diff options
Diffstat (limited to 'src/core/GLES_COMPUTE/gl_entries.in')
-rw-r--r-- | src/core/GLES_COMPUTE/gl_entries.in | 64 |
1 files changed, 0 insertions, 64 deletions
diff --git a/src/core/GLES_COMPUTE/gl_entries.in b/src/core/GLES_COMPUTE/gl_entries.in deleted file mode 100644 index 80bdb91557..0000000000 --- a/src/core/GLES_COMPUTE/gl_entries.in +++ /dev/null @@ -1,64 +0,0 @@ -/* - * Copyright (c) 2017 Arm Limited. - * - * SPDX-License-Identifier: MIT - * - * Permission is hereby granted, free of charge, to any person obtaining a copy - * of this software and associated documentation files (the "Software"), to - * deal in the Software without restriction, including without limitation the - * rights to use, copy, modify, merge, publish, distribute, sublicense, and/or - * sell copies of the Software, and to permit persons to whom the Software is - * furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice shall be included in all - * copies or substantial portions of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR - * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE - * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER - * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, - * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE - * SOFTWARE. - */ - -GL_ENTRY(glAttachShader) -GL_ENTRY(glCompileShader) -GL_ENTRY(glCreateProgram) -GL_ENTRY(glCreateShader) -GL_ENTRY(glDeleteProgram) -GL_ENTRY(glDeleteShader) -GL_ENTRY(glDetachShader) -GL_ENTRY(glGetProgramInfoLog) -GL_ENTRY(glGetProgramiv) -GL_ENTRY(glGetShaderInfoLog) -GL_ENTRY(glGetShaderiv) -GL_ENTRY(glLinkProgram) -GL_ENTRY(glShaderSource) -GL_ENTRY(glUseProgram) -GL_ENTRY(glBindBuffer) -GL_ENTRY(glBindBufferBase) -GL_ENTRY(glBufferData) -GL_ENTRY(glDeleteBuffers) -GL_ENTRY(glDispatchCompute) -GL_ENTRY(glFlush) -GL_ENTRY(glGenBuffers) -GL_ENTRY(glGetProgramResourceIndex) -GL_ENTRY(glGetUniformLocation) -GL_ENTRY(glMapBufferRange) -GL_ENTRY(glMemoryBarrier) -GL_ENTRY(glUniform1ui) -GL_ENTRY(glUnmapBuffer) -GL_ENTRY(glGetError) -GL_ENTRY(glGetActiveUniformBlockiv) -GL_ENTRY(glUniformBlockBinding) -GL_ENTRY(glGetUniformBlockIndex) -GL_ENTRY(glGenTextures) -GL_ENTRY(glDeleteTextures) -GL_ENTRY(glBindTexture) -GL_ENTRY(glTexImage2D) -GL_ENTRY(glGenFramebuffers) -GL_ENTRY(glDeleteFramebuffers) -GL_ENTRY(glBindFramebuffer) -GL_ENTRY(glFramebufferTexture2D) -GL_ENTRY(glGetString) |