diff options
Diffstat (limited to 'src/core/cpu')
-rw-r--r-- | src/core/cpu/kernels/CpuPixelWiseMultiplicationKernel.cpp | 1729 | ||||
-rw-r--r-- | src/core/cpu/kernels/CpuPixelWiseMultiplicationKernel.h | 175 |
2 files changed, 1904 insertions, 0 deletions
diff --git a/src/core/cpu/kernels/CpuPixelWiseMultiplicationKernel.cpp b/src/core/cpu/kernels/CpuPixelWiseMultiplicationKernel.cpp new file mode 100644 index 0000000000..91b7552ecf --- /dev/null +++ b/src/core/cpu/kernels/CpuPixelWiseMultiplicationKernel.cpp @@ -0,0 +1,1729 @@ +/* + * Copyright (c) 2016-2021 Arm Limited. + * + * SPDX-License-Identifier: MIT + * + * Permission is hereby granted, free of charge, to any person obtaining a copy + * of this software and associated documentation files (the "Software"), to + * deal in the Software without restriction, including without limitation the + * rights to use, copy, modify, merge, publish, distribute, sublicense, and/or + * sell copies of the Software, and to permit persons to whom the Software is + * furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included in all + * copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE + * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, + * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE + * SOFTWARE. + */ +#include "src/core/cpu/kernels/CpuPixelWiseMultiplicationKernel.h" + +#include "arm_compute/core/ITensor.h" +#include "arm_compute/core/TensorInfo.h" +#include "src/core/CPP/Validate.h" +#include "src/core/NEON/NEAsymm.h" +#include "src/core/NEON/NESymm.h" +#include "src/core/NEON/wrapper/wrapper.h" +#include "src/core/helpers/AutoConfiguration.h" +#include "src/core/helpers/WindowHelpers.h" + +#include <arm_neon.h> + +namespace arm_compute +{ +namespace cpu +{ +namespace kernels +{ +namespace +{ +const float scale255_constant = 1.f / 255.f; +const float32x4_t scale255_constant_f32q = vdupq_n_f32(scale255_constant); +const float32x4_t positive_round_f32q = vdupq_n_f32(0.5f); + +inline Status validate_arguments(const ITensorInfo *src1, const ITensorInfo *src2, const ITensorInfo *dst, float scale, ConvertPolicy overflow_policy, RoundingPolicy rounding_policy) +{ + ARM_COMPUTE_UNUSED(overflow_policy); + ARM_COMPUTE_UNUSED(rounding_policy); + + ARM_COMPUTE_RETURN_ERROR_ON_CPU_F16_UNSUPPORTED(src1); + ARM_COMPUTE_RETURN_ERROR_ON_DATA_TYPE_CHANNEL_NOT_IN(src1, 1, DataType::U8, DataType::QASYMM8, DataType::QASYMM8_SIGNED, DataType::S16, DataType::S32, DataType::QSYMM16, DataType::F16, + DataType::F32); + ARM_COMPUTE_RETURN_ERROR_ON_DATA_TYPE_CHANNEL_NOT_IN(src2, 1, DataType::U8, DataType::QASYMM8, DataType::QASYMM8_SIGNED, DataType::S16, DataType::S32, DataType::QSYMM16, DataType::F16, + DataType::F32); + ARM_COMPUTE_RETURN_ERROR_ON_DATA_TYPE_CHANNEL_NOT_IN(dst, 1, DataType::U8, DataType::QASYMM8, DataType::QASYMM8_SIGNED, + DataType::S16, DataType::QSYMM16, + DataType::S32, DataType::F16, DataType::F32); + if(is_data_type_quantized(src1->data_type()) || is_data_type_quantized(src2->data_type())) + { + ARM_COMPUTE_RETURN_ERROR_ON_MISMATCHING_DATA_TYPES(src1, src2); + ARM_COMPUTE_RETURN_ERROR_ON_MSG(overflow_policy == ConvertPolicy::WRAP, "ConvertPolicy cannot be WRAP if datatype is quantized"); + } + + if(dst->total_size() > 0) + { + const TensorShape &out_shape = TensorShape::broadcast_shape(src1->tensor_shape(), src2->tensor_shape()); + ARM_COMPUTE_RETURN_ERROR_ON_MSG(detail::have_different_dimensions(out_shape, dst->tensor_shape(), 0), "Wrong shape for dst"); + ARM_COMPUTE_RETURN_ERROR_ON_MSG(out_shape.total_size() == 0, "Inputs are not broadcast compatible"); + // clang-format off + ARM_COMPUTE_RETURN_ERROR_ON_MSG( + !(src1->data_type() == src2->data_type() && src2->data_type() == dst->data_type()) && + !(src1->data_type() == DataType::U8 && src2->data_type() == DataType::U8 && dst->data_type() == DataType::S16) && + !(src1->data_type() == DataType::U8 && src2->data_type() == DataType::S16 && dst->data_type() == DataType::S16) && + !(src1->data_type() == DataType::S16 && src2->data_type() == DataType::U8 && dst->data_type() == DataType::S16) && + !(src1->data_type() == DataType::S16 && src2->data_type() == DataType::U8 && dst->data_type() == DataType::S16) && + !(src1->data_type() == DataType::QSYMM16 && src2->data_type() == DataType::QSYMM16 && dst->data_type() == DataType::S32) + , "Invalid data type combination"); + // clang-format on + ARM_COMPUTE_RETURN_ERROR_ON_MSG(src1->data_type() == DataType::S16 && dst->data_type() == DataType::S32 && scale != 1.f, "Unsupported scale for QSYMM16 inputs and S32 dst"); + } + + if(std::abs(scale - scale255_constant) < 0.00001f) + { + ARM_COMPUTE_RETURN_ERROR_ON(rounding_policy != RoundingPolicy::TO_NEAREST_UP && rounding_policy != RoundingPolicy::TO_NEAREST_EVEN); + ARM_COMPUTE_RETURN_ERROR_ON_MSG(src1->data_type() == DataType::S32 && src2->data_type() == DataType::S32 && dst->data_type() == DataType::S32, + "Scale == 1/255 is not supported if input and dst are of data type S32"); + } + else + { + ARM_COMPUTE_RETURN_ERROR_ON(rounding_policy != RoundingPolicy::TO_ZERO); + + int exponent = 0; + const float normalized_mantissa = std::frexp(scale, &exponent); + + // Use int scaling if factor is equal to 1/2^n for 0 <= n <= 15 + // frexp returns 0.5 as mantissa which means that the exponent will be in the range of -1 <= e <= 14 + // Moreover, it will be negative as we deal with 1/2^n + ARM_COMPUTE_RETURN_ERROR_ON_MSG(!((normalized_mantissa == 0.5f) && (-14 <= exponent) && (exponent <= 1)), "Scale value not supported (Should be 1/(2^n) or 1/255"); + } + + return Status{}; +} + +/* Scales a given vector by 1/255. + * + * @note This does not work for all cases. e.g. for float of 0.49999999999999994 and large floats. + * + * @param in Input vector to scale. + * @return Scaled dst rounded to nearest (round half up). + */ +inline int32x4_t scale255_S32_S32(int32x4_t in) +{ + // Scale + const float32x4_t tmp = vmulq_f32(vcvtq_f32_s32(in), scale255_constant_f32q); + // Round to nearest (round half up) + // Add +0.5 for all values + // Afterwards vcvt rounds toward zero + return vcvtq_s32_f32(vaddq_f32(tmp, positive_round_f32q)); +} + +inline uint16x8_t scale255_U16_U16(uint16x8_t in) +{ + const int32x4_t tmp_s1 = scale255_S32_S32(vreinterpretq_s32_u32(vmovl_u16(vget_high_u16(in)))); + const int32x4_t tmp_s2 = scale255_S32_S32(vreinterpretq_s32_u32(vmovl_u16(vget_low_u16(in)))); + return vreinterpretq_u16_s16(vcombine_s16(vmovn_s32(tmp_s2), vmovn_s32(tmp_s1))); +} + +template <typename T> +inline typename std::enable_if<std::is_same<T, int8_t>::value, int8x16_t>::type +vquantize(float32x4x4_t val, const UniformQuantizationInfo &info) +{ + return vquantize_signed(val, info); +} + +template <typename T> +inline typename std::enable_if<std::is_same<T, uint8_t>::value, uint8x16_t>::type +vquantize(float32x4x4_t val, const UniformQuantizationInfo &info) +{ + return vquantize(val, info); +} + +template <typename T> +void mul_saturate_quantized_8(const ITensor *src1, const ITensor *src2, ITensor *out, const Window &window, float scale) +{ + // Create input windows + Window win = window; + Window input1_win = window.broadcast_if_dimension_le_one(src1->info()->tensor_shape()); + Window input2_win = window.broadcast_if_dimension_le_one(src2->info()->tensor_shape()); + + // Clear X Dimension on execution window as we handle manually + win.set(Window::DimX, Window::Dimension(0, 1, 1)); + + const int window_step_x = 16 / sizeof(T); + const auto window_start_x = static_cast<int>(window.x().start()); + const auto window_end_x = static_cast<int>(window.x().end()); + const bool is_broadcast_across_x = src1->info()->tensor_shape().x() != src2->info()->tensor_shape().x(); + + const UniformQuantizationInfo output_qua_info = out->info()->quantization_info().uniform(); + const UniformQuantizationInfo tmp_qua_info = { output_qua_info.scale / scale, output_qua_info.offset }; + + if(is_broadcast_across_x) + { + const bool is_broadcast_input_2 = input2_win.x().step() == 0; + Window broadcast_win = is_broadcast_input_2 ? input2_win : input1_win; + Window non_broadcast_win = !is_broadcast_input_2 ? input2_win : input1_win; + const ITensor *broadcast_tensor = is_broadcast_input_2 ? src2 : src1; + const ITensor *non_broadcast_tensor = !is_broadcast_input_2 ? src2 : src1; + const UniformQuantizationInfo broadcast_qinfo = broadcast_tensor->info()->quantization_info().uniform(); + const