aboutsummaryrefslogtreecommitdiff
path: root/src/core/NEON/kernels/arm_conv/depthwise/kernels/a64_fp16_nhwc_5x5_s1_output2x2_mla_depthfirst/generic_direct.cpp
diff options
context:
space:
mode:
authorMichael Tyler <michael.tyler@arm.com>2023-01-17 11:04:14 +0000
committerGian Marco Iodice <gianmarco.iodice@arm.com>2023-01-18 09:43:38 +0000
commitbe13cead34e566bdd561ad3ffc3f645b460e482e (patch)
treecdc086de205d5a07fdd816afa6333d0b2f38d4e9 /src/core/NEON/kernels/arm_conv/depthwise/kernels/a64_fp16_nhwc_5x5_s1_output2x2_mla_depthfirst/generic_direct.cpp
parent13bab71a76096985752a9e12711507021e25858d (diff)
downloadComputeLibrary-be13cead34e566bdd561ad3ffc3f645b460e482e.tar.gz
Revert "Update CPU kernels to remove x19"
This reverts commit 3c59f01c209d2732a15d97d65565ead964787a8b. Resolves: COMPMID-5817 Change-Id: Ie2443a21854a95db1e3d0cafa2121c0187a5e237 Signed-off-by: Michael Tyler <michael.tyler@arm.com> Reviewed-on: https://review.mlplatform.org/c/ml/ComputeLibrary/+/8974 Comments-Addressed: Arm Jenkins <bsgcomp@arm.com> Tested-by: Arm Jenkins <bsgcomp@arm.com> Reviewed-by: Gian Marco Iodice <gianmarco.iodice@arm.com> Benchmark: Arm Jenkins <bsgcomp@arm.com>
Diffstat (limited to 'src/core/NEON/kernels/arm_conv/depthwise/kernels/a64_fp16_nhwc_5x5_s1_output2x2_mla_depthfirst/generic_direct.cpp')
-rw-r--r--src/core/NEON/kernels/arm_conv/depthwise/kernels/a64_fp16_nhwc_5x5_s1_output2x2_mla_depthfirst/generic_direct.cpp1176
1 files changed, 588 insertions, 588 deletions
diff --git a/src/core/NEON/kernels/arm_conv/depthwise/kernels/a64_fp16_nhwc_5x5_s1_output2x2_mla_depthfirst/generic_direct.cpp b/src/core/NEON/kernels/arm_conv/depthwise/kernels/a64_fp16_nhwc_5x5_s1_output2x2_mla_depthfirst/generic_direct.cpp
index 8807f5d306..b08059db0a 100644
--- a/src/core/NEON/kernels/arm_conv/depthwise/kernels/a64_fp16_nhwc_5x5_s1_output2x2_mla_depthfirst/generic_direct.cpp
+++ b/src/core/NEON/kernels/arm_conv/depthwise/kernels/a64_fp16_nhwc_5x5_s1_output2x2_mla_depthfirst/generic_direct.cpp
@@ -1,5 +1,5 @@
/*
- * Copyright (c) 2021, 2023 Arm Limited.
+ * Copyright (c) 2021 Arm Limited.
*
* SPDX-License-Identifier: MIT
*
@@ -87,403 +87,403 @@ void a64_fp16_nhwc_5x5_s1_output2x2_mla_depthfirst_direct_impl(
);
__asm__ __volatile__(
- "mov x27, #