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author | Georgios Pinitas <georgios.pinitas@arm.com> | 2018-01-30 18:13:46 +0000 |
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committer | Anthony Barbier <anthony.barbier@arm.com> | 2018-11-02 16:46:07 +0000 |
commit | 4074c995d2a88684fd4a9d1aa36d51de56bb8dab (patch) | |
tree | 280a15ca10ff88c5eb432be011ccb721660a3349 /src/core/NEON/kernels/winograd/transforms/input_2x2_3x3_fp32.cpp | |
parent | c5694afca3f937f8c9b3ec328da9394f11f9af2d (diff) | |
download | ComputeLibrary-4074c995d2a88684fd4a9d1aa36d51de56bb8dab.tar.gz |
COMPMID-873: Integrate RSH NEON Depthwise Convolution routine
Change-Id: Ida1e9a836bc518bfe5563e16bf7f92bde5fc13f7
Reviewed-on: https://eu-gerrit-1.euhpc.arm.com/118472
Tested-by: Jenkins <bsgcomp@arm.com>
Reviewed-by: Pablo Tello <pablo.tello@arm.com>
Diffstat (limited to 'src/core/NEON/kernels/winograd/transforms/input_2x2_3x3_fp32.cpp')
-rw-r--r-- | src/core/NEON/kernels/winograd/transforms/input_2x2_3x3_fp32.cpp | 409 |
1 files changed, 0 insertions, 409 deletions
diff --git a/src/core/NEON/kernels/winograd/transforms/input_2x2_3x3_fp32.cpp b/src/core/NEON/kernels/winograd/transforms/input_2x2_3x3_fp32.cpp deleted file mode 100644 index 381ae92182..0000000000 --- a/src/core/NEON/kernels/winograd/transforms/input_2x2_3x3_fp32.cpp +++ /dev/null @@ -1,409 +0,0 @@ -/* - * Copyright (c) 2017 ARM Limited. - * - * SPDX-License-Identifier: MIT - * - * Permission is hereby granted, free of charge, to any person obtaining a copy - * of this software and associated documentation files (the "Software"), to - * deal in the Software without restriction, including without limitation the - * rights to use, copy, modify, merge, publish, distribute, sublicense, and/or - * sell copies of the Software, and to permit persons to whom the Software is - * furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice shall be included in all - * copies or substantial portions of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR - * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE - * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER - * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, - * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE - * SOFTWARE. - */ - -#include "transforms/input.hpp" -#include "winograd_gemm.hpp" -#include "arm.hpp" - -namespace winograd -{ - -using Transform = WinogradGEMM<2, 2, 3, 3>::InputTransform<float>; - -/****************************************************************************** - * Cost methods for the input transform. - * ===================================== - */ -template <> -template <> -int Transform::ops_performed(const Tensor4DShape &input_shape) -{ - // NOTE: Cost in FLOPs rather than instructions or uops. - const int tile_M = iceildiv(input_shape.n_rows, inner_tile_rows); - const int tile_N = iceildiv(input_shape.n_cols, inner_tile_cols); - return 16 * 16 * tile_M * tile_N * input_shape.n_channels; -} -/*****************************************************************************/ - -/***************************************************************************** -* F(2x2, 3x3) implies the use of a 4x4 input tile. Such tiles can require a -* variety of