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-rw-r--r--src/cpu/kernels/scale/neon/fp16.cpp189
-rw-r--r--src/cpu/kernels/scale/neon/integer.cpp416
-rw-r--r--src/cpu/kernels/scale/neon/list.h163
-rw-r--r--src/cpu/kernels/scale/neon/qasymm8.cpp217
-rw-r--r--src/cpu/kernels/scale/neon/qasymm8_signed.cpp206
5 files changed, 762 insertions, 429 deletions
diff --git a/src/cpu/kernels/scale/neon/fp16.cpp b/src/cpu/kernels/scale/neon/fp16.cpp
index 895f42215e..bd01569cc4 100644
--- a/src/cpu/kernels/scale/neon/fp16.cpp
+++ b/src/cpu/kernels/scale/neon/fp16.cpp
@@ -27,9 +27,10 @@
#include "arm_compute/core/Helpers.h"
#include "arm_compute/core/ITensorPack.h"
#include "arm_compute/core/Window.h"
+
+#include "src/core/helpers/ScaleHelpers.h"
#include "src/core/NEON/NEMath.h"
#include "src/core/NEON/wrapper/wrapper.h"
-#include "src/core/helpers/ScaleHelpers.h"
#include "src/core/utils/ScaleUtils.h"
#include "support/Rounding.h"
@@ -41,8 +42,12 @@ namespace arm_compute
{
namespace
{
-void fp16_neon_scale_nearest(const ITensor *src, ITensor *dst, const ITensor *offsets,
- float sampling_offset, bool align_corners, const Window &window)
+void fp16_neon_scale_nearest(const ITensor *src,
+ ITensor *dst,
+ const ITensor *offsets,
+ float sampling_offset,
+ bool align_corners,
+ const Window &window)
{
const size_t in_stride_c = src->info()->dimension(0) + src->info()->padding().left + src->info()->padding().right;
const size_t in_stride_w = src->info()->dimension(1) + src->info()->padding().top + src->info()->padding().bottom;
@@ -62,33 +67,46 @@ void fp16_neon_scale_nearest(const ITensor *src, ITensor *dst, const ITensor *of
const uint8_t *in_ptr_start = src->buffer() + src->info()->offset_first_element_in_bytes();
const unsigned int in_stride_bytes_hwc = src->info()->strides_in_bytes()[3];
- execute_window_loop(win, [&](const Coordinates & id)
- {
- const int32_t offset = *reinterpret_cast<const int32_t *>(offsets->ptr_to_element(Coordinates(id.y(), id.z()))) * in_stride_c;
- const auto in_hi = static_cast<int>(align_corners ? utils::rounding::round_half_away_from_zero((id.z() + sampling_offset) * hr) : std::floor((id.z() + sampling_offset) * hr));
- const int offset_row = in_hi * in_stride_wc;
- int32_t x = window_start_x;
- const float16_t *in_ptr = reinterpret_cast<const float16_t *>(in_ptr_start + in_stride_bytes_hwc * id[3]);
-
- for(; x <= window_end_x - window_step_x; x += window_step_x)
- {
- wrapper::vstore(reinterpret_cast<float16_t *>(out.ptr()) + x,
- wrapper::vloadq(in_ptr + offset + offset_row + x));
- }
- for(; x < window_end_x; ++x)
+ execute_window_loop(
+ win,
+ [&](const Coordinates &id)
{
- *(reinterpret_cast<float16_t *>(out.ptr()) + x) = *(in_ptr + offset + offset_row + x);
- }
- },
- out);
+ const int32_t offset =
+ *reinterpret_cast<const int32_t *>(offsets->ptr_to_element(Coordinates(id.y(), id.z()))) * in_stride_c;
+ const auto in_hi = static_cast<int>(
+ align_corners ? utils::rounding::round_half_away_from_zero((id.z() + sampling_offset) * hr)
+ : std::floor((id.z() + sampling_offset) * hr));
+ const int offset_row = in_hi * in_stride_wc;
+ int32_t x = window_start_x;
+ const float16_t *in_ptr = reinterpret_cast<const float16_t *>(in_ptr_start + in_stride_bytes_hwc * id[3]);
+
+ for (; x <= window_end_x - window_step_x; x += window_step_x)
+ {
+ wrapper::vstore(reinterpret_cast<float16_t *>(out.ptr()) + x,
+ wrapper::vloadq(in_ptr + offset + offset_row + x));
+ }
+ for (; x < window_end_x; ++x)
+ {
+ *(reinterpret_cast<float16_t *>(out.ptr()) + x) = *(in_ptr + offset + offset_row + x);
+ }
+ },
+ out);
}
-void fp16_neon_scale_bilinear(const ITensor *src, ITensor *dst, const ITensor *offsets, const ITensor *dx, const ITensor *dy,
- BorderMode border_mode, PixelValue constant_border_value, float sampling_offset,
- bool align_corners, const Window &window)
+void fp16_neon_scale_bilinear(const ITensor *src,
+ ITensor *dst,
+ const ITensor *offsets,
+ const ITensor *dx,
+ const ITensor *dy,
+ BorderMode border_mode,
+ PixelValue constant_border_value,
+ float sampling_offset,
+ bool align_corners,
+ const Window &window)
{
// Compute the ratio between source height and destination height
- const auto hr = scale_utils::calculate_resize_ratio(src->info()->dimension(2), dst->info()->dimension(2), align_corners);
+ const auto hr =
+ scale_utils::calculate_resize_ratio(src->info()->dimension(2), dst->info()->dimension(2), align_corners);
Iterator out(dst, window);
const int in_stride_c = src->info()->dimension(0) + src->info()->padding().left + src->info()->padding().right;
@@ -103,68 +121,97 @@ void fp16_neon_scale_bilinear(const ITensor *src, ITensor *dst, const ITensor *o
win_in.set(Window::DimZ, Window::Dimension(0, 0, 0));
Iterator in(src, win_in);
- if(border_mode == BorderMode::CONSTANT)
+ if (border_mode == BorderMode::CONSTANT)
{
using ConstType = typename std::conditional<std::is_same<float16_t, float16_t>::value, half, float16_t>::type;
const float16_t const_border_value = static_cast<float16_t>(constant_border_value.get<ConstType>());
- execute_window_loop(window, [&](const Coordinates & id)
- {
- const auto offset = *reinterpret_cast<const int32_t *>(offsets->ptr_to_element(Coordinates(id.y(), id.z())));
- const auto dx_val = *reinterpret_cast<const float *>(dx->ptr_to_element(Coordinates(id.y(), id.z())));
- const auto dy_val = *reinterpret_cast<const float *>(dy->ptr_to_element(Coordinates(id.y(), id.z())));
- const int32_t in_hi = std::floor((id.z() + sampling_offset) * hr - sampling_offset);
- const float16_t *in_ptr = reinterpret_cast<const float16_t *>(in.ptr()) + offset * in_stride_c + in_hi * in_stride_wc;
-
- const auto a00 = (0 <= offset && offset < in_dim_w && 0 <= in_hi && in_hi < in_dim_h) ? *in_ptr : const_border_value;
- const auto a01 = (-1 <= offset && offset < in_dim_w - 1 && 0 <= in_hi && in_hi < in_dim_h) ? *(in_ptr + in_stride_c) : const_border_value;
- const auto a10 = (0 <= offset && offset < in_dim_w && -1 <= in_hi && in_hi < in_dim_h - 1) ? *(in_ptr + in_stride_wc) : const_border_value;
- const auto a11 = (-1 <= offset && offset < in_dim_w - 1 && -1 <= in_hi && in_hi < in_dim_h - 1) ? *(in_ptr + in_stride_c + in_stride_wc) : const_border_value;
-
- *reinterpret_cast<float16_t *>(out.ptr()) = static_cast<float16_t>(scale_helpers::delta_bilinear(a00, a01, a10, a11, dx_val, dy_val));
- },
- in, out);
+ execute_window_loop(
+ window,
+ [&](const Coordinates &id)
+ {
+ const auto offset =
+ *reinterpret_cast<const int32_t *>(offsets->ptr_to_element(Coordinates(id.y(), id.z())));
+ const auto dx_val = *reinterpret_cast<const float *>(dx->ptr_to_element(Coordinates(id.y(), id.z())));
+ const auto dy_val = *reinterpret_cast<const float *>(dy->ptr_to_element(Coordinates(id.y(), id.z())));
+ const int32_t in_hi = std::floor((id.z() + sampling_offset) * hr - sampling_offset);
+ const float16_t *in_ptr =
+ reinterpret_cast<const float16_t *>(in.ptr()) + offset * in_stride_c + in_hi * in_stride_wc;
+
+ const auto a00 =
+ (0 <= offset && offset < in_dim_w && 0 <= in_hi && in_hi < in_dim_h) ? *in_ptr : const_border_value;
+ const auto a01 = (-1 <= offset && offset < in_dim_w - 1 && 0 <= in_hi && in_hi < in_dim_h)
+ ? *(in_ptr + in_stride_c)
+ : const_border_value;
+ const auto a10 = (0 <= offset && offset < in_dim_w && -1 <= in_hi && in_hi < in_dim_h - 1)
+ ? *(in_ptr + in_stride_wc)
+ : const_border_value;
+ const auto a11 = (-1 <= offset && offset < in_dim_w - 1 && -1 <= in_hi && in_hi < in_dim_h - 1)
+ ? *(in_ptr + in_stride_c + in_stride_wc)
+ : const_border_value;
+
+ *reinterpret_cast<float16_t *>(out.ptr()) =
+ static_cast<float16_t>(scale_helpers::delta_bilinear(a00, a01, a10, a11, dx_val, dy_val));
+ },
+ in, out);
}
- else if(border_mode == BorderMode::REPLICATE)
+ else if (border_mode == BorderMode::REPLICATE)
{
- execute_window_loop(window, [&](const Coordinates & id)
- {
- const auto offset = *reinterpret_cast<const int32_t *>(offsets->ptr_to_element(Coordinates(id.y(), id.z())));
- const auto dx_val = *reinterpret_cast<const float *>(dx->ptr_to_element(Coordinates(id.y(), id.z())));
- const auto dy_val = *reinterpret_cast<const float *>(dy->ptr_to_element(Coordinates(id.y(), id.z())));
- const int in_hi = std::floor((id.z() + sampling_offset) * hr - sampling_offset);
-
- auto clamped_w = utility::clamp<int>(offset, 0, in_dim_w - 1);
- auto clamped_w1 = utility::clamp<int>(offset + 1, 0, in_dim_w - 1);
- auto clamped_h = utility::clamp<int>(in_hi, 0, in_dim_h - 1);
- auto clamped_h1 = utility::clamp<int>(in_hi + 1, 0, in_dim_h - 1);
-
- const auto a00 = *(reinterpret_cast<const float16_t *>(in.ptr()) + clamped_w * in_stride_c + clamped_h * in_stride_wc);
- const auto a01 = *(reinterpret_cast<const float16_t *>(in.ptr()) + clamped_w1 * in_stride_c + clamped_h * in_stride_wc);
- const auto a10 = *(reinterpret_cast<const float16_t *>(in.ptr()) + clamped_w * in_stride_c + clamped_h1 * in_stride_wc);
- const auto a11 = *(reinterpret_cast<const float16_t *>(in.ptr()) + clamped_w1 * in_stride_c + clamped_h1 * in_stride_wc);
-
- *reinterpret_cast<float16_t *>(out.ptr()) = static_cast<float16_t>(scale_helpers::delta_bilinear(a00, a01, a10, a11, dx_val, dy_val));
- },
- in, out);
+ execute_window_loop(
+ window,
+ [&](const Coordinates &id)
+ {
+ const auto offset =
+ *reinterpret_cast<const int32_t *>(offsets->ptr_to_element(Coordinates(id.y(), id.z())));
+ const auto dx_val = *reinterpret_cast<const float *>(dx->ptr_to_element(Coordinates(id.y(), id.z())));
+ const auto dy_val = *reinterpret_cast<const float *>(dy->ptr_to_element(Coordinates(id.y(), id.z())));
+ const int in_hi = std::floor((id.z() + sampling_offset) * hr - sampling_offset);
+
+ auto clamped_w = utility::clamp<int>(offset, 0, in_dim_w - 1);
+ auto clamped_w1 = utility::clamp<int>(offset + 1, 0, in_dim_w - 1);
+ auto clamped_h = utility::clamp<int>(in_hi, 0, in_dim_h - 1);
+ auto clamped_h1 = utility::clamp<int>(in_hi + 1, 0, in_dim_h - 1);
+
+ const auto a00 = *(reinterpret_cast<const float16_t *>(in.ptr()) + clamped_w * in_stride_c +
+ clamped_h * in_stride_wc);
+ const auto a01 = *(reinterpret_cast<const float16_t *>(in.ptr()) + clamped_w1 * in_stride_c +
+ clamped_h * in_stride_wc);
+ const auto a10 = *(reinterpret_cast<const float16_t *>(in.ptr()) + clamped_w * in_stride_c +
+ clamped_h1 * in_stride_wc);
+ const auto a11 = *(reinterpret_cast<const float16_t *>(in.ptr()) + clamped_w1 * in_stride_c +
+ clamped_h1 * in_stride_wc);
+
+ *reinterpret_cast<float16_t *>(out.ptr()) =
+ static_cast<float16_t>(scale_helpers::delta_bilinear(a00, a01, a10, a11, dx_val, dy_val));
+ },
+ in, out);
}
else
{
ARM_COMPUTE_ERROR("Not implemented");
}
}
-}
+} // namespace
namespace cpu
{
-void fp16_neon_scale(const ITensor *src, ITensor *dst, const ITensor *offsets, const ITensor *dx, const ITensor *dy,
- InterpolationPolicy policy, BorderMode border_mode, PixelValue constant_border_value, float sampling_offset,
- bool align_corners, const Window &window)
+void fp16_neon_scale(const ITensor *src,
+ ITensor *dst,
+ const ITensor *offsets,
+ const ITensor *dx,
+ const ITensor *dy,
+ InterpolationPolicy policy,
+ BorderMode border_mode,
+ PixelValue constant_border_value,
+ float sampling_offset,
+ bool align_corners,
+ const Window &window)
{
- if(policy == InterpolationPolicy::BILINEAR)
+ if (policy == InterpolationPolicy::BILINEAR)
{
- fp16_neon_scale_bilinear(src, dst, offsets, dx, dy, border_mode, constant_border_value, sampling_offset, align_corners, window);
+ fp16_neon_scale_bilinear(src, dst, offsets, dx, dy, border_mode, constant_border_value, sampling_offset,
+ align_corners, window);
}
- else if(policy == InterpolationPolicy::NEAREST_NEIGHBOR)
+ else if (policy == InterpolationPolicy::NEAREST_NEIGHBOR)
{
fp16_neon_scale_nearest(src, dst, offsets, sampling_offset, align_corners, window);
}
@@ -172,4 +219,4 @@ void fp16_neon_scale(const ITensor *src, ITensor *dst, const ITensor *offsets, c
} // namespace cpu
} // namespace arm_compute
-#endif /* defined(__ARM_FEATURE_FP16_VECTOR_ARITHMETIC) && defined(ENABLE_FP16_KERNELS) */ \ No newline at end of file
+#endif /* defined(__ARM_FEATURE_FP16_VECTOR_ARITHMETIC) && defined(ENABLE_FP16_KERNELS) */
diff --git a/src/cpu/kernels/scale/neon/integer.cpp b/src/cpu/kernels/scale/neon/integer.cpp
index 2ab14cf83a..bbf92e0412 100644
--- a/src/cpu/kernels/scale/neon/integer.cpp
+++ b/src/cpu/kernels/scale/neon/integer.cpp
@@ -22,8 +22,9 @@
* SOFTWARE.
