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-rw-r--r--src/core/cpu/kernels/pooling/neon/fp32.cpp314
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diff --git a/src/core/cpu/kernels/pooling/neon/fp32.cpp b/src/core/cpu/kernels/pooling/neon/fp32.cpp
deleted file mode 100644
index 4e41fdec7f..0000000000
--- a/src/core/cpu/kernels/pooling/neon/fp32.cpp
+++ /dev/null
@@ -1,314 +0,0 @@
-/*
- * Copyright (c) 2021 Arm Limited.
- *
- * SPDX-License-Identifier: MIT
- *
- * Permission is hereby granted, free of charge, to any person obtaining a copy
- * of this software and associated documentation files (the "Software"), to
- * deal in the Software without restriction, including without limitation the
- * rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
- * sell copies of the Software, and to permit persons to whom the Software is
- * furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice shall be included in all
- * copies or substantial portions of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
- * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
- * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
- * SOFTWARE.
- */
-#include "arm_compute/core/Helpers.h"
-#include "arm_compute/core/ITensor.h"
-#include "arm_compute/core/Types.h"
-#include "arm_compute/core/utils/misc/Traits.h"
-#include "src/core/NEON/wrapper/intrinsics/intrinsics.h"
-#include "src/core/cpu/kernels/pooling/neon/list.h"
-#include "src/core/helpers/WindowHelpers.h"
-
-namespace arm_compute
-{
-namespace cpu
-{
-namespace
-{
-void pooling2_f32_maxpool_indices(const ITensor *src, ITensor *dst0, ITensor *dst1, PoolingLayerInfo &pool_info, const Window &window_src, const Window &window)
-{
- const int window_start_x = window.x().start();
- const int window_end_x = window.x().end();
- const int window_step_x = 4;
-
- Window window_out = window;
- window_out.set(Window::DimX, Window::Dimension(0, 1, 1));
-
- Iterator in(src, window_src);
- Iterator out(dst0, window_out);
- Iterator indices(dst1, window_out);
-
- const int pool_pad_top = pool_info.pad_stride_info.pad_top();
- const int pool_pad_left = pool_info.pad_stride_info.pad_left();
-
- int pool_stride_x = 0;
- int pool_stride_y = 0;
- std::tie(pool_stride_x, pool_stride_y) = pool_info.pad_stride_info.stride();
-
- float32x4_t vres;
- float res;
-
- const int pad_right = src->info()->padding().right;
- const int pad_left = src->info()->padding().left;
- const int pad_horizontal = pad_right + pad_left;
- const int in_stride_y = static_cast<int>(src->info()->strides_in_bytes().y());
- const int in_stride_z = static_cast<int>(src->info()->strides_in_bytes().z());
-
- execute_window_loop(window_out, [&](const Coordinates & id)
- {
- const int idx_width = id.y() * pool_stride_x;
- const int idx_height = id.z() * pool_stride_y;
- const int pool_limit_y = pool_pad_top - idx_height;
- const int pool_limit_x = pool_pad_left - idx_width;
-
- const int pool_start_y = std::max(0, window_src.z().start() + pool_limit_y);
- const int pool_start_x = std::max(0, window_src.y().start() + pool_limit_x);
-
- const int in_x0_offset = (pool_start_x - pool_pad_left) * static_cast<int>(src->info()->strides_in_bytes().y()) + (pool_start_y - pool_pad_top) * static_cast<int>(src->info()->strides_in_bytes().z());
