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+/*
+ * Copyright (c) 2017-2021 Arm Limited.
+ *
+ * SPDX-License-Identifier: MIT
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a copy
+ * of this software and associated documentation files (the "Software"), to
+ * deal in the Software without restriction, including without limitation the
+ * rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
+ * sell copies of the Software, and to permit persons to whom the Software is
+ * furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included in all
+ * copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
+ * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
+ * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
+ * SOFTWARE.
+ */
+#include "helpers.h"
+
+#if defined(VEC_SIZE) && defined(VEC_SIZE_LEFTOVER)
+
+/** Perform a floor operation on an input tensor.
+ *
+ * @note Data type can be passed using the -DDATA_TYPE compile flag, e.g. -DDATA_TYPE=float
+ * @note Vector size should be given as a preprocessor argument using -DVEC_SIZE=size. e.g. -DVEC_SIZE=16
+ * @note The leftover size in the X dimension shoud be given as preprocessor argument using -DVEC_SIZE_LEFTOVER is; x_dimension % VEC_SIZE. e.g. -DVEC_SIZE_LEFTOVER=1
+ * @note Can only take floating point data types.
+ *
+ * @param[in] input_ptr Pointer to the source image. Supported data types: F16/F32
+ * @param[in] input_stride_x Stride of the source image in X dimension (in bytes)
+ * @param[in] input_step_x input_stride_x * number of elements along X processed per workitem(in bytes)
+ * @param[in] input_stride_y Stride of the source image in Y dimension (in bytes)
+ * @param[in] input_step_y input_stride_y * number of elements along Y processed per workitem(in bytes)
+ * @param[in] input_stride_z Stride of the source tensor in Z dimension (in bytes)
+ * @param[in] input_step_z input_stride_z * number of elements along Z processed per workitem(in bytes)
+ * @param[in] input_offset_first_element_in_bytes The offset of the first element in the source image
+ * @param[out] output_ptr Pointer to the destination image. Supported data types: same as @p input_ptr
+ * @param[in] output_stride_x Stride of the destination image in X dimension (in bytes)
+ * @param[in] output_step_x output_stride_x * number of elements along X processed per workitem(in bytes)
+ * @param[in] output_stride_y Stride of the destination image in Y dimension (in bytes)
+ * @param[in] output_step_y output_stride_y * number of elements along Y processed per workitem(in bytes)
+ * @param[in] output_stride_z Stride of the source tensor in Z dimension (in bytes)
+ * @param[in] output_step_z output_stride_z * number of elements along Z processed per workitem(in bytes)
+ * @param[in] output_offset_first_element_in_bytes The offset of the first element in the destination image
+ */
+__kernel void floor_layer(
+ TENSOR3D_DECLARATION(input),
+ TENSOR3D_DECLARATION(output))
+{
+ // Offset computation
+ const uint x_offs = max((int)(get_global_id(0) * VEC_SIZE - (VEC_SIZE - VEC_SIZE_LEFTOVER) % VEC_SIZE), 0);
+
+ // Address computation
+ __global uchar *input_addr = input_ptr + input_offset_first_element_in_bytes + x_offs * sizeof(DATA_TYPE) + get_global_id(1) * input_stride_y + get_global_id(2) * input_stride_z;
+ __global uchar *output_addr = output_ptr + output_offset_first_element_in_bytes + x_offs * sizeof(DATA_TYPE) + get_global_id(1) * output_stride_y + get_global_id(2) * output_stride_z;
+
+ VEC_DATA_TYPE(DATA_TYPE, VEC_SIZE)
+ data0 = floor(VLOAD(VEC_SIZE)(0, (__global DATA_TYPE *)input_addr));
+
+ STORE_VECTOR_SELECT(data, DATA_TYPE, output_addr, VEC_SIZE, VEC_SIZE_LEFTOVER, VEC_SIZE_LEFTOVER != 0 && get_global_id(0) == 0);
+}
+#endif // defined(VEC_SIZE) && defined(VEC_SIZE_LEFTOVER) \ No newline at end of file