*/
#include "arm_compute/core/Helpers.h"
-#include "src/core/NEON/wrapper/wrapper.h"
+
#include "src/core/helpers/ScaleHelpers.h"
+#include "src/core/NEON/wrapper/wrapper.h"
#include "src/core/utils/ScaleUtils.h"
#include "support/Rounding.h"
@@ -33,8 +34,12 @@ namespace arm_compute
{
namespace
{
-void u8_neon_scale_nearest(const ITensor *src, ITensor *dst, const ITensor *offsets,
- float sampling_offset, bool align_corners, const Window &window)
+void u8_neon_scale_nearest(const ITensor *src,
+ ITensor *dst,
+ const ITensor *offsets,
+ float sampling_offset,
+ bool align_corners,
+ const Window &window)
{
const size_t in_stride_c = src->info()->dimension(0) + src->info()->padding().left + src->info()->padding().right;
const size_t in_stride_w = src->info()->dimension(1) + src->info()->padding().top + src->info()->padding().bottom;
@@ -54,43 +59,58 @@ void u8_neon_scale_nearest(const ITensor *src, ITensor *dst, const ITensor *offs
const uint8_t *in_ptr_start = src->buffer() + src->info()->offset_first_element_in_bytes();
const unsigned int in_stride_bytes_hwc = src->info()->strides_in_bytes()[3];
- execute_window_loop(win, [&](const Coordinates & id)
- {
- const int32_t offset = *reinterpret_cast<const int32_t *>(offsets->ptr_to_element(Coordinates(id.y(), id.z()))) * in_stride_c;
- const auto in_hi = static_cast<int>(align_corners ? utils::rounding::round_half_away_from_zero((id.z() + sampling_offset) * hr) : std::floor((id.z() + sampling_offset) * hr));
- const int offset_row = in_hi * in_stride_wc;
- int32_t x = window_start_x;
- const uint8_t *in_ptr = reinterpret_cast<const uint8_t *>(in_ptr_start + in_stride_bytes_hwc * id[3]);
-
- for(; x <= window_end_x - window_step_x; x += window_step_x)
+ execute_window_loop(
+ win,
+ [&](const Coordinates &id)
{
- wrapper::vstore(reinterpret_cast<uint8_t *>(out.ptr()) + x,
- wrapper::vloadq(in_ptr + offset + offset_row + x));
- }
- for(; x < window_end_x; ++x)
- {
- *(reinterpret_cast<uint8_t *>(out.ptr()) + x) = *(in_ptr + offset + offset_row + x);
- }
- },
- out);
+ const int32_t offset =
+ *reinterpret_cast<const int32_t *>(offsets->ptr_to_element(Coordinates(id.y(), id.z()))) * in_stride_c;
+ const auto in_hi = static_cast<int>(
+ align_corners ? utils::rounding::round_half_away_from_zero((id.z() + sampling_offset) * hr)
+ : std::floor((id.z() + sampling_offset) * hr));
+ const int offset_row = in_hi * in_stride_wc;
+ int32_t x = window_start_x;
+ const uint8_t *in_ptr = reinterpret_cast<const uint8_t *>(in_ptr_start + in_stride_bytes_hwc * id[3]);
+
+ for (; x <= window_end_x - window_step_x; x += window_step_x)
+ {
+ wrapper::vstore(reinterpret_cast<uint8_t *>(out.ptr()) + x,
+ wrapper::vloadq(in_ptr + offset + offset_row + x));
+ }
+ for (; x < window_end_x; ++x)
+ {
+ *(reinterpret_cast<uint8_t *>(out.ptr()) + x) = *(in_ptr + offset + offset_row + x);
+ }
+ },
+ out);
}
-void u8_neon_scale_bilinear(const ITensor *src, ITensor *dst, const ITensor *offsets, const ITensor *dx, const ITensor *dy,
- BorderMode border_mode, PixelValue constant_border_value, float sampling_offset,
- bool align_corners, const Window &window)
+void u8_neon_scale_bilinear(const ITensor *src,
+ ITensor *dst,
+ const ITensor *offsets,
+ const ITensor *dx,
+ const ITensor *dy,
+ BorderMode border_mode,
+ PixelValue constant_border_value,
+ float sampling_offset,
+ bool align_corners,
+ const Window &window)
{
// Compute the ratio between source and destination dimensions
- const float scale_x = scale_utils::calculate_resize_ratio(src->info()->dimension(1), dst->info()->dimension(1), align_corners);
- const float scale_y = scale_utils::calculate_resize_ratio(src->info()->dimension(2), dst->info()->dimension(2), align_corners);
+ const float scale_x =
+ scale_utils::calculate_resize_ratio(src->info()->dimension(1), dst->info()->dimension(1), align_corners);
+ const float scale_y =
+ scale_utils::calculate_resize_ratio(src->info()->dimension(2), dst->info()->dimension(2), align_corners);
const int input_width = src->info()->dimension(1);
const int input_height = src->info()->dimension(2);
- if(border_mode == BorderMode::CONSTANT)
+ if (border_mode == BorderMode::CONSTANT)
{
Iterator out(dst, window);
- const int in_stride_c = src->info()->dimension(0) + src->info()->padding().left + src->info()->padding().right;
- const int in_stride_wc = in_stride_c * (input_width + src->info()->padding().top + src->info()->padding().bottom);
+ const int in_stride_c = src->info()->dimension(0) + src->info()->padding().left + src->info()->padding().right;
+ const int in_stride_wc =
+ in_stride_c * (input_width + src->info()->padding().top + src->info()->padding().bottom);
// Don't increment in Y and Z direction for the input tensor
// A pointer to the start of this plane is needed as base for the precomputed offsets
@@ -100,24 +120,37 @@ void u8_neon_scale_bilinear(const ITensor *src, ITensor *dst, const ITensor *off
Iterator in(src, win_in);
const uint8_t const_border_value = static_cast<uint8_t>(constant_border_value.get<uint8_t>());
- execute_window_loop(window, [&](const Coordinates & id)
- {
- const auto offset = *reinterpret_cast<const int32_t *>(offsets->ptr_to_element(Coordinates(id.y(), id.z())));
- const auto dx_val = *reinterpret_cast<const float *>(dx->ptr_to_element(Coordinates(id.y(), id.z())));
- const auto dy_val = *reinterpret_cast<const float *>(dy->ptr_to_element(Coordinates(id.y(), id.z())));
- const int32_t in_hi = std::floor((id.z() + sampling_offset) * scale_y - sampling_offset);
- const uint8_t *in_ptr = reinterpret_cast<const uint8_t *>(in.ptr()) + offset * in_stride_c + in_hi * in_stride_wc;
-
- const auto a00 = (0 <= offset && offset < input_width && 0 <= in_hi && in_hi < input_height) ? *in_ptr : const_border_value;
- const auto a01 = (-1 <= offset && offset < input_width - 1 && 0 <= in_hi && in_hi < input_height) ? *(in_ptr + in_stride_c) : const_border_value;
- const auto a10 = (0 <= offset && offset < input_width && -1 <= in_hi && in_hi < input_height - 1) ? *(in_ptr + in_stride_wc) : const_border_value;
- const auto a11 = (-1 <= offset && offset < input_width - 1 && -1 <= in_hi && in_hi < input_height - 1) ? *(in_ptr + in_stride_c + in_stride_wc) : const_border_value;
-
- *reinterpret_cast<uint8_t *>(out.ptr()) = static_cast<uint8_t>(scale_helpers::delta_bilinear(a00, a01, a10, a11, dx_val, dy_val));
- },
- in, out);
+ execute_window_loop(
+ window,
+ [&](const Coordinates &id)
+ {
+ const auto offset =
+ *reinterpret_cast<const int32_t *>(offsets->ptr_to_element(Coordinates(id.y(), id.z())));
+ const auto dx_val = *reinterpret_cast<const float *>(dx->ptr_to_element(Coordinates(id.y(), id.z())));
+ const auto dy_val = *reinterpret_cast<const float *>(dy->ptr_to_element(Coordinates(id.y(), id.z())));
+ const int32_t in_hi = std::floor((id.z() + sampling_offset) * scale_y - sampling_offset);
+ const uint8_t *in_ptr =
+ reinterpret_cast<const uint8_t *>(in.ptr()) + offset * in_stride_c + in_hi * in_stride_wc;
+
+ const auto a00 = (0 <= offset && offset < input_width && 0 <= in_hi && in_hi < input_height)
+ ? *in_ptr
+ : const_border_value;
+ const auto a01 = (-1 <= offset && offset < input_width - 1 && 0 <= in_hi && in_hi < input_height)
+ ? *(in_ptr + in_stride_c)
+ : const_border_value;
+ const auto a10 = (0 <= offset && offset < input_width && -1 <= in_hi && in_hi < input_height - 1)
+ ? *(in_ptr + in_stride_wc)
+ : const_border_value;
+ const auto a11 = (-1 <= offset && offset < input_width - 1 && -1 <= in_hi && in_hi < input_height - 1)
+ ? *(in_ptr + in_stride_c + in_stride_wc)
+ : const_border_value;
+
+ *reinterpret_cast<uint8_t *>(out.ptr()) =
+ static_cast<uint8_t>(scale_helpers::delta_bilinear(a00, a01, a10, a11, dx_val, dy_val));
+ },
+ in, out);
}
- else if(border_mode == BorderMode::REPLICATE)
+ else if (border_mode == BorderMode::REPLICATE)
{
using ExactTagType = typename wrapper::traits::neon_bitvector_tag_t<float, wrapper::traits::BitWidth::W128>;
@@ -152,12 +185,12 @@ void u8_neon_scale_bilinear(const ITensor *src, ITensor *dst, const ITensor *off
const float fp_coord_offset_y = sampling_offset * (scale_y - 1);
const float fp_coord_offset_x = sampling_offset * (scale_x - 1);
- for(int bo = bo_start; bo < bo_end; bo += bo_step)
+ for (int bo = bo_start; bo < bo_end; bo += bo_step)
{
const uint8_t *in_ptr = in.ptr() + bo * in_stride_b;
uint8_t *out_ptr = out.ptr() + bo * out_stride_b;
- for(int yo = yo_start; yo < yo_end; yo += yo_step)
+ for (int yo = yo_start; yo < yo_end; yo += yo_step)
{
// Floating-point coordinate
const float yi_f = yo * scale_y + fp_coord_offset_y;
@@ -174,7 +207,7 @@ void u8_neon_scale_bilinear(const ITensor *src, ITensor *dst, const ITensor *off
const uint8_t *in_ptr_yi1 = in_ptr + yi1 * in_stride_y;
uint8_t *out_ptr_yo = out_ptr + yo * out_stride_y;
- for(int xo = xo_start; xo < xo_end; xo += xo_step)
+ for (int xo = xo_start; xo < xo_end; xo += xo_step)
{
// Floating-point coordinate
const float xi_f = xo * scale_x + fp_coord_offset_x;
@@ -205,7 +238,7 @@ void u8_neon_scale_bilinear(const ITensor *src, ITensor *dst, const ITensor *off
uint8_t *out_ptr_xo_yo = out_ptr_yo + xo * out_stride_x;
int cout = 0;
- for(; cout <= (out_dim_ch - step_cout); cout += step_cout)
+ for (; cout <= (out_dim_ch - step_cout); cout += step_cout)
{
const auto in00 = wrapper::vloadq(in_ptr_xi0_yi0 + cout * sizeof(uint8_t));
const auto in01 = wrapper::vloadq(in_ptr_xi1_yi0 + cout * sizeof(uint8_t));
@@ -270,19 +303,21 @@ void u8_neon_scale_bilinear(const ITensor *src, ITensor *dst, const ITensor *off
const auto out_2_int = wrapper::vcvta<uint32_t>(out_2);
const auto out_3_int = wrapper::vcvta<uint32_t>(out_3);
#else // defined(__aarch64__) && !defined(BARE_METAL)
- const auto out_0_int = wrapper::vcvt<uint32_t>(out_0);
- const auto out_1_int = wrapper::vcvt<uint32_t>(out_1);
- const auto out_2_int = wrapper::vcvt<uint32_t>(out_2);
- const auto out_3_int = wrapper::vcvt<uint32_t>(out_3);
+ const auto out_0_int = wrapper::vcvt<uint32_t>(out_0);
+ const auto out_1_int = wrapper::vcvt<uint32_t>(out_1);
+ const auto out_2_int = wrapper::vcvt<uint32_t>(out_2);
+ const auto out_3_int = wrapper::vcvt<uint32_t>(out_3);
#endif // defined(__aarch64__) && !defined(BARE_METAL)
- const auto low_part = wrapper::vqmovn(wrapper::vcombine(wrapper::vqmovn(out_0_int), wrapper::vqmovn(out_1_int)));
- const auto high_part = wrapper::vqmovn(wrapper::vcombine(wrapper::vqmovn(out_2_int), wrapper::vqmovn(out_3_int)));
- const auto out = wrapper::vcombine(low_part, high_part);
+ const auto low_part =
+ wrapper::vqmovn(wrapper::vcombine(wrapper::vqmovn(out_0_int), wrapper::vqmovn(out_1_int)));
+ const auto high_part =
+ wrapper::vqmovn(wrapper::vcombine(wrapper::vqmovn(out_2_int), wrapper::vqmovn(out_3_int)));
+ const auto out = wrapper::vcombine(low_part, high_part);
wrapper::vstore(out_ptr_xo_yo + cout * sizeof(uint8_t), out);
}
- for(; cout < out_dim_ch; ++cout)
+ for (; cout < out_dim_ch; ++cout)
{
const uint8_t in00 = *(in_ptr_xi0_yi0 + cout * sizeof(uint8_t));
const uint8_t in01 = *(in_ptr_xi1_yi0 + cout * sizeof(uint8_t));
@@ -311,18 +346,27 @@ void u8_neon_scale_bilinear(const ITensor *src, ITensor *dst, const ITensor *off
}
}
-void s8_neon_scale_bilinear(const ITensor *src, ITensor *dst, const ITensor *offsets, const ITensor *dx, const ITensor *dy,
- BorderMode border_mode, PixelValue constant_border_value, float sampling_offset,
- bool align_corners, const Window &window)
+void s8_neon_scale_bilinear(const ITensor *src,
+ ITensor *dst,
+ const ITensor *offsets,
+ const ITensor *dx,
+ const ITensor *dy,
+ BorderMode border_mode,
+ PixelValue constant_border_value,
+ float sampling_offset,
+ bool align_corners,
+ const Window &window)
{
