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-rw-r--r--tests/validation/reference/ConvolutionLayer.cpp190
1 files changed, 6 insertions, 184 deletions
diff --git a/tests/validation/reference/ConvolutionLayer.cpp b/tests/validation/reference/ConvolutionLayer.cpp
index b7ed2f56c0..24bbf32a30 100644
--- a/tests/validation/reference/ConvolutionLayer.cpp
+++ b/tests/validation/reference/ConvolutionLayer.cpp
@@ -25,6 +25,7 @@
#include "tests/validation/FixedPoint.h"
#include "tests/validation/Helpers.h"
+#include "tests/validation/reference/Convolution3d.h"
#include "tests/validation/reference/Utils.h"
#include "tests/validation/reference/UtilsQuantizedAsymm.h"
@@ -42,185 +43,6 @@ namespace reference
{
namespace
{
-inline bool is_valid_pixel(int i, int min, int max)
-{
- return (i >= min && i < max);
-}
-
-// 3D convolution for floating point type
-template < typename T, typename TB, typename std::enable_if < is_floating_point<T>::value &&is_floating_point<TB>::value, int >::type = 0 >
-void convolution3d(const SimpleTensor<T> &in, const SimpleTensor<T> &weights, const SimpleTensor<TB> &bias, SimpleTensor<T> &out,
- int i_offset, int w_offset, int b_offset, int o_offset,
- int xi, int yi, int width_in, int height_in, int depth_in, int width_weights, int height_weights)
-{
- const T *in_ptr = in.data() + i_offset;
- const T *w_ptr = weights.data() + w_offset;
- const TB *b_ptr = bias.data() + b_offset;
- T *out_ptr = out.data() + o_offset;
-
- const int half_width_weights_start = width_weights / 2;
- const int half_width_weights_end = ((width_weights % 2) == 0) ? (half_width_weights_start - 1) : half_width_weights_start;
- const int half_height_weights_start = height_weights / 2;
- const int half_height_weights_end = ((height_weights % 2) == 0) ? (half_height_weights_start - 1) : half_height_weights_start;
-
- // Reset accumulator
- T acc(0);
-
- // Compute a 2D convolution for each IFM and accumulate the result
- for(int ifm = 0; ifm < depth_in; ++ifm)
- {
- // Compute the offset for the input slice
- const int offset_slice_in = xi + yi * width_in + ifm * width_in * height_in;
-
- // Compute 2D convolution
- for(int yk = -half_height_weights_start; yk <= half_height_weights_end; ++yk)
- {
- for(int xk = -half_width_weights_start; xk <= half_width_weights_end; ++xk)
- {
- // Check if the pixel is out-of-bound
- if(is_valid_pixel(xi + xk, 0, width_in) && is_valid_pixel(yi + yk, 0, height_in))
- {
- const int idx = xk + half_width_weights_start;
- const int idy = yk + half_height_weights_start;
-
- const T i_value = in_ptr[offset_slice_in + xk + yk * width_in];
- const T w_value = w_ptr[idx + idy * width_weights + ifm * width_weights * height_weights];
-
- acc += i_value * w_value;
- }
- }
- }
- }
-
- // Accumulate the bias and store the result
- *out_ptr = acc + (*b_ptr);
-}
-
-// 3D convolution for fixed point type
-template < typename T, typename TB, typename std::enable_if < std::is_integral<T>::value &&std::is_integral<TB>::value, int >::type = 0 >
-void convolution3d(const SimpleTensor<T> &in, const SimpleTensor<T> &weights, const SimpleTensor<TB> &bias, SimpleTensor<T> &out,
- int i_offset, int w_offset, int b_offset, int o_offset,
- int xi, int yi, int width_in, int height_in, int depth_in, int width_weights, int height_weights)
-{
- const T *in_ptr = in.data() + i_offset;
- const T *w_ptr = weights.data() + w_offset;
- const T *b_ptr = bias.data() + b_offset;
- T *out_ptr = out.data() + o_offset;
- int fixed_point_position = in.fixed_point_position();
-
- const int half_width_weights_start = width_weights / 2;
- const int half_width_weights_end = ((width_weights % 2) == 0) ? (half_width_weights_start - 1) : half_width_weights_start;
- const int half_height_weights_start = height_weights / 2;
- const int half_height_weights_end = ((height_weights % 2) == 0) ? (half_height_weights_start - 1) : half_height_weights_start;
-
- using namespace fixed_point_arithmetic;
- using promoted_type = fixed_point_arithmetic::traits::promote_t<T>;
-
- // Reset accumulator
- fixed_point<promoted_type> acc(0, fixed_point_position);
-
- // Compute a 2D convolution for each IFM and accumulate the result
- for(int ifm = 0; ifm < depth_in; ++ifm)
- {
- // Compute the offset for the input slice
- const int offset_slice_in = xi + yi * width_in + ifm * width_in * height_in;
-
- // Compute 2D convolution
