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diff --git a/src/cpu/kernels/scale/sve/fp16.cpp b/src/cpu/kernels/scale/sve/fp16.cpp
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+/*
+ * Copyright (c) 2021-2022 Arm Limited.
+ *
+ * SPDX-License-Identifier: MIT
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a copy
+ * of this software and associated documentation files (the "Software"), to
+ * deal in the Software without restriction, including without limitation the
+ * rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
+ * sell copies of the Software, and to permit persons to whom the Software is
+ * furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included in all
+ * copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
+ * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
+ * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
+ * SOFTWARE.
+ */
+
+#if defined(__ARM_FEATURE_FP16_VECTOR_ARITHMETIC) && defined(ENABLE_FP16_KERNELS)
+
+#include "arm_compute/core/Helpers.h"
+#include "arm_compute/core/ITensorPack.h"
+#include "arm_compute/core/Window.h"
+
+#include "src/core/helpers/ScaleHelpers.h"
+#include "src/core/NEON/NEMath.h"
+#include "src/core/NEON/wrapper/wrapper.h"
+#include "src/core/utils/ScaleUtils.h"
+#include "support/Rounding.h"
+
+#include <arm_sve.h>
+#include <cmath>
+#include <cstddef>
+
+namespace arm_compute
+{
+namespace
+{
+void fp16_sve_scale_nearest(const ITensor *src,
+ ITensor *dst,
+ const ITensor *offsets,
+ float sampling_offset,
+ bool align_corners,
+ const Window &window)
+{
+ const size_t in_stride_c = src->info()->dimension(0) + src->info()->padding().left + src->info()->padding().right;
+ const size_t in_stride_w = src->info()->dimension(1) + src->info()->padding().top + src->info()->padding().bottom;
+ const size_t in_stride_wc = in_stride_w * in_stride_c;
+ const size_t in_dim_h = src->info()->dimension(2);
+
+ // Compute the ratio between source height and destination height
+ const auto hr = scale_utils::calculate_resize_ratio(in_dim_h, dst->info()->dimension(2), align_corners);
+ const auto window_start_x = static_cast<int32_t>(window.x().start());
+ const auto window_end_x = static_cast<int32_t>(window.x().end());
+
+ Window win(window);
+ win.set(Window::DimX, Window::Dimension(0, 1, 1));
+ Iterator out(dst, win);
+
+ const uint8_t *in_ptr_start = src->buffer() + src->info()->offset_first_element_in_bytes();
+ const unsigned int in_stride_bytes_hwc = src->info()->strides_in_bytes()[3];
+
+ execute_window_loop(
+ win,
+ [&](const Coordinates &id)
+ {
+ const int32_t offset =
+ *reinterpret_cast<const int32_t *>(offsets->ptr_to_element(Coordinates(id.y(), id.z()))) * in_stride_c;
+ const auto in_hi = static_cast<int>(
+ align_corners ? utils::rounding::round_half_away_from_zero((id.z() + sampling_offset) * hr)
+ : std::floor((id.z() + sampling_offset) * hr));
+ const int offset_row = in_hi * in_stride_wc;
+ const auto in_ptr = reinterpret_cast<const float16_t *>(in_ptr_start + in_stride_bytes_hwc * id[3]);
+ const auto out_ptr = reinterpret_cast<float16_t *>(out.ptr());
+
+ // Compute S elements per iteration
+ int x = window_start_x;
+ svbool_t pg = svwhilelt_b16(x, window_end_x);
+ do
+ {
+ // Store results
+ svst1_f16(pg, out_ptr + x, svld1_f16(pg, in_ptr + offset + offset_row + x));
+
+ x += svcntw();
+ pg = svwhilelt_b16(x, window_end_x);
+ } while (svptest_any(svptrue_b16(), pg));
+ },
+ out);
+}
+} // namespace
+namespace cpu
+{
+void fp16_sve_scale(const ITensor *src,
+ ITensor *dst,
+ const ITensor *offsets,
+ const ITensor *dx,
+ const ITensor *dy,
+ InterpolationPolicy policy,
+ BorderMode border_mode,
+ PixelValue constant_border_value,
+ float sampling_offset,
+ bool align_corners,
+ const Window &window)
+{
+ ARM_COMPUTE_UNUSED(dx, dy, border_mode, constant_border_value);
+ if (policy == InterpolationPolicy::NEAREST_NEIGHBOR)
+ {
+ fp16_sve_scale_nearest(src, dst, offsets, sampling_offset, align_corners, window);
+ }
+ else
+ {
+ ARM_COMPUTE_ERROR("Not implemented");
+ }
+}
+} // namespace cpu
+} // namespace arm_compute
+#endif /* defined(__ARM_FEATURE_FP16_VECTOR_ARITHMETIC) && defined(ENABLE_FP16_KERNELS) */