ARM_COMPUTE_UNUSED(dx, dy, offsets, constant_border_value);
- if(border_mode == BorderMode::REPLICATE)
+ if (border_mode == BorderMode::REPLICATE)
{
using ExactTagType = typename wrapper::traits::neon_bitvector_tag_t<float, wrapper::traits::BitWidth::W128>;
// Compute the ratio between source and destination dimensions
- const float scale_x = scale_utils::calculate_resize_ratio(src->info()->dimension(1), dst->info()->dimension(1), align_corners);
- const float scale_y = scale_utils::calculate_resize_ratio(src->info()->dimension(2), dst->info()->dimension(2), align_corners);
+ const float scale_x =
+ scale_utils::calculate_resize_ratio(src->info()->dimension(1), dst->info()->dimension(1), align_corners);
+ const float scale_y =
+ scale_utils::calculate_resize_ratio(src->info()->dimension(2), dst->info()->dimension(2), align_corners);
const int in_stride_x = src->info()->strides_in_bytes()[1];
const int in_stride_y = src->info()->strides_in_bytes()[2];
@@ -356,12 +400,12 @@ void s8_neon_scale_bilinear(const ITensor *src, ITensor *dst, const ITensor *off
const float fp_coord_offset_y = sampling_offset * (scale_y - 1);
const float fp_coord_offset_x = sampling_offset * (scale_x - 1);
- for(int bo = bo_start; bo < bo_end; bo += bo_step)
+ for (int bo = bo_start; bo < bo_end; bo += bo_step)
{
const int8_t *in_ptr = reinterpret_cast<int8_t *>(in.ptr() + bo * in_stride_b);
int8_t *out_ptr = reinterpret_cast<int8_t *>(out.ptr() + bo * out_stride_b);
- for(int yo = yo_start; yo < yo_end; yo += yo_step)
+ for (int yo = yo_start; yo < yo_end; yo += yo_step)
{
// Floating-point coordinate
const float yi_f = yo * scale_y + fp_coord_offset_y;
@@ -378,7 +422,7 @@ void s8_neon_scale_bilinear(const ITensor *src, ITensor *dst, const ITensor *off
const int8_t *in_ptr_yi1 = in_ptr + yi1 * in_stride_y;
int8_t *out_ptr_yo = out_ptr + yo * out_stride_y;
- for(int xo = xo_start; xo < xo_end; xo += xo_step)
+ for (int xo = xo_start; xo < xo_end; xo += xo_step)
{
// Floating-point coordinate
const float xi_f = xo * scale_x + fp_coord_offset_x;
@@ -409,7 +453,7 @@ void s8_neon_scale_bilinear(const ITensor *src, ITensor *dst, const ITensor *off
int8_t *out_ptr_xo_yo = out_ptr_yo + xo * out_stride_x;
int cout = 0;
- for(; cout <= (out_dim_ch - step_cout); cout += step_cout)
+ for (; cout <= (out_dim_ch - step_cout); cout += step_cout)
{
const auto in00 = wrapper::vloadq(in_ptr_xi0_yi0 + cout * sizeof(int8_t));
const auto in01 = wrapper::vloadq(in_ptr_xi1_yi0 + cout * sizeof(int8_t));
@@ -479,14 +523,16 @@ void s8_neon_scale_bilinear(const ITensor *src, ITensor *dst, const ITensor *off
const auto out_2_int = wrapper::vcvt<int32_t>(out_2);
const auto out_3_int = wrapper::vcvt<int32_t>(out_3);
#endif // defined(__aarch64__) && !defined(BARE_METAL)
- const auto low_part = wrapper::vqmovn(wrapper::vcombine(wrapper::vqmovn(out_0_int), wrapper::vqmovn(out_1_int)));
- const auto high_part = wrapper::vqmovn(wrapper::vcombine(wrapper::vqmovn(out_2_int), wrapper::vqmovn(out_3_int)));
- const auto out = wrapper::vcombine(low_part, high_part);
+ const auto low_part =
+ wrapper::vqmovn(wrapper::vcombine(wrapper::vqmovn(out_0_int), wrapper::vqmovn(out_1_int)));
+ const auto high_part =
+ wrapper::vqmovn(wrapper::vcombine(wrapper::vqmovn(out_2_int), wrapper::vqmovn(out_3_int)));
+ const auto out = wrapper::vcombine(low_part, high_part);
wrapper::vstore(out_ptr_xo_yo + cout * sizeof(int8_t), out);
}
- for(; cout < out_dim_ch; ++cout)
+ for (; cout < out_dim_ch; ++cout)
{
const int8_t in00 = *(in_ptr_xi0_yi0 + cout * sizeof(int8_t));
const int8_t in01 = *(in_ptr_xi1_yi0 + cout * sizeof(int8_t));
@@ -515,8 +561,12 @@ void s8_neon_scale_bilinear(const ITensor *src, ITensor *dst, const ITensor *off
}
}
-void s16_neon_scale_nearest(const ITensor *src, ITensor *dst, const ITensor *offsets,
- float sampling_offset, bool align_corners, const Window &window)
+void s16_neon_scale_nearest(const ITensor *src,
+ ITensor *dst,
+ const ITensor *offsets,
+ float sampling_offset,
+ bool align_corners,
+ const Window &window)
{
const size_t in_stride_c = src->info()->dimension(0) + src->info()->padding().left + src->info()->padding().right;
const size_t in_stride_w = src->info()->dimension(1) + src->info()->padding().top + src->info()->padding().bottom;
@@ -536,33 +586,46 @@ void s16_neon_scale_nearest(const ITensor *src, ITensor *dst, const ITensor *off
const uint8_t *in_ptr_start = src->buffer() + src->info()->offset_first_element_in_bytes();
const unsigned int in_stride_bytes_hwc = src->info()->strides_in_bytes()[3];
- execute_window_loop(win, [&](const Coordinates & id)
- {
- const int32_t offset = *reinterpret_cast<const int32_t *>(offsets->ptr_to_element(Coordinates(id.y(), id.z()))) * in_stride_c;
- const auto in_hi = static_cast<int>(align_corners ? utils::rounding::round_half_away_from_zero((id.z() + sampling_offset) * hr) : std::floor((id.z() + sampling_offset) * hr));
- const int offset_row = in_hi * in_stride_wc;
- int32_t x = window_start_x;
- const int16_t *in_ptr = reinterpret_cast<const int16_t *>(in_ptr_start + in_stride_bytes_hwc * id[3]);
-
- for(; x <= window_end_x - window_step_x; x += window_step_x)
- {
- wrapper::vstore(reinterpret_cast<int16_t *>(out.ptr()) + x,
- wrapper::vloadq(in_ptr + offset + offset_row + x));
- }
- for(; x < window_end_x; ++x)
+ execute_window_loop(
+ win,
+ [&](const Coordinates &id)
{
- *(reinterpret_cast<int16_t *>(out.ptr()) + x) = *(in_ptr + offset + offset_row + x);
- }
- },
- out);
+ const int32_t offset =
+ *reinterpret_cast<const int32_t *>(offsets->ptr_to_element(Coordinates(id.y(), id.z()))) * in_stride_c;
+ const auto in_hi = static_cast<int>(
+ align_corners ? utils::rounding::round_half_away_from_zero((id.z() + sampling_offset) * hr)
+ : std::floor((id.z() + sampling_offset) * hr));
+ const int offset_row = in_hi * in_stride_wc;
+ int32_t x = window_start_x;
+ const int16_t *in_ptr = reinterpret_cast<const int16_t *>(in_ptr_start + in_stride_bytes_hwc * id[3]);
+
+ for (; x <= window_end_x - window_step_x; x += window_step_x)
+ {
+ wrapper::vstore(reinterpret_cast<int16_t *>(out.ptr()) + x,
+ wrapper::vloadq(in_ptr + offset + offset_row + x));
+ }
+ for (; x < window_end_x; ++x)
+ {
+ *(reinterpret_cast<int16_t *>(out.ptr()) + x) = *(in_ptr + offset + offset_row + x);
+ }
+ },
+ out);
}
-void s16_neon_scale_bilinear(const ITensor *src, ITensor *dst, const ITensor *offsets, const ITensor *dx, const ITensor *dy,
- BorderMode border_mode, PixelValue constant_border_value, float sampling_offset,
- bool align_corners, const Window &window)
+void s16_neon_scale_bilinear(const ITensor *src,
+ ITensor *dst,
+ const ITensor *offsets,
+ const ITensor *dx,
+ const ITensor *dy,
+ BorderMode border_mode,
+ PixelValue constant_border_value,
+ float sampling_offset,
+ bool align_corners,
+ const Window &window)
{
// Compute the ratio between source height and destination height
- const auto hr = scale_utils::calculate_resize_ratio(src->info()->dimension(2), dst->info()->dimension(2), align_corners);
+ const auto hr =
+ scale_utils::calculate_resize_ratio(src->info()->dimension(2), dst->info()->dimension(2), align_corners);
Iterator out(dst, window);
const int in_stride_c = src->info()->dimension(0) + src->info()->padding().left + src->info()->padding().right;
@@ -577,64 +640,93 @@ void s16_neon_scale_bilinear(const ITensor *src, ITensor *dst, const ITensor *of
win_in.set(Window::DimZ, Window::Dimension(0, 0, 0));
Iterator in(src, win_in);
- if(border_mode == BorderMode::CONSTANT)
+ if (border_mode == BorderMode::CONSTANT)
{
const int16_t const_border_value = static_cast<int16_t>(constant_border_value.get<int16_t>());
- execute_window_loop(window, [&](const Coordinates & id)
- {
- const auto offset = *reinterpret_cast<const int32_t *>(offsets->ptr_to_element(Coordinates(id.y(), id.z())));
- const auto dx_val = *reinterpret_cast<const float *>(dx->ptr_to_element(Coordinates(id.y(), id.z())));
- const auto dy_val = *reinterpret_cast<const float *>(dy->ptr_to_element(Coordinates(id.y(), id.z())));
- const int32_t in_hi = std::floor((id.z() + sampling_offset) * hr - sampling_offset);
- const int16_t *in_ptr = reinterpret_cast<const int16_t *>(in.ptr()) + offset * in_stride_c + in_hi * in_stride_wc;
-
- const auto a00 = (0 <= offset && offset < in_dim_w && 0 <= in_hi && in_hi < in_dim_h) ? *in_ptr : const_border_value;
- const auto a01 = (-1 <= offset && offset < in_dim_w - 1 && 0 <= in_hi && in_hi < in_dim_h) ? *(in_ptr + in_stride_c) : const_border_value;
- const auto a10 = (0 <= offset && offset < in_dim_w && -1 <= in_hi && in_hi < in_dim_h - 1) ? *(in_ptr + in_stride_wc) : const_border_value;
- const auto a11 = (-1 <= offset && offset < in_dim_w - 1 && -1 <= in_hi && in_hi < in_dim_h - 1) ? *(in_ptr + in_stride_c + in_stride_wc) : const_border_value;
-
- *reinterpret_cast<int16_t *>(out.ptr()) = static_cast<int16_t>(scale_helpers::delta_bilinear(a00, a01, a10, a11, dx_val, dy_val));
- },
- in, out);
+ execute_window_loop(
+ window,
+ [&](const Coordinates &id)
+ {
+ const auto offset =
+ *reinterpret_cast<const int32_t *>(offsets->ptr_to_element(Coordinates(id.y(), id.z())));
+ const auto dx_val = *reinterpret_cast<const float *>(dx->ptr_to_element(Coordinates(id.y(), id.z())));
+ const auto dy_val = *reinterpret_cast<const float *>(dy->ptr_to_element(Coordinates(id.y(), id.z())));
+ const int32_t in_hi = std::floor((id.z() + sampling_offset) * hr - sampling_offset);
+ const int16_t *in_ptr =
+ reinterpret_cast<const int16_t *>(in.ptr()) + offset * in_stride_c + in_hi * in_stride_wc;
+
+ const auto a00 =
+ (0 <= offset && offset < in_dim_w && 0 <= in_hi && in_hi < in_dim_h) ? *in_ptr : const_border_value;
+ const auto a01 = (-1 <= offset && offset < in_dim_w - 1 && 0 <= in_hi && in_hi < in_dim_h)
+ ? *(in_ptr + in_stride_c)
+ : const_border_value;
+ const auto a10 = (0 <= offset && offset < in_dim_w && -1 <= in_hi && in_hi < in_dim_h - 1)
+ ? *(in_ptr + in_stride_wc)
+ : const_border_value;
+ const auto a11 = (-1 <= offset && offset < in_dim_w - 1 && -1 <= in_hi && in_hi < in_dim_h - 1)
+ ? *(in_ptr + in_stride_c + in_stride_wc)
+ : const_border_value;
+
+ *reinterpret_cast<int16_t *>(out.ptr()) =
+ static_cast<int16_t>(scale_helpers::delta_bilinear(a00, a01, a10, a11, dx_val, dy_val));
+ },
+ in, out);
}
- else if(border_mode == BorderMode::REPLICATE)
+ else if (border_mode == BorderMode::REPLICATE)
{
- execute_window_loop(window, [&](const Coordinates & id)
- {
- const auto offset = *reinterpret_cast<const int32_t *>(offsets->ptr_to_element(Coordinates(id.y(), id.z())));
- const auto dx_val = *reinterpret_cast<const float *>(dx->ptr_to_element(Coordinates(id.y(), id.z())));
- const auto dy_val = *reinterpret_cast<const float *>(dy->ptr_to_element(Coordinates(id.y(), id.z())));
- const int in_hi = std::floor((id.z() + sampling_offset) * hr - sampling_offset);
-
- const auto clamped_w = utility::clamp<int>(offset, 0, in_dim_w - 1);
- const auto clamped_w1 = utility::clamp<int>(offset + 1, 0, in_dim_w - 1);
- const auto clamped_h = utility::clamp<int>(in_hi, 0, in_dim_h - 1);
- const auto clamped_h1 = utility::clamp<int>(in_hi + 1, 0, in_dim_h - 1);
-
- const auto a00 = *(reinterpret_cast<const int16_t *>(in.ptr()) + clamped_w * in_stride_c + clamped_h * in_stride_wc);
- const auto a01 = *(reinterpret_cast<const int16_t *>(in.ptr()) + clamped_w1 * in_stride_c + clamped_h * in_stride_wc);
- const auto a10 = *(reinterpret_cast<const int16_t *>(in.ptr()) + clamped_w * in_stride_c + clamped_h1 * in_stride_wc);
- const auto a11 = *(reinterpret_cast<const int16_t *>(in.ptr()) + clamped_w1 * in_stride_c + clamped_h1 * in_stride_wc);
-
- *reinterpret_cast<int16_t *>(out.ptr()) = static_cast<int16_t>(scale_helpers::delta_bilinear(a00, a01, a10, a11, dx_val, dy_val));
