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authorManuel Bottini <manuel.bottini@arm.com>2020-04-08 10:15:51 +0100
committerManuel Bottini <manuel.bottini@arm.com>2020-04-23 17:53:59 +0000
commit2b84be544e4a27f7e8e80827e9c85c8f0d58b4ce (patch)
tree078051a911f9b8883a3f11955cfd3b7ba0d7d9f3 /src/runtime/CL/functions/CLUnstack.cpp
parent0de45d0a8009e19331c4e29d617fa183167c513a (diff)
downloadComputeLibrary-2b84be544e4a27f7e8e80827e9c85c8f0d58b4ce.tar.gz
COMPMID-3280: Make all ML primitives for CL use the new interface - Part 2
- CLFunctions have been updated Change-Id: Ie3256a6c775bc12f3126482bd8e8a46da54b267c Signed-off-by: Manuel Bottini <manuel.bottini@arm.com> Reviewed-on: https://review.mlplatform.org/c/ml/ComputeLibrary/+/3053 Reviewed-by: Georgios Pinitas <georgios.pinitas@arm.com> Tested-by: Arm Jenkins <bsgcomp@arm.com> Comments-Addressed: Arm Jenkins <bsgcomp@arm.com>
Diffstat (limited to 'src/runtime/CL/functions/CLUnstack.cpp')
-rw-r--r--src/runtime/CL/functions/CLUnstack.cpp9
1 files changed, 7 insertions, 2 deletions
diff --git a/src/runtime/CL/functions/CLUnstack.cpp b/src/runtime/CL/functions/CLUnstack.cpp
index eb1dd8cd44..032fb993d0 100644
--- a/src/runtime/CL/functions/CLUnstack.cpp
+++ b/src/runtime/CL/functions/CLUnstack.cpp
@@ -1,5 +1,5 @@
/*
- * Copyright (c) 2018-2019 ARM Limited.
+ * Copyright (c) 2018-2020 ARM Limited.
*
* SPDX-License-Identifier: MIT
*
@@ -61,6 +61,11 @@ CLUnstack::CLUnstack() // NOLINT
void CLUnstack::configure(const ICLTensor *input, const std::vector<ICLTensor *> &output_vector, int axis)
{
+ configure(CLKernelLibrary::get().get_compile_context(), input, output_vector, axis);
+}
+
+void CLUnstack::configure(const CLCompileContext &compile_context, const ICLTensor *input, const std::vector<ICLTensor *> &output_vector, int axis)
+{
std::vector<ITensorInfo *> outputs_vector_info(output_vector.size());
std::transform(output_vector.begin(), output_vector.end(), outputs_vector_info.begin(), [](ICLTensor * t)
{
@@ -83,7 +88,7 @@ void CLUnstack::configure(const ICLTensor *input, const std::vector<ICLTensor *>
{
// Adjusts start and end coordinates to take a 2D slice at a time
slice_start.set(axis_u, slice);
- _strided_slice_vector[slice].configure(input, output_vector[slice], slice_start, Coordinates(), BiStrides(), 0, slice_end_mask, (1 << axis_u));
+ _strided_slice_vector[slice].configure(compile_context, input, output_vector[slice], slice_start, Coordinates(), BiStrides(), 0, slice_end_mask, (1 << axis_u));
}
}