padding types. For example, tiles at the top and left of an image -* can require one row or column of padding on their top and left sides if the -* padding type is SAME (where X represents a padded value): -* -* _______ _______ -* |X X X X| |X X X X| -* |X | | | . . . -* |X | | | -* |X______| |_______| -* _______ -* |X | . -* |X | . . . . -* |X | . -* |X______| -* -* For tiles near the right or bottom of the image it is more complicated. Such -* tiles might require padding by 0 or 1 rows or columns if the padding type is -* VALID or 1 or 2 rows or columns if the padding type is SAME: -* -* _______ _______ _______ _______ -* |X X X X| |X X X X| |X X X X| |X X X X| -* |X | | | | X| | X X| -* |X | | | | X| | X X| -* |X______| |_______| |______X| |____X_X| -* _______ _______ _______ _______ -* |X | | | | X| | X X| -* |X | | | | X| | X X| -* |X | | | | X| | X X| -* |X______| |_______| |______X| |____X_X| -* _______ _______ _______ _______ -* |X | | | | X| | X X| -* |X | | | | X| | X X| -* |X | | | | X| | X X| -* |X_X_X_X| |X_X_X_X| |X_X_X_X| |X_X_X_X| -* _______ _______ _______ _______ -* |X | | | | X| | X X| -* |X | | | | X| | X X| -* |X X X X| |X X X X| |X X X X| |X X X X| -* |X_X_X_X| |X_X_X_X| |X_X_X_X| |X_X_X_X| -* -* Additional tiles are required for especially small input images. -* -* Build an array of the specialised methods that deal with each of the -* different padding combinations which may be required. These padding -* constraints are the space: -* -* Padding top in {0, 1} -* Padding left in {0, 1} -* Padding bottom in {0, 1, 2} -* Padding right in {0, 1, 2} -*/ -template <> -template <> -template <int pad_top, int pad_left, int pad_bottom, int pad_right> -void Transform::process_tile( - int n_channels, - const float* const input_base, - const int input_row_stride, - const int input_col_stride, - float* const matrix_base, - const int matrix_stride -) -{ - constexpr int inner_tile_i = 4, inner_tile_j = 4; - constexpr int cells_i = inner_tile_i - pad_bottom; - constexpr int cells_j = inner_tile_i - pad_right; - - float *outptr = matrix_base; - - // Get pointers into the input tile - const float *x_ptrs[inner_tile_i][inner_tile_j]; - for (int i = pad_top, xi = 0; i < cells_i; i++, xi++) - { - // Get a pointer into the row - const float* const row_ptr = input_base + xi*input_row_stride; - - for (int j = pad_left, xj = 0; j < cells_j; j++, xj++) - { - x_ptrs[i][j] = row_ptr + xj*input_col_stride; - } - } - - // Matrices used/computed in this kernel. - float x[inner_tile_i][inner_tile_j]; - float XTx[inner_tile_i][inner_tile_j]; - float U[inner_tile_i][inner_tile_j]; - - for (int i = 0; i < inner_tile_i; i++) - { - for (int j = 0; j < inner_tile_j; j++) - { - x[i][j] = XTx[i][j] = 0.0f; - } - } - - // Perform the Winograd input transformation for each channel in the input - // tensor. - int channels_remaining = n_channels; -#ifdef __aarch64__ - for (; channels_remaining >= 4; channels_remaining -= 4) - { - // Matrices used/computed in this kernel. - float32x4_t x[inner_tile_i][inner_tile_j]; - float32x4_t XTx[inner_tile_i][inner_tile_j]; - float32x4_t U[inner_tile_i][inner_tile_j]; - - for (int i = 0; i < inner_tile_i; i++) - { - for (int j = 0; j < inner_tile_j; j++) - { - x[i][j] = vdupq_n_f32(0.0f); - XTx[i][j] = vdupq_n_f32(0.0f); - } - } - - // Load x - for (int i = pad_top; i < cells_i; i++) - { - for (int j = pad_left; j < cells_j; j++) - { - x[i][j] = vld1q_f32(x_ptrs[i][j]); - x_ptrs[i][j] += 4; - } - } - - // Compute XT . x - for (int j = pad_left; j < cells_j; j++) - { - // XTx[0][j] = x[0][j] - x[2][j]; - XTx[0][j] = vsubq_f32(x[0][j], x[2][j]); - - // XTx[1][j] = x[1][j] + x[2][j]; - XTx[1][j] = vaddq_f32(x[1][j], x[2][j]); - - // XTx[2][j] = x[2][j] - x[1][j]; - XTx[2][j] = vsubq_f32(x[2][j], x[1][j]); - - // XTx[3][j] = x[1][j] - x[3][j]; - XTx[3][j] = vsubq_f32(x[1][j], x[3][j]); - } - - // Compute U = XT . x . X - for (int i = 0; i < inner_tile_i; i++) - { - // U[i][0] = XTx[i][0] - XTx[i][2]; - U[i][0] = vsubq_f32(XTx[i][0], XTx[i][2]); - - // U[i][1] = XTx[i][1] + XTx[i][2]; - U[i][1] = vaddq_f32(XTx[i][1], XTx[i][2]); - - // U[i][2] = XTx[i][2] - XTx[i][1]; - U[i][2] = vsubq_f32(XTx[i][2], XTx[i][1]); - - // U[i][3] = XTx[i][1] - XTx[i][3]; - U[i][3] = vsubq_f32(XTx[i][1], XTx[i][3]); - } - - // Store the transformed matrix - for (int i = 0, m = 0; i < inner_tile_i; i++) - { - for (int j = 0; j < inner_tile_j; j++, m++) - { - vst1q_f32(outptr + m*matrix_stride, U[i][j]); - } - } - outptr += 4; - } -#endif // __aarch64__ -#ifdef __arm_any__ - for (; channels_remaining >= 2; channels_remaining -= 2) - { - // Matrices used/computed in this kernel. - float32x2_t x[inner_tile_i][inner_tile_j]; - float32x2_t XTx[inner_tile_i][inner_tile_j]; - float32x2_t U[inner_tile_i][inner_tile_j]; - - for (int i = 0; i < inner_tile_i; i++) - { - for (int j = 0; j < inner_tile_j; j++) - { - x[i][j] = vdup_n_f32(0.0f); - XTx[i][j] = vdup_n_f32(0.0f); - } - } - - // Load x - for (int i = pad_top; i < cells_i; i++) - { - for (int j = pad_left; j < cells_j; j++) - { - x[i][j] = vld1_f32(x_ptrs[i][j]); - x_ptrs[i][j] += 2; - } - } - - // Compute XT . x - for (int j = pad_left; j < cells_j; j++) - { - // XTx[0][j] = x[0][j] - x[2][j]; - XTx[0][j] = vsub_f32(x[0][j], x[2][j]); - - // XTx[1][j] = x[1][j] + x[2][j]; - XTx[1][j] = vadd_f32(x[1][j], x[2][j]); - - // XTx[2][j] = x[2][j] - x[1][j]; - XTx[2][j] = vsub_f32(x[2][j], x[1][j]); - - // XTx[3][j] = x[1][j] - x[3][j]; - XTx[3][j] = vsub_f32(x[1][j], x[3][j]); - } - - // Compute U = XT . x . X - for (int i = 0; i < inner_tile_i; i++) - { - // U[i][0] = XTx[i][0] - XTx[i][2]; - U[i][0] = vsub_f32(XTx[i][0], XTx[i][2]); - - // U[i][1] = XTx[i][1] + XTx[i][2]; - U[i][1] = vadd_f32(XTx[i][1], XTx[i][2]); - - // U[i][2] = XTx[i][2] - XTx[i][1]; - U[i][2] = vsub_f32(XTx[i][2], XTx[i][1]); - - // U[i][3] = XTx[i][1] - XTx[i][3]; - U[i][3] = vsub_f32(XTx[i][1], XTx[i][3]); - } - - // Store the transformed matrix - for (int i = 0, m = 0; i < inner_tile_i; i++) - { - for (int j = 0; j < inner_tile_j; j++, m++) - { - vst1_f32(outptr + m*matrix_stride, U[i][j]); - } - } - outptr += 2; - } -#endif // __arm_any__ - for (; channels_remaining; channels_remaining--) - { - // Load x - for (int i = pad_top; i < cells_i; i++) - { - for (int j = pad_left; j < cells_j; j++) - { - x[i][j] = *(x_ptrs[i][j]++); - } - } - - // Compute XT . x - for (int j = pad_left; j < cells_j; j++) - { - XTx[0][j] = x[0][j] - x[2][j]; - XTx[1][j] = x[1][j] + x[2][j]; - XTx[2][j] = x[2][j] - x[1][j]; - XTx[3][j] = x[1][j] - x[3][j]; - } - - // Compute U = XT . x . X - for (int i = 0; i < inner_tile_i; i++) - { - U[i][0] = XTx[i][0] - XTx[i][2]; - U[i][1] = XTx[i][1] + XTx[i][2]; - U[i][2] = XTx[i][2] - XTx[i][1]; - U[i][3] = XTx[i][1] - XTx[i][3]; - } - - // Store the transformed matrix - for (int i = 0, m = 0; i < inner_tile_i; i++) - { - for (int j = 0; j < inner_tile_j; j++, m++) - { - *(outptr + m*matrix_stride) = U[i][j]; - } - } - outptr++; - } -} - -template <> -template <> -const Transform::TileFn Transform::tile_fns[2][2][max_pad_bottom][max_pad_right] = -{ - { - { - { - Transform::template process_tile<0, 0, 0, 0>, // No padding - Transform::template process_tile<0, 0, 0, 1>, // Right - Transform::template process_tile<0, 0, 0, 2>, // Right - }, - { - Transform::template process_tile<0, 0, 1, 0>, // Bottom - Transform::template process_tile<0, 0, 1, 1>, // Bottom-right - Transform::template process_tile<0, 0, 1, 2>, // Bottom-right - }, - { - Transform::template process_tile<0, 0, 2, 0>, // Bottom - Transform::template process_tile<0, 0, 2, 1>, // Bottom-right - Transform::template process_tile<0, 0, 2, 2>, // Bottom-right - } - }, - { - { - Transform::template process_tile<0, 1, 0, 0>, // Left - Transform::template process_tile<0, 1, 0, 1>, // Left AND right - Transform::template process_tile<0, 1, 0, 2>, // Left AND right - }, - { - Transform::template process_tile<0, 1, 1, 0>, // Left-bottom - Transform::template process_tile<0, 1, 1, 1>, // Left, bottom AND right - Transform::template process_tile<0, 1, 1, 2>, // Left, bottom AND right - }, - { - Transform::template process_tile<0, 1, 2, 0>, // Left-bottom - Transform::template process_tile<0, 1, 2, 1>, // Left, bottom AND right - Transform::template process_tile<0, 1, 2, 2>, // Left, bottom AND right - } - }, - }, - { - { - { - Transform::template process_tile<1, 0, 0, 0>, // Top - Transform::template process_tile<1, 0, 0, 1>, // Top-right - Transform::template process_tile<1, 0, 0, 2>, // Top-right - }, - { - Transform::template process_tile<1, 0, 1, 0>, // Top AND bottom - Transform::template process_tile<1, 0, 1, 1>, // Top, bottom AND right - Transform::template process_tile<1, 0, 1, 2>, // Top, bottom AND right - }, - { - Transform::template process_tile<1, 0, 2, 0>, // Top AND bottom - Transform::template process_tile<1, 0, 2, 1>, // Top, bottom AND right - Transform::template process_tile<1, 0, 2, 2>, // Top, bottom AND right - } - }, - { - { - Transform::template process_tile<1, 1, 0, 0>, // Top-left - Transform::template process_tile<1, 1, 0, 1>, // Top, left AND right - Transform::template process_tile<1, 1, 0, 2>, // Top, left AND right - }, - { - Transform::template process_tile<1, 1, 1, 0>, // Top, left AND bottom - Transform::template process_tile<1, 1, 1, 1>, // All padded - Transform::template process_tile<1, 1, 1, 2>, // All padded - }, - { - Transform::template process_tile<1, 1, 2, 0>, // Top, left AND bottom - Transform::template process_tile<1, 1, 2, 1>, // All padded - Transform::template process_tile<1, 1, 2, 2>, // All padded - } - } - } -}; - -template struct WinogradGEMM<2, 2, 3, 3>::InputTransform<float>; -} // namespace winograd |