diff options
Diffstat (limited to 'src/cpu/kernels/norm_layer/generic/neon/fp32.cpp')
-rw-r--r-- | src/cpu/kernels/norm_layer/generic/neon/fp32.cpp | 63 |
1 files changed, 63 insertions, 0 deletions
diff --git a/src/cpu/kernels/norm_layer/generic/neon/fp32.cpp b/src/cpu/kernels/norm_layer/generic/neon/fp32.cpp new file mode 100644 index 0000000000..0b64f46956 --- /dev/null +++ b/src/cpu/kernels/norm_layer/generic/neon/fp32.cpp @@ -0,0 +1,63 @@ +/* + * Copyright (c) 2023 Arm Limited. + * + * SPDX-License-Identifier: MIT + * + * Permission is hereby granted, free of charge, to any person obtaining a copy + * of this software and associated documentation files (the "Software"), to + * deal in the Software without restriction, including without limitation the + * rights to use, copy, modify, merge, publish, distribute, sublicense, and/or + * sell copies of the Software, and to permit persons to whom the Software is + * furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included in all + * copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE + * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, + * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE + * SOFTWARE. + */ + +#include "src/core/NEON/wrapper/wrapper.h" +#include "src/cpu/CpuTypes.h" +#include "src/cpu/kernels/norm_layer/generic/neon/impl.h" + +namespace arm_compute +{ +namespace cpu +{ +void neon_normalize_float32_4_0_2D( + const Window &window, const ITensor *in, const ITensor *in_squared, ITensor *out, NormalizationLayerInfo ninfo) +{ + arm_compute::normalize_float<float, 4, 0, true>(window, in, in_squared, out, ninfo); +} + +void neon_normalize_float32_4_0( + const Window &window, const ITensor *in, const ITensor *in_squared, ITensor *out, NormalizationLayerInfo ninfo) +{ + arm_compute::normalize_float<float, 4, 0, false>(window, in, in_squared, out, ninfo); +} + +void neon_normalize_float32_4_1_2D( + const Window &window, const ITensor *in, const ITensor *in_squared, ITensor *out, NormalizationLayerInfo ninfo) +{ + arm_compute::normalize_float<float, 4, 1, true>(window, in, in_squared, out, ninfo); +} + +void neon_normalize_float32_4_1( + const Window &window, const ITensor *in, const ITensor *in_squared, ITensor *out, NormalizationLayerInfo ninfo) +{ + arm_compute::normalize_float<float, 4, 1, false>(window, in, in_squared, out, ninfo); +} + +void neon_normalize_float32_4_2( + const Window &window, const ITensor *in, const ITensor *in_squared, ITensor *out, NormalizationLayerInfo ninfo) +{ + arm_compute::normalize_float<float, 4, 2, false>(window, in, in_squared, out, ninfo); +} +} // namespace cpu +} // namespace arm_compute |