- },
- in, out);
+ execute_window_loop(
+ window,
+ [&](const Coordinates &id)
+ {
+ const auto offset =
+ *reinterpret_cast<const int32_t *>(offsets->ptr_to_element(Coordinates(id.y(), id.z())));
+ const auto dx_val = *reinterpret_cast<const float *>(dx->ptr_to_element(Coordinates(id.y(), id.z())));
+ const auto dy_val = *reinterpret_cast<const float *>(dy->ptr_to_element(Coordinates(id.y(), id.z())));
+ const int in_hi = std::floor((id.z() + sampling_offset) * hr - sampling_offset);
+
+ const auto clamped_w = utility::clamp<int>(offset, 0, in_dim_w - 1);
+ const auto clamped_w1 = utility::clamp<int>(offset + 1, 0, in_dim_w - 1);
+ const auto clamped_h = utility::clamp<int>(in_hi, 0, in_dim_h - 1);
+ const auto clamped_h1 = utility::clamp<int>(in_hi + 1, 0, in_dim_h - 1);
+
+ const auto a00 =
+ *(reinterpret_cast<const int16_t *>(in.ptr()) + clamped_w * in_stride_c + clamped_h * in_stride_wc);
+ const auto a01 = *(reinterpret_cast<const int16_t *>(in.ptr()) + clamped_w1 * in_stride_c +
+ clamped_h * in_stride_wc);
+ const auto a10 = *(reinterpret_cast<const int16_t *>(in.ptr()) + clamped_w * in_stride_c +
+ clamped_h1 * in_stride_wc);
+ const auto a11 = *(reinterpret_cast<const int16_t *>(in.ptr()) + clamped_w1 * in_stride_c +
+ clamped_h1 * in_stride_wc);
+
+ *reinterpret_cast<int16_t *>(out.ptr()) =
+ static_cast<int16_t>(scale_helpers::delta_bilinear(a00, a01, a10, a11, dx_val, dy_val));
+ },
+ in, out);
}
else
{
ARM_COMPUTE_ERROR("Not implemented");
}
}
-}
+} // namespace
namespace cpu
{
-void s8_neon_scale(const ITensor *src, ITensor *dst, const ITensor *offsets, const ITensor *dx, const ITensor *dy,
- InterpolationPolicy policy, BorderMode border_mode, PixelValue constant_border_value, float sampling_offset,
- bool align_corners, const Window &window)
+void s8_neon_scale(const ITensor *src,
+ ITensor *dst,
+ const ITensor *offsets,
+ const ITensor *dx,
+ const ITensor *dy,
+ InterpolationPolicy policy,
+ BorderMode border_mode,
+ PixelValue constant_border_value,
+ float sampling_offset,
+ bool align_corners,
+ const Window &window)
{
- if(policy == InterpolationPolicy::BILINEAR)
+ if (policy == InterpolationPolicy::BILINEAR)
{
- s8_neon_scale_bilinear(src, dst, offsets, dx, dy, border_mode, constant_border_value, sampling_offset, align_corners, window);
+ s8_neon_scale_bilinear(src, dst, offsets, dx, dy, border_mode, constant_border_value, sampling_offset,
+ align_corners, window);
}
else
{
@@ -642,32 +734,50 @@ void s8_neon_scale(const ITensor *src, ITensor *dst, const ITensor *offsets, con
}
}
-void u8_neon_scale(const ITensor *src, ITensor *dst, const ITensor *offsets, const ITensor *dx, const ITensor *dy,
- InterpolationPolicy policy, BorderMode border_mode, PixelValue constant_border_value, float sampling_offset,
- bool align_corners, const Window &window)
+void u8_neon_scale(const ITensor *src,
+ ITensor *dst,
+ const ITensor *offsets,
+ const ITensor *dx,
+ const ITensor *dy,
+ InterpolationPolicy policy,
+ BorderMode border_mode,
+ PixelValue constant_border_value,
+ float sampling_offset,
+ bool align_corners,
+ const Window &window)
{
- if(policy == InterpolationPolicy::BILINEAR)
+ if (policy == InterpolationPolicy::BILINEAR)
{
- u8_neon_scale_bilinear(src, dst, offsets, dx, dy, border_mode, constant_border_value, sampling_offset, align_corners, window);
+ u8_neon_scale_bilinear(src, dst, offsets, dx, dy, border_mode, constant_border_value, sampling_offset,
+ align_corners, window);
}
- else if(policy == InterpolationPolicy::NEAREST_NEIGHBOR)
+ else if (policy == InterpolationPolicy::NEAREST_NEIGHBOR)
{
u8_neon_scale_nearest(src, dst, offsets, sampling_offset, align_corners, window);
}
}
-void s16_neon_scale(const ITensor *src, ITensor *dst, const ITensor *offsets, const ITensor *dx, const ITensor *dy,
- InterpolationPolicy policy, BorderMode border_mode, PixelValue constant_border_value, float sampling_offset,
- bool align_corners, const Window &window)
+void s16_neon_scale(const ITensor *src,
+ ITensor *dst,
+ const ITensor *offsets,
+ const ITensor *dx,
+ const ITensor *dy,
+ InterpolationPolicy policy,
+ BorderMode border_mode,
+ PixelValue constant_border_value,
+ float sampling_offset,
+ bool align_corners,
+ const Window &window)
{
- if(policy == InterpolationPolicy::BILINEAR)
+ if (policy == InterpolationPolicy::BILINEAR)
{
- s16_neon_scale_bilinear(src, dst, offsets, dx, dy, border_mode, constant_border_value, sampling_offset, align_corners, window);
+ s16_neon_scale_bilinear(src, dst, offsets, dx, dy, border_mode, constant_border_value, sampling_offset,
+ align_corners, window);
}
- else if(policy == InterpolationPolicy::NEAREST_NEIGHBOR)
+ else if (policy == InterpolationPolicy::NEAREST_NEIGHBOR)
{
s16_neon_scale_nearest(src, dst, offsets, sampling_offset, align_corners, window);
}
}
} // namespace cpu
-} // namespace arm_compute \ No newline at end of file
+} // namespace arm_compute
diff --git a/src/cpu/kernels/scale/neon/list.h b/src/cpu/kernels/scale/neon/list.h
index 28a1087224..0fe87d15a6 100644
--- a/src/cpu/kernels/scale/neon/list.h
+++ b/src/cpu/kernels/scale/neon/list.h
@@ -26,6 +26,7 @@
#include "arm_compute/core/Helpers.h"
#include "arm_compute/core/Window.h"
+
#include "src/core/NEON/wrapper/wrapper.h"
#include "src/core/utils/ScaleUtils.h"
#include "support/Rounding.h"
@@ -34,10 +35,10 @@ namespace arm_compute
{
namespace cpu
{
-#define DECLARE_SCALE_KERNEL(func_name) \
- void func_name(const ITensor *src, ITensor *dst, const ITensor *offsets, const ITensor *dx, const ITensor *dy, \
- InterpolationPolicy policy, BorderMode border_mode, PixelValue constant_border_value, float sampling_offset, \
- bool align_corners, const Window &window)
+#define DECLARE_SCALE_KERNEL(func_name) \
+ void func_name(const ITensor *src, ITensor *dst, const ITensor *offsets, const ITensor *dx, const ITensor *dy, \
+ InterpolationPolicy policy, BorderMode border_mode, PixelValue constant_border_value, \
+ float sampling_offset, bool align_corners, const Window &window)
DECLARE_SCALE_KERNEL(s16_neon_scale);
DECLARE_SCALE_KERNEL(u8_neon_scale);
@@ -48,14 +49,20 @@ DECLARE_SCALE_KERNEL(qasymm8_signed_neon_scale);
#undef DECLARE_SCALE_KERNEL
template <typename T>
-void nearest_neon_scale(const ITensor *src, ITensor *dst, const ITensor *offsets, float sampling_offset,
- bool align_corners, const Window &window)
+void nearest_neon_scale(const ITensor *src,
+ ITensor *dst,
+ const ITensor *offsets,
+ float sampling_offset,
+ bool align_corners,
+ const Window &window)
{
ARM_COMPUTE_UNUSED(offsets);
// Compute the ratio between source and destination dimensions
- const float scale_x = scale_utils::calculate_resize_ratio(src->info()->dimension(1), dst->info()->dimension(1), align_corners);
- const float scale_y = scale_utils::calculate_resize_ratio(src->info()->dimension(2), dst->info()->dimension(2), align_corners);
+ const float scale_x =
+ scale_utils::calculate_resize_ratio(src->info()->dimension(1), dst->info()->dimension(1), align_corners);
+ const float scale_y =
+ scale_utils::calculate_resize_ratio(src->info()->dimension(2), dst->info()->dimension(2), align_corners);
const int in_stride_y = src->info()->strides_in_bytes()[1];
const int in_stride_z = src->info()->strides_in_bytes()[2];
@@ -84,17 +91,17 @@ void nearest_neon_scale(const ITensor *src, ITensor *dst, const ITensor *offsets
const int bo_end = window_execution[3].end();
const int bo_step = window_execution[3].step();
- for(int bo = bo_start; bo < bo_end; bo += bo_step)
+ for (int bo = bo_start; bo < bo_end; bo += bo_step)
{
const uint8_t *in_ptr_base = in.ptr() + bo * in_stride_w;
uint8_t *out_ptr_base = out.ptr() + bo * out_stride_w;
- for(int yo = yo_start; yo < yo_end; yo += yo_step)
+ for (int yo = yo_start; yo < yo_end; yo += yo_step)
{
// Floating-point coordinate
float yi_f = ((yo + sampling_offset) * scale_y);
int yi = 0;
- if(align_corners)
+ if (align_corners)
{
yi = utils::rounding::round_half_away_from_zero(yi_f);
}
@@ -103,12 +110,12 @@ void nearest_neon_scale(const ITensor *src, ITensor *dst, const ITensor *offsets
yi = static_cast<int>(std::floor(yi_f));
}
- for(int xo = xo_start; xo < xo_end; xo += xo_step)
+ for (int xo = xo_start; xo < xo_end; xo += xo_step)
{
// Floating-point coordinate
float xi_f = ((xo + sampling_offset) * scale_x);
int xi = 0;
- if(align_corners)
+ if (align_corners)
{
xi = utils::rounding::round_half_away_from_zero(xi_f);
}
@@ -121,15 +128,15 @@ void nearest_neon_scale(const ITensor *src, ITensor *dst, const ITensor *offsets
uint8_t *out_ptr = out_ptr_base + xo * out_stride_y + yo * out_stride_z;
int cout = 0;
- for(; cout <= (out_dim_ch - step_cout); cout += step_cout)
+ for (; cout <= (out_dim_ch - step_cout); cout += step_cout)
{
auto out0 = wrapper::vloadq(reinterpret_cast<const T *>(in_ptr + cout * sizeof(T)));
wrapper::vstore(reinterpret_cast<T *>(out_ptr + cout * sizeof(T)), out0);
}
- for(; cout < out_dim_ch; ++cout)
+ for (; cout < out_dim_ch; ++cout)
{
- auto out0 = *(reinterpret_cast<const T *>(in_ptr + cout * sizeof(T)));
+ auto out0 = *(reinterpret_cast<const T *>(in_ptr + cout * sizeof(T)));
*(reinterpret_cast<T *>(out_ptr + cout * sizeof(T))) = out0;
}
}
@@ -138,9 +145,16 @@ void nearest_neon_scale(const ITensor *src, ITensor *dst, const ITensor *offsets
}
template <typename T>
-void bilinear_neon_scale(const ITensor *src, ITensor *dst, const ITensor *offsets, const ITensor *dx, const ITensor *dy,
- BorderMode border_mode, PixelValue constant_border_value, float sampling_offset,
- bool align_corners, const Window &window)
+void bilinear_neon_scale(const ITensor *src,
+ ITensor *dst,
+ const ITensor *offsets,
+ const ITensor *dx,
+ const ITensor *dy,
+ BorderMode border_mode,
+ PixelValue constant_border_value,
+ float sampling_offset,
+ bool align_corners,
+ const Window &window)
{
ARM_COMPUTE_UNUSED(offsets);
ARM_COMPUTE_UNUSED(dx);
@@ -148,8 +162,10 @@ void bilinear_neon_scale(const ITensor *src, ITensor *dst, const ITensor *offset
using ExactTagType = typename wrapper::traits::neon_bitvector_tag_t<T, wrapper::traits::BitWidth::W128>;
// Compute the ratio between source and destination dimensions
- const float scale_x = scale_utils::calculate_resize_ratio(src->info()->dimension(1), dst->info()->dimension(1), align_corners);
- const float scale_y = scale_utils::calculate_resize_ratio(src->info()->dimension(2), dst->info()->dimension(2), align_corners);
+ const float scale_x =
+ scale_utils::calculate_resize_ratio(src->info()->dimension(1), dst->info()->dimension(1), align_corners);
+ const float scale_y =
+ scale_utils::calculate_resize_ratio(src->info()->dimension(2), dst->info()->dimension(2), align_corners);
const int in_stride_y = src->info()->strides_in_bytes()[1];
const int in_stride_z = src->info()->strides_in_bytes()[2];
@@ -180,7 +196,7 @@ void bilinear_neon_scale(const ITensor *src, ITensor *dst, const ITensor *offset
const int bo_end = window_execution[3].end();
const int bo_step = window_execution[3].step();
- if(border_mode == BorderMode::CONSTANT)
+ if (border_mode == BorderMode::CONSTANT)
{
#ifdef __ARM_FEATURE_FP16_VECTOR_ARITHMETIC
using ConstType = typename std::conditional<std::is_same<T, float16_t>::value, half, T>::type;
@@ -189,12 +205,12 @@ void bilinear_neon_scale(const ITensor *src, ITensor *dst, const ITensor *offset
#endif /* __ARM_FEATURE_FP16_VECTOR_ARITHMETIC */
const T const_border_value = static_cast<T>(constant_border_value.get<ConstType>());
- for(int bo = bo_start; bo < bo_end; bo += bo_step)
+ for (int bo = bo_start; bo < bo_end; bo += bo_step)
{
const uint8_t *in_ptr_base = in.ptr() + bo * in_stride_w;
uint8_t *out_ptr_base = out.ptr() + bo * out_stride_w;
- for(int yo = yo_start; yo < yo_end; yo += yo_step)