UniformQuantizationInfo non_broadcast_qinfo = non_broadcast_tensor->info()->quantization_info().uniform(); + + // Clear X Dimension on execution window as we handle manually + non_broadcast_win.set(Window::DimX, Window::Dimension(0, 1, 1)); + + Iterator broadcast_input(broadcast_tensor, broadcast_win); + Iterator non_broadcast_input(non_broadcast_tensor, non_broadcast_win); + Iterator dst(out, win); + + using ExactTagType = typename wrapper::traits::neon_vector<T, window_step_x>::tag_type; + + execute_window_loop(win, [&](const Coordinates &) + { + const auto non_broadcast_input_ptr = reinterpret_cast<const T *>(non_broadcast_input.ptr()); + const auto output_ptr = reinterpret_cast<T *>(dst.ptr()); + + const auto broadcast_value = *reinterpret_cast<const T *>(broadcast_input.ptr()); + const auto broadcast_value_vec = wrapper::vdup_n(broadcast_value, ExactTagType{}); + + // Compute window_step_x elements per iteration + int x = window_start_x; + for(; x <= (window_end_x - window_step_x); x += window_step_x) + { + const auto non_broadcast_v = wrapper::vloadq(non_broadcast_input_ptr + x); + + // Dequantize inputs + const float32x4x4_t in1_f32x4x4 = vdequantize(non_broadcast_v, non_broadcast_qinfo); + const float32x4x4_t in2_f32x4x4 = vdequantize(broadcast_value_vec, broadcast_qinfo); + + const float32x4x4_t out_f32x4x4 = + { + vmulq_f32(in1_f32x4x4.val[0], in2_f32x4x4.val[0]), + vmulq_f32(in1_f32x4x4.val[1], in2_f32x4x4.val[1]), + vmulq_f32(in1_f32x4x4.val[2], in2_f32x4x4.val[2]), + vmulq_f32(in1_f32x4x4.val[3], in2_f32x4x4.val[3]), + }; + + // Quantize dst + const auto result = vquantize<T>(out_f32x4x4, tmp_qua_info); + wrapper::vstore(output_ptr + x, result); + } + + // Compute left-over elements + for(; x < window_end_x; ++x) + { + // Dequantize inputs + const T src1 = *(non_broadcast_input_ptr + x); + const float tmp_in1 = Qasymm8QuantizationHelper<T>::dequantize(src1, non_broadcast_qinfo); + const float tmp_in2 = Qasymm8QuantizationHelper<T>::dequantize(broadcast_value, broadcast_qinfo); + const float tmp_f = tmp_in1 * tmp_in2; + + // Quantize dst + const auto tmp_qua = Qasymm8QuantizationHelper<T>::quantize(tmp_f, tmp_qua_info); + *(output_ptr + x) = tmp_qua; + } + }, + broadcast_input, non_broadcast_input, dst); + } + else + { + const UniformQuantizationInfo input1_qua_info = src1->info()->quantization_info().uniform(); + const UniformQuantizationInfo input2_qua_info = src2->info()->quantization_info().uniform(); + + // Clear X Dimension on execution window as we handle manually + input1_win.set(Window::DimX, Window::Dimension(0, 1, 1)); + input2_win.set(Window::DimX, Window::Dimension(0, 1, 1)); + + Iterator input1(src1, input1_win); + Iterator input2(src2, input2_win); + Iterator dst(out, win); + + execute_window_loop(win, [&](const Coordinates &) + { + const auto input1_ptr = reinterpret_cast<const T *>(input1.ptr()); + const auto input2_ptr = reinterpret_cast<const T *>(input2.ptr()); + const auto output_ptr = reinterpret_cast<T *>(dst.ptr()); + + // Compute window_step_x elements per iteration + int x = window_start_x; + for(; x <= (window_end_x - window_step_x); x += window_step_x) + { + const auto input1_q = wrapper::vloadq(input1_ptr + x); + const auto input2_q = wrapper::vloadq(input2_ptr + x); + + // Dequantize inputs + const float32x4x4_t in1_f32x4x4 = vdequantize(input1_q, input1_qua_info); + const float32x4x4_t in2_f32x4x4 = vdequantize(input2_q, input2_qua_info); + + const float32x4x4_t out_f32x4x4 = + { + vmulq_f32(in1_f32x4x4.val[0], in2_f32x4x4.val[0]), + vmulq_f32(in1_f32x4x4.val[1], in2_f32x4x4.val[1]), + vmulq_f32(in1_f32x4x4.val[2], in2_f32x4x4.val[2]), + vmulq_f32(in1_f32x4x4.val[3], in2_f32x4x4.val[3]), + }; + + // Quantize dst + const auto result = vquantize<T>(out_f32x4x4, tmp_qua_info); + wrapper::vstore(output_ptr + x, result); + } + + // Compute left-over elements + for(; x < window_end_x; ++x) + { + // Dequantize inputs + const T src1 = *(input1_ptr + x); + const T src2 = *(input2_ptr + x); + const float tmp_in1 = Qasymm8QuantizationHelper<T>::dequantize(src1, input1_qua_info); + const float tmp_in2 = Qasymm8QuantizationHelper<T>::dequantize(src2, input2_qua_info); + const float tmp_f = tmp_in1 * tmp_in2; + + // Quantize dst + const auto tmp_qua = Qasymm8QuantizationHelper<T>::quantize(tmp_f, tmp_qua_info); + *(output_ptr + x) = tmp_qua; + } + }, + input1, input2, dst); + } +} + +void mul_saturate_QSYMM16_QSYMM16_QSYMM16(const ITensor *src1, const ITensor *src2, ITensor *out, const Window &window, float scale) +{ + const UniformQuantizationInfo input1_qua_info = src1->info()->quantization_info().uniform(); + const UniformQuantizationInfo input2_qua_info = src2->info()->quantization_info().uniform(); + const UniformQuantizationInfo output_qua_info = out->info()->quantization_info().uniform(); + + // Create input windows + Window win = window; + Window input1_win = window.broadcast_if_dimension_le_one(src1->info()->tensor_shape()); + Window input2_win = window.broadcast_if_dimension_le_one(src2->info()->tensor_shape()); + + // Clear X Dimension on execution window as we handle manually + win.set(Window::DimX, Window::Dimension(0, 1, 1)); + input1_win.set(Window::DimX, Window::Dimension(0, 1, 1)); + input2_win.set(Window::DimX, Window::Dimension(0, 1, 1)); + + Iterator input1(src1, input1_win); + Iterator input2(src2, input2_win); + Iterator dst(out, win); + + const int window_step_x = 16; + const auto window_start_x = static_cast<int>(window.x().start()); + const auto window_end_x = static_cast<int>(window.x().end()); + + const UniformQuantizationInfo tmp_qua_info = { output_qua_info.scale / scale, output_qua_info.offset }; + + execute_window_loop(win, [&](const Coordinates &) + { + const auto input1_ptr = reinterpret_cast<const qsymm16_t *>(input1.ptr()); + const auto input2_ptr = reinterpret_cast<const qsymm16_t *>(input2.ptr()); + const auto output_ptr = reinterpret_cast<qsymm16_t *>(dst.ptr()); + + // Compute window_step_x elements per iteration + int x = window_start_x; + for(; x <= (window_end_x - window_step_x); x += window_step_x) + { + const qsymm16x8x2_t input1_q = + { + { + vld1q_s16(input1_ptr + x), + vld1q_s16(input1_ptr + x + 8), + } + }; + const qsymm16x8x2_t input2_q = + { + { + vld1q_s16(input2_ptr + x), + vld1q_s16(input2_ptr + x + 8), + } + }; + + // Dequantize inputs + const float32x4x4_t in1_f32x4x4 = vdequantize(input1_q, input1_qua_info); + const float32x4x4_t in2_f32x4x4 = vdequantize(input2_q, input2_qua_info); + + const float32x4x4_t out_f32x4x4 = + { + vmulq_f32(in1_f32x4x4.val[0], in2_f32x4x4.val[0]), + vmulq_f32(in1_f32x4x4.val[1], in2_f32x4x4.val[1]), + vmulq_f32(in1_f32x4x4.val[2], in2_f32x4x4.val[2]), + vmulq_f32(in1_f32x4x4.val[3], in2_f32x4x4.val[3]), + }; + + const qsymm16x8x2_t result = vquantize_qsymm16(out_f32x4x4, tmp_qua_info); + vst1q_s16(output_ptr + x, result.val[0]); + vst1q_s16(output_ptr + x + 8, result.val[1]); + } + + // Compute left-over elements + for(; x < window_end_x; ++x) + { + // Dequantize inputs + float tmp_in1 = static_cast<float>(*(input1_ptr + x)) * input1_qua_info.scale; + float tmp_in2 = static_cast<float>(*(input2_ptr + x)) * input2_qua_info.scale; + float tmp_f = tmp_in1 * tmp_in2; + + // Quantize dst, lrintf() has same rounding mode as vcombine_s16 + int32_t tmp = lrintf(tmp_f / tmp_qua_info.scale); + qsymm16_t tmp_qua = static_cast<qsymm16_t>(tmp > SHRT_MAX) ? SHRT_MAX : ((tmp < SHRT_MIN) ? SHRT_MIN : tmp); + *(output_ptr + x) = tmp_qua; + } + }, + input1, input2, dst); +} + +void mul_QSYMM16_QSYMM16_S32(const ITensor *src1, const ITensor *src2, ITensor *out, const Window &window, int scale) +{ + ARM_COMPUTE_UNUSED(scale); + + // Create input windows + Window win = window; + Window input1_win = window.broadcast_if_dimension_le_one(src1->info()->tensor_shape()); + Window input2_win = window.broadcast_if_dimension_le_one(src2->info()->tensor_shape()); + + // Clear X Dimension on execution window as we handle manually + win.set(Window::DimX, Window::Dimension(0, 1, 1)); + input1_win.set(Window::DimX, Window::Dimension(0, 1, 1)); + input2_win.set(Window::DimX, Window::Dimension(0, 1, 1)); + + Iterator input1(src1, input1_win); + Iterator input2(src2, input2_win); + Iterator dst(out, win); + + const int window_step_x = 16; + const auto window_start_x = static_cast<int>(window.x().start()); + const auto window_end_x = static_cast<int>(window.x().end()); + + execute_window_loop(win, [&](const