- const int in_x1_offset = (pool_start_x + 1 - pool_pad_left) * static_cast<int>(src->info()->strides_in_bytes().y()) + (pool_start_y - pool_pad_top) * static_cast<int>
- (src->info()->strides_in_bytes().z());
- const int in_x2_offset = (pool_start_x - pool_pad_left) * static_cast<int>(src->info()->strides_in_bytes().y()) + (pool_start_y + 1 - pool_pad_top) * static_cast<int>
- (src->info()->strides_in_bytes().z());
- const int in_x3_offset = (pool_start_x + 1 - pool_pad_left) * static_cast<int>(src->info()->strides_in_bytes().y()) + (pool_start_y + 1 - pool_pad_top) * static_cast<int>
- (src->info()->strides_in_bytes().z());
-
- int x_off = window_start_x;
- for(; x_off <= (window_end_x - window_step_x); x_off += window_step_x)
- {
- const auto in_x0_ptr = reinterpret_cast<const float *>(in.ptr() + in_x0_offset);
- const auto in_x1_ptr = reinterpret_cast<const float *>(in.ptr() + in_x1_offset);
- const auto in_x2_ptr = reinterpret_cast<const float *>(in.ptr() + in_x2_offset);
- const auto in_x3_ptr = reinterpret_cast<const float *>(in.ptr() + in_x3_offset);
- const auto v_x0 = vld1q_f32(in_x0_ptr + x_off);
- const auto v_x1 = vld1q_f32(in_x1_ptr + x_off);
- const auto v_x2 = vld1q_f32(in_x2_ptr + x_off);
- const auto v_x3 = vld1q_f32(in_x3_ptr + x_off);
- vres = vmaxq_f32(vmaxq_f32(v_x2, v_x3), vmaxq_f32(v_x0, v_x1));
- // Store result
- vst1q_f32(reinterpret_cast<float *>(out.ptr()) + x_off, vres);
-
- const uint32_t offset_base = offset_no_padding<float>(in.offset(), id, *src->info(), pool_stride_x, pool_stride_y, DataLayout::NHWC);
- const uint32_t offset_x0 = (uint32_t)offset_base / sizeof(float) + x_off;
- const uint32_t offset_x1 = (uint32_t)offset_x0 + in_stride_y / sizeof(float) - pad_horizontal;
- const uint32_t offset_x2 = (uint32_t)offset_x0 + in_stride_z / sizeof(float) - pad_horizontal * src->info()->tensor_shape()[1];
- const uint32_t offset_x3 = (uint32_t)offset_x2 + in_stride_y / sizeof(float) - pad_horizontal;
- const uint32x4_t voffset_x0 = { offset_x0, offset_x0 + 1, offset_x0 + 2, offset_x0 + 3 };
- const uint32x4_t voffset_x1 = { offset_x1, offset_x1 + 1, offset_x1 + 2, offset_x1 + 3 };
- const uint32x4_t voffset_x2 = { offset_x2, offset_x2 + 1, offset_x2 + 2, offset_x2 + 3 };
- const uint32x4_t voffset_x3 = { offset_x3, offset_x3 + 1, offset_x3 + 2, offset_x3 + 3 };
- const uint32x4_t tmp_indices0 = vbslq_u32(vcgeq_f32(v_x0, v_x1), voffset_x0, voffset_x1);
- const uint32x4_t tmp_indices1 = vbslq_u32(vcgeq_f32(v_x2, v_x3), voffset_x2, voffset_x3);
- const uint32x4_t tmp_indices2 = vbslq_u32(vcgeq_f32(vmaxq_f32(v_x0, v_x1), vmaxq_f32(v_x2, v_x3)), tmp_indices0, tmp_indices1);
-
- // Store indices
- vst1q_u32(reinterpret_cast<uint32_t *>(indices.ptr()) + x_off, tmp_indices2);
- }
-
- // Left-overs loop
- for(; x_off < window_end_x; ++x_off)
- {
- const auto x0 = *(reinterpret_cast<const float *>(in.ptr() + in_x0_offset) + x_off);
- const auto x1 = *(reinterpret_cast<const float *>(in.ptr() + in_x1_offset) + x_off);
- const auto x2 = *(reinterpret_cast<const float *>(in.ptr() + in_x2_offset) + x_off);
- const auto x3 = *(reinterpret_cast<const float *>(in.ptr() + in_x3_offset) + x_off);
- res = std::max(std::max(x2, x3), std::max(x0, x1));
-
- // Store result
- *(reinterpret_cast<float *>(out.ptr()) + x_off) = res;
-
