diff options
Diffstat (limited to 'tests/validation/fixtures/DepthConvertLayerFixture.h')
-rw-r--r-- | tests/validation/fixtures/DepthConvertLayerFixture.h | 22 |
1 files changed, 1 insertions, 21 deletions
diff --git a/tests/validation/fixtures/DepthConvertLayerFixture.h b/tests/validation/fixtures/DepthConvertLayerFixture.h index eb1c083667..29034c5334 100644 --- a/tests/validation/fixtures/DepthConvertLayerFixture.h +++ b/tests/validation/fixtures/DepthConvertLayerFixture.h @@ -41,7 +41,7 @@ namespace test namespace validation { template <typename TensorType, typename AccessorType, typename FunctionType, typename T1, typename T2> -class DepthConvertLayerValidationFixedPointFixture : public framework::Fixture +class DepthConvertLayerValidationFixture : public framework::Fixture { public: template <typename...> @@ -103,26 +103,6 @@ protected: SimpleTensor<T2> _reference{}; int _shift{}; }; -template <typename TensorType, typename AccessorType, typename FunctionType, typename T1, typename T2> -class DepthConvertLayerValidationFixture : public DepthConvertLayerValidationFixedPointFixture<TensorType, AccessorType, FunctionType, T1, T2> -{ -public: - template <typename...> - void setup(TensorShape shape, DataType dt_in, DataType dt_out, ConvertPolicy policy, uint32_t shift) - { - DepthConvertLayerValidationFixedPointFixture<TensorType, AccessorType, FunctionType, T1, T2>::setup(shape, dt_in, dt_out, policy, shift); - } -}; -template <typename TensorType, typename AccessorType, typename FunctionType, typename T1, typename T2> -class DepthConvertLayerValidationFractionalBitsFixture : public DepthConvertLayerValidationFixedPointFixture<TensorType, AccessorType, FunctionType, T1, T2> -{ -public: - template <typename...> - void setup(TensorShape shape, DataType dt_in, DataType dt_out, ConvertPolicy policy) - { - DepthConvertLayerValidationFixedPointFixture<TensorType, AccessorType, FunctionType, T1, T2>::setup(shape, dt_in, dt_out, policy, 0); - } -}; } // namespace validation } // namespace test } // namespace arm_compute |