- for(int yk = -half_height_weights_start; yk <= half_height_weights_end; ++yk)
- {
- for(int xk = -half_width_weights_start; xk <= half_width_weights_end; ++xk)
- {
- // Check if the pixel is out-of-bound
- if(is_valid_pixel(xi + xk, 0, width_in) && is_valid_pixel(yi + yk, 0, height_in))
- {
- const int idx = xk + half_width_weights_start;
- const int idy = yk + half_height_weights_start;
-
- const fixed_point<promoted_type> i_value(in_ptr[offset_slice_in + xk + yk * width_in], fixed_point_position, true);
- const fixed_point<promoted_type> w_value(w_ptr[idx + idy * width_weights + ifm * width_weights * height_weights], fixed_point_position, true);
- const fixed_point<promoted_type> iw = i_value * w_value;
- acc = iw + acc;
- }
- }
- }
- }
-
- // Get the bias
- const fixed_point<promoted_type> b(*b_ptr, fixed_point_position, true);
-
- // Accumulate the bias and covert back
- acc = acc + b;
- fixed_point<T> res(acc);
- *out_ptr = res.raw();
-}
-
-// 3D convolution for QASYMM8 type
-template <>
-void convolution3d(const SimpleTensor<uint8_t> &in, const SimpleTensor<uint8_t> &weights, const SimpleTensor<int32_t> &bias, SimpleTensor<uint8_t> &out,
- int i_offset, int w_offset, int b_offset, int o_offset,
- int xi, int yi, int width_in, int height_in, int depth_in, int width_weights, int height_weights)
-{
- const uint8_t *in_ptr = in.data() + i_offset;
- const uint8_t *w_ptr = weights.data() + w_offset;
- const int32_t *b_ptr = bias.data() + b_offset;
- uint8_t *out_ptr = out.data() + o_offset;
-
- const int input_offset = -in.quantization_info().offset;
- const float input_scale = in.quantization_info().scale;
- const int weights_offset = -weights.quantization_info().offset;
- const float weights_scale = weights.quantization_info().scale;
- const int output_offset = out.quantization_info().offset;
- const float output_scale = out.quantization_info().scale;
-
- int output_multiplier = 0;
- int output_shift = 0;
- const float multiplier = input_scale * weights_scale / output_scale;
- arm_compute::quantization::calculate_quantized_multiplier_less_than_one(multiplier, &output_multiplier, &output_shift);
-
- const int half_width_weights_start = width_weights / 2;
- const int half_width_weights_end = ((width_weights % 2) == 0) ? (half_width_weights_start - 1) : half_width_weights_start;
- const int half_height_weights_start = height_weights / 2;
- const int half_height_weights_end = ((height_weights % 2) == 0) ? (half_height_weights_start - 1) : half_height_weights_start;
-
- // Reset accumulator
- int32_t acc(0);
-
- // Compute a 2D convolution for each IFM and accumulate the result
- for(int ifm = 0; ifm < depth_in; ++ifm)
- {
- // Compute the offset for the input slice
- const int offset_slice_in = xi + yi * width_in + ifm * width_in * height_in;
-
- // Compute 2D convolution
- for(int yk = -half_height_weights_start; yk <= half_height_weights_end; ++yk)
- {
- for(int xk = -half_width_weights_start; xk <= half_width_weights_end; ++xk)
- {
- // Check if the pixel is out-of-bound
- if(is_valid_pixel(xi + xk, 0, width_in) && is_valid_pixel(yi + yk, 0, height_in))
- {
- const int idx = xk + half_width_weights_start;
- const int idy = yk + half_height_weights_start;
-
- const uint8_t i_value = in_ptr[offset_slice_in + xk + yk * width_in];
- const uint8_t w_value = w_ptr[idx + idy * width_weights + ifm * width_weights * height_weights];
-
- acc += (i_value + input_offset) * (w_value + weights_offset);
- }
- }
- }
- }
-
- // Accumulate the bias
- acc += (*b_ptr);
-
- acc = asymm_rounding_divide_by_pow2(asymm_int_mult(acc, output_multiplier), output_shift);
- acc += output_offset;
- acc = utility::clamp<int32_t>(acc, 0, 255);
-
- // Store the result
- *out_ptr = acc;
-}
} // namespace
template <typename T, typename TB>
@@ -270,11 +92,11 @@ SimpleTensor<T> convolution_layer(const SimpleTensor<T> &src, const SimpleTensor
ARM_COMPUTE_ASSERT(yo < height_out);
// Compute 3D convolution
- convolution3d(src, weights, bias, dst,
- offset_in, ofm * width_weights * height_weights * depth_weights, ofm, offset_out,
- xi, yi,
- width_in, height_in, depth_in,
- width_weights, height_weights);
+ convolution_3d::detail::convolution3d(src, weights, bias, dst,
+ offset_in, ofm * width_weights * height_weights * depth_weights, ofm, offset_out,
+ xi, yi,
+ width_in, height_in, depth_in,
+ width_weights, height_weights);
}
}
}