Coordinates &) + { + const auto input1_ptr = reinterpret_cast<const qsymm16_t *>(input1.ptr()); + const auto input2_ptr = reinterpret_cast<const qsymm16_t *>(input2.ptr()); + const auto output_ptr = reinterpret_cast<int32_t *>(dst.ptr()); + + // Compute window_step_x elements per iteration + int x = window_start_x; + for(; x <= (window_end_x - window_step_x); x += window_step_x) + { + const qsymm16x8x2_t input1_q = + { + { + vld1q_s16(input1_ptr + x), + vld1q_s16(input1_ptr + x + 8), + } + }; + const qsymm16x8x2_t input2_q = + { + { + vld1q_s16(input2_ptr + x), + vld1q_s16(input2_ptr + x + 8), + } + }; + + const int32x4x4_t in1_s32 = + { + { + vmovl_s16(vget_low_s16(input1_q.val[0])), + vmovl_s16(vget_high_s16(input1_q.val[0])), + vmovl_s16(vget_low_s16(input1_q.val[1])), + vmovl_s16(vget_high_s16(input1_q.val[1])), + } + }; + const int32x4x4_t in2_s32 = + { + { + vmovl_s16(vget_low_s16(input2_q.val[0])), + vmovl_s16(vget_high_s16(input2_q.val[0])), + vmovl_s16(vget_low_s16(input2_q.val[1])), + vmovl_s16(vget_high_s16(input2_q.val[1])), + } + }; + + const int32x4x4_t result = + { + { + vmulq_s32(in1_s32.val[0], in2_s32.val[0]), + vmulq_s32(in1_s32.val[1], in2_s32.val[1]), + vmulq_s32(in1_s32.val[2], in2_s32.val[2]), + vmulq_s32(in1_s32.val[3], in2_s32.val[3]), + } + }; + + vst1q_s32(output_ptr + x, result.val[0]); + vst1q_s32(output_ptr + x + 4, result.val[1]); + vst1q_s32(output_ptr + x + 8, result.val[2]); + vst1q_s32(output_ptr + x + 12, result.val[3]); + } + + // Compute left-over elements + for(; x < window_end_x; ++x) + { + int32_t tmp = static_cast<int32_t>(*(input1_ptr + x)) * static_cast<int32_t>(*(input2_ptr + x)); + *(output_ptr + x) = tmp; + } + }, + input1, input2, dst); +} + +template <bool is_scale255, bool is_sat> +void mul_U8_U8_U8(const ITensor *src1, const ITensor *src2, ITensor *out, const Window &window, int n) +{ + // Create input windows + Window win = window; + Window input1_win = window.broadcast_if_dimension_le_one(src1->info()->tensor_shape()); + Window input2_win = window.broadcast_if_dimension_le_one(src2->info()->tensor_shape()); + + // Clear X Dimension on execution window as we handle manually + win.set(Window::DimX, Window::Dimension(0, 1, 1)); + input1_win.set(Window::DimX, Window::Dimension(0, 1, 1)); + input2_win.set(Window::DimX, Window::Dimension(0, 1, 1)); + + Iterator input1(src1, input1_win); + Iterator input2(src2, input2_win); + Iterator dst(out, win); + + const int window_step_x = 16 / sizeof(uint8_t); + const auto window_start_x = static_cast<int>(window.x().start()); + const auto window_end_x = static_cast<int>(window.x().end()); + + execute_window_loop(win, [&](const Coordinates &) + { + const auto input1_ptr = reinterpret_cast<const uint8_t *>(input1.ptr()); + const auto input2_ptr = reinterpret_cast<const uint8_t *>(input2.ptr()); + const auto output_ptr = reinterpret_cast<uint8_t *>(dst.ptr()); + + // Compute window_step_x elements per iteration + int x = window_start_x; + for(; x <= (window_end_x - window_step_x); x += window_step_x) + { + const uint8x16_t ta1 = wrapper::vloadq(input1_ptr + x); + const uint8x16_t ta2 = wrapper::vloadq(input2_ptr + x); + + uint16x8_t tmp1_high = vmovl_u8(vget_high_u8(ta1)); + const uint16x8_t tmp2_high = vmovl_u8(vget_high_u8(ta2)); + uint16x8_t tmp1_low = vmovl_u8(vget_low_u8(ta1)); + const uint16x8_t tmp2_low = vmovl_u8(vget_low_u8(ta2)); + + tmp1_high = vmulq_u16(tmp1_high, tmp2_high); + tmp1_low = vmulq_u16(tmp1_low, tmp2_low); + + if(is_scale255) + { + tmp1_high = scale255_U16_U16(tmp1_high); + tmp1_low = scale255_U16_U16(tmp1_low); + } + else + { + const int16x8_t vn = vdupq_n_s16(-n); + + if(is_sat) + { + tmp1_high = vqshlq_u16(tmp1_high, vn); + tmp1_low = vqshlq_u16(tmp1_low, vn); + } + else + { + tmp1_high = vshlq_u16(tmp1_high, vn); + tmp1_low = vshlq_u16(tmp1_low, vn); + } + } + if(is_sat) + { + vst1q_u8(output_ptr, vcombine_u8(vqmovn_u16(tmp1_low), vqmovn_u16(tmp1_high))); + } + else + { + vst1q_u8(output_ptr, vcombine_u8(vmovn_u16(tmp1_low), vmovn_u16(tmp1_high))); + } + } + + // Compute left-over elements + for(; x < window_end_x; ++x) + { + uint16_t tmp = static_cast<uint16_t>(*(input1_ptr + x)) * static_cast<uint16_t>(*(input2_ptr + x)); + + if(is_scale255) + { + float tmp_f = static_cast<float>(tmp) * scale255_constant; + tmp = static_cast<uint16_t>(tmp_f + 0.5f); + } + else + { + tmp >>= n; + } + if(is_sat && tmp > 255) + { + tmp = 255; + } + *(output_ptr + x) = static_cast<uint8_t>(tmp); + } + }, + input1, input2, dst); +} + +template <bool is_scale255, bool is_sat> +inline int16x8_t mul_S16_S16_S16_n_loop(const int16x8_t &src1, const int16x8_t &src2, int n) +{ + int32x4_t tmp1_high = vmovl_s16(vget_high_s16(src1)); + const int32x4_t tmp2_high = vmovl_s16(vget_high_s16(src2)); + int32x4_t tmp1_low = vmovl_s16(vget_low_s16(src1)); + const int32x4_t tmp2_low = vmovl_s16(vget_low_s16(src2)); + + tmp1_high = vmulq_s32(tmp1_high, tmp2_high); + tmp1_low = vmulq_s32(tmp1_low, tmp2_low); + + if(is_scale255) + { + tmp1_high = scale255_S32_S32(tmp1_high); + tmp1_low = scale255_S32_S32(tmp1_low); + } + else + { + // Right shift amount + const int32x4_t vn = vdupq_n_s32(-n); + // Left shift amount + const int32x4_t vnl = vdupq_n_s32(n); + // Calculate conversion bit + const uint32x4_t tmp1_high_u = vreinterpretq_u32_s32(tmp1_high); + const uint32x4_t tmp1_low_u = vreinterpretq_u32_s32(tmp1_low); + const uint32x4_t sign_high = vshrq_n_u32(tmp1_high_u, 31); + const uint32x4_t sign_low = vshrq_n_u32(tmp1_low_u, 31); + const int32x4_t sign_high_s = vreinterpretq_s32_u32(sign_high); + const int32x4_t sign_low_s = vreinterpretq_s32_u32(sign_low); + const int32x4_t convert_high = vsubq_s32(vshlq_s32(sign_high_s, vnl), sign_high_s); + const int32x4_t convert_low = vsubq_s32(vshlq_s32(sign_low_s, vnl), sign_low_s); + if(is_sat) + { + tmp1_high = vqshlq_s32(vaddq_s32(tmp1_high, convert_high), vn); + tmp1_low = vqshlq_s32(vaddq_s32(tmp1_low, convert_low), vn); + } + else + { + tmp1_high = vshlq_s32(vaddq_s32(tmp1_high, convert_high), vn); + tmp1_low = vshlq_s32(vaddq_s32(tmp1_low, convert_low), vn); + } + } + + if(is_sat) + { + return vcombine_s16(vqmovn_s32(tmp1_low), vqmovn_s32(tmp1_high)); + } + else + { + return vcombine_s16(vmovn_s32(tmp1_low), vmovn_s32(tmp1_high)); + } +} + +template <bool is_scale255, bool is_sat> +inline int16x8x2_t mul_S16_S16_S16_n_k(const int16x8x2_t &src1, const int16x8x2_t &src2, int n) +{ + const int16x8x2_t result = + { + { + // First 8 elements + mul_S16_S16_S16_n_loop<is_scale255, is_sat>(src1.val[0], src2.val[0], n), + // Second 8 elements + mul_S16_S16_S16_n_loop<is_scale255, is_sat>(src1.val[1], src2.val[1], n) + } + }; + + return result; +} + +template <bool is_scale255, bool is_sat> +void mul_S16_S16_S16(const ITensor *src1, const ITensor *src2, ITensor *out, const Window &window, int n) +{ + // Create input windows + Window win = window; + Window input1_win = window.broadcast_if_dimension_le_one(src1->info()->tensor_shape()); + Window input2_win = window.broadcast_if_dimension_le_one(src2->info()->tensor_shape()); + + // Clear X Dimension on execution window as we handle manually + win.set(Window::DimX, Window::Dimension(0, 1, 1)); + input1_win.set(Window::DimX, Window::Dimension(0, 1, 1)); + input2_win.set(Window::DimX, Window::Dimension(0, 1, 1)); + + Iterator input1(src1, input1_win); + Iterator input2(src2, input2_win); + Iterator dst(out, win); + + const int window_step_x = 16; + const auto window_start_x = static_cast<int>(window.x().start()); + const auto window_end_x = static_cast<int>(window.x().end()); + + execute_window_loop(win, [&](const Coordinates &) + { + const auto input1_ptr = reinterpret_cast<const int16_t *>(input1.ptr()); + const auto input2_ptr = reinterpret_cast<const int16_t *>(input2.ptr()); + const auto output_ptr = reinterpret_cast<int16_t *>(dst.ptr()); + + // Compute window_step_x elements per iteration + int x = window_start_x; + for(; x <= (window_end_x - window_step_x); x += window_step_x) + { + const int16x8x2_t ta1 = + { + { + vld1q_s16(input1_ptr + x), + vld1q_s16(input1_ptr + x + 8), + } + }; + const int16x8x2_t ta2 = + { + { + vld1q_s16(input2_ptr + x), + vld1q_s16(input2_ptr + x + 8), + } + }; + const int16x8x2_t result = mul_S16_S16_S16_n_k<is_scale255, is_sat>(ta1, ta2, n); + + vst1q_s16(output_ptr + x, result.val[0]); + vst1q_s16(output_ptr + x + 