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path: root/src/core/GLES_COMPUTE/cs_shaders/depthwise_convolution3x3.cs
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Diffstat (limited to 'src/core/GLES_COMPUTE/cs_shaders/depthwise_convolution3x3.cs')
-rw-r--r--src/core/GLES_COMPUTE/cs_shaders/depthwise_convolution3x3.cs6
1 files changed, 5 insertions, 1 deletions
diff --git a/src/core/GLES_COMPUTE/cs_shaders/depthwise_convolution3x3.cs b/src/core/GLES_COMPUTE/cs_shaders/depthwise_convolution3x3.cs
index adfc126c95..134cc1060f 100644
--- a/src/core/GLES_COMPUTE/cs_shaders/depthwise_convolution3x3.cs
+++ b/src/core/GLES_COMPUTE/cs_shaders/depthwise_convolution3x3.cs
@@ -1,5 +1,5 @@
/*
- * Copyright (c) 2017 ARM Limited.
+ * Copyright (c) 2017-2018 ARM Limited.
*
* SPDX-License-Identifier: MIT
*
@@ -108,6 +108,8 @@ void main()
uint z_index = gl_GlobalInvocationID.z;
TENSOR_ITERATOR_ADVANCE_IN_BYTES(weights_iter, z_index * weights_attrs.stride_z);
+ src_iter.current_offset_in_bytes -= int((z_index - z_index / uint(DEPTH_MULTIPLIER)) * src_attrs.step_z);
+
vec4 w[3];
w[0] = LOAD_UNPACK4_CURRENT_ITEM_HALF(weights_ptr, weights_iter);
w[1] = LOAD_UNPACK4_HALF(weights_ptr, TENSOR3D_OFFSET(weights_iter, 0, 1, 0));
@@ -263,6 +265,8 @@ void main()
uint z_index = gl_GlobalInvocationID.z;
TENSOR_ITERATOR_ADVANCE_IN_BYTES(weights_iter, z_index * weights_attrs.stride_z);
+ src_iter.current_offset_in_bytes -= int((z_index - z_index / uint(DEPTH_MULTIPLIER)) * src_attrs.step_z);
+
vec4 w[3];
w[0] = LOAD_UNPACK4_CURRENT_ITEM_HALF(weights_ptr, weights_iter);
w[1] = LOAD_UNPACK4_HALF(weights_ptr, TENSOR3D_OFFSET(weights_iter, 0, 1, 0));