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authorSiCong Li <sicong.li@arm.com>2022-08-29 18:25:51 +0100
committerSiCong Li <sicong.li@arm.com>2022-11-01 10:38:21 +0000
commitf44bbc5c697de841dce97c0f2fa39bae391a8174 (patch)
tree56468ef833726318e545043f4abcd16ad3775094 /src/dynamic_fusion/sketch/gpu/GpuKernelComponentStream.h
parent3394f3e3df7fd2d924c41822a8564493fc06473a (diff)
downloadComputeLibrary-f44bbc5c697de841dce97c0f2fa39bae391a8174.tar.gz
Rewrite dynamic fusion
The new version introduces the following major changes: * Change public interface to simplify and standardize the user experience - Use the term "Workload" uniformly - Simplify operator interface to be a set of static methods: validate_op(), create_op() * Separate the kernel writing into its own component (template_writer). This is to allow the co-development of GpuKernelWriter, and to allow easy replacement once GpuKernelWriter is mature. * Optimize the core fusion algorithm used by the component graph. The details can be found in GpuKernelComponentGraph::fuse() * Use Gpu instead of Cl prefixes for most of the Workload interfaces (except for runtime and kernel components, which have to be language specific) This allows the potential extension to other Gpu langauges in the future. * Refactor runtime memory interface so that auxiliary tensor handling is separate from the user tensor passing. This is because the former is less stable and may require extension in the future. * Hide source code object from the user as it is not required at the moment * Deprecate the old prototype entirely by disabling it in SCons build Resolves COMPMID-5510, COMPMID-5512, COMPMID-5513 Change-Id: If69d2362856f2de4503546b7b6cf48a525cf3079 Signed-off-by: SiCong Li <sicong.li@arm.com> Reviewed-on: https://review.mlplatform.org/c/ml/ComputeLibrary/+/8406 Tested-by: Arm Jenkins <bsgcomp@arm.com> Reviewed-by: Gian Marco Iodice <gianmarco.iodice@arm.com> Reviewed-by: Jakub Sujak <jakub.sujak@arm.com> Reviewed-by: Viet-Hoa Do <viet-hoa.do@arm.com> Comments-Addressed: Arm Jenkins <bsgcomp@arm.com> Benchmark: Arm Jenkins <bsgcomp@arm.com>
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+/*
+ * Copyright (c) 2022 Arm Limited.
+ *
+ * SPDX-License-Identifier: MIT
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a copy
+ * of this software and associated documentation files (the "Software"), to
+ * deal in the Software without restriction, including without limitation the
+ * rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
+ * sell copies of the Software, and to permit persons to whom the Software is
+ * furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included in all
+ * copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
+ * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
+ * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
+ * SOFTWARE.
+ */
+#ifndef SRC_DYNAMIC_FUSION_SKETCH_GPU_GPUKERNELCOMPONENTSTREAM
+#define SRC_DYNAMIC_FUSION_SKETCH_GPU_GPUKERNELCOMPONENTSTREAM
+
+#include "arm_compute/dynamic_fusion/sketch/MemoryDescriptor.h"
+#include "src/dynamic_fusion/sketch/gpu/GpuKernelComponentGroup.h"
+#include "src/dynamic_fusion/sketch/gpu/GpuWorkloadSourceCode.h"
+
+namespace arm_compute
+{
+namespace experimental
+{
+namespace dynamic_fusion
+{
+class GpuComponentServices;
+class IGpuKernelComponent;
+
+/** A linear sequence of component groups serialized from the @ref GpuKernelComponentGraph
+ * Each component group in the stream denotes a complete kernel that may consist of multiple components
+ *
+ * The main purposes of this class are:
+ * - Facilitate component fusion algorithm by allowing insertions of new component groups into the stream
+ * - Invoke kernel writer and assemble the final @ref GpuWorkloadSourceCode
+ */
+class GpuKernelComponentStream
+{
+public:
+ /** Constructor
+ *
+ * @param[in] services @ref GpuComponentServices to be used throughout the stream
+ * @param[in] mem_map @ref MemoryDescriptor map used to assemble the @ref GpuWorkloadSourceCode
+ */
+ GpuKernelComponentStream(GpuComponentServices *services, const MemoryDescriptorMap &mem_map);
+ /** Allow instances of this class to be copy constructed */
+ GpuKernelComponentStream(const GpuKernelComponentStream &stream) = default;
+ /** Allow instances of this class to be copied */
+ GpuKernelComponentStream &operator=(const GpuKernelComponentStream &stream) = default;
+ /** Allow instances of this class to be move constructed */
+ GpuKernelComponentStream(GpuKernelComponentStream &&stream) = default;
+ /** Allow instances of this class to be moved */
+ GpuKernelComponentStream &operator=(GpuKernelComponentStream &&stream) = default;
+ /** Generate and assemble @ref GpuWorkloadSourceCode from the stream */
+ GpuWorkloadSourceCode write_workload_code();
+ /** Insert a new component group in the stream.
+ * Subsequent components are added to this group until end of stream or the next new_component_group is called
+ */
+ void new_component_group();
+ /** Add a component to the previously created component group
+ * Throw an error if no component group is present in the stream
+ *
+ * @param[in] component Component to be inserted
+ *
+ * @return true If the operation is successful
+ * @return false Otherwise
+ */
+ bool add_component(IGpuKernelComponent *component);
+
+private:
+ GpuComponentServices *_services;
+ std::vector<GpuKernelComponentGroup> _component_groups{};
+ MemoryDescriptorMap _mem_map{};
+};
+} // namespace dynamic_fusion
+} // namespace experimental
+} // namespace arm_compute
+#endif /* SRC_DYNAMIC_FUSION_SKETCH_GPU_GPUKERNELCOMPONENTSTREAM */