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-rw-r--r--src/core/GLES_COMPUTE/gl_entries.in64
1 files changed, 0 insertions, 64 deletions
diff --git a/src/core/GLES_COMPUTE/gl_entries.in b/src/core/GLES_COMPUTE/gl_entries.in
deleted file mode 100644
index 80bdb91557..0000000000
--- a/src/core/GLES_COMPUTE/gl_entries.in
+++ /dev/null
@@ -1,64 +0,0 @@
-/*
- * Copyright (c) 2017 Arm Limited.
- *
- * SPDX-License-Identifier: MIT
- *
- * Permission is hereby granted, free of charge, to any person obtaining a copy
- * of this software and associated documentation files (the "Software"), to
- * deal in the Software without restriction, including without limitation the
- * rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
- * sell copies of the Software, and to permit persons to whom the Software is
- * furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice shall be included in all
- * copies or substantial portions of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
- * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
- * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
- * SOFTWARE.
- */
-
-GL_ENTRY(glAttachShader)
-GL_ENTRY(glCompileShader)
-GL_ENTRY(glCreateProgram)
-GL_ENTRY(glCreateShader)
-GL_ENTRY(glDeleteProgram)
-GL_ENTRY(glDeleteShader)
-GL_ENTRY(glDetachShader)
-GL_ENTRY(glGetProgramInfoLog)
-GL_ENTRY(glGetProgramiv)
-GL_ENTRY(glGetShaderInfoLog)
-GL_ENTRY(glGetShaderiv)
-GL_ENTRY(glLinkProgram)
-GL_ENTRY(glShaderSource)
-GL_ENTRY(glUseProgram)
-GL_ENTRY(glBindBuffer)
-GL_ENTRY(glBindBufferBase)
-GL_ENTRY(glBufferData)
-GL_ENTRY(glDeleteBuffers)
-GL_ENTRY(glDispatchCompute)
-GL_ENTRY(glFlush)
-GL_ENTRY(glGenBuffers)
-GL_ENTRY(glGetProgramResourceIndex)
-GL_ENTRY(glGetUniformLocation)
-GL_ENTRY(glMapBufferRange)
-GL_ENTRY(glMemoryBarrier)
-GL_ENTRY(glUniform1ui)
-GL_ENTRY(glUnmapBuffer)
-GL_ENTRY(glGetError)
-GL_ENTRY(glGetActiveUniformBlockiv)
-GL_ENTRY(glUniformBlockBinding)
-GL_ENTRY(glGetUniformBlockIndex)
-GL_ENTRY(glGenTextures)
-GL_ENTRY(glDeleteTextures)
-GL_ENTRY(glBindTexture)
-GL_ENTRY(glTexImage2D)
-GL_ENTRY(glGenFramebuffers)
-GL_ENTRY(glDeleteFramebuffers)
-GL_ENTRY(glBindFramebuffer)
-GL_ENTRY(glFramebufferTexture2D)
-GL_ENTRY(glGetString)