+ for (int yo = yo_start; yo < yo_end; yo += yo_step)
{
// Floating-point coordinate
const float yi_f = ((yo + sampling_offset) * scale_y - sampling_offset);
@@ -204,7 +220,7 @@ void bilinear_neon_scale(const ITensor *src, ITensor *dst, const ITensor *offset
const auto a1 = (yi_f - static_cast<float>(yi));
const auto b1 = (1.f - a1);
- for(int xo = xo_start; xo < xo_end; xo += xo_step)
+ for (int xo = xo_start; xo < xo_end; xo += xo_step)
{
// Floating-point coordinate
const float xi_f = ((xo + sampling_offset) * scale_x - sampling_offset);
@@ -223,32 +239,35 @@ void bilinear_neon_scale(const ITensor *src, ITensor *dst, const ITensor *offset
uint8_t *out_ptr = out_ptr_base + xo * out_stride_y + yo * out_stride_z;
int cout = 0;
- for(; cout <= (out_dim_ch - step_cout); cout += step_cout)
+ for (; cout <= (out_dim_ch - step_cout); cout += step_cout)
{
auto in00 = wrapper::vdup_n(static_cast<T>(const_border_value), ExactTagType{});
auto in01 = wrapper::vdup_n(static_cast<T>(const_border_value), ExactTagType{});
auto in10 = wrapper::vdup_n(static_cast<T>(const_border_value), ExactTagType{});
auto in11 = wrapper::vdup_n(static_cast<T>(const_border_value), ExactTagType{});
- if((yi >= 0) && (yi < in_dim_h))
+ if ((yi >= 0) && (yi < in_dim_h))
{
- if((xi >= 0) && (xi < in_dim_w))
+ if ((xi >= 0) && (xi < in_dim_w))
{
in00 = wrapper::vloadq(reinterpret_cast<const T *>(in_ptr + cout * sizeof(T)));
}
- if(((xi + 1) >= 0) && ((xi + 1) < in_dim_w))
+ if (((xi + 1) >= 0) && ((xi + 1) < in_dim_w))
{
- in01 = wrapper::vloadq(reinterpret_cast<const T *>(in_ptr + cout * sizeof(T) + in_stride_y));
+ in01 = wrapper::vloadq(
+ reinterpret_cast<const T *>(in_ptr + cout * sizeof(T) + in_stride_y));
}
}
- if(((yi + 1) >= 0) && ((yi + 1) < in_dim_h))
+ if (((yi + 1) >= 0) && ((yi + 1) < in_dim_h))
{
- if((xi >= 0) && (xi < in_dim_w))
+ if ((xi >= 0) && (xi < in_dim_w))
{
- in10 = wrapper::vloadq(reinterpret_cast<const T *>(in_ptr + cout * sizeof(T) + in_stride_z));
+ in10 = wrapper::vloadq(
+ reinterpret_cast<const T *>(in_ptr + cout * sizeof(T) + in_stride_z));
}
- if(((xi + 1) >= 0) && ((xi + 1) < in_dim_w))
+ if (((xi + 1) >= 0) && ((xi + 1) < in_dim_w))
{
- in11 = wrapper::vloadq(reinterpret_cast<const T *>(in_ptr + cout * sizeof(T) + in_stride_y + in_stride_z));
+ in11 = wrapper::vloadq(
+ reinterpret_cast<const T *>(in_ptr + cout * sizeof(T) + in_stride_y + in_stride_z));
}
}
@@ -264,32 +283,33 @@ void bilinear_neon_scale(const ITensor *src, ITensor *dst, const ITensor *offset
wrapper::vstore(reinterpret_cast<T *>(out_ptr + cout * sizeof(T)), out0);
}
- for(; cout < out_dim_ch; ++cout)
+ for (; cout < out_dim_ch; ++cout)
{
auto in00 = static_cast<T>(const_border_value);
auto in01 = static_cast<T>(const_border_value);
auto in10 = static_cast<T>(const_border_value);
auto in11 = static_cast<T>(const_border_value);
- if((yi >= 0) && (yi < in_dim_h))
+ if ((yi >= 0) && (yi < in_dim_h))
{
- if((xi >= 0) && (xi < in_dim_w))
+ if ((xi >= 0) && (xi < in_dim_w))
{
in00 = *(reinterpret_cast<const T *>(in_ptr + cout * sizeof(T)));
}
- if(((xi + 1) >= 0) && ((xi + 1) < in_dim_w))
+ if (((xi + 1) >= 0) && ((xi + 1) < in_dim_w))
{
in01 = *(reinterpret_cast<const T *>(in_ptr + cout * sizeof(T) + in_stride_y));
}
}
- if(((yi + 1) >= 0) && ((yi + 1) < in_dim_h))
+ if (((yi + 1) >= 0) && ((yi + 1) < in_dim_h))
{
- if((xi >= 0) && (xi < in_dim_w))
+ if ((xi >= 0) && (xi < in_dim_w))
{
in10 = *(reinterpret_cast<const T *>(in_ptr + cout * sizeof(T) + in_stride_z));
}
- if(((xi + 1) >= 0) && ((xi + 1) < in_dim_w))
+ if (((xi + 1) >= 0) && ((xi + 1) < in_dim_w))
{
- in11 = *(reinterpret_cast<const T *>(in_ptr + cout * sizeof(T) + in_stride_y + in_stride_z));
+ in11 = *(
+ reinterpret_cast<const T *>(in_ptr + cout * sizeof(T) + in_stride_y + in_stride_z));
}
}
auto out0 = static_cast<T>(0);
@@ -303,14 +323,14 @@ void bilinear_neon_scale(const ITensor *src, ITensor *dst, const ITensor *offset
}
}
}
- else if(border_mode == BorderMode::REPLICATE)
+ else if (border_mode == BorderMode::REPLICATE)
{
- for(int bo = bo_start; bo < bo_end; bo += bo_step)
+ for (int bo = bo_start; bo < bo_end; bo += bo_step)
{
const uint8_t *in_ptr = in.ptr() + bo * in_stride_w;
uint8_t *out_ptr = out.ptr() + bo * out_stride_w;
- for(int yo = yo_start; yo < yo_end; yo += yo_step)
+ for (int yo = yo_start; yo < yo_end; yo += yo_step)
{
// Floating-point coordinate
const float yi_f = ((yo + sampling_offset) * scale_y - sampling_offset);
@@ -327,7 +347,7 @@ void bilinear_neon_scale(const ITensor *src, ITensor *dst, const ITensor *offset
const int yi1_offset = yi1 * in_stride_z;
const int y_offset = yo * out_stride_z;
- for(int xo = xo_start; xo < xo_end; xo += xo_step)
+ for (int xo = xo_start; xo < xo_end; xo += xo_step)
{
// Floating-point coordinate
const float xi_f = ((xo + sampling_offset) * scale_x - sampling_offset);
@@ -356,12 +376,16 @@ void bilinear_neon_scale(const ITensor *src, ITensor *dst, const ITensor *offset
const int offset = xo * out_stride_y + y_offset;
int cout = 0;
- for(; cout <= (out_dim_ch - step_cout); cout += step_cout)
+ for (; cout <= (out_dim_ch - step_cout); cout += step_cout)
{
- const auto in00 = wrapper::vloadq(reinterpret_cast<const T *>(in_ptr + cout * sizeof(T) + xi0_offset + yi0_offset));
- const auto in01 = wrapper::vloadq(reinterpret_cast<const T *>(in_ptr + cout * sizeof(T) + xi1_offset + yi0_offset));
- const auto in10 = wrapper::vloadq(reinterpret_cast<const T *>(in_ptr + cout * sizeof(T) + xi0_offset + yi1_offset));
- const auto in11 = wrapper::vloadq(reinterpret_cast<const T *>(in_ptr + cout * sizeof(T) + xi1_offset + yi1_offset));
+ const auto in00 = wrapper::vloadq(
+ reinterpret_cast<const T *>(in_ptr + cout * sizeof(T) + xi0_offset + yi0_offset));
+ const auto in01 = wrapper::vloadq(
+ reinterpret_cast<const T *>(in_ptr + cout * sizeof(T) + xi1_offset + yi0_offset));
+ const auto in10 = wrapper::vloadq(
+ reinterpret_cast<const T *>(in_ptr + cout * sizeof(T) + xi0_offset + yi1_offset));
+ const auto in11 = wrapper::vloadq(
+ reinterpret_cast<const T *>(in_ptr + cout * sizeof(T) + xi1_offset + yi1_offset));
auto out0 = wrapper::vmul(in00, s00);
out0 = wrapper::vmla(out0, in01, s01);
@@ -370,12 +394,16 @@ void bilinear_neon_scale(const ITensor *src, ITensor *dst, const ITensor *offset
wrapper::vstore(reinterpret_cast<T *>(out_ptr + offset + cout * sizeof(T)), out0);
}
- for(; cout < out_dim_ch; ++cout)
+ for (; cout < out_dim_ch; ++cout)
{
- const T in00 = *(reinterpret_cast<const T *>(in_ptr + cout * sizeof(T) + xi0_offset + yi0_offset));
- const T in01 = *(reinterpret_cast<const T *>(in_ptr + cout * sizeof(T) + xi1_offset + yi0_offset));
- const T in10 = *(reinterpret_cast<const T *>(in_ptr + cout * sizeof(T) + xi0_offset + yi1_offset));
- const T in11 = *(reinterpret_cast<const T *>(in_ptr + cout * sizeof(T) + xi1_offset + yi1_offset));
+ const T in00 =
+ *(reinterpret_cast<const T *>(in_ptr + cout * sizeof(T) + xi0_offset + yi0_offset));
+ const T in01 =
+ *(reinterpret_cast<const T *>(in_ptr + cout * sizeof(T) + xi1_offset + yi0_offset));
+ const T in10 =
+ *(reinterpret_cast<const T *>(in_ptr + cout * sizeof(T) + xi0_offset + yi1_offset));
+ const T in11 =
+ *(reinterpret_cast<const T *>(in_ptr + cout * sizeof(T) + xi1_offset + yi1_offset));
T out0 = in00 * s00_s;
out0 += in01 * s01_s;
@@ -394,15 +422,24 @@ void bilinear_neon_scale(const ITensor *src, ITensor *dst, const ITensor *offset
}
template <typename T>
-void common_neon_scale(const ITensor *src, ITensor *dst, const ITensor *offsets, const ITensor *dx, const ITensor *dy,
- InterpolationPolicy policy, BorderMode border_mode, PixelValue constant_border_value, float sampling_offset,
- bool align_corners, const Window &window)
+void common_neon_scale(const ITensor *src,
+ ITensor *dst,
+ const ITensor *offsets,
+ const ITensor *dx,
+ const ITensor *dy,
+ InterpolationPolicy policy,
+ BorderMode border_mode,
+ PixelValue constant_border_value,
+ float sampling_offset,
+ bool align_corners,
+ const Window &window)
{
- if(policy == InterpolationPolicy::BILINEAR)
+ if (policy == InterpolationPolicy::BILINEAR)
{
- bilinear_neon_scale<T>(src, dst, offsets, dx, dy, border_mode, constant_border_value, sampling_offset, align_corners, window);
+ bilinear_neon_scale<T>(src, dst, offsets, dx, dy, border_mode, constant_border_value, sampling_offset,
+ align_corners, window);
}
- else if(policy == InterpolationPolicy::NEAREST_NEIGHBOR)
+ else if (policy == InterpolationPolicy::NEAREST_NEIGHBOR)
{
nearest_neon_scale<T>(src, dst, offsets, sampling_offset, align_corners, window);
}
diff --git a/src/cpu/kernels/scale/neon/qasymm8.cpp b/src/cpu/kernels/scale/neon/qasymm8.cpp
index 778459ae39..62a821daa5 100644
--- a/src/cpu/kernels/scale/neon/qasymm8.cpp
+++ b/src/cpu/kernels/scale/neon/qasymm8.cpp
@@ -28,9 +28,16 @@ namespace arm_compute
{
namespace
{
-void qasymm8_neon_scale_bilinear(const ITensor *src, ITensor *dst, const ITensor *offsets, const ITensor *dx, const ITensor *dy,
- BorderMode border_mode, PixelValue constant_border_value, float sampling_offset,
- bool align_corners, const Window &window)
+void qasymm8_neon_scale_bilinear(const ITensor *src,
+ ITensor *dst,
+ const ITensor *offsets,
+ const ITensor *dx,
+ const ITensor *dy,
+ BorderMode border_mode,
+ PixelValue constant_border_value,
+ float sampling_offset,
+ bool align_corners,
+ const Window &window)
{
// Data layout is NHWC
const int32_t input_width = src->info()->dimension(1);
@@ -40,10 +47,12 @@ void qasymm8_neon_scale_bilinear(const ITensor *src, ITensor *dst, const ITensor
const UniformQuantizationInfo oq_info = dst->info()->quantization_info().uniform();
// Compute the ratio between source and destination dimensions
- const float scale_x = scale_utils::calculate_resize_ratio(src->info()->dimension(1), dst->info()->dimension(1), align_corners);
- const float scale_y = scale_utils::calculate_resize_ratio(src->info()->dimension(2), dst->info()->dimension(2), align_corners);
+ const float scale_x =
+ scale_utils::calculate_resize_ratio(src->info()->dimension(1), dst->info()->dimension(1), align_corners);
+ const float scale_y =
+ scale_utils::calculate_resize_ratio(src->info()->dimension(2), dst->info()->dimension(2), align_corners);
- if(border_mode == BorderMode::CONSTANT)
+ if (border_mode == BorderMode::CONSTANT)
{
const int32_t in_stride_y = src->info()->strides_in_bytes()[1];
const int32_t in_stride_z = src->info()->strides_in_bytes()[2];
@@ -59,7 +68,7 @@ void qasymm8_neon_scale_bilinear(const ITensor *src, ITensor *dst, const ITensor
win_in.set(1, Window::Dimension(0, 0, 0));
win_in.set(2, Window::Dimension(0, 0, 0));
- for(size_t d = Window::DimZ; d < offsets->info()->num_dimensions(); ++d)
+ for (size_t d = Window::DimZ; d < offsets->info()->num_dimensions(); ++d)
{
win_off.set(d, Window::Dimension(0, 0, 0));
}
@@ -68,36 +77,41 @@ void qasymm8_neon_scale_bilinear(const ITensor *src, ITensor *dst, const ITensor
Iterator out(dst, window);
const uint8_t const_border_value = static_cast<uint8_t>(constant_border_value.get<uint8_t>());
- execute_window_loop(window, [&](const Coordinates & id)
- {
- const int32_t index_h = std::floor((id[2] + sampling_offset) * scale_y - sampling_offset);
- const int32_t index_w = *(reinterpret_cast<const int32_t *>(offsets->ptr_to_element(Coordinates(id[1], id[2]))));
- const auto dx_val = *(reinterpret_cast<const float *>(dx->ptr_to_element(Coordinates(id[1], id[2]))));
- const auto dy_val = *(reinterpret_cast<const float *>(dy->ptr_to_element(Coordinates(id[1], id[2]))));
- const auto pixel_row_ptr = reinterpret_cast<const uint8_t *>(in.ptr());
-
- const auto a00 = (0 <= index_w && index_w < input_width && 0 <= index_h && index_h < input_height) ?