8, result.val[1]); + } + + // Compute left-over elements + for(; x < window_end_x; ++x) + { + int32_t tmp = static_cast<int32_t>(*(input1_ptr + x)) * static_cast<int32_t>(*(input2_ptr + x)); + + if(is_scale255) + { + float tmp_f = static_cast<float>(tmp) * scale255_constant; + + tmp = static_cast<int32_t>(tmp_f + 0.5f); + } + else + { + if(tmp >= 0) + { + tmp >>= n; + } + else + { + uint32_t mask = (1u << n) - 1; + tmp = (tmp + static_cast<int32_t>(mask)) >> n; + } + } + if(is_sat) + { + tmp = (tmp > SHRT_MAX) ? SHRT_MAX : ((tmp < SHRT_MIN) ? SHRT_MIN : tmp); + } + *(output_ptr + x) = static_cast<int16_t>(tmp); + } + }, + input1, input2, dst); +} + +template <bool is_sat> +inline int32x4_t mul_S32_S32_S32_n_loop(const int32x4_t &src1, const int32x4_t &src2, int n) +{ + const int32x2_t input1_1 = vget_low_s32(src1); + const int32x2_t input2_1 = vget_low_s32(src2); + const int32x2_t input1_2 = vget_high_s32(src1); + const int32x2_t input2_2 = vget_high_s32(src2); + + int64x2_t tmp_1 = vmull_s32(input1_1, input2_1); + int64x2_t tmp_2 = vmull_s32(input1_2, input2_2); + + // Apply scaling, conversion and rounding (round to zero) + // Right shift amount + const int64x2_t vn = vdupq_n_s64(-n); + // Left shift amount + const int64x2_t vnl = vdupq_n_s64(n); + // Calculate conversion bit + const uint64x2_t tmp_1_u = vreinterpretq_u64_s64(tmp_1); + const uint64x2_t sign_1 = vshrq_n_u64(tmp_1_u, 63); + const int64x2_t sign_1_s = vreinterpretq_s64_u64(sign_1); + const int64x2_t convert_1 = vsubq_s64(vshlq_s64(sign_1_s, vnl), sign_1_s); + + const uint64x2_t tmp_2_u = vreinterpretq_u64_s64(tmp_2); + const uint64x2_t sign_2 = vshrq_n_u64(tmp_2_u, 63); + const int64x2_t sign_2_s = vreinterpretq_s64_u64(sign_2); + const int64x2_t convert_2 = vsubq_s64(vshlq_s64(sign_2_s, vnl), sign_2_s); + if(is_sat) + { + tmp_1 = vqshlq_s64(vaddq_s64(tmp_1, convert_1), vn); + tmp_2 = vqshlq_s64(vaddq_s64(tmp_2, convert_2), vn); + return vcombine_s32(vqmovn_s64(tmp_1), vqmovn_s64(tmp_2)); + } + else + { + tmp_1 = vshlq_s64(vaddq_s64(tmp_1, convert_1), vn); + tmp_2 = vshlq_s64(vaddq_s64(tmp_2, convert_2), vn); + return vcombine_s32(vmovn_s64(tmp_1), vmovn_s64(tmp_2)); + } +} + +template <bool is_sat> +inline int32x4x2_t mul_S32_S32_S32_n_k(const int32x4x2_t &src1, const int32x4x2_t &src2, int n) +{ + const int32x4x2_t result = + { + { + // First 4 elements + mul_S32_S32_S32_n_loop<is_sat>(src1.val[0], src2.val[0], n), + // Second 4 elements + mul_S32_S32_S32_n_loop<is_sat>(src1.val[1], src2.val[1], n) + } + }; + + return result; +} + +template <bool is_sat> +void mul_S32_S32_S32(const ITensor *src1, const ITensor *src2, ITensor *out, const Window &window, int n) +{ + // Create input windows + Window input1_win = window.broadcast_if_dimension_le_one(src1->info()->tensor_shape()); + Window input2_win = window.broadcast_if_dimension_le_one(src2->info()->tensor_shape()); + + // Clear X Dimension on execution window as we handle manually + Window win = window; + win.set(Window::DimX, Window::Dimension(0, 1, 1)); + + const int window_step_x = 8; + const auto window_start_x = static_cast<int>(window.x().start()); + const auto window_end_x = static_cast<int>(window.x().end()); + const bool is_broadcast_across_x = src1->info()->tensor_shape().x() != src2->info()->tensor_shape().x(); + + if(is_broadcast_across_x) + { + const bool is_broadcast_input_2 = input2_win.x().step() == 0; + Window broadcast_win = is_broadcast_input_2 ? input2_win : input1_win; + Window non_broadcast_win = !is_broadcast_input_2 ? input2_win : input1_win; + const ITensor *broadcast_tensor = is_broadcast_input_2 ? src2 : src1; + const ITensor *non_broadcast_tensor = !is_broadcast_input_2 ? src2 : src1; + + // Clear X Dimension on execution window as we handle manually + non_broadcast_win.set(Window::DimX, Window::Dimension(0, 1, 1)); + + Iterator broadcast_input(broadcast_tensor, broadcast_win); + Iterator non_broadcast_input(non_broadcast_tensor, non_broadcast_win); + Iterator dst(out, win); + + execute_window_loop(win, [&](const Coordinates &) + { + const auto non_broadcast_input_ptr = reinterpret_cast<const int32_t *>(non_broadcast_input.ptr()); + const auto output_ptr = reinterpret_cast<int32_t *>(dst.ptr()); + + const int32_t broadcast_value = *reinterpret_cast<const int32_t *>(broadcast_input.ptr()); + const auto broadcast_value_vec = vdupq_n_s32(broadcast_value); + + // Compute window_step_x elements per iteration + int x = window_start_x; + for(; x <= (window_end_x - window_step_x); x += window_step_x) + { + const int32x4x2_t broadcast_v = + { + { + broadcast_value_vec, + broadcast_value_vec, + } + }; + const int32x4x2_t non_broadcast_v = + { + { + vld1q_s32(non_broadcast_input_ptr + x), + vld1q_s32(non_broadcast_input_ptr + x + 4), + } + }; + const int32x4x2_t result = mul_S32_S32_S32_n_k<is_sat>(broadcast_v, non_broadcast_v, n); + + vst1q_s32(output_ptr + x, result.val[0]); + vst1q_s32(output_ptr + x + 4, result.val[1]); + } + + // Compute left-over elements + for(; x < window_end_x; ++x) + { + int64_t tmp = static_cast<int64_t>(broadcast_value) * static_cast<int64_t>(*(non_broadcast_input_ptr + x)); + + if(tmp >= 0) + { + tmp >>= n; + } + else + { + uint64_t mask = (1u << n) - 1; + tmp = (tmp + static_cast<int64_t>(mask)) >> n; + } + if(is_sat) + { + tmp = utility::clamp<int64_t, int32_t>(tmp); + } + *(output_ptr + x) = static_cast<int32_t>(tmp); + } + }, + broadcast_input, non_broadcast_input, dst); + } + else + { + // Clear X Dimension on execution window as we handle manually + input1_win.set(Window::DimX, Window::Dimension(0, 1, 1)); + input2_win.set(Window::DimX, Window::Dimension(0, 1, 1)); + + Iterator input1(src1, input1_win); + Iterator input2(src2, input2_win); + Iterator dst(out, win); + + execute_window_loop(win, [&](const Coordinates &) + { + const auto input1_ptr = reinterpret_cast<const int32_t *>(input1.ptr()); + const auto input2_ptr = reinterpret_cast<const int32_t *>(input2.ptr()); + const auto output_ptr = reinterpret_cast<int32_t *>(dst.ptr()); + + // Compute window_step_x elements per iteration + int x = window_start_x; + for(; x <= (window_end_x - window_step_x); x += window_step_x) + { + const int32x4x2_t ta1 = + { + { + vld1q_s32(input1_ptr + x), + vld1q_s32(input1_ptr + x + 4), + } + }; + const int32x4x2_t ta2 = + { + { + vld1q_s32(input2_ptr + x), + vld1q_s32(input2_ptr + x + 4), + } + }; + const int32x4x2_t result = mul_S32_S32_S32_n_k<is_sat>(ta1, ta2, n); + + vst1q_s32(output_ptr + x, result.val[0]); + vst1q_s32(output_ptr + x + 4, result.val[1]); + } + + // Compute left-over elements + for(; x < window_end_x; ++x) + { + int64_t tmp = static_cast<int64_t>(*(input1_ptr + x)) * static_cast<int64_t>(*(input2_ptr + x)); + + if(tmp >= 0) + { + tmp >>= n; + } + else + { + uint64_t mask = (1u << n) - 1; + tmp = (tmp + static_cast<int64_t>(mask)) >> n; + } + if(is_sat) + { + tmp = utility::clamp<int64_t, int32_t>(tmp); + } + *(output_ptr + x) = static_cast<int32_t>(tmp); + } + }, + input1, input2, dst); + } +} + +void mul_F32_F32_F32(const ITensor *src1, const ITensor *src2, ITensor *out, const Window &window, float scale) +{ + // Create input windows + Window input1_win = window.broadcast_if_dimension_le_one(src1->info()->tensor_shape()); + Window input2_win = window.broadcast_if_dimension_le_one(src2->info()->tensor_shape()); + + // Clear X Dimension on execution window as we handle manually + Window win = window; + win.set(Window::DimX, Window::Dimension(0, 1, 1)); + + constexpr int window_step_x = 16 / sizeof(float); + const auto window_start_x = static_cast<int>(window.x().start()); + const auto window_end_x = static_cast<int>(window.x().end()); + const bool is_broadcast_across_x = src1->info()->tensor_shape().x() != src2->info()->tensor_shape().x(); + + using ExactTagType = typename wrapper::traits::neon_vector<float, window_step_x>::tag_type; + + if(is_broadcast_across_x) + { + const bool is_broadcast_input_2 = input2_win.x().step() == 0; + Window broadcast_win = is_broadcast_input_2 ? input2_win : input1_win; + Window non_broadcast_win = !is_broadcast_input_2 ? input2_win : input1_win; + const ITensor *broadcast_tensor = is_broadcast_input_2 ? src2 : src1; + const ITensor *non_broadcast_tensor = !is_broadcast_input_2 ? src2 : src1; + + // Clear X Dimension on execution window as we handle manually + non_broadcast_win.set(Window::DimX, Window::Dimension(0, 1, 1)); + + Iterator