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+/*
+ * Copyright (c) 2023-2024 Arm Limited.
+ *
+ * SPDX-License-Identifier: MIT
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a copy
+ * of this software and associated documentation files (the "Software"), to
+ * deal in the Software without restriction, including without limitation the
+ * rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
+ * sell copies of the Software, and to permit persons to whom the Software is
+ * furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included in all
+ * copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
+ * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
+ * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
+ * SOFTWARE.
+ */
+#ifndef ACL_ARM_COMPUTE_DYNAMIC_FUSION_SKETCH_GPU_OPERATORS_GPUPOOL2D_H
+#define ACL_ARM_COMPUTE_DYNAMIC_FUSION_SKETCH_GPU_OPERATORS_GPUPOOL2D_H
+
+#include "arm_compute/core/Error.h"
+#include "arm_compute/dynamic_fusion/sketch/attributes/Pool2dAttributes.h"
+
+namespace arm_compute
+{
+namespace experimental
+{
+namespace dynamic_fusion
+{
+/** Forward declaration */
+class GpuWorkloadSketch;
+class GpuWorkloadContext;
+
+/** Operator backend specific settings
+*/
+class GpuPool2dSettings
+{
+public:
+ /* Get using -infinity as limit flag */
+ bool use_inf_as_limit() const;
+
+ /* Set using -infinity as limit flag */
+ GpuPool2dSettings use_inf_as_limit(bool use_inf_as_limit);
+
+private:
+ bool _use_inf_as_limit{true};
+};
+
+/** Operator interface. */
+class GpuPool2d final
+{
+public:
+ /** Attributes are a set of backend-agnostic parameters that define what an operator does */
+ using Attributes = Pool2dAttributes;
+ /** Settings are a set of backend-specific parameters that influence the implementation of a operator */
+ using Settings = GpuPool2dSettings;
+
+ /** Create an operator and fuse it into the workload sketch.
+ * @note If @ref validate_op() fails, the creation also fails and may throw an error.
+ * @note If @ref validate_op() fails, @p sketch remains unchanged and valid.
+ *
+ * Valid data type configurations:
+ * |src |dst |
+ * |:--------------|:--------------|
+ * |F16 |F16 |
+ * |F32 |F32 |
+ *
+ * Valid data layouts:
+ * - NHWC
+ *
+ * @param[in,out] sketch Workload sketch into which the operator will be fused
+ * @param[in] src Source tensor
+ * @param[in] attributes Operator attributes
+ * @param[in] settings Operator settings
+ */
+ static ITensorInfo *
+ create_op(GpuWorkloadSketch &sketch, ITensorInfo *src, const Attributes &attributes, const Settings &settings);
+ /** Check if the operator configuration is supported, irrespective of fusion
+ *
+ * @param[in] context Workload context within which the operator is running
+ * @param[in] src Left hand side tensor info. Data types supported: F16/F32.
+ * @param[in] attributes Operator attributes
+ * @param[in] settings Operator settings
+ */
+ static Status is_supported_op(const GpuWorkloadContext &context,
+ const ITensorInfo *src,
+ const Attributes &attributes,
+ const Settings &settings);
+ /** Validate the operator and check if it can be fused into the workload sketch.
+ * Similar to @ref GpuPool2d::create_op()
+ */
+ static Status validate_op(const GpuWorkloadSketch &sketch,
+ const ITensorInfo *src,
+ const Attributes &attributes,
+ const Settings &settings);
+};
+} // namespace dynamic_fusion
+} // namespace experimental
+} // namespace arm_compute
+#endif // ACL_ARM_COMPUTE_DYNAMIC_FUSION_SKETCH_GPU_OPERATORS_GPUPOOL2D_H