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diff --git a/src/core/CL/cl_kernels/quantization_layer.cl b/src/core/CL/cl_kernels/quantization_layer.cl
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-/*
- * Copyright (c) 2017-2020 Arm Limited.
- *
- * SPDX-License-Identifier: MIT
- *
- * Permission is hereby granted, free of charge, to any person obtaining a copy
- * of this software and associated documentation files (the "Software"), to
- * deal in the Software without restriction, including without limitation the
- * rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
- * sell copies of the Software, and to permit persons to whom the Software is
- * furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice shall be included in all
- * copies or substantial portions of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
- * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
- * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
- * SOFTWARE.
- */
-#include "helpers.h"
-
-#define CONVERT_RTE(x, type) (convert_##type##_rte((x)))
-#define CONVERT_RTE_VEC_STR(x, type, size) (convert_##type##size##_rte((x)))
-#define CONVERT_RTE_VEC(x, type, size) CONVERT_RTE_VEC_STR(x, type, size)
-
-#if defined(VEC_SIZE) && defined(DATA_TYPE_IN) && defined(DATA_TYPE_OUT) && defined(SCALE) && defined(OFFSET) && defined(MIN_QUANT_VAL) && defined(MAX_QUANT_VAL)
-
-/** This performs the quantization of floating point inputs or 8-bit quantized integers to 8-bit integers.
- *
- * @note Input data type should be given as a preprocessor argument using -DDATA_TYPE_IN=type. e.g. -DDATA_TYPE=short
- * @note Output data type should be given as a preprocessor argument using -DDATA_TYPE_OUT=type. e.g. -DDATA_TYPE=short
- * @note Vector size should be given as a preprocessor argument using -DVEC_SIZE=size. e.g. -DVEC_SIZE=16
- * @note Quantization scale should be given as a preprocessor argument using -DSCALE=scale. e.g. -DSCALE=0.125
- * @note Quantization offset should be given as a preprocessor argument using -DOFFSET=offset. e.g. -DOFFSET=125
- * @note Minimum value for quantized type should be given as a preprocessor argument using -DMIN_QUANT_VAL=value. e.g. -DMIN_QUANT_VAL=0
- * @note Maximum value for quantized type should be given as a preprocessor argument using -DMAX_QUANT_VAL=value. e.g. -DMAXIN_QUANT_VAL=255
- * @note If the input data type if a floating point (F16 or F32) the preprocessor argument should be give as -DIS_FLOAT
- *
- * @param[in] input_ptr Pointer to the source tensor. Supported data types: QASYMM8/QASYMM8_SIGNED/F16/F32
- * @param[in] input_stride_x Stride of the source tensor in X dimension (in bytes)
- * @param[in] input_step_x input_stride_x * number of elements along X processed per workitem(in bytes)
- * @param[in] input_stride_y Stride of the source tensor in Y dimension (in bytes)
- * @param[in] input_step_y input_stride_y * number of elements along Y processed per workitem(in bytes)
- * @param[in] input_stride_z Stride of the source tensor in Z dimension (in bytes)
- * @param[in] input_step_z input_stride_z * number of elements along Z processed per workitem(in bytes)
- * @param[in] input_offset_first_element_in_bytes The offset of the first element in the source tensor
- * @param[out] output_ptr Pointer to the destination tensor. Supported data types: QASYMM8/QASYMM8_SIGNED
- * @param[in] output_stride_x Stride of the destination tensor in X dimension (in bytes)
- * @param[in] output_step_x output_stride_x * number of elements along X processed per workitem(in bytes)
- * @param[in] output_stride_y Stride of the destination tensor in Y dimension (in bytes)
- * @param[in] output_step_y output_stride_y * number of elements along Y processed per workitem(in bytes)
- * @param[in] output_stride_z Stride of the source tensor in Z dimension (in bytes)
- * @param[in] output_step_z output_stride_z * number of elements along Z processed per workitem(in bytes)
- * @param[in] output_offset_first_element_in_bytes The offset of the first element in the destination tensor
- */
-__kernel void quantization_layer(
- TENSOR3D_DECLARATION(input),
- TENSOR3D_DECLARATION(output))
-{
- // Get pixels pointer
- Tensor3D input = CONVERT_TO_TENSOR3D_STRUCT(input);
- Tensor3D output = CONVERT_TO_TENSOR3D_STRUCT(output);
-
-#if defined(VEC_SIZE) && defined(LAST_ACCESSED_X)
- // Check if access on width gets out of bounds
- // If it does shift access vector to access elements within bounds
- const int xi = (int)(get_global_id(0) * VEC_SIZE);
- input.ptr -= max(xi - (int)LAST_ACCESSED_X, 0) * input_stride_x;
- output.ptr -= max(xi - (int)LAST_ACCESSED_X, 0) * output_stride_x;
-
- // Load data
-#if defined(IS_FLOAT)
- // Load data
- VEC_DATA_TYPE(DATA_TYPE_IN, VEC_SIZE)
- val_float = VLOAD(VEC_SIZE)(0, (__global DATA_TYPE_IN *)input.ptr);
-
- // Create scale and offset vectors
- const VEC_DATA_TYPE(DATA_TYPE_IN, VEC_SIZE) vscale = SCALE;
- const VEC_DATA_TYPE(int, VEC_SIZE) voffset = OFFSET;
-#else // defined(IS_FLOAT)
- // Load data
- VEC_DATA_TYPE(DATA_TYPE_IN, VEC_SIZE)
- val = VLOAD(VEC_SIZE)(0, (__global DATA_TYPE_IN *)input.ptr);
-
- const VEC_DATA_TYPE(float, VEC_SIZE)
- val_float = CONVERT(val, VEC_DATA_TYPE(float, VEC_SIZE));
-
- // Create scale and offset vectors
- const VEC_DATA_TYPE(float, VEC_SIZE) vscale = SCALE;
- const VEC_DATA_TYPE(int, VEC_SIZE) voffset = OFFSET;
-#endif // defined(IS_FLOAT)
-
- // Quantize
- VEC_DATA_TYPE(int, VEC_SIZE)
- res = CLAMP(CONVERT_RTE_VEC(val_float / vscale, int, VEC_SIZE) + voffset, MIN_QUANT_VAL, MAX_QUANT_VAL);
-
- // Store result
- VSTORE(VEC_SIZE)
- (CONVERT(res, VEC_DATA_TYPE(DATA_TYPE_OUT, VEC_SIZE)), 0, (__global DATA_TYPE_OUT *)output.ptr);
-#else //!defined(VEC_SIZE) || !defined(LAST_ACCESSED_X)
- *((__global DATA_TYPE_OUT *)(output.ptr)) = (DATA_TYPE_OUT)CLAMP(CONVERT_RTE(((float) * (__global DATA_TYPE_IN *)input.ptr) / ((float)SCALE), int) + (int)OFFSET, MIN_QUANT_VAL, MAX_QUANT_VAL);
-#endif // defined(VEC_SIZE) && defined(LAST_ACCESSED_X)
-}
-#endif // defined(VEC_SIZE) && defined(DATA_TYPE_IN) && defined(DATA_TYPE_OUT) && defined(SCALE) && defined(OFFSET) && defined(MIN_QUANT_VAL) && defined(MAX_QUANT_VAL)