broadcast_input(broadcast_tensor, broadcast_win); + Iterator non_broadcast_input(non_broadcast_tensor, non_broadcast_win); + Iterator dst(out, win); + + execute_window_loop(win, [&](const Coordinates &) + { + const auto non_broadcast_input_ptr = reinterpret_cast<const float *>(non_broadcast_input.ptr()); + const auto output_ptr = reinterpret_cast<float *>(dst.ptr()); + + const float broadcast_value = *reinterpret_cast<const float *>(broadcast_input.ptr()); + const auto broadcast_value_vec = wrapper::vdup_n(broadcast_value, ExactTagType{}); + const auto scale_vec = wrapper::vdup_n(scale, ExactTagType{}); + + // Compute window_step_x elements per iteration + int x = window_start_x; + for(; x <= (window_end_x - window_step_x); x += window_step_x) + { + const auto non_broadcast_v = wrapper::vloadq(non_broadcast_input_ptr + x); + auto res = wrapper::vmul(wrapper::vmul(broadcast_value_vec, non_broadcast_v), scale_vec); + wrapper::vstore(output_ptr + x, res); + } + + // Compute left-over elements + for(; x < window_end_x; ++x) + { + const auto non_broadcast_v = *(non_broadcast_input_ptr + x); + *(output_ptr + x) = broadcast_value * non_broadcast_v * scale; + } + }, + broadcast_input, non_broadcast_input, dst); + } + else + { + // Clear X Dimension on execution window as we handle manually + input1_win.set(Window::DimX, Window::Dimension(0, 1, 1)); + input2_win.set(Window::DimX, Window::Dimension(0, 1, 1)); + + Iterator input1(src1, input1_win); + Iterator input2(src2, input2_win); + Iterator dst(out, win); + + execute_window_loop(win, [&](const Coordinates &) + { + const auto input1_ptr = reinterpret_cast<const float *>(input1.ptr()); + const auto input2_ptr = reinterpret_cast<const float *>(input2.ptr()); + const auto output_ptr = reinterpret_cast<float *>(dst.ptr()); + + // Compute window_step_x elements per iteration + int x = window_start_x; + for(; x <= (window_end_x - window_step_x); x += window_step_x) + { + const auto ta1 = wrapper::vloadq(input1_ptr + x); + const auto ta2 = wrapper::vloadq(input2_ptr + x); + const auto scale_vec = wrapper::vdup_n(scale, ExactTagType{}); + const auto res = wrapper::vmul(wrapper::vmul(ta1, ta2), scale_vec); + wrapper::vstore(output_ptr + x, res); + } + + // Compute left-over elements + for(; x < window_end_x; ++x) + { + const auto ta1 = *(input1_ptr + x); + const auto ta2 = *(input2_ptr + x); + *(output_ptr + x) = ta1 * ta2 * scale; + } + }, + input1, input2, dst); + } +} + +void c_mul_F32_F32_F32_n(const ITensor *src1, const ITensor *src2, ITensor *out, const Window &window) +{ + // Create input windows + Window input1_win = window.broadcast_if_dimension_le_one(src1->info()->tensor_shape()); + Window input2_win = window.broadcast_if_dimension_le_one(src2->info()->tensor_shape()); + + // Clear X Dimension on execution window as we handle manually + Window win = window; + win.set(Window::DimX, Window::Dimension(0, 1, 1)); + + constexpr int window_step_x = 8 / sizeof(float); + const auto window_start_x = static_cast<int>(window.x().start()); + const auto window_end_x = static_cast<int>(window.x().end()); + const bool is_broadcast_across_x = src1->info()->tensor_shape().x() != src2->info()->tensor_shape().x(); + + using ExactTagType = typename wrapper::traits::neon_vector<float, 2>::tag_type; + + if(is_broadcast_across_x) + { + const bool is_broadcast_input_2 = input2_win.x().step() == 0; + Window broadcast_win = is_broadcast_input_2 ? input2_win : input1_win; + Window non_broadcast_win = !is_broadcast_input_2 ? input2_win : input1_win; + const ITensor *broadcast_tensor = is_broadcast_input_2 ? src2 : src1; + const ITensor *non_broadcast_tensor = !is_broadcast_input_2 ? src2 : src1; + + // Clear X Dimension on execution window as we handle manually + non_broadcast_win.set(Window::DimX, Window::Dimension(0, 1, 1)); + + Iterator broadcast_input(broadcast_tensor, broadcast_win); + Iterator non_broadcast_input(non_broadcast_tensor, non_broadcast_win); + Iterator dst(out, win); + + execute_window_loop(win, [&](const Coordinates &) + { + const auto non_broadcast_input_ptr = reinterpret_cast<const float *>(non_broadcast_input.ptr()); + const auto output_ptr = reinterpret_cast<float *>(dst.ptr()); + + const float broadcast_value = *reinterpret_cast<const float *>(broadcast_input.ptr()); + + // Compute window_step_x elements per iteration + int x = window_start_x; + for(; x <= (window_end_x - window_step_x); x += window_step_x) + { + const auto a = wrapper::vloadq(non_broadcast_input_ptr + 2 * x); + float32x4_t b = vdupq_n_f32(broadcast_value); + + const float32x4_t mask = { -1.0f, 1.0f, -1.0f, 1.0f }; + const float32x2_t tmp00 = wrapper::vdup_n(wrapper::vgetlane(a, 0), ExactTagType{}); + const float32x2_t tmp01 = wrapper::vdup_n(wrapper::vgetlane(a, 1), ExactTagType{}); + const float32x2_t tmp10 = wrapper::vdup_n(wrapper::vgetlane(a, 2), ExactTagType{}); + const float32x2_t tmp11 = wrapper::vdup_n(wrapper::vgetlane(a, 3), ExactTagType{}); + + const float32x4_t tmp0 = wrapper::vcombine(tmp00, tmp10); + const float32x4_t tmp1 = wrapper::vcombine(tmp01, tmp11); + + float32x4_t res = wrapper::vmul(tmp0, b); + b = wrapper::vmul(b, mask); + + res = wrapper::vmla(res, tmp1, b); + wrapper::vstore(output_ptr + 2 * x, res); + } + + // Compute left-over elements + for(; x < window_end_x; ++x) + { + const auto non_broadcast_value0 = *(non_broadcast_input_ptr + 2 * x); + const auto non_broadcast_value1 = *(non_broadcast_input_ptr + 2 * x + 1); + auto res1 = broadcast_value * (non_broadcast_value0 - non_broadcast_value1); + auto res2 = broadcast_value * (non_broadcast_value1 + non_broadcast_value0); + *(output_ptr + 2 * x) = res1; + *(output_ptr + 2 * x + 1) = res2; + } + }, + broadcast_input, non_broadcast_input, dst); + } + else + { + // Clear X Dimension on execution window as we handle manually + input1_win.set(Window::DimX, Window::Dimension(0, 1, 1)); + input2_win.set(Window::DimX, Window::Dimension(0, 1, 1)); + + Iterator input1(src1, input1_win); + Iterator input2(src2, input2_win); + Iterator dst(out, win); + + execute_window_loop(win, [&](const Coordinates &) + { + const auto input1_ptr = reinterpret_cast<const float *>(input1.ptr()); + const auto input2_ptr = reinterpret_cast<const float *>(input2.ptr()); + const auto output_ptr = reinterpret_cast<float *>(dst.ptr()); + + // Compute window_step_x elements per iteration + int x = window_start_x; + for(; x <= (window_end_x - window_step_x); x += window_step_x) + { + const float32x4_t a = wrapper::vloadq(input1_ptr + 2 * x); + float32x4_t b = wrapper::vloadq(input2_ptr + 2 * x); + + const float32x4_t mask = { -1.0f, 1.0f, -1.0f, 1.0f }; + const float32x2_t tmp00 = wrapper::vdup_n(wrapper::vgetlane(a, 0), ExactTagType{}); + const float32x2_t tmp01 = wrapper::vdup_n(wrapper::vgetlane(a, 1), ExactTagType{}); + const float32x2_t tmp10 = wrapper::vdup_n(wrapper::vgetlane(a, 2), ExactTagType{}); + const float32x2_t tmp11 = wrapper::vdup_n(wrapper::vgetlane(a, 3), ExactTagType{}); + + const float32x4_t tmp0 = wrapper::vcombine(tmp00, tmp10); + const float32x4_t tmp1 = wrapper::vcombine(tmp01, tmp11); + + float32x4_t res = wrapper::vmul(tmp0, b); + + b = wrapper::vrev64(b); + b = wrapper::vmul(b, mask); + + res = wrapper::vmla(res, tmp1, b); + wrapper::vstore(output_ptr + 2 * x, res); + } + + // Compute left-over elements + for(; x < window_end_x; ++x) + { + const auto a0 = *(input1_ptr + 2 * x); + const auto a1 = *(input1_ptr + 2 * x + 1); + const auto b0 = *(input2_ptr + 2 * x); + const auto b1 = *(input2_ptr + 2 * x + 1); + auto res1 = a0 * b0 - a1 * b1; + auto res2 = a0 * b1 + a1 * b0; + *(output_ptr + 2 * x) = res1; + *(output_ptr + 2 * x + 1) = res2; + } + }, + input1, input2, dst); + } +} + +#ifdef __ARM_FEATURE_FP16_VECTOR_ARITHMETIC +void mul_F16_F16_F16(const ITensor *src1, const ITensor *src2, ITensor *out, const Window &window, float scale) +{ + // Create input windows + Window input1_win = window.broadcast_if_dimension_le_one(src1->info()->tensor_shape()); + Window input2_win = window.broadcast_if_dimension_le_one(src2->info()->tensor_shape()); + + // Clear X Dimension on execution window as we handle manually + Window win = window; + win.set(Window::DimX, Window::Dimension(0, 1, 1)); + constexpr int window_step_x = 16; + const auto window_start_x = static_cast<int>(window.x().start()); + const auto window_end_x = static_cast<int>(window.x().end()); + const bool is_broadcast_across_x = src1->info()->tensor_shape().x() != src2->info()->tensor_shape().x(); + if(is_broadcast_across_x) + { + const bool is_broadcast_input_2 = input2_win.x().step() == 0; + Window broadcast_win = is_broadcast_input_2 ? input2_win : input1_win; + Window non_broadcast_win = !is_broadcast_input_2 ? input2_win : input1_win; + const ITensor *broadcast_tensor = is_broadcast_input_2 ? src2 : src1; + const ITensor *non_broadcast_tensor = !is_broadcast_input_2 ? src2 : src1; + // Clear X Dimension on execution window as we handle manually + non_broadcast_win.set(Window::DimX, Window::Dimension(0, 1, 1)); + Iterator broadcast_input(broadcast_tensor, broadcast_win); + Iterator non_broadcast_input(non_broadcast_tensor, non_broadcast_win); + Iterator dst(out, win); + execute_window_loop(win, [&](const Coordinates &) + { + const auto non_broadcast_input_ptr = reinterpret_cast<const float16_t *>(non_broadcast_input.ptr()); + const auto output_ptr = reinterpret_cast<float16_t *>(dst.ptr()); + const auto broadcast_value = *reinterpret_cast<const float16_t *>(broadcast_input.ptr()); + const float16x8x2_t broadcast_value_vec = + { + { + vdupq_n_f16(broadcast_value), + vdupq_n_f16(broadcast_value), + } + }; + const auto scale_vec = vdupq_n_f16(scale); + // Compute window_step_x elements per iteration + int x = window_start_x; + for(; x <= (window_end_x - window_step_x); x += window_step_x) + { + const float16x8x2_t non_broadcast_v = + { + { + vld1q_f16(non_broadcast_input_ptr + x), + vld1q_f16(non_broadcast_input_ptr + x + 8), + } + }; + const float16x8x2_t result = + { + { + vmulq_f16(vmulq_f16(broadcast_value_vec.val[0], non_broadcast_v.val[0]), scale_vec), + vmulq_f16(vmulq_f16(broadcast_value_vec.val[1], non_broadcast_v.val[1]), scale_vec), + } + }; + vst1q_f16(output_ptr + x, result.val[0]); + vst1q_f16(output_ptr + x + 8, result.val[1]); + } + // Compute left-over elements + for(; x < window_end_x; ++x) + { + const auto non_broadcast_v = *(non_broadcast_input_ptr + x); + *(output_ptr + x) = broadcast_value * non_broadcast_v * scale; + } + }, + broadcast_input, non_broadcast_input, dst); + } + else + { + input1_win.set(Window::DimX, Window::Dimension(0, 1, 1)); + input2_win.set(Window::DimX, Window::Dimension(0, 1, 1)); + Iterator input1(src1, input1_win); + Iterator input2(src2, input2_win); + Iterator dst(out, win); + execute_window_loop(win, [&](const Coordinates &) + { + const auto input1_ptr = reinterpret_cast<const float16_t *>(input1.ptr()); + const auto input2_ptr = reinterpret_cast<const float16_t *>(input2.ptr()); + const auto output_ptr = reinterpret_cast<float16_t *>(dst.ptr()); + // Compute window_step_x elements per iteration + int x = window_start_x; + for(; x <= (window_end_x - window_step_x); x += window_step_x) + { + const float16x8x2_t ta1 = + { + { + vld1q_f16(input1_ptr + x), + vld1q_f16(input1_ptr + x + 8), + } + }; + const float16x8x2_t ta2 = + { + { + vld1q_f16(input2_ptr + x), + vld1q_f16(input2_ptr + x + 8), + } + }; + const float16x8_t scale_vec = vdupq_n_f16(scale); + const float16x8x2_t result = + { + { + vmulq_f16(vmulq_f16(ta1.val[0], ta2.val[0]), scale_vec), + vmulq_f16(vmulq_f16(ta1.val[1], ta2.val[1]), scale_vec), + } + }; + vst1q_f16(output_ptr + x, result.val[0]); + vst1q_f16(output_ptr + x + 8, result.val[1]); + } + // Compute left-over elements + for(; x < window_end_x; ++x) + { + const auto ta1 = *(input1_ptr + x); + const auto ta2 = *(input2_ptr + x); + *(output_ptr + x) = ta1 * ta2 * scale; + } + }, + input1, input2, dst); + } +} +#endif /* __ARM_FEATURE_FP16_VECTOR_ARITHMETIC */ + +template <bool is_scale255, bool is_sat> +void mul_U8_U8_S16(const ITensor *src1, const ITensor *src2, ITensor *out, const Window &window, int n) +{ + // Create input windows + Window win = window; + Window input1_win = window.broadcast_if_dimension_le_one(src1->info()->tensor_shape()); + Window input2_win = window.broadcast_if_dimension_le_one(src2->info()->tensor_shape()); + + // Clear X Dimension on execution window as we handle manually + win.set(Window::DimX, Window::Dimension(0, 1, 1)); + input1_win.set(Window::DimX, Window::Dimension(0, 1, 1)); + input2_win.set(Window::DimX, Window::Dimension(0, 1, 1)); + + Iterator input1(src1, input1_win); + Iterator input2(src2, input2_win); + Iterator dst(out, win); + + const int window_step_x = 16 / sizeof(uint8_t); + const auto window_start_x = static_cast<int>(window.x().start()); + const auto window_end_x = static_cast<int>(window.x().end()); + + execute_window_loop(win, [&](const Coordinates &) + { + const auto input1_ptr = reinterpret_cast<const uint8_t *>(input1.ptr()); + const auto input2_ptr = reinterpret_cast<const uint8_t *>(input2.ptr()); + const auto output_ptr = reinterpret_cast<int16_t *>(dst.ptr()); + + // Compute window_step_x elements per iteration + int x = window_start_x; + for(; x <= (window_end_x - window_step_x); x += window_step_x) + { + const uint8x16_t bv = wrapper::vloadq(input2_ptr + x); + const uint8x16_t av = wrapper::vloadq(input1_ptr + x); + + uint16x8_t tmp_low = vmovl_u8(vget_low_u8(av)); + uint16x8_t tmp_high = vmovl_u8(vget_high_u8(av)); + tmp_low = vmulq_u16(tmp_low, vmovl_u8(vget_low_u8(bv))); + tmp_high = vmulq_u16(tmp_high, vmovl_u8(vget_high_u8(bv))); + + if(is_scale255) + { + tmp_low = scale255_U16_U16(tmp_low); + tmp_high = scale255_U16_U16(tmp_high); + } + else + { + const int16x8_t vn = vdupq_n_s16(-n); + + if(is_sat) + { + tmp_low = vqshlq_u16(tmp_low, vn); + tmp_high = vqshlq_u16(tmp_high, vn); + } + else + { + tmp_low = vshlq_u16(tmp_low, vn); + tmp_high = vshlq_u16(tmp_high, vn); + } + } + + if(is_sat) + { + static const uint16x8_t max = vdupq_n_u16(SHRT_MAX); + + tmp_low = vminq_u16(tmp_low, max); + tmp_high = vminq_u16(tmp_high, max); + } + + vst1q_s16(output_ptr + x, vreinterpretq_s16_u16(tmp_low)); + vst1q_s16(output_ptr + x + 8, vreinterpretq_s16_u16(tmp_high)); + } + + // Compute left-over elements + for(; x < window_end_x; ++x) + { + int32_t tmp = static_cast<int32_t>(*(input1_ptr + x)) * static_cast<int32_t>(*(input2_ptr + x)); + + if(is_scale255) + { + float tmp_f = static_cast<float>(tmp) * scale255_constant; + tmp = static_cast<int32_t>(tmp_f + 0.5f); + } + else + { + tmp >>= n; + } + + if(is_sat) + { + tmp = (tmp > SHRT_MAX) ? SHRT_MAX : tmp; + } + + *(output_ptr + x) = static_cast<int16_t>(tmp); + } + }, + input1, input2, dst); +} + +template <bool is_scale255, bool is_sat> +void mul_S16_U8_S16(const ITensor *src1, const ITensor *src2, ITensor *out, const Window &window, int n) +{ + // Create input windows + Window win = window; + Window input1_win = window.broadcast_if_dimension_le_one(src1->info()->tensor_shape()); + Window input2_win = window.broadcast_if_dimension_le_one(src2->info()->tensor_shape()); + + // Clear X Dimension on execution window as we handle manually + win.set(Window::DimX, Window::Dimension(0, 1, 1)); + input1_win.set(Window::DimX, Window::Dimension(0, 1, 1)); + input2_win.set(Window::DimX, Window::Dimension(0, 1, 1)); + + Iterator input1(src1, input1_win); + Iterator input2(src2, input2_win); + Iterator dst(out, win); + + const int window_step_x = 16; + const auto window_start_x = static_cast<int>(window.x().start()); + const auto window_end_x = static_cast<int>(window.x().end()); + + execute_window_loop(win, [&](const Coordinates &) + { + const auto input1_ptr = reinterpret_cast<const int16_t *>(input1.ptr()); + const auto input2_ptr = reinterpret_cast<const uint8_t *>(input2.ptr()); + const auto output_ptr = reinterpret_cast<int16_t *>(dst.ptr()); + + // Compute window_step_x elements per iteration + int x = window_start_x; + for(; x <= (window_end_x - window_step_x); x += window_step_x) + { + const int16x8x2_t ta1 = + { + { + vld1q_s16(input1_ptr + x), + vld1q_s16(input1_ptr + x + 8), + } + }; + const uint8x8x2_t ta2u = + { + { + vld1_u8(input2_ptr + x), + vld1_u8(input2_ptr + x + 8), + } + }; + const int16x8x2_t ta2 = + { + { + vreinterpretq_s16_u16(vmovl_u8(ta2u.val[0])), + vreinterpretq_s16_u16(vmovl_u8(ta2u.val[1])) + } + }; + + const int16x8x2_t result = mul_S16_S16_S16_n_k<is_scale255, is_sat>(ta1, ta2, n); + + vst1q_s16(output_ptr + x, result.val[0]); + vst1q_s16(output_ptr + x + 8, result.val[1]); + } + + // Compute left-over elements + for(; x < window_end_x; ++x) + { + int32_t tmp = static_cast<int32_t>(*(input1_ptr + x)) * static_cast<int32_t>(*(input2_ptr + x)); + + if(is_scale255) + { + float tmp_f = static_cast<float>(tmp) * scale255_constant; + + tmp = static_cast<int32_t>(tmp_f + 0.5f); + } + else + { + if(tmp >= 0) + { + tmp >>= n; + } + else + { + uint32_t mask = (1u << n) - 1; + tmp = (tmp + static_cast<int32_t>(mask)) >> n; + } + } + if(is_sat) + { + tmp = (tmp > SHRT_MAX) ? SHRT_MAX : ((tmp < SHRT_MIN) ? SHRT_MIN : tmp); + } + *(output_ptr + x) = static_cast<int16_t>(tmp); + } + }, + input1, input2, dst); +} + +template <bool is_scale255, bool is_sat> +void mul_U8_S16_S16(const ITensor *src1, const ITensor *src2, ITensor *out, const Window &window, int n) +{ + // Simply swap the two input buffers + mul_S16_U8_S16<is_scale255, is_sat>(src2, src1, out, window, n); +} +} // namespace + +void CpuPixelWiseMultiplicationKernel::configure(ITensorInfo *src1, ITensorInfo *src2, ITensorInfo *dst, float scale, ConvertPolicy overflow_policy, RoundingPolicy rounding_policy) +{ + ARM_COMPUTE_UNUSED(rounding_policy); + ARM_COMPUTE_ERROR_ON_NULLPTR(src1, src2, dst); + + ARM_COMPUTE_ERROR_THROW_ON(validate_arguments(src1, src2, dst, scale, overflow_policy, rounding_policy)); + + const TensorShape &out_shape = TensorShape::broadcast_shape(src1->tensor_shape(), src2->tensor_shape()); + + // Auto initialize dst if not initialized + set_shape_if_empty(*dst, out_shape); + + _scale = scale; + _scale_exponent = 0; + _func_quantized = nullptr; + _func_int = nullptr; + _func_float = nullptr; + + bool is_scale_255 = false; + // Check and validate scaling factor + if(std::abs(scale - scale255_constant) < 0.00001f) + { + is_scale_255 = true; + } + else + { + int exponent = 0; + + std::frexp(scale, &exponent); + + // Store the positive exponent. We know that we compute 1/2^n + // Additionally we need to subtract 1 to compensate that frexp used a mantissa of 0.5 + _scale_exponent = std::abs(exponent - 1); + } + + const DataType dt_input1 = src1->data_type(); + const DataType dt_input2 = src2->data_type(); + const DataType dt_output = dst->data_type(); + const bool is_sat = (overflow_policy == ConvertPolicy::SATURATE); + + switch(dt_input1) + { + case DataType::QASYMM8: + if(dt_input2 == DataType::QASYMM8 && dt_output == DataType::QASYMM8) + { + _func_quantized = &mul_saturate_quantized_8<uint8_t>; + } + break; + case DataType::QASYMM8_SIGNED: + if(dt_input2 == DataType::QASYMM8_SIGNED) + { + _func_quantized = &mul_saturate_quantized_8<int8_t>; + ; + } + break; + case DataType::QSYMM16: + if(dt_input2 == DataType::QSYMM16 && dt_output == DataType::QSYMM16) + { + _func_quantized = &mul_saturate_QSYMM16_QSYMM16_QSYMM16; + } + else if(dt_input2 == DataType::QSYMM16 && dt_output == DataType::S32) + { + _func_int = &mul_QSYMM16_QSYMM16_S32; + } + break; + case DataType::S16: + if(DataType::U8 == dt_input2 && DataType::S16 == dt_output) + { + if(is_scale_255) + { + _func_int = is_sat ? &mul_S16_U8_S16<true, true> : &mul_S16_U8_S16<true, false>; + } + else + { + _func_int = is_sat ? &mul_S16_U8_S16<false, true> : &mul_S16_U8_S16<false, false>; + } + } + if(DataType::S16 == dt_input2 && DataType::S16 == dt_output) + { + if(is_scale_255) + { + _func_int = is_sat ? &mul_S16_S16_S16<true, true> : &mul_S16_S16_S16<true, false>; + } + else + { + _func_int = is_sat ? &mul_S16_S16_S16<false, true> : &mul_S16_S16_S16<false, false>; + } + } + break; + case DataType::S32: + if(DataType::S32 == dt_input2 && DataType::S32 == dt_output) + { + _func_int = is_sat ? &mul_S32_S32_S32<true> : &mul_S32_S32_S32<false>; + } + break; + case DataType::U8: + if(DataType::U8 == dt_input2 && DataType::U8 == dt_output) + { + if(is_scale_255) + { + _func_int = is_sat ? &mul_U8_U8_U8<true, true> : &mul_U8_U8_U8<true, false>; + } + else + { + _func_int = is_sat ? &mul_U8_U8_U8<false, true> : &mul_U8_U8_U8<false, false>; + } + } + else if(DataType::U8 == dt_input2 && DataType::S16 == dt_output) + { + if(is_scale_255) + { + _func_int = is_sat ? &mul_U8_U8_S16<true, true> : &mul_U8_U8_S16<true, false>; + } + else + { + _func_int = is_sat ? &mul_U8_U8_S16<false, true> : &mul_U8_U8_S16<false, false>; + } + } + else if(DataType::S16 == dt_input2 && DataType::S16 == dt_output) + { + if(is_scale_255) + { + _func_int = is_sat ? &mul_U8_S16_S16<true, true> : &mul_U8_S16_S16<true, false>; + } + else + { + _func_int = is_sat ? &mul_U8_S16_S16<false, true> : &mul_U8_S16_S16<false, false>; + } + } + break; +#ifdef __ARM_FEATURE_FP16_VECTOR_ARITHMETIC + case DataType::F16: + _func_float = &mul_F16_F16_F16; + break; +#endif /* __ARM_FEATURE_FP16_VECTOR_ARITHMETIC */ + case DataType::F32: + _func_float = &mul_F32_F32_F32; + break; + default: + ARM_COMPUTE_ERROR("You called with the wrong img formats"); + } + + // Configure kernel window + Window win = calculate_max_window(out_shape); + + ICpuKernel::configure(win); +} + +Status CpuPixelWiseMultiplicationKernel::validate(const ITensorInfo *src1, const ITensorInfo *src2, const ITensorInfo *dst, float scale, ConvertPolicy overflow_policy, + RoundingPolicy rounding_policy) +{ + ARM_COMPUTE_ERROR_ON_NULLPTR(src1, src2, dst); + ARM_COMPUTE_RETURN_ON_ERROR(validate_arguments(src1, src2, dst, scale, overflow_policy, rounding_policy)); + + return Status{}; +} + +void CpuPixelWiseMultiplicationKernel::run_op(ITensorPack &tensors, const Window &window, const ThreadInfo &info) +{ + ARM_COMPUTE_UNUSED(info); + ARM_COMPUTE_ERROR_ON_UNCONFIGURED_KERNEL(this); + ARM_COMPUTE_ERROR_ON_INVALID_SUBWINDOW(ICpuKernel::window(), window); + + auto src1 = tensors.get_const_tensor(TensorType::ACL_SRC_0); + auto src2 = tensors.get_const_tensor(TensorType::ACL_SRC_1); + auto dst = tensors.get_tensor(TensorType::ACL_DST); + + if(_func_quantized != nullptr) + { + (*_func_quantized)(src1, src2, dst, window, _scale); + } + else if(_func_int != nullptr) + { + (*_func_int)(src1, src2, dst, window, _scale_exponent); + } + else + { + ARM_COMPUTE_ERROR_ON(_func_float == nullptr); + (*_func_float)(src1, src2, dst, window, _scale); + } +} +const char *CpuPixelWiseMultiplicationKernel::name() const +{ + return "CpuPixelWiseMultiplicationKernel"; +} +namespace +{ +Status validate_arguments_complex(const ITensorInfo *src1, const ITensorInfo *src2, const ITensorInfo *dst) +{ + ARM_COMPUTE_RETURN_ERROR_ON_DATA_TYPE_CHANNEL_NOT_IN(src1, 2, DataType::F32); + ARM_COMPUTE_RETURN_ERROR_ON_DATA_TYPE_CHANNEL_NOT_IN(src2, 2, DataType::F32); + + const TensorShape &out_shape = TensorShape::broadcast_shape(src1->tensor_shape(), src2->tensor_shape()); + + ARM_COMPUTE_RETURN_ERROR_ON_MSG(out_shape.total_size() == 0, "Inputs are not broadcast compatible"); + + // Validate in case of configured dst + if(dst->total_size() > 0) + { + ARM_COMPUTE_RETURN_ERROR_ON_DATA_TYPE_CHANNEL_NOT_IN(dst, 2, DataType::F32); + ARM_COMPUTE_RETURN_ERROR_ON_MSG(detail::have_different_dimensions(out_shape, dst->tensor_shape(), 0), "Wrong shape for dst"); + } + + return Status{}; +} +} // namespace + +void CpuComplexPixelWiseMultiplicationKernel::configure(ITensorInfo *src1, ITensorInfo *src2, ITensorInfo *dst) +{ + ARM_COMPUTE_ERROR_ON_NULLPTR(src1, src2, dst); + ARM_COMPUTE_ERROR_THROW_ON(validate_arguments_complex(src1, src2, dst)); + + const TensorShape &out_shape = TensorShape::broadcast_shape(src1->tensor_shape(), src2->tensor_shape()); + + // Auto initialize dst if not initialized + const TensorInfo out_info(out_shape, src1->num_channels(), src1->data_type()); + auto_init_if_empty(*dst, out_info); + + // Configure kernel window + Window win = calculate_max_window(out_shape); + + ICpuKernel::configure(win); +} + +Status CpuComplexPixelWiseMultiplicationKernel::validate(const ITensorInfo *src1, const ITensorInfo *src2, const ITensorInfo *dst) +{ + ARM_COMPUTE_ERROR_ON_NULLPTR(src1, src2, dst); + ARM_COMPUTE_RETURN_ON_ERROR(validate_arguments_complex(src1, src2, dst)); + + return Status{}; +} + +void CpuComplexPixelWiseMultiplicationKernel::run_op(ITensorPack &tensors, const Window &window, const ThreadInfo &info) +{ + ARM_COMPUTE_UNUSED(info); + ARM_COMPUTE_ERROR_ON_UNCONFIGURED_KERNEL(this); + ARM_COMPUTE_ERROR_ON_INVALID_SUBWINDOW(ICpuKernel::window(), window); + + auto src1 = tensors.get_const_tensor(TensorType::ACL_SRC_0); + auto src2 = tensors.get_const_tensor(TensorType::ACL_SRC_1); + auto dst = tensors.get_tensor(TensorType::ACL_DST); + + c_mul_F32_F32_F32_n(src1, src2, dst, window); +} + +const char *CpuComplexPixelWiseMultiplicationKernel::name() const +{ + return "CpuComplexPixelWiseMultiplicationKernel"; +} +} // namespace kernels +} // namespace cpu +} // namespace