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authorViet-Hoa Do <viet-hoa.do@arm.com>2024-01-18 16:10:46 +0000
committerViet-Hoa Do <viet-hoa.do@arm.com>2024-01-23 09:52:40 +0000
commitfdf56fb9d414a754e7cedfdc1351ab0ce2866a0c (patch)
tree75b48446e9b4041ae9c520070e432d32b9748ef7 /src/dynamic_fusion/runtime
parente812c0cafc6f224ec9caca30c2e97ec062012d53 (diff)
downloadComputeLibrary-fdf56fb9d414a754e7cedfdc1351ab0ce2866a0c.tar.gz
Make GpuWorkloadContext own all tensor info objects
* The tensor info objects created by calling create_tensor_info is now solely owned by the context object. The user only receives pointers to those objects. - Internally pointers to tensor info objects are used in various places. It's safer for dynamic fusion to manage these objects directly rather than relying on the users. - The validation test is updated to use the modified API. * Make various changes in dynamic fusion API to make it more friendly (e.g. making some of the objects moveable). Partially resolves: COMPMID-6707 Signed-off-by: Viet-Hoa Do <viet-hoa.do@arm.com> Change-Id: Ifee70e53c05f8e7b72bf9ef123701ff291c5ee80 Reviewed-on: https://review.mlplatform.org/c/ml/ComputeLibrary/+/10990 Tested-by: Arm Jenkins <bsgcomp@arm.com> Reviewed-by: Jakub Sujak <jakub.sujak@arm.com> Comments-Addressed: Arm Jenkins <bsgcomp@arm.com> Benchmark: Arm Jenkins <bsgcomp@arm.com>
Diffstat (limited to 'src/dynamic_fusion/runtime')
-rw-r--r--src/dynamic_fusion/runtime/gpu/cl/ClWorkloadRuntime.cpp6
1 files changed, 5 insertions, 1 deletions
diff --git a/src/dynamic_fusion/runtime/gpu/cl/ClWorkloadRuntime.cpp b/src/dynamic_fusion/runtime/gpu/cl/ClWorkloadRuntime.cpp
index ba39ff4c9d..3500a0e60d 100644
--- a/src/dynamic_fusion/runtime/gpu/cl/ClWorkloadRuntime.cpp
+++ b/src/dynamic_fusion/runtime/gpu/cl/ClWorkloadRuntime.cpp
@@ -1,5 +1,5 @@
/*
- * Copyright (c) 2022-2023 Arm Limited.
+ * Copyright (c) 2022-2024 Arm Limited.
*
* SPDX-License-Identifier: MIT
*
@@ -289,6 +289,10 @@ ClWorkloadRuntime::ClWorkloadRuntime() : _impl{std::make_unique<Implementation>(
ClWorkloadRuntime::~ClWorkloadRuntime() = default;
+ClWorkloadRuntime::ClWorkloadRuntime(ClWorkloadRuntime &&) = default;
+
+ClWorkloadRuntime &ClWorkloadRuntime::operator=(ClWorkloadRuntime &&) = default;
+
Status ClWorkloadRuntime::configure(const GpuWorkloadSketch &sketch)
{
ARM_COMPUTE_RETURN_ERROR_ON_MSG(_impl->_is_configured, "ClWorkloadRuntime cannot be re-configured");