- (*(pixel_row_ptr + index_w * in_stride_y + index_h * in_stride_z)) :
- const_border_value;
- const auto a01 = (-1 <= index_w && index_w + 1 < input_width && 0 <= index_h && index_h < input_height) ?
- (*(pixel_row_ptr + (index_w + 1) * in_stride_y + index_h * in_stride_z)) :
- const_border_value;
- const auto a10 = (0 <= index_w && index_w < input_width && -1 <= index_h && index_h < input_height - 1) ?
- (*(pixel_row_ptr + index_w * in_stride_y + (index_h + 1) * in_stride_z)) :
- const_border_value;
- const auto a11 = (-1 <= index_w && index_w < input_width - 1 && -1 <= index_h && index_h < input_height - 1) ?
- (*(pixel_row_ptr + (index_w + 1) * in_stride_y + (index_h + 1) * in_stride_z)) :
- const_border_value;
-
- const float inp00 = Qasymm8QuantizationHelper<uint8_t>::dequantize(a00, iq_info);
- const float inp01 = Qasymm8QuantizationHelper<uint8_t>::dequantize(a01, iq_info);
- const float inp10 = Qasymm8QuantizationHelper<uint8_t>::dequantize(a10, iq_info);
- const float inp11 = Qasymm8QuantizationHelper<uint8_t>::dequantize(a11, iq_info);
- *reinterpret_cast<uint8_t *>(out.ptr()) = Qasymm8QuantizationHelper<uint8_t>::quantize(scale_helpers::delta_bilinear(inp00, inp01, inp10, inp11, dx_val, dy_val), oq_info);
- },
- in, out);
+ execute_window_loop(
+ window,
+ [&](const Coordinates &id)
+ {
+ const int32_t index_h = std::floor((id[2] + sampling_offset) * scale_y - sampling_offset);
+ const int32_t index_w =
+ *(reinterpret_cast<const int32_t *>(offsets->ptr_to_element(Coordinates(id[1], id[2]))));
+ const auto dx_val = *(reinterpret_cast<const float *>(dx->ptr_to_element(Coordinates(id[1], id[2]))));
+ const auto dy_val = *(reinterpret_cast<const float *>(dy->ptr_to_element(Coordinates(id[1], id[2]))));
+ const auto pixel_row_ptr = reinterpret_cast<const uint8_t *>(in.ptr());
+
+ const auto a00 = (0 <= index_w && index_w < input_width && 0 <= index_h && index_h < input_height)
+ ? (*(pixel_row_ptr + index_w * in_stride_y + index_h * in_stride_z))
+ : const_border_value;
+ const auto a01 = (-1 <= index_w && index_w + 1 < input_width && 0 <= index_h && index_h < input_height)
+ ? (*(pixel_row_ptr + (index_w + 1) * in_stride_y + index_h * in_stride_z))
+ : const_border_value;
+ const auto a10 = (0 <= index_w && index_w < input_width && -1 <= index_h && index_h < input_height - 1)
+ ? (*(pixel_row_ptr + index_w * in_stride_y + (index_h + 1) * in_stride_z))
+ : const_border_value;
+ const auto a11 =
+ (-1 <= index_w && index_w < input_width - 1 && -1 <= index_h && index_h < input_height - 1)
+ ? (*(pixel_row_ptr + (index_w + 1) * in_stride_y + (index_h + 1) * in_stride_z))
+ : const_border_value;
+
+ const float inp00 = Qasymm8QuantizationHelper<uint8_t>::dequantize(a00, iq_info);
+ const float inp01 = Qasymm8QuantizationHelper<uint8_t>::dequantize(a01, iq_info);
+ const float inp10 = Qasymm8QuantizationHelper<uint8_t>::dequantize(a10, iq_info);
+ const float inp11 = Qasymm8QuantizationHelper<uint8_t>::dequantize(a11, iq_info);
+ *reinterpret_cast<uint8_t *>(out.ptr()) = Qasymm8QuantizationHelper<uint8_t>::quantize(
+ scale_helpers::delta_bilinear(inp00, inp01, inp10, inp11, dx_val, dy_val), oq_info);
+ },
+ in, out);
}
- else if(border_mode == BorderMode::REPLICATE)
+ else if (border_mode == BorderMode::REPLICATE)
{
using FloatTagType = typename wrapper::traits::neon_bitvector_tag_t<float, wrapper::traits::BitWidth::W128>;
using Int32TagType = typename wrapper::traits::neon_bitvector_tag_t<int32_t, wrapper::traits::BitWidth::W128>;
@@ -141,12 +155,12 @@ void qasymm8_neon_scale_bilinear(const ITensor *src, ITensor *dst, const ITensor
const float fp_coord_offset_y = sampling_offset * (scale_y - 1);
const float fp_coord_offset_x = sampling_offset * (scale_x - 1);
- for(int bo = bo_start; bo < bo_end; bo += bo_step)
+ for (int bo = bo_start; bo < bo_end; bo += bo_step)
{
const uint8_t *in_ptr = in.ptr() + bo * in_stride_b;
uint8_t *out_ptr = out.ptr() + bo * out_stride_b;
- for(int yo = yo_start; yo < yo_end; yo += yo_step)
+ for (int yo = yo_start; yo < yo_end; yo += yo_step)
{
// Floating-point coordinate
const float yi_f = yo * scale_y + fp_coord_offset_y;
@@ -163,7 +177,7 @@ void qasymm8_neon_scale_bilinear(const ITensor *src, ITensor *dst, const ITensor
const uint8_t *in_ptr_yi1 = in_ptr + yi1 * in_stride_y;
uint8_t *out_ptr_yo = out_ptr + yo * out_stride_y;
- for(int xo = xo_start; xo < xo_end; xo += xo_step)
+ for (int xo = xo_start; xo < xo_end; xo += xo_step)
{
// Floating-point coordinate
const float xi_f = xo * scale_x + fp_coord_offset_x;
@@ -194,7 +208,7 @@ void qasymm8_neon_scale_bilinear(const ITensor *src, ITensor *dst, const ITensor
uint8_t *out_ptr_xo_yo = out_ptr_yo + xo * out_stride_x;
int cout = 0;
- for(; cout <= (out_dim_ch - step_cout); cout += step_cout)
+ for (; cout <= (out_dim_ch - step_cout); cout += step_cout)
{
const auto in00 = wrapper::vloadq(in_ptr_xi0_yi0 + cout * sizeof(uint8_t));
const auto in01 = wrapper::vloadq(in_ptr_xi1_yi0 + cout * sizeof(uint8_t));
@@ -204,34 +218,82 @@ void qasymm8_neon_scale_bilinear(const ITensor *src, ITensor *dst, const ITensor
const uint16x8_t in00_low = wrapper::vmovl(wrapper::vgetlow(in00));
const uint16x8_t in00_high = wrapper::vmovl(wrapper::vgethigh(in00));
- const auto in00_0 = wrapper::vmul(wrapper::vcvt<float>(wrapper::vsub(wrapper::vreinterpret(wrapper::vmovl(wrapper::vgetlow(in00_low))), voffset_in)), vscale_in);
- const auto in00_1 = wrapper::vmul(wrapper::vcvt<float>(wrapper::vsub(wrapper::vreinterpret(wrapper::vmovl(wrapper::vgethigh(in00_low))), voffset_in)), vscale_in);
- const auto in00_2 = wrapper::vmul(wrapper::vcvt<float>(wrapper::vsub(wrapper::vreinterpret(wrapper::vmovl(wrapper::vgetlow(in00_high))), voffset_in)), vscale_in);
- const auto in00_3 = wrapper::vmul(wrapper::vcvt<float>(wrapper::vsub(wrapper::vreinterpret(wrapper::vmovl(wrapper::vgethigh(in00_high))), voffset_in)), vscale_in);
+ const auto in00_0 = wrapper::vmul(
+ wrapper::vcvt<float>(wrapper::vsub(
+ wrapper::vreinterpret(wrapper::vmovl(wrapper::vgetlow(in00_low))), voffset_in)),
+ vscale_in);
+ const auto in00_1 = wrapper::vmul(
+ wrapper::vcvt<float>(wrapper::vsub(
+ wrapper::vreinterpret(wrapper::vmovl(wrapper::vgethigh(in00_low))), voffset_in)),
+ vscale_in);
+ const auto in00_2 = wrapper::vmul(
+ wrapper::vcvt<float>(wrapper::vsub(
+ wrapper::vreinterpret(wrapper::vmovl(wrapper::vgetlow(in00_high))), voffset_in)),
+ vscale_in);
+ const auto in00_3 = wrapper::vmul(
+ wrapper::vcvt<float>(wrapper::vsub(
+ wrapper::vreinterpret(wrapper::vmovl(wrapper::vgethigh(in00_high))), voffset_in)),
+ vscale_in);
const uint16x8_t in01_low = wrapper::vmovl(wrapper::vgetlow(in01));
const uint16x8_t in01_high = wrapper::vmovl(wrapper::vgethigh(in01));
- const auto in01_0 = wrapper::vmul(wrapper::vcvt<float>(wrapper::vsub(wrapper::vreinterpret(wrapper::vmovl(wrapper::vgetlow(in01_low))), voffset_in)), vscale_in);
- const auto in01_1 = wrapper::vmul(wrapper::vcvt<float>(wrapper::vsub(wrapper::vreinterpret(wrapper::vmovl(wrapper::vgethigh(in01_low))), voffset_in)), vscale_in);
- const auto in01_2 = wrapper::vmul(wrapper::vcvt<float>(wrapper::vsub(wrapper::vreinterpret(wrapper::vmovl(wrapper::vgetlow(in01_high))), voffset_in)), vscale_in);
- const auto in01_3 = wrapper::vmul(wrapper::vcvt<float>(wrapper::vsub(wrapper::vreinterpret(wrapper::vmovl(wrapper::vgethigh(in01_high))), voffset_in)), vscale_in);
+ const auto in01_0 = wrapper::vmul(
+ wrapper::vcvt<float>(wrapper::vsub(
+ wrapper::vreinterpret(wrapper::vmovl(wrapper::vgetlow(in01_low))), voffset_in)),
+ vscale_in);
+ const auto in01_1 = wrapper::vmul(
+ wrapper::vcvt<float>(wrapper::vsub(
+ wrapper::vreinterpret(wrapper::vmovl(wrapper::vgethigh(in01_low))), voffset_in)),
+ vscale_in);
+ const auto in01_2 = wrapper::vmul(
+ wrapper::vcvt<float>(wrapper::vsub(
+ wrapper::vreinterpret(wrapper::vmovl(wrapper::vgetlow(in01_high))), voffset_in)),
+ vscale_in);
+ const auto in01_3 = wrapper::vmul(
+ wrapper::vcvt<float>(wrapper::vsub(
+ wrapper::vreinterpret(wrapper::vmovl(wrapper::vgethigh(in01_high))), voffset_in)),
+ vscale_in);
const uint16x8_t in10_low = wrapper::vmovl(wrapper::vgetlow(in10));
const uint16x8_t in10_high = wrapper::vmovl(wrapper::vgethigh(in10));
- const auto in10_0 = wrapper::vmul(wrapper::vcvt<float>(wrapper::vsub(wrapper::vreinterpret(wrapper::vmovl(wrapper::vgetlow(in10_low))), voffset_in)), vscale_in);
- const auto in10_1 = wrapper::vmul(wrapper::vcvt<float>(wrapper::vsub(wrapper::vreinterpret(wrapper::vmovl(wrapper::vgethigh(in10_low))), voffset_in)), vscale_in);
- const auto in10_2 = wrapper::vmul(wrapper::vcvt<float>(wrapper::vsub(wrapper::vreinterpret(wrapper::vmovl(wrapper::vgetlow(in10_high))), voffset_in)), vscale_in);
- const auto in10_3 = wrapper::vmul(wrapper::vcvt<float>(wrapper::vsub(wrapper::vreinterpret(wrapper::vmovl(wrapper::vgethigh(in10_high))), voffset_in)), vscale_in);
+ const auto in10_0 = wrapper::vmul(
+ wrapper::vcvt<float>(wrapper::vsub(
+ wrapper::vreinterpret(wrapper::vmovl(wrapper::vgetlow(in10_low))), voffset_in)),
+ vscale_in);
+ const auto in10_1 = wrapper::vmul(
+ wrapper::vcvt<float>(wrapper::vsub(
+ wrapper::vreinterpret(wrapper::vmovl(wrapper::vgethigh(in10_low))), voffset_in)),
+ vscale_in);
+ const auto in10_2 = wrapper::vmul(