arm_compute diff --git a/src/core/cpu/kernels/CpuPixelWiseMultiplicationKernel.h b/src/core/cpu/kernels/CpuPixelWiseMultiplicationKernel.h new file mode 100644 index 0000000000..567f08d06e --- /dev/null +++ b/src/core/cpu/kernels/CpuPixelWiseMultiplicationKernel.h @@ -0,0 +1,175 @@ +/* + * Copyright (c) 2016-2021 Arm Limited. + * + * SPDX-License-Identifier: MIT + * + * Permission is hereby granted, free of charge, to any person obtaining a copy + * of this software and associated documentation files (the "Software"), to + * deal in the Software without restriction, including without limitation the + * rights to use, copy, modify, merge, publish, distribute, sublicense, and/or + * sell copies of the Software, and to permit persons to whom the Software is + * furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included in all + * copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE + * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, + * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE + * SOFTWARE. + */ +#ifndef ARM_COMPUTE_CPU_PIXELWISE_MULTIPLICATION_KERNEL_H +#define ARM_COMPUTE_CPU_PIXELWISE_MULTIPLICATION_KERNEL_H + +#include "src/core/common/Macros.h" +#include "src/core/cpu/ICpuKernel.h" + +namespace arm_compute +{ +namespace cpu +{ +namespace kernels +{ +/** Interface for the kernel to perform addition between two tensors */ +class CpuPixelWiseMultiplicationKernel : public ICpuKernel +{ +public: + /** Default constructor */ + CpuPixelWiseMultiplicationKernel() = default; + ARM_COMPUTE_DISALLOW_COPY_ALLOW_MOVE(CpuPixelWiseMultiplicationKernel); + /** Initialise the kernel's input, dst and border mode. + * + * Valid configurations (Src1,Src2) -> Dst : + * + * Support: Broadcast? Scale=1/255? + * - (U8,U8) -> U8, S16 N Y + * - (U8,S16) -> S16 N Y + * - (S16,U8) -> S16 N Y + * - (S16,S16) -> S16 N Y + * - (S32,S32) -> S32 Y N + * - (F16,F16) -> F16 N Y + * - (F32,F32) -> F32 Y Y + * - (QASYMM8,QASYMM8) -> QASYMM8 Y Y + * - (QASYMM8_SIGNED,QASYMM8_SIGNED) -> QASYMM8_SIGNED Y Y + * - (QSYMM16,QSYMM16) -> QSYMM16, S32 N Y + * + * @note For @p scale equal to 1/255 only round to nearest even (implemented as round half up) is supported. + * For all other scale values only round to zero (implemented as round towards minus infinity) is supported. + * + * @param[in] src1 First input tensor. Data types supported: U8/QASYMM8/QASYMM8_SIGNED/S16/S32/QSYMM16/F16/F32 + * @param[in] src2 Second input tensor. Data types supported: U8/QASYMM8/QASYMM8_SIGNED/S16/S32/QSYMM16/F16/F32 + * @param[out] dst Dst tensor. Data types supported: U8/QASYMM8/QASYMM8_SIGNED/S16/S32/QSYMM16/F16/F32 + * @param[in] scale Scale to apply after multiplication. + * Scale must be positive and its value must be either 1/255 or 1/2^n where n is between 0 and 15. + * If both @p src1, @p src2 and @p dst are of datatype S32, scale cannot be 1/255 + * @param[in] overflow_policy Overflow policy. ConvertPolicy cannot be WRAP if any of the inputs is of quantized datatype + * @param[in] rounding_policy Rounding policy. + */ + void configure(ITensorInfo *src1, ITensorInfo *src2, ITensorInfo *dst, float scale, ConvertPolicy overflow_policy, RoundingPolicy rounding_policy); + /** Static function to check if given info will lead to a valid configuration of @ref CpuPixelWiseMultiplicationKernel + * + * Valid configurations (Src1,Src2) -> Dst : + * Support: Broadcast? Scale=1/255? + * - (U8,U8) -> U8, S16 N Y + * - (U8,S16) -> S16 N Y + * - (S16,U8) -> S16 N Y + * - (S16,S16) -> S16 N Y + * - (S32,S32) -> S32 Y N + * - (F16,F16) -> F16 N Y + * - (F32,F32) -> F32 Y Y + * - (QASYMM8,QASYMM8) -> QASYMM8 Y Y + * - (QASYMM8_SIGNED,QASYMM8_SIGNED) -> QASYMM8_SIGNED Y Y + * - (QSYMM16,QSYMM16) -> QSYMM16, S32 N Y + * + * @note For @p scale equal to 1/255 only round to nearest even (implemented as round half up) is supported. + * For all other scale values only round to zero (implemented as round towards minus infinity) is supported. + * + * @param[in] src1 First src tensor info. Data types supported: U8/QASYMM8/QASYMM8_SIGNED/S16/S32/QSYMM16/F16/F32 + * @param[in] src2 Second src tensor info. Data types supported: U8/QASYMM8/QASYMM8_SIGNED/S16/S32/QSYMM16/F16/F32 + * @param[in] dst Dst tensor info. Data types supported: U8/QASYMM8/QASYMM8_SIGNED/S16/S32/QSYMM16/F16/F32 + * @param[in] scale Scale to apply after multiplication. + * Scale must be positive and its value must be either 1/255 or 1/2^n where n is between 0 and 15. + * If both @p src1, @p src2 and @p dst are of datatype S32, scale cannot be 1/255 + * @param[in] overflow_policy Overflow policy. ConvertPolicy cannot be WRAP if any of the srcs is of quantized datatype + * @param[in] rounding_policy Rounding policy. + * + * @return a status + */ + static Status validate(const ITensorInfo *src1, const ITensorInfo *src2, const ITensorInfo *dst, float scale, ConvertPolicy overflow_policy, RoundingPolicy rounding_policy); + + // Inherited methods overridden + void run_op(ITensorPack &tensors, const Window &window, const ThreadInfo &info) override; + const char *name() const override; + +private: + /** Common signature for all the specialised multiplication functions with integer scaling factor + * + * @param[in] src1 Src1 tensor object. + * @param[in] src2 Src2 tensor object. + * @param[out] dst Dst tensor object. + * @param[in] window Region on which to execute the kernel + * @param[in] scale Integer scale factor. + */ + using MulFunctionInt = void(const ITensor *src1, const ITensor *src2, ITensor *dst, const Window &window, int scale); + /** Common signature for all the specialised multiplication functions with float scaling factor + * + * @param[in] src1 Src1 tensor object. + * @param[in] src2 Src2 tensor object. + * @param[out] dst Dst tensor object. + * @param[in] window Region on which to execute the kernel + * @param[in] scale Float scale factor. + */ + using MulFunctionFloat = void(const ITensor *src1, const ITensor *src2, ITensor *dst, const Window &window, float scale); + /** Common signature for all the specialised QASYMM8 multiplication functions with float scaling factor + * + * @param[in] src1 Src1 tensor object. + * @param[in] src2 Src2 tensor object. + * @param[out] dst Dst tensor object. + * @param[in] window Region on which to execute the kernel + * @param[in] scale Float scale factor. + * + */ + using MulFunctionQuantized = void(const ITensor *src1, const ITensor *src2, ITensor *dst, const Window &window, float scale); + + MulFunctionFloat *_func_float{ nullptr }; + MulFunctionInt *_func_int{ nullptr }; + MulFunctionQuantized *_func_quantized{ nullptr }; + float _scale{ 0 }; + int _scale_exponent{ 0 }; +}; + +/** Interface for the complex pixelwise multiplication kernel. */ +class CpuComplexPixelWiseMultiplicationKernel : public ICpuKernel +{ +public: + /** Default constructor */ + CpuComplexPixelWiseMultiplicationKernel() = default; + ARM_COMPUTE_DISALLOW_COPY_ALLOW_MOVE(CpuComplexPixelWiseMultiplicationKernel); + /** Initialise the kernel's src, dst and border mode. + * + * @param[in] src1 An src tensor. Data types supported: F32. Number of channels supported: 2 (complex tensor). + * @param[in] src2 An src tensor. Data types supported: same as @p src1. Number of channels supported: same as @p src1. + * @param[out] dst The dst tensor, Data types supported: same as @p src1. Number of channels supported: same as @p src1. + */ + void configure(ITensorInfo *src1, ITensorInfo *src2, ITensorInfo *dst); + /** Static function to check if given info will lead to a valid configuration of @ref CpuComplexPixelWiseMultiplicationKernel + * + * @param[in] src1 An src tensor info. Data types supported: F32. Number of channels supported: 2 (complex tensor). + * @param[in] src2 An src tensor info. Data types supported: same as @p src1. Number of channels supported: same as @p src1. + * @param[in] dst The dst tensor info. Data types supported: same as @p src1. Number of channels supported: same as @p src1. + * + * @return a status + */ + static Status validate(const ITensorInfo *src1, const ITensorInfo *src2, const ITensorInfo *dst); + + // Inherited methods overridden: + void run_op(ITensorPack &tensors, const Window &window, const ThreadInfo &info) override; + const char *name() const override; +}; +} // namespace kernels +} // namespace cpu +} // namespace arm_compute +#endif /*ARM_COMPUTE_CPU_PIXELWISE_MULTIPLICATION_KERNEL_H */ |