int32_t *>(Gx.data()));
+ Tensor<int32_t> gy(Gy.shape(), Gy.data_type(), Gy.fixed_point_position(), reinterpret_cast<int32_t *>(Gy.data()));
+ tensor_operations::harris_corners(s, gx, gy, c, nm, threshold, min_dist, sensitivity, gradient_size, block_size, corners, border_mode, constant_border_value);
+ }
+ else
+ {
+ Tensor<int16_t> gx(Gx.shape(), Gx.data_type(), Gx.fixed_point_position(), reinterpret_cast<int16_t *>(Gx.data()));
+ Tensor<int16_t> gy(Gy.shape(), Gy.data_type(), Gy.fixed_point_position(), reinterpret_cast<int16_t *>(Gy.data()));
+ tensor_operations::harris_corners(s, gx, gy, c, nm, threshold, min_dist, sensitivity, gradient_size, block_size, corners, border_mode, constant_border_value);
+ }
+}
+
+// Minimum maximum location
+void ReferenceCPP::min_max_location(const RawTensor &src, void *min, void *max, IArray<Coordinates2D> &min_loc, IArray<Coordinates2D> &max_loc, uint32_t &min_count, uint32_t &max_count)
+{
+ const TensorVariant s = TensorFactory::get_tensor(src);
+ boost::apply_visitor(tensor_visitors::min_max_location_visitor(min, max, min_loc, max_loc, min_count, max_count), s);
+}
+
+// Absolute difference
+void ReferenceCPP::absolute_difference(const RawTensor &src1, const RawTensor &src2, RawTensor &dst)
+{
+ const TensorVariant s1 = TensorFactory::get_tensor(src1);
+ const TensorVariant s2 = TensorFactory::get_tensor(src2);
+ TensorVariant d = TensorFactory::get_tensor(dst);
+ boost::apply_visitor(absolute_difference_visitor(), s1, s2, d);
+}
+
+// Integral image
+void ReferenceCPP::integral_image(const RawTensor &src, RawTensor &dst)
+{
+ ARM_COMPUTE_ERROR_ON(src.data_type() != DataType::U8 || dst.data_type() != DataType::U32);
+ const Tensor<uint8_t> s(src.shape(), src.data_type(), src.fixed_point_position(), reinterpret_cast<const uint8_t *>(src.data()));
+ Tensor<uint32_t> d(dst.shape(), dst.data_type(), dst.fixed_point_position(), reinterpret_cast<uint32_t *>(dst.data()));
+ tensor_operations::integral_image(s, d);
+}
+
+// Accumulate
+void ReferenceCPP::accumulate(const RawTensor &src, RawTensor &dst)
+{
+ ARM_COMPUTE_ERROR_ON(src.data_type() != DataType::U8 || dst.data_type() != DataType::S16);
+ const Tensor<uint8_t> s(src.shape(), src.data_type(), src.fixed_point_position(), reinterpret_cast<const uint8_t *>(src.data()));
+ Tensor<int16_t> d(dst.shape(), dst.data_type(), dst.fixed_point_position(), reinterpret_cast<int16_t *>(dst.data()));
+ tensor_operations::accumulate(s, d);
+}
+
+// Accumulate squared
+void ReferenceCPP::accumulate_squared(const RawTensor &src, RawTensor &dst, uint32_t shift)
+{
+ ARM_COMPUTE_ERROR_ON(src.data_type() != DataType::U8 || dst.data_type() != DataType::S16);
+ const Tensor<uint8_t> s(src.shape(), src.data_type(), src.fixed_point_position(), reinterpret_cast<const uint8_t *>(src.data()));
+ Tensor<int16_t> d(dst.shape(), dst.data_type(), dst.fixed_point_position(), reinterpret_cast<int16_t *>(dst.data()));
+ tensor_operations::accumulate_squared(s, d, shift);
+}
+
+// Accumulate weighted
+void ReferenceCPP::accumulate_weighted(const RawTensor &src, RawTensor &dst, float alpha)
+{
+ ARM_COMPUTE_ERROR_ON(src.data_type() != DataType::U8 || dst.data_type() != DataType::U8);
+ const Tensor<uint8_t> s(src.shape(), src.data_type(), src.fixed_point_position(), reinterpret_cast<const uint8_t *>(src.data()));
+ Tensor<uint8_t> d(dst.shape(), dst.data_type(), dst.fixed_point_position(), reinterpret_cast<uint8_t *>(dst.data()));
+ tensor_operations::accumulate_weighted(s, d, alpha);
+}
+
+// Arithmetic addition
+void ReferenceCPP::arithmetic_addition(const RawTensor &src1, const RawTensor &src2, RawTensor &dst, ConvertPolicy convert_policy)
+{
+ const TensorVariant s1 = TensorFactory::get_tensor(src1);
+ const TensorVariant s2 = TensorFactory::get_tensor(src2);
+ TensorVariant d = TensorFactory::get_tensor(dst);
+ boost::apply_visitor(arithmetic_addition_visitor(convert_policy), s1, s2, d);
+}
+
+// Arithmetic subtraction