+ wrapper::vcvt<float>(wrapper::vsub(
+ wrapper::vreinterpret(wrapper::vmovl(wrapper::vgetlow(in10_high))), voffset_in)),
+ vscale_in);
+ const auto in10_3 = wrapper::vmul(
+ wrapper::vcvt<float>(wrapper::vsub(
+ wrapper::vreinterpret(wrapper::vmovl(wrapper::vgethigh(in10_high))), voffset_in)),
+ vscale_in);
const uint16x8_t in11_low = wrapper::vmovl(wrapper::vgetlow(in11));
const uint16x8_t in11_high = wrapper::vmovl(wrapper::vgethigh(in11));
- const auto in11_0 = wrapper::vmul(wrapper::vcvt<float>(wrapper::vsub(wrapper::vreinterpret(wrapper::vmovl(wrapper::vgetlow(in11_low))), voffset_in)), vscale_in);
- const auto in11_1 = wrapper::vmul(wrapper::vcvt<float>(wrapper::vsub(wrapper::vreinterpret(wrapper::vmovl(wrapper::vgethigh(in11_low))), voffset_in)), vscale_in);
- const auto in11_2 = wrapper::vmul(wrapper::vcvt<float>(wrapper::vsub(wrapper::vreinterpret(wrapper::vmovl(wrapper::vgetlow(in11_high))), voffset_in)), vscale_in);
- const auto in11_3 = wrapper::vmul(wrapper::vcvt<float>(wrapper::vsub(wrapper::vreinterpret(wrapper::vmovl(wrapper::vgethigh(in11_high))), voffset_in)), vscale_in);
+ const auto in11_0 = wrapper::vmul(
+ wrapper::vcvt<float>(wrapper::vsub(
+ wrapper::vreinterpret(wrapper::vmovl(wrapper::vgetlow(in11_low))), voffset_in)),
+ vscale_in);
+ const auto in11_1 = wrapper::vmul(
+ wrapper::vcvt<float>(wrapper::vsub(
+ wrapper::vreinterpret(wrapper::vmovl(wrapper::vgethigh(in11_low))), voffset_in)),
+ vscale_in);
+ const auto in11_2 = wrapper::vmul(
+ wrapper::vcvt<float>(wrapper::vsub(
+ wrapper::vreinterpret(wrapper::vmovl(wrapper::vgetlow(in11_high))), voffset_in)),
+ vscale_in);
+ const auto in11_3 = wrapper::vmul(
+ wrapper::vcvt<float>(wrapper::vsub(
+ wrapper::vreinterpret(wrapper::vmovl(wrapper::vgethigh(in11_high))), voffset_in)),
+ vscale_in);
auto out_0 = wrapper::vmul(in00_0, s00);
out_0 = wrapper::vmla(out_0, in01_0, s01);
@@ -264,14 +326,16 @@ void qasymm8_neon_scale_bilinear(const ITensor *src, ITensor *dst, const ITensor
const auto out_2_int = wrapper::vcvt<uint32_t>(wrapper::vmla(voffset_o, out_2, invvscale_o));
const auto out_3_int = wrapper::vcvt<uint32_t>(wrapper::vmla(voffset_o, out_3, invvscale_o));
#endif // defined(__aarch64__) && !defined(BARE_METAL)
- const auto low_part = wrapper::vqmovn(wrapper::vcombine(wrapper::vqmovn(out_0_int), wrapper::vqmovn(out_1_int)));
- const auto high_part = wrapper::vqmovn(wrapper::vcombine(wrapper::vqmovn(out_2_int), wrapper::vqmovn(out_3_int)));
- const auto out = wrapper::vcombine(low_part, high_part);
+ const auto low_part =
+ wrapper::vqmovn(wrapper::vcombine(wrapper::vqmovn(out_0_int), wrapper::vqmovn(out_1_int)));
+ const auto high_part =
+ wrapper::vqmovn(wrapper::vcombine(wrapper::vqmovn(out_2_int), wrapper::vqmovn(out_3_int)));
+ const auto out = wrapper::vcombine(low_part, high_part);
wrapper::vstore(out_ptr_xo_yo + cout * sizeof(uint8_t), out);
}
- for(; cout < out_dim_ch; ++cout)
+ for (; cout < out_dim_ch; ++cout)
{
const uint8_t in00 = *(in_ptr_xi0_yi0 + cout * sizeof(uint8_t));
const uint8_t in01 = *(in_ptr_xi1_yi0 + cout * sizeof(uint8_t));
@@ -292,7 +356,8 @@ void qasymm8_neon_scale_bilinear(const ITensor *src, ITensor *dst, const ITensor
#if defined(__aarch64__) && !defined(BARE_METAL)
*(out_ptr_xo_yo + cout * sizeof(uint8_t)) = quantize_qasymm8(out, oq_info);
#else // defined(__aarch64__) && !defined(BARE_METAL)
- *(out_ptr_xo_yo + cout * sizeof(uint8_t)) = quantize_qasymm8(out, oq_info, RoundingPolicy::TO_ZERO);
+ *(out_ptr_xo_yo + cout * sizeof(uint8_t)) =
+ quantize_qasymm8(out, oq_info, RoundingPolicy::TO_ZERO);
#endif // defined(__aarch64__) && !defined(BARE_METAL)
}
}
@@ -304,28 +369,38 @@ void qasymm8_neon_scale_bilinear(const ITensor *src, ITensor *dst, const ITensor
ARM_COMPUTE_ERROR("Not implemented");
}
}
-}
+} // namespace
namespace cpu
{
-void qasymm8_neon_scale(const ITensor *src, ITensor *dst, const ITensor *offsets, const ITensor *dx, const ITensor *dy,
- InterpolationPolicy policy, BorderMode border_mode, PixelValue constant_border_value, float sampling_offset,
- bool align_corners, const Window &window)
+void qasymm8_neon_scale(const ITensor *src,
+ ITensor *dst,
+ const ITensor *offsets,
+ const ITensor *dx,
+ const ITensor *dy,
+ InterpolationPolicy policy,
+ BorderMode border_mode,
+ PixelValue constant_border_value,
+ float sampling_offset,
+ bool align_corners,
+ const Window &window)
{
- if(policy == InterpolationPolicy::BILINEAR)
+ if (policy == InterpolationPolicy::BILINEAR)
{
- if(src->info()->quantization_info() == dst->info()->quantization_info())
+ if (src->info()->quantization_info() == dst->info()->quantization_info())
{
- u8_neon_scale(src, dst, offsets, dx, dy, policy, border_mode, constant_border_value, sampling_offset, align_corners, window);
+ u8_neon_scale(src, dst, offsets, dx, dy, policy, border_mode, constant_border_value, sampling_offset,
+ align_corners, window);
}
else
{
- qasymm8_neon_scale_bilinear(src, dst, offsets, dx, dy, border_mode, constant_border_value, sampling_offset, align_corners, window);
+ qasymm8_neon_scale_bilinear(src, dst, offsets, dx, dy, border_mode, constant_border_value, sampling_offset,
+ align_corners, window);
}
}
- else if(policy == InterpolationPolicy::NEAREST_NEIGHBOR)
+ else if (policy == InterpolationPolicy::NEAREST_NEIGHBOR)
{
nearest_neon_scale<uint8_t>(src, dst, offsets, sampling_offset, align_corners, window);
}
}
} // namespace cpu
-} // namespace arm_compute \ No newline at end of file
+} // namespace arm_compute
diff --git a/src/cpu/kernels/scale/neon/qasymm8_signed.cpp b/src/cpu/kernels/scale/neon/qasymm8_signed.cpp
index cd63dfba63..5a885178a7 100644
--- a/src/cpu/kernels/scale/neon/qasymm8_signed.cpp
+++ b/src/cpu/kernels/scale/neon/qasymm8_signed.cpp
@@ -28,9 +28,16 @@ namespace arm_compute
{
namespace
{
-void qasymm8_signed_neon_scale_bilinear(const ITensor *src, ITensor *dst, const ITensor *offsets, const ITensor *dx, const ITensor *dy,
- BorderMode border_mode, PixelValue constant_border_value, float sampling_offset,
- bool align_corners, const Window &window)
+void qasymm8_signed_neon_scale_bilinear(const ITensor *src,
+ ITensor *dst,
+ const ITensor *offsets,
+ const ITensor *dx,
+ const ITensor *dy,
+ BorderMode border_mode,
+ PixelValue constant_border_value,
+ float sampling_offset,
+ bool align_corners,
+ const Window &window)
{
// Data layout is NHWC
const UniformQuantizationInfo iq_info = src->info()->quantization_info().uniform();
@@ -40,10 +47,12 @@ void qasymm8_signed_neon_scale_bilinear(const ITensor *src, ITensor *dst, const
const int32_t input_height = src->info()->dimension(2);
// Compute the ratio between source and destination dimensions
- const float scale_x = scale_utils::calculate_resize_ratio(src->info()->dimension(1), dst->info()->dimension(1), align_corners);
- const float scale_y = scale_utils::calculate_resize_ratio(src->info()->dimension(2), dst->info()->dimension(2), align_corners);
+ const float scale_x =
+ scale_utils::calculate_resize_ratio(src->info()->dimension(1), dst->info()->dimension(1), align_corners);
+ const float scale_y =
+ scale_utils::calculate_resize_ratio(src->info()->dimension(2), dst->info()->dimension(2), align_corners);
- if(border_mode == BorderMode::CONSTANT)
+ if (border_mode == BorderMode::CONSTANT)
{
const int32_t in_stride_y = src->info()->strides_in_bytes()[1];
const int32_t in_stride_z = src->info()->strides_in_bytes()[2];
@@ -58,7 +67,7 @@ void qasymm8_signed_neon_scale_bilinear(const ITensor *src, ITensor *dst, const
win_in.set(1, Window::Dimension(0, 0, 0));
win_in.set(2, Window::Dimension(0, 0, 0));
- for(size_t d = Window::DimZ; d < offsets->info()->num_dimensions(); ++d)
+ for (size_t d = Window::DimZ; d < offsets->info()->num_dimensions(); ++d)
{
win_off.set(d, Window::Dimension(0, 0, 0));
}
@@ -67,36 +76,41 @@ void qasymm8_signed_neon_scale_bilinear(const ITensor *src, ITensor *dst, const
Iterator out(dst, window);
const int8_t const_border_value = static_cast<int8_t>(constant_border_value.get<int8_t>());
- execute_window_loop(window, [&](const Coordinates & id)
- {
- const int32_t index_h = std::floor((id[2] + sampling_offset) * scale_y - sampling_offset);
- const int32_t index_w = *(reinterpret_cast<const int32_t *>(offsets->ptr_to_element(Coordinates(id[1], id[2]))));
- const auto dx_val = *(reinterpret_cast<const float *>(dx->ptr_to_element(Coordinates(id[1], id[2]))));
- const auto dy_val = *(reinterpret_cast<const float *>(dy->ptr_to_element(Coordinates(id[1], id[2]))));
- const auto pixel_row_ptr = reinterpret_cast<const int8_t *>(in.ptr());
-
- const auto a00 = (0 <= index_w && index_w < input_width && 0 <= index_h && index_h < input_height) ?
- (*(pixel_row_ptr + index_w * in_stride_y + index_h * in_stride_z)) :
- const_border_value;
- const auto a01 = (-1 <= index_w && index_w + 1 < input_width && 0 <= index_h && index_h < input_height) ?
- (*(pixel_row_ptr + (index_w + 1) * in_stride_y + index_h * in_stride_z)) :
- const_border_value;
- const auto a10 = (0 <= index_w && index_w < input_width && -1 <= index_h && index_h < input_height - 1) ?
- (*(pixel_row_ptr + index_w * in_stride_y + (index_h + 1) * in_stride_z)) :
- const_border_value;
- const auto a11 = (-1 <= index_w && index_w < input_width - 1 && -1 <= index_h && index_h < input_height - 1) ?