- const uint32_t offset_base = offset_no_padding<float>(in.offset(), id, *src->info(), pool_stride_x, pool_stride_y, DataLayout::NHWC);
- const uint32_t offset_x0 = (uint32_t)offset_base / sizeof(float) + x_off;
- const uint32_t offset_x1 = (uint32_t)offset_x0 + in_stride_y / sizeof(float) - pad_horizontal;
- const uint32_t offset_x2 = (uint32_t)offset_x0 + in_stride_z / sizeof(float) - pad_horizontal * src->info()->tensor_shape()[1];
- const uint32_t offset_x3 = (uint32_t)offset_x2 + in_stride_y / sizeof(float) - pad_horizontal;
- const uint32_t tmp_idx0 = (x0 >= x1) ? offset_x0 : offset_x1;
- const uint32_t tmp_idx1 = (x2 >= x3) ? offset_x2 : offset_x3;
- const uint32_t tmp_idx2 = (std::max(x0, x1) >= std::max(x2, x3)) ? tmp_idx0 : tmp_idx1;
-
- // Store indices
- *(reinterpret_cast<uint32_t *>(indices.ptr()) + x_off) = tmp_idx2;
- }
- },
- in, out, indices);
-}
-}
-
-void poolingMxN_fp32_neon_nhwc(const ITensor *src, ITensor *dst0, ITensor *dst1, PoolingLayerInfo &pool_info, const Window &window_src, const Window &window)
-{
- if(pool_info.pool_size == Size2D(2, 2) && pool_info.pool_type == PoolingType::MAX && dst1)
- {
- pooling2_f32_maxpool_indices(src, dst0, dst1, pool_info, window_src, window);
- }
- else
- {
- const int window_start_x = window.x().start();
- const int window_end_x = window.x().end();
- const int window_step_x = 4;
-
- Window window_out = window;
- window_out.set(Window::DimX, Window::Dimension(0, 1, 1));
-
- Iterator in(src, window_src);
- Iterator out(dst0, window_out);
-
- const int pool_size_x = pool_info.is_global_pooling ? src->info()->tensor_shape().y() : pool_info.pool_size.width;
- const int pool_size_y = pool_info.is_global_pooling ? src->info()->tensor_shape().z() : pool_info.pool_size.height;
- const int pool_pad_right = pool_info.pad_stride_info.pad_right();
- const int pool_pad_top = pool_info.pad_stride_info.pad_top();
- const int pool_pad_left = pool_info.pad_stride_info.pad_left();
- const int pool_pad_bottom = pool_info.pad_stride_info.pad_bottom();
- int pool_stride_x = 0;
- int pool_stride_y = 0;
- std::tie(pool_stride_x, pool_stride_y) = pool_info.pad_stride_info.stride();
- const int upper_bound_w = src->info()->dimension(1) + (pool_info.exclude_padding ? 0 : pool_pad_right);
- const int upper_bound_h = src->info()->dimension(2) + (pool_info.exclude_padding ? 0 : pool_pad_bottom);
-
- float32x4_t vres;
-
- execute_window_loop(window_out, [&](const Coordinates & id)
- {
- const int idx_width = id.y() * pool_stride_x;
- const int idx_height = id.z() * pool_stride_y;
- const int pool_limit_y = pool_pad_top - idx_height;
- const int pool_limit_x = pool_pad_left - idx_width;
-
- const int pool_start_y = std::max(0, window_src.z().start() + pool_limit_y);
- const int pool_end_y = std::min(pool_size_y, window_src.z().end() + pool_limit_y);
- const int pool_start_x = std::max(0, window_src.y().start() + pool_limit_x);
- const int pool_end_x = std::min(pool_size_x, window_src.y().end() + pool_limit_x);
-
- int x_off = window_start_x;
- for(; x_off <= (window_end_x - window_step_x); x_off += window_step_x)
- {
- if(pool_info.pool_type != PoolingType::MAX)
- {
- // Calculate scale
- const float scale = calculate_avg_scale(pool_info.exclude_padding, DataLayout::NHWC, id, pool_size_x, pool_size_y, upper_bound_w, upper_bound_h, pool_pad_left, pool_pad_top, pool_stride_x,
