diff options
Diffstat (limited to 'src/runtime/CL/functions/CLPooling3dLayer.cpp')
-rw-r--r-- | src/runtime/CL/functions/CLPooling3dLayer.cpp | 20 |
1 files changed, 12 insertions, 8 deletions
diff --git a/src/runtime/CL/functions/CLPooling3dLayer.cpp b/src/runtime/CL/functions/CLPooling3dLayer.cpp index 11ae1d0fe6..ce1092a7cc 100644 --- a/src/runtime/CL/functions/CLPooling3dLayer.cpp +++ b/src/runtime/CL/functions/CLPooling3dLayer.cpp @@ -25,6 +25,7 @@ #include "arm_compute/core/CL/CLKernelLibrary.h" #include "arm_compute/core/CL/ICLTensor.h" + #include "src/core/CL/ICLKernel.h" #include "src/gpu/cl/operators/ClPool3d.h" @@ -32,14 +33,13 @@ namespace arm_compute { struct CLPooling3dLayer::Impl { - const ICLTensor *src{ nullptr }; - ICLTensor *dst{ nullptr }; - ICLTensor *indices{ nullptr }; - std::unique_ptr<opencl::ClPool3d> op{ nullptr }; + const ICLTensor *src{nullptr}; + ICLTensor *dst{nullptr}; + ICLTensor *indices{nullptr}; + std::unique_ptr<opencl::ClPool3d> op{nullptr}; }; -CLPooling3dLayer::CLPooling3dLayer() - : _impl(std::make_unique<Impl>()) +CLPooling3dLayer::CLPooling3dLayer() : _impl(std::make_unique<Impl>()) { } CLPooling3dLayer::~CLPooling3dLayer() = default; @@ -49,7 +49,10 @@ void CLPooling3dLayer::configure(const ICLTensor *input, ICLTensor *output, cons configure(CLKernelLibrary::get().get_compile_context(), input, output, pool_info); } -void CLPooling3dLayer::configure(const CLCompileContext &compile_context, const ICLTensor *input, ICLTensor *output, const Pooling3dLayerInfo &pool_info) +void CLPooling3dLayer::configure(const CLCompileContext &compile_context, + const ICLTensor *input, + ICLTensor *output, + const Pooling3dLayerInfo &pool_info) { _impl->src = input; _impl->dst = output; @@ -58,7 +61,8 @@ void CLPooling3dLayer::configure(const CLCompileContext &compile_context, const _impl->op->configure(compile_context, input->info(), output->info(), pool_info); } -Status CLPooling3dLayer::validate(const ITensorInfo *input, const ITensorInfo *output, const Pooling3dLayerInfo &pool_info) +Status +CLPooling3dLayer::validate(const ITensorInfo *input, const ITensorInfo *output, const Pooling3dLayerInfo &pool_info) { return opencl::ClPool3d::validate(input, output, pool_info); } |