+void ReferenceCPP::arithmetic_subtraction(const RawTensor &src1, const RawTensor &src2, RawTensor &dst, ConvertPolicy convert_policy)
+{
+ const TensorVariant s1 = TensorFactory::get_tensor(src1);
+ const TensorVariant s2 = TensorFactory::get_tensor(src2);
+ TensorVariant d = TensorFactory::get_tensor(dst);
+ boost::apply_visitor(arithmetic_subtraction_visitor(convert_policy), s1, s2, d);
+}
+
+// Box3x3 filter
+void ReferenceCPP::box3x3(const RawTensor &src, RawTensor &dst, BorderMode border_mode, uint8_t constant_border_value)
+{
+ ARM_COMPUTE_ERROR_ON(src.data_type() != DataType::U8 || dst.data_type() != DataType::U8);
+ const Tensor<uint8_t> s(src.shape(), src.data_type(), src.fixed_point_position(), reinterpret_cast<const uint8_t *>(src.data()));
+ Tensor<uint8_t> d(dst.shape(), dst.data_type(), dst.fixed_point_position(), reinterpret_cast<uint8_t *>(dst.data()));
+ tensor_operations::box3x3(s, d, border_mode, constant_border_value);
+}
+
+// Depth conversion
+void ReferenceCPP::depth_convert(const RawTensor &src, RawTensor &dst, ConvertPolicy policy, uint32_t shift)
+{
+ const TensorVariant s = TensorFactory::get_tensor(src);
+ TensorVariant d = TensorFactory::get_tensor(dst);
+ boost::apply_visitor(tensor_visitors::depth_convert_visitor(policy, shift), s, d);
+}
+
+// Gaussian3x3 filter
+void ReferenceCPP::gaussian3x3(const RawTensor &src, RawTensor &dst, BorderMode border_mode, uint8_t constant_border_value)
+{
+ ARM_COMPUTE_ERROR_ON(src.data_type() != DataType::U8 || dst.data_type() != DataType::U8);
+ const Tensor<uint8_t> s(src.shape(), src.data_type(), src.fixed_point_position(), reinterpret_cast<const uint8_t *>(src.data()));
+ Tensor<uint8_t> d(dst.shape(), dst.data_type(), dst.fixed_point_position(), reinterpret_cast<uint8_t *>(dst.data()));
+ tensor_operations::gaussian3x3(s, d, border_mode, constant_border_value);
+}
+
+// Gaussian5x5 filter
+void ReferenceCPP::gaussian5x5(const RawTensor &src, RawTensor &dst, BorderMode border_mode, uint8_t constant_border_value)
+{
+ ARM_COMPUTE_ERROR_ON(src.data_type() != DataType::U8 || dst.data_type() != DataType::U8);
+ const Tensor<uint8_t> s(src.shape(), src.data_type(), src.fixed_point_position(), reinterpret_cast<const uint8_t *>(src.data()));
+ Tensor<uint8_t> d(dst.shape(), dst.data_type(), dst.fixed_point_position(), reinterpret_cast<uint8_t *>(dst.data()));
+ tensor_operations::gaussian5x5(s, d, border_mode, constant_border_value);
+}
+
+// Non linear filter
+void ReferenceCPP::non_linear_filter(const RawTensor &src, RawTensor &dst, NonLinearFilterFunction function, unsigned int mask_size,
+ MatrixPattern pattern, const uint8_t *mask, BorderMode border_mode, uint8_t constant_border_value)
+{
+ ARM_COMPUTE_ERROR_ON(src.data_type() != DataType::U8 || dst.data_type() != DataType::U8);
+ const Tensor<uint8_t> s(src.shape(), src.data_type(), src.fixed_point_position(), reinterpret_cast<const uint8_t *>(src.data()));
+ Tensor<uint8_t> d(dst.shape(), dst.data_type(), dst.fixed_point_position(), reinterpret_cast<uint8_t *>(dst.data()));
+ tensor_operations::non_linear_filter(s, d, function, mask_size, pattern, mask, border_mode, constant_border_value);
+}
+
+// Pixel-wise multiplication
+void ReferenceCPP::pixel_wise_multiplication(const RawTensor &src1, const RawTensor &src2, RawTensor &dst, float scale, ConvertPolicy convert_policy, RoundingPolicy rounding_policy)
+{
+ const TensorVariant s1 = TensorFactory::get_tensor(src1);
+ const TensorVariant s2 = TensorFactory::get_tensor(src2);
+ TensorVariant d = TensorFactory::get_tensor(dst);
+ boost::apply_visitor(pixel_wise_multiplication_visitor(scale, convert_policy, rounding_policy), s1, s2, d);
+}
+
+// Fixed-point Pixel-wise multiplication
+void ReferenceCPP::fixed_point_pixel_wise_multiplication(const RawTensor &src1, const RawTensor &src2, RawTensor &dst, float scale, ConvertPolicy convert_policy, RoundingPolicy rounding_policy)
+{