- pool_stride_y);
- const float32x4_t scale_v = vdupq_n_f32(scale);
-
- // Perform pooling
- vres = vdupq_n_f32(0.0f);
-
- for(int y = pool_start_y; y < pool_end_y; ++y)
- {
- for(int x = pool_start_x; x < pool_end_x; ++x)
- {
- const float32x4_t data = vld1q_f32(reinterpret_cast<const float *>(in.ptr() + (x - pool_pad_left) * static_cast<int>(src->info()->strides_in_bytes().y()) + (y - pool_pad_top) * static_cast<int>
- (src->info()->strides_in_bytes().z())) + x_off);
-
- // Get power of 2 in case of l2 pooling and accumulate
- if(pool_info.pool_type == PoolingType::L2)
- {
- vres = vmlaq_f32(vres, data, data);
- }
- else
- {
- vres = vaddq_f32(vres, data);
- }
- }
- }
- // Divide by scale
- vres = vmulq_f32(vres, scale_v);
- }
- else
- {
- vres = vdupq_n_f32(std::numeric_limits<float>::lowest());
- for(int y = pool_start_y; y < pool_end_y; ++y)
- {
- for(int x = pool_start_x; x < pool_end_x; ++x)
- {
- const float32x4_t data = vld1q_f32(reinterpret_cast<const float *>(in.ptr() + (x - pool_pad_left) * static_cast<int>(src->info()->strides_in_bytes().y()) + (y - pool_pad_top) * static_cast<int>
- (src->info()->strides_in_bytes().z())) + x_off);
- vres = vmaxq_f32(vres, data);
- }
- }
- }
-
- // Calculate square-root in case of l2 pooling
- if(pool_info.pool_type == PoolingType::L2)
- {
- float32x4_t l2_res = { static_cast<float>(sqrt(vgetq_lane_f32(vres, 0))),
- static_cast<float>(sqrt(vgetq_lane_f32(vres, 1))),
- static_cast<float>(sqrt(vgetq_lane_f32(vres, 2))),
- static_cast<float>(sqrt(vgetq_lane_f32(vres, 3)))
- };
- vres = l2_res;
- }
-
- // Store result
- vst1q_f32(reinterpret_cast<float *>(out.ptr()) + x_off, vres);
- }
-
- // Left-overs loop
- for(; x_off < window_end_x; ++x_off)
- {
- float res = 0.0f;
-
- if(pool_info.pool_type != PoolingType::MAX)
- {
- // Calculate scale
- const float scale = calculate_avg_scale(pool_info.exclude_padding, DataLayout::NHWC, id, pool_size_x, pool_size_y, upper_bound_w, upper_bound_h, pool_pad_left, pool_pad_top, pool_stride_x,
- pool_stride_y);
-
- for(int y = pool_start_y; y < pool_end_y; ++y)
- {
- for(int x = pool_start_x; x < pool_end_x; ++x)
- {
- const float data = *(reinterpret_cast<const float *>(in.ptr() + (x - pool_pad_left) * static_cast<int>(src->info()->strides_in_bytes().y()) + (y - pool_pad_top) * static_cast<int>
- (src->info()->strides_in_bytes().z())) + x_off);
-
- // Get power of 2 in case of l2 pooling and accumulate
- if(pool_info.pool_type == PoolingType::L2)
- {
- res += data * data;
- }
- else
- {
- res += data;
- }
- }
- }
-
- // Divide by scale
- res *= scale;
- }
- else
- {
- res = std::numeric_limits<float>::lowest();
- for(int y = pool_start_y; y < pool_end_y; ++y)
- {
- for(int x = pool_start_x; x < pool_end_x; ++x)
- {
- const float data = *(reinterpret_cast<const float *>(in.ptr() + (x - pool_pad_left) * static_cast<int>(src->info()->strides_in_bytes().y()) + (y - pool_pad_top) * static_cast<int>
- (src->info()->strides_in_bytes().z())) + x_off);
- res = std::max(res, data);
- }
- }
- }
-
- // Calculate square-root in case of l2 pooling
- if(pool_info.pool_type == PoolingType::L2)
- {
- res = std::sqrt(res);
- }
-
- // Store result
- *(reinterpret_cast<float *>(out.ptr()) + x_off) = res;
- }
- },
- in, out);
- }
-}
-} // namespace cpu
-} // namespace arm_compute \ No newline at end of file