- (*(pixel_row_ptr + (index_w + 1) * in_stride_y + (index_h + 1) * in_stride_z)) :
- const_border_value;
-
- const float inp00 = Qasymm8QuantizationHelper<int8_t>::dequantize(a00, iq_info);
- const float inp01 = Qasymm8QuantizationHelper<int8_t>::dequantize(a01, iq_info);
- const float inp10 = Qasymm8QuantizationHelper<int8_t>::dequantize(a10, iq_info);
- const float inp11 = Qasymm8QuantizationHelper<int8_t>::dequantize(a11, iq_info);
- *reinterpret_cast<int8_t *>(out.ptr()) = Qasymm8QuantizationHelper<int8_t>::quantize(scale_helpers::delta_bilinear(inp00, inp01, inp10, inp11, dx_val, dy_val), oq_info);
- },
- in, out);
+ execute_window_loop(
+ window,
+ [&](const Coordinates &id)
+ {
+ const int32_t index_h = std::floor((id[2] + sampling_offset) * scale_y - sampling_offset);
+ const int32_t index_w =
+ *(reinterpret_cast<const int32_t *>(offsets->ptr_to_element(Coordinates(id[1], id[2]))));
+ const auto dx_val = *(reinterpret_cast<const float *>(dx->ptr_to_element(Coordinates(id[1], id[2]))));
+ const auto dy_val = *(reinterpret_cast<const float *>(dy->ptr_to_element(Coordinates(id[1], id[2]))));
+ const auto pixel_row_ptr = reinterpret_cast<const int8_t *>(in.ptr());
+
+ const auto a00 = (0 <= index_w && index_w < input_width && 0 <= index_h && index_h < input_height)
+ ? (*(pixel_row_ptr + index_w * in_stride_y + index_h * in_stride_z))
+ : const_border_value;
+ const auto a01 = (-1 <= index_w && index_w + 1 < input_width && 0 <= index_h && index_h < input_height)
+ ? (*(pixel_row_ptr + (index_w + 1) * in_stride_y + index_h * in_stride_z))
+ : const_border_value;
+ const auto a10 = (0 <= index_w && index_w < input_width && -1 <= index_h && index_h < input_height - 1)
+ ? (*(pixel_row_ptr + index_w * in_stride_y + (index_h + 1) * in_stride_z))
+ : const_border_value;
+ const auto a11 =
+ (-1 <= index_w && index_w < input_width - 1 && -1 <= index_h && index_h < input_height - 1)
+ ? (*(pixel_row_ptr + (index_w + 1) * in_stride_y + (index_h + 1) * in_stride_z))
+ : const_border_value;
+
+ const float inp00 = Qasymm8QuantizationHelper<int8_t>::dequantize(a00, iq_info);
+ const float inp01 = Qasymm8QuantizationHelper<int8_t>::dequantize(a01, iq_info);
+ const float inp10 = Qasymm8QuantizationHelper<int8_t>::dequantize(a10, iq_info);
+ const float inp11 = Qasymm8QuantizationHelper<int8_t>::dequantize(a11, iq_info);
+ *reinterpret_cast<int8_t *>(out.ptr()) = Qasymm8QuantizationHelper<int8_t>::quantize(
+ scale_helpers::delta_bilinear(inp00, inp01, inp10, inp11, dx_val, dy_val), oq_info);
+ },
+ in, out);
}
- else if(border_mode == BorderMode::REPLICATE)
+ else if (border_mode == BorderMode::REPLICATE)
{
using FloatTagType = typename wrapper::traits::neon_bitvector_tag_t<float, wrapper::traits::BitWidth::W128>;
using Int32TagType = typename wrapper::traits::neon_bitvector_tag_t<int32_t, wrapper::traits::BitWidth::W128>;
@@ -140,12 +154,12 @@ void qasymm8_signed_neon_scale_bilinear(const ITensor *src, ITensor *dst, const
const float32x4_t invvscale_o = wrapper::vdup_n(1.f / oq_info.scale, FloatTagType{});
const float32x4_t voffset_o = vdupq_n_f32(oq_info.offset);
- for(int bo = bo_start; bo < bo_end; bo += bo_step)
+ for (int bo = bo_start; bo < bo_end; bo += bo_step)
{
const int8_t *in_ptr = reinterpret_cast<int8_t *>(in.ptr() + bo * in_stride_b);
int8_t *out_ptr = reinterpret_cast<int8_t *>(out.ptr() + bo * out_stride_b);
- for(int yo = yo_start; yo < yo_end; yo += yo_step)
+ for (int yo = yo_start; yo < yo_end; yo += yo_step)
{
// Floating-point coordinate
const float yi_f = yo * scale_y + fp_coord_offset_y;
@@ -162,7 +176,7 @@ void qasymm8_signed_neon_scale_bilinear(const ITensor *src, ITensor *dst, const
const int8_t *in_ptr_yi1 = in_ptr + yi1 * in_stride_y;
int8_t *out_ptr_yo = out_ptr + yo * out_stride_y;
- for(int xo = xo_start; xo < xo_end; xo += xo_step)
+ for (int xo = xo_start; xo < xo_end; xo += xo_step)
{
// Floating-point coordinate
const float xi_f = xo * scale_x + fp_coord_offset_x;
@@ -193,7 +207,7 @@ void qasymm8_signed_neon_scale_bilinear(const ITensor *src, ITensor *dst, const
int8_t *out_ptr_xo_yo = out_ptr_yo + xo * out_stride_x;
int cout = 0;
- for(; cout <= (out_dim_ch - step_cout); cout += step_cout)
+ for (; cout <= (out_dim_ch - step_cout); cout += step_cout)
{
const auto in00 = wrapper::vloadq(in_ptr_xi0_yi0 + cout * sizeof(int8_t));
const auto in01 = wrapper::vloadq(in_ptr_xi1_yi0 + cout * sizeof(int8_t));
@@ -203,34 +217,70 @@ void qasymm8_signed_neon_scale_bilinear(const ITensor *src, ITensor *dst, const
const int16x8_t in00_low = wrapper::vmovl(wrapper::vgetlow(in00));
const int16x8_t in00_high = wrapper::vmovl(wrapper::vgethigh(in00));
- const auto in00_0 = wrapper::vmul(wrapper::vcvt<float>(wrapper::vsub(wrapper::vmovl(wrapper::vgetlow(in00_low)), voffset_in)), vscale_in);
- const auto in00_1 = wrapper::vmul(wrapper::vcvt<float>(wrapper::vsub(wrapper::vmovl(wrapper::vgethigh(in00_low)), voffset_in)), vscale_in);
- const auto in00_2 = wrapper::vmul(wrapper::vcvt<float>(wrapper::vsub(wrapper::vmovl(wrapper::vgetlow(in00_high)), voffset_in)), vscale_in);
- const auto in00_3 = wrapper::vmul(wrapper::vcvt<float>(wrapper::vsub(wrapper::vmovl(wrapper::vgethigh(in00_high)), voffset_in)), vscale_in);
+ const auto in00_0 = wrapper::vmul(
+ wrapper::vcvt<float>(wrapper::vsub(wrapper::vmovl(wrapper::vgetlow(in00_low)), voffset_in)),
+ vscale_in);
+ const auto in00_1 = wrapper::vmul(wrapper::vcvt<float>(wrapper::vsub(
+ wrapper::vmovl(wrapper::vgethigh(in00_low)), voffset_in)),
+ vscale_in);
+ const auto in00_2 = wrapper::vmul(wrapper::vcvt<float>(wrapper::vsub(
+ wrapper::vmovl(wrapper::vgetlow(in00_high)), voffset_in)),
+ vscale_in);
+ const auto in00_3 =
+ wrapper::vmul(wrapper::vcvt<float>(
+ wrapper::vsub(wrapper::vmovl(wrapper::vgethigh(in00_high)), voffset_in)),
+ vscale_in);
const int16x8_t in01_low = wrapper::vmovl(wrapper::vgetlow(in01));
const int16x8_t in01_high = wrapper::vmovl(wrapper::vgethigh(in01));
- const auto in01_0 = wrapper::vmul(wrapper::vcvt<float>(wrapper::vsub(wrapper::vmovl(wrapper::vgetlow(in01_low)), voffset_in)), vscale_in);
- const auto in01_1 = wrapper::vmul(wrapper::vcvt<float>(wrapper::vsub(wrapper::vmovl(wrapper::vgethigh(in01_low)), voffset_in)), vscale_in);
- const auto in01_2 = wrapper::vmul(wrapper::vcvt<float>(wrapper::vsub(wrapper::vmovl(wrapper::vgetlow(in01_high)), voffset_in)), vscale_in);
- const auto in01_3 = wrapper::vmul(wrapper::vcvt<float>(wrapper::vsub(wrapper::vmovl(wrapper::vgethigh(in01_high)), voffset_in)), vscale_in);
+ const auto in01_0 = wrapper::vmul(
+ wrapper::vcvt<float>(wrapper::vsub(wrapper::vmovl(wrapper::vgetlow(in01_low)), voffset_in)),
+ vscale_in);
+ const auto in01_1 = wrapper::vmul(wrapper::vcvt<float>(wrapper::vsub(
+ wrapper::vmovl(wrapper::vgethigh(in01_low)), voffset_in)),
+ vscale_in);
+ const auto in01_2 = wrapper::vmul(wrapper::vcvt<float>(wrapper::vsub(
+ wrapper::vmovl(wrapper::vgetlow(in01_high)), voffset_in)),
+ vscale_in);
+ const auto in01_3 =
+ wrapper::vmul(wrapper::vcvt<float>(
+ wrapper::vsub(wrapper::vmovl(wrapper::vgethigh(in01_high)), voffset_in)),
+ vscale_in);
const int16x8_t in10_low = wrapper::vmovl(wrapper::vgetlow(in10));
const int16x8_t in10_high = wrapper::vmovl(wrapper::vgethigh(in10));
- const auto in10_0 = wrapper::vmul(wrapper::vcvt<float>(wrapper::vsub(wrapper::vmovl(wrapper::vgetlow(in10_low)), voffset_in)), vscale_in);
- const auto in10_1 = wrapper::vmul(wrapper::vcvt<float>(wrapper::vsub(wrapper::vmovl(wrapper::vgethigh(in10_low)), voffset_in)), vscale_in);
- const auto in10_2 = wrapper::vmul(wrapper::vcvt<float>(wrapper::vsub(wrapper::vmovl(wrapper::vgetlow(in10_high)), voffset_in)), vscale_in);
- const auto in10_3 = wrapper::vmul(wrapper::vcvt<float>(wrapper::vsub(wrapper::vmovl(wrapper::vgethigh(in10_high)), voffset_in)), vscale_in);
+ const auto in10_0 = wrapper::vmul(
+ wrapper::vcvt<float>(wrapper::vsub(wrapper::vmovl(wrapper::vgetlow(in10_low)), voffset_in)),
+ vscale_in);
+ const auto in10_1 = wrapper::vmul(wrapper::vcvt<float>(wrapper::vsub(
+ wrapper::vmovl(wrapper::vgethigh(in10_low)), voffset_in)),
+ vscale_in);
+ const auto in10_2 = wrapper::vmul(wrapper::vcvt<float>(wrapper::vsub(
+ wrapper::vmovl(wrapper::vgetlow(in10_high)), voffset_in)),
+ vscale_in);
+ const auto in10_3 =
+ wrapper::vmul(wrapper::vcvt<float>(
+ wrapper::vsub(wrapper::vmovl(wrapper::vgethigh(in10_high)), voffset_in)),
+ vscale_in);
const int16x8_t in11_low = wrapper::vmovl(wrapper::vgetlow(in11));
const int16x8_t in11_high = wrapper::vmovl(wrapper::vgethigh(in11));
- const auto in11_0 = wrapper::vmul(wrapper::vcvt<float>(wrapper::vsub(wrapper::vmovl(wrapper::vgetlow(in11_low)), voffset_in)), vscale_in);
- const auto in11_1 = wrapper::vmul(wrapper::vcvt<float>(wrapper::vsub(wrapper::vmovl(wrapper::vgethigh(in11_low)), voffset_in)), vscale_in);
- const auto in11_2 = wrapper::vmul(wrapper::vcvt<float>(wrapper::vsub(wrapper::vmovl(wrapper::vgetlow(in11_high)), voffset_in)), vscale_in);
- const auto in11_3 = wrapper::vmul(wrapper::vcvt<float>(wrapper::vsub(wrapper::vmovl(wrapper::vgethigh(in11_high)), voffset_in)), vscale_in);
+ const auto in11_0 = wrapper::vmul(
+ wrapper::vcvt<float>(wrapper::vsub(wrapper::vmovl(wrapper::vgetlow(in11_low)), voffset_in)),
+ vscale_in);
+ const auto in11_1 = wrapper::vmul(wrapper::vcvt<float>(wrapper::vsub(
+ wrapper::vmovl(wrapper::vgethigh(in11_low)), voffset_in)),
+ vscale_in);
+ const auto in11_2 = wrapper::vmul(wrapper::vcvt<float>(wrapper::vsub(
+ wrapper::vmovl(wrapper::vgetlow(in11_high)), voffset_in)),
+ vscale_in);
+ const auto in11_3 =
+ wrapper::vmul(wrapper::vcvt<float>(
+ wrapper::vsub(wrapper::vmovl(wrapper::vgethigh(in11_high)), voffset_in)),
+ vscale_in);
auto out_0 = wrapper::vmul(in00_0, s00);
out_0 = wrapper::vmla(out_0, in01_0, s01);
@@ -263,14 +313,16 @@ void qasymm8_signed_neon_scale_bilinear(const ITensor *src, ITensor *dst, const
const auto out_2_int = wrapper::vcvt<int32_t>(wrapper::vmla(voffset_o, out_2, invvscale_o));
const auto out_3_int = wrapper::vcvt<int32_t>(wrapper::vmla(voffset_o, out_3, invvscale_o));
#endif // defined(__aarch64__) && !defined(BARE_METAL)
- const auto low_part = wrapper::vqmovn(wrapper::vcombine(wrapper::vqmovn(out_0_int), wrapper::vqmovn(out_1_int)));
- const auto high_part = wrapper::vqmovn(wrapper::vcombine(wrapper::vqmovn(out_2_int), wrapper::vqmovn(out_3_int)));
- const auto out = wrapper::vcombine(low_part, high_part);
+ const auto low_part =
+ wrapper::vqmovn(wrapper::vcombine(wrapper::vqmovn(out_0_int), wrapper::vqmovn(out_1_int)));
+ const auto high_part =
+ wrapper::vqmovn(wrapper::vcombine(wrapper::vqmovn(out_2_int), wrapper::vqmovn(out_3_int)));
+ const auto out = wrapper::vcombine(low_part, high_part);
wrapper::vstore(out_ptr_xo_yo + cout * sizeof(int8_t), out);
}
- for(; cout < out_dim_ch; ++cout)
+ for (; cout < out_dim_ch; ++cout)
{
const int8_t in00 = *(in_ptr_xi0_yi0 + cout * sizeof(int8_t));
const int8_t in01 = *(in_ptr_xi1_yi0 + cout * sizeof(int8_t));
@@ -291,7 +343,8 @@ void qasymm8_signed_neon_scale_bilinear(const ITensor *src, ITensor *dst, const
#if defined(__aarch64__) && !defined(BARE_METAL)
*(out_ptr_xo_yo + cout * sizeof(int8_t)) = quantize_qasymm8_signed(out, oq_info);
#else // defined(__aarch64__) && !defined(BARE_METAL)
- *(out_ptr_xo_yo + cout * sizeof(int8_t)) = quantize_qasymm8_signed(out, oq_info, RoundingPolicy::TO_ZERO);
+ *(out_ptr_xo_yo + cout * sizeof(int8_t)) =
+ quantize_qasymm8_signed(out, oq_info, RoundingPolicy::TO_ZERO);
#endif // defined(__aarch64__) && !defined(BARE_METAL)
}
}
@@ -303,28 +356,39 @@ void qasymm8_signed_neon_scale_bilinear(const ITensor *src, ITensor *dst, const
ARM_COMPUTE_ERROR("Not implemented");
}
}
-}
+} // namespace
namespace cpu
{
-void qasymm8_signed_neon_scale(const ITensor *src, ITensor *dst, const ITensor *offsets, const ITensor *dx, const ITensor *dy,
- InterpolationPolicy policy, BorderMode border_mode, PixelValue constant_border_value, float sampling_offset,
- bool align_corners, const Window &window)
+void qasymm8_signed_neon_scale(const ITensor *src,
+ ITensor *dst,
+ const ITensor *offsets,
+ const ITensor *dx,
+ const ITensor *dy,
+ InterpolationPolicy policy,
+ BorderMode border_mode,
+ PixelValue constant_border_value,
+ float sampling_offset,
+ bool align_corners,
+ const Window &window)
{
- if(policy == InterpolationPolicy::BILINEAR)
+ if (policy == InterpolationPolicy::BILINEAR)
{
- if(src->info()->quantization_info() == dst->info()->quantization_info() && border_mode == BorderMode::REPLICATE)
+ if (src->info()->quantization_info() == dst->info()->quantization_info() &&
+ border_mode == BorderMode::REPLICATE)
{
- s8_neon_scale(src, dst, offsets, dx, dy, policy, border_mode, constant_border_value, sampling_offset, align_corners, window);
+ s8_neon_scale(src, dst, offsets, dx, dy, policy, border_mode, constant_border_value, sampling_offset,
+ align_corners, window);
}
else
{
- qasymm8_signed_neon_scale_bilinear(src, dst, offsets, dx, dy, border_mode, constant_border_value, sampling_offset, align_corners, window);
+ qasymm8_signed_neon_scale_bilinear(src, dst, offsets, dx, dy, border_mode, constant_border_value,
+ sampling_offset, align_corners, window);
}
}
- else if(policy == InterpolationPolicy::NEAREST_NEIGHBOR)
+ else if (policy == InterpolationPolicy::NEAREST_NEIGHBOR)
{
nearest_neon_scale<int8_t>(src, dst, offsets, sampling_offset, align_corners, window);
}
}
} // namespace cpu
-} // namespace arm_compute \ No newline at end of file
+} // namespace arm_compute