+ const TensorVariant s1 = TensorFactory::get_tensor(src1);
+ const TensorVariant s2 = TensorFactory::get_tensor(src2);
+ TensorVariant d = TensorFactory::get_tensor(dst);
+ boost::apply_visitor(tensor_visitors::fixed_point_pixel_wise_multiplication_visitor(s1, s2, scale, convert_policy, rounding_policy), d);
+}
+
+// Table lookup
+template <typename T>
+void ReferenceCPP::table_lookup(const RawTensor &src, RawTensor &dst, std::map<T, T> &lut)
+{
+ const TensorVariant s = TensorFactory::get_tensor(src);
+ TensorVariant d = TensorFactory::get_tensor(dst);
+ boost::apply_visitor(tensor_visitors::table_lookup<T>(s, lut), d);
+}
+#ifndef DOXYGEN_SKIP_THIS
+template void arm_compute::test::validation::ReferenceCPP::table_lookup<uint8_t>(const RawTensor &src, RawTensor &dst, std::map<uint8_t, uint8_t> &lut);
+template void arm_compute::test::validation::ReferenceCPP::table_lookup<int16_t>(const RawTensor &src, RawTensor &dst, std::map<int16_t, int16_t> &lut);
+#endif /* DOXYGEN_SKIP_THIS */
+
+// Threshold
+void ReferenceCPP::threshold(const RawTensor &src, RawTensor &dst, uint8_t threshold, uint8_t false_value, uint8_t true_value, ThresholdType type, uint8_t upper)
+{
+ ARM_COMPUTE_ERROR_ON(src.data_type() != DataType::U8 || dst.data_type() != DataType::U8);
+ const Tensor<uint8_t> s(src.shape(), src.data_type(), src.fixed_point_position(), reinterpret_cast<const uint8_t *>(src.data()));
+ Tensor<uint8_t> d(dst.shape(), dst.data_type(), dst.fixed_point_position(), reinterpret_cast<uint8_t *>(dst.data()));
+ tensor_operations::threshold(s, d, threshold, false_value, true_value, type, upper);
+}
+
+// Warp perspective
+void ReferenceCPP::warp_perspective(const RawTensor &src, RawTensor &dst, RawTensor &valid_mask, const float *matrix, InterpolationPolicy policy, BorderMode border_mode, uint8_t constant_border_value)
+{
+ ARM_COMPUTE_ERROR_ON(src.data_type() != DataType::U8 || dst.data_type() != DataType::U8);
+ const Tensor<uint8_t> s(src.shape(), src.data_type(), src.fixed_point_position(), reinterpret_cast<const uint8_t *>(src.data()));
+ Tensor<uint8_t> d(dst.shape(), dst.data_type(), dst.fixed_point_position(), reinterpret_cast<uint8_t *>(dst.data()));
+ Tensor<uint8_t> vmask(valid_mask.shape(), valid_mask.data_type(), valid_mask.fixed_point_position(), reinterpret_cast<uint8_t *>(valid_mask.data()));
+ tensor_operations::warp_perspective(s, d, vmask, matrix, policy, border_mode, constant_border_value);
+}
+
+// Batch Normalization Layer
+void ReferenceCPP::batch_normalization_layer(const RawTensor &src, RawTensor &dst, const RawTensor &mean, const RawTensor &var, const RawTensor &beta, const RawTensor &gamma, float epsilon,
+ int fixed_point_position)
+{
+ const TensorVariant s = TensorFactory::get_tensor(src);
+ TensorVariant d = TensorFactory::get_tensor(dst);
+ const TensorVariant m = TensorFactory::get_tensor(mean);
+ const TensorVariant v = TensorFactory::get_tensor(var);
+ const TensorVariant b = TensorFactory::get_tensor(beta);
+ const TensorVariant g = TensorFactory::get_tensor(gamma);
+ boost::apply_visitor(tensor_visitors::batch_normalization_layer_visitor(s, m, v, b, g, epsilon, fixed_point_position), d);
+}
+
+// ROI Pooling Layer
+void ReferenceCPP::roi_pooling_layer(const RawTensor &src, RawTensor &dst, const std::vector<ROI> &rois, const ROIPoolingLayerInfo &pool_info)
+{
+ const TensorVariant s = TensorFactory::get_tensor(src);
+ TensorVariant d = TensorFactory::get_tensor(dst);
+ boost::apply_visitor(tensor_visitors::roi_pooling_layer_visitor(s, rois, pool_info), d);
+}
+
+// Fixed point operation
+void ReferenceCPP::fixed_point_operation(const RawTensor &src, RawTensor &dst, FixedPointOp op)
+{
+ const TensorVariant s = TensorFactory::get_tensor(src);
+ TensorVariant d = TensorFactory::get_tensor(dst);
+ boost::apply_visitor(tensor_visitors::fixed_point_operation_visitor(s, op), d);
+}
+
+} // namespace validation
+} // namespace test
+} // namespace arm_compute