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+/*
+ * Copyright (c) 2023-2024 Arm Limited.
+ *
+ * SPDX-License-Identifier: MIT
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a copy
+ * of this software and associated documentation files (the "Software"), to
+ * deal in the Software without restriction, including without limitation the
+ * rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
+ * sell copies of the Software, and to permit persons to whom the Software is
+ * furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included in all
+ * copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
+ * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
+ * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
+ * SOFTWARE.
+ */
+#ifndef ACL_SRC_DYNAMIC_FUSION_SKETCH_GPU_COMPONENTS_CL_CLCOMPONENTPOOL2D_H
+#define ACL_SRC_DYNAMIC_FUSION_SKETCH_GPU_COMPONENTS_CL_CLCOMPONENTPOOL2D_H
+
+#include "arm_compute/dynamic_fusion/sketch/gpu/operators/GpuPool2d.h"
+
+#include "src/dynamic_fusion/sketch/gpu/components/IGpuKernelComponent.h"
+
+namespace arm_compute
+{
+/** Forward declaration */
+class ITensorInfo;
+namespace experimental
+{
+namespace dynamic_fusion
+{
+/** Forward declaration */
+template <typename T>
+class ArgumentPack;
+class Pool2dAttributes;
+
+/** Forward declaration */
+class GpuCkwPool2d;
+
+class ClComponentPool2d final : public IGpuKernelComponent
+{
+public:
+ /** Attributes are a set of backend-agnostic parameters that define what a component does */
+ using Attributes = Pool2dAttributes;
+ /** Settings are a set of backend-specific parameters that influence the implementation of a component */
+ using Settings = GpuPool2dSettings;
+
+public:
+ /** Validate the component
+ *
+ * @param[in] properties Component properties
+ * @param[in,out] tensors Tensor arguments to the component
+ * @param[in] attributes Component attributes
+ * @param[in] settings Component settings
+ *
+ * @return Status Validation results
+ *
+ * Tensor argument names:
+ * - ACL_SRC_0: Input
+ * - ACL_DST_0: Output
+ *
+ * Tensor argument constness:
+ * - ACL_SRC_0: Const
+ * - ACL_DST_0: Const
+ *
+ * Valid data layouts:
+ * - NHWC
+ *
+ * Valid data type configurations:
+ * |ACL_SRC_0 |ACL_DST_0 |
+ * |:--------------|:--------------|
+ * |F16 |F16 |
+ * |F32 |F32 |
+ */
+ static Status validate(const Properties &properties,
+ const ArgumentPack<ITensorInfo> &tensors,
+ const Attributes &attributes,
+ const Settings &settings);
+
+ /** Constructor
+ *
+ * @param[in] id Unique Component Identifier within a workload
+ * @param[in] properties Component properties
+ * @param[in,out] tensors Tensor arguments to the component
+ * @param[in] attributes Component attributes
+ * @param[in] settings Component settings
+ */
+ ClComponentPool2d(ComponentId id,
+ const Properties &properties,
+ const ArgumentPack<ITensorInfo> &tensors,
+ const Attributes &attributes,
+ const Settings &settings);
+
+ /** Destructor */
+ ~ClComponentPool2d() override;
+
+ /** Prevent instances of this class from being copy constructed */
+ ClComponentPool2d(const ClComponentPool2d &component) = delete;
+
+ /** Prevent instances of this class from being copied */
+ ClComponentPool2d &operator=(const ClComponentPool2d &component) = delete;
+
+ /** Allow instances of this class to be move constructed */
+ ClComponentPool2d(ClComponentPool2d &&component) = default;
+
+ /** Allow instances of this class to be moved */
+ ClComponentPool2d &operator=(ClComponentPool2d &&component) = default;
+
+ /** Get GPU kernel writer for the component */
+ const IGpuCkwComponentDriver *ckw_component_driver() const override;
+
+ /** Get component type */
+ GpuComponentType type() const override
+ {
+ return GpuComponentType::Complex;
+ }
+
+private:
+ std::unique_ptr<GpuCkwPool2d> _component_writer;
+};
+} // namespace dynamic_fusion
+} // namespace experimental
+} // namespace arm_compute
+#endif // ACL_SRC_DYNAMIC_FUSION_SKETCH_GPU_COMPONENTS_CL_CLCOMPONENTPOOL2D_H