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authorMatthew Bentham <Matthew.Bentham@arm.com>2023-05-30 13:35:34 +0000
committerMatthew Bentham <matthew.bentham@arm.com>2023-06-15 11:22:29 +0000
commitf1aeab9cfb6e9a2a5a16ed79bf341ad11c555233 (patch)
tree1dad30483ae919a0645e5ccec5d51a29da16a1b4 /src/core/NEON/kernels/batchnormalization/impl/SVE/fp32.cpp
parentbec9b032ddcff449c7ad40febbcab24c23ee58a0 (diff)
downloadComputeLibrary-f1aeab9cfb6e9a2a5a16ed79bf341ad11c555233.tar.gz
Break up arm_compute/core/Types.h a bit
Split some of the larger types with inlined code into their own header files, so that the implementation of them needn't be included everywhere. Change-Id: Id3ec2d42efbd33cedb55705a5a24e1b90c8b7a01 Signed-off-by: Matthew Bentham <Matthew.Bentham@arm.com> Reviewed-on: https://eu-gerrit-1.euhpc.arm.com/c/VisualCompute/ComputeLibrary/+/524782 Tested-by: bsgcomp <bsgcomp@arm.com> Reviewed-by: Gunes Bayir <gunes.bayir@arm.com> Comments-Addressed: bsgcomp <bsgcomp@arm.com> Reviewed-on: https://review.mlplatform.org/c/ml/ComputeLibrary/+/9757 Tested-by: Arm Jenkins <bsgcomp@arm.com> Reviewed-by: Pablo Marquez Tello <pablo.tello@arm.com> Reviewed-by: Jakub Sujak <jakub.sujak@arm.com> Comments-Addressed: Arm Jenkins <bsgcomp@arm.com> Benchmark: Arm Jenkins <bsgcomp@arm.com>
Diffstat (limited to 'src/core/NEON/kernels/batchnormalization/impl/SVE/fp32.cpp')
-rw-r--r--src/core/NEON/kernels/batchnormalization/impl/SVE/fp32.cpp3
1 files changed, 2 insertions, 1 deletions
diff --git a/src/core/NEON/kernels/batchnormalization/impl/SVE/fp32.cpp b/src/core/NEON/kernels/batchnormalization/impl/SVE/fp32.cpp
index b8a540158b..22089b1d07 100644
--- a/src/core/NEON/kernels/batchnormalization/impl/SVE/fp32.cpp
+++ b/src/core/NEON/kernels/batchnormalization/impl/SVE/fp32.cpp
@@ -1,5 +1,5 @@
/*
- * Copyright (c) 2020-2021 Arm Limited.
+ * Copyright (c) 2020-2021,2023 Arm Limited.
*
* SPDX-License-Identifier: MIT
*
@@ -21,6 +21,7 @@
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*/
+#include "arm_compute/core/ActivationLayerInfo.h"
#include "arm_compute/core/Helpers.h"
#include "arm_compute/core/ITensorPack.h"
#include "arm_compute/core/Window.h"