aboutsummaryrefslogtreecommitdiff
path: root/src/core/AccessWindowTranspose.cpp
diff options
context:
space:
mode:
Diffstat (limited to 'src/core/AccessWindowTranspose.cpp')
-rw-r--r--src/core/AccessWindowTranspose.cpp209
1 files changed, 209 insertions, 0 deletions
diff --git a/src/core/AccessWindowTranspose.cpp b/src/core/AccessWindowTranspose.cpp
new file mode 100644
index 0000000000..b3605c43f7
--- /dev/null
+++ b/src/core/AccessWindowTranspose.cpp
@@ -0,0 +1,209 @@
+/*
+ * Copyright (c) 2017 ARM Limited.
+ *
+ * SPDX-License-Identifier: MIT
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a copy
+ * of this software and associated documentation files (the "Software"), to
+ * deal in the Software without restriction, including without limitation the
+ * rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
+ * sell copies of the Software, and to permit persons to whom the Software is
+ * furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included in all
+ * copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
+ * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
+ * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
+ * SOFTWARE.
+ */
+#include "arm_compute/core/AccessWindowTranspose.h"
+
+#include "arm_compute/core/Helpers.h"
+#include "arm_compute/core/ITensorInfo.h"
+#include "arm_compute/core/Window.h"
+
+using namespace arm_compute;
+
+ValidRegion AccessWindowTranspose::compute_valid_region(const Window &window, ValidRegion input_valid_region, bool border_undefined, BorderSize border_size) const
+{
+ if(_info == nullptr)
+ {
+ return input_valid_region;
+ }
+
+ Coordinates &anchor = input_valid_region.anchor;
+ TensorShape &shape = input_valid_region.shape;
+ Coordinates old_anchor(anchor);
+ TensorShape old_shape(shape);
+
+ if(!border_undefined)
+ {
+ border_size = BorderSize(0);
+ }
+
+ // Start of the valid region is equal to the start of the window. But it
+ // cannot be less than the start of the input's valid region plus the border
+ // size required by this kernel (if undefined).
+ // Additionally the valid region is shifted by the offset that is used by
+ // the kernel to write back output values.
+ // As the relation between input and output is transposed window.y() is
+ // used for x anchor and window.x() for y anchor.
+ anchor.set(0, std::max<int>(window.y().start() * _scale_x, anchor[1] + border_size.top) + _x);
+ anchor.set(1, std::max<int>(window.x().start() * _scale_y, anchor[0] + border_size.left) + _y);
+
+ // End of the valid region is equal to the start of the last write of the
+ // kernel plus the number of written elements. (This assumes that all
+ // written elements are valid). Nevertheless the end cannot be larger than
+ // the end of the input's valid region minus the border size.
+ // Note: not the end points of the region are stored but its size. Thus the
+ // old size is first converted into end points to compared against the
+ // execution window. Afterwards the new end points are converted back into
+ // a size of the region.
+ // As the relation between input and output is transposed window.y() is
+ // used for x shape and window.x() for y shape.
+ shape.set(0, std::min<int>(old_anchor[1] + old_shape[1] - border_size.right, (window.y().end() - window.y().step()) * _scale_x + _width) - anchor[0]);
+ shape.set(1, std::min<int>(old_anchor[0] + old_shape[0] - border_size.bottom, (window.x().end() - window.x().step()) * _scale_y + _height) - anchor[1]);
+
+ // For higher dimensions use the intersection of the window size and the
+ // valid region of the input
+ for(size_t d = 2; d < _info->num_dimensions(); ++d)
+ {
+ anchor.set(d, std::max(window[d].start(), input_valid_region.anchor[d]));
+ shape.set(d, std::min<int>(window[d].end(), input_valid_region.shape[d]) - anchor[d]);
+ }
+
+ return input_valid_region;
+}
+
+bool AccessWindowTranspose::update_window_if_needed(Window &window) const
+{
+ // Only update the window size if we can't use padding
+ if(_info == nullptr || _info->is_resizable())
+ {
+ return false;
+ }
+
+ const TensorShape &shape = _info->tensor_shape();
+ const Strides &strides = _info->strides_in_bytes();
+ const size_t offset_first_element = _info->offset_first_element_in_bytes();
+
+ bool window_modified = false;
+
+ int front_pad_y = 0;
+
+ // Transpose and scale
+ const int min_y = window.x().start() * _scale_y + _y;
+ const int max_y = window.x().end() * _scale_y + _y;
+
+ // Adjust window start for output's Y dimension (so X in (input) window)
+ if(min_y < 0)
+ {
+ // Calculate rows available above the tensor
+ const int front_pad_y_available = -offset_first_element / strides[1];
+
+ if(min_y < front_pad_y_available)
+ {
+ // Not enough padding available, need to shrink the window
+ const int start = adjust_up(min_y, front_pad_y_available, window.x().step() * _scale_y) - _y;
+
+ window.set(0, Window::Dimension(start / _scale_y, window.x().end(), window.x().step()));
+ window_modified = true;
+ }
+
+ // Update front padding with reconstructed value
+ front_pad_y = std::max(0, static_cast<int>(std::floor(-window.x().start() * _scale_y)) - _y);
+ }
+
+ // Adjust window end for Y dimension
+ if(max_y > static_cast<int>(shape[1]))
+ {
+ const int stride_z = _info->num_dimensions() > 2 ? strides[2] : _info->total_size();
+
+ // Calculate rows available below the tensor
+ const int tail_pad_y_available = (stride_z / strides[1]) - shape[1] - front_pad_y;
+
+ if(static_cast<int>(shape[1]) + tail_pad_y_available < max_y)
+ {
+ // Not enough padding available, need to shrink the window
+ const int end = adjust_down(max_y, shape[1] + tail_pad_y_available, window.x().step() * _scale_y) + window.x().step() * _scale_y - _y - _height;
+ window.set(0, Window::Dimension(window.x().start(), end / _scale_y, window.x().step()));
+ window_modified = true;
+ }
+ }
+
+ int front_pad_x = 0;
+
+ // Transpose and scale
+ const int min_x = window.y().start() * _scale_x + _x;
+ const int max_x = window.y().end() * _scale_x + _x;
+
+ const int stride_y = _info->num_dimensions() > 1 ? strides[1] : _info->total_size();
+
+ // Adjust window start for X dimension
+ if(min_x < 0)
+ {
+ const int front_pad_x_available = -std::min<int>(static_cast<int>(offset_first_element) - front_pad_y * strides[1], stride_y - shape[0] * strides[0]) / static_cast<int>(strides[0]);
+
+ if(min_x < front_pad_x_available)
+ {
+ // Not enough padding available, need to shrink the window
+ const int start = adjust_up(min_x, front_pad_x_available, window.y().step() * _scale_x) - _x;
+ window.set(1, Window::Dimension(start / _scale_x, window.y().end(), window.y().step()));
+ window_modified = true;
+ }
+
+ // Update front padding with reconstructed value
+ front_pad_x = std::max(0, static_cast<int>(std::floor(-window.y().start() * _scale_x)) - _x);
+ }
+
+ // Adjust window end for X dimension
+ if(max_x > static_cast<int>(shape[0]))
+ {
+ const int tail_pad_x_available = (stride_y / strides[0]) - shape[0] - front_pad_x;
+
+ if(static_cast<int>(shape[0]) + tail_pad_x_available < max_x)
+ {
+ // Not enough padding available, need to shrink the window
+ const int end = adjust_down(max_x, shape[0] + tail_pad_x_available, window.y().step() * _scale_x) + window.y().step() * _scale_x - _x - _width;
+ window.set(1, Window::Dimension(window.y().start(), end / _scale_x, window.y().step()));
+ window_modified = true;
+ }
+ }
+
+ window.validate();
+
+ return window_modified;
+}
+
+bool AccessWindowTranspose::update_padding_if_needed(const Window &window) const
+{
+ // Only update the padding if the tensor allows it
+ if(_info == nullptr || !_info->is_resizable())
+ {
+ return false;
+ }
+
+ ARM_COMPUTE_ERROR_ON(window.y().step() == 0);
+ ARM_COMPUTE_ERROR_ON(window.x().step() == 0);
+
+ const int min_x = window.y().start() * _scale_x + _x;
+ const int max_x = window.y().end() * _scale_x + _x;
+ const int min_y = window.x().start() * _scale_y + _y;
+ const int max_y = window.x().end() * _scale_y + _y;
+
+ const TensorShape &shape = _info->tensor_shape();
+
+ PaddingSize padding;
+ padding.left = std::max(0, -min_x);
+ padding.right = std::max<int>(0, max_x - shape[0]);
+ padding.top = shape.num_dimensions() == 1 ? 0 : std::max(0, -min_y);
+ padding.bottom = shape.num_dimensions() == 1 ? 0 : std::max<int>(0, max_y - shape[1]);
+
+ // Update strides in tensor info
+ return _info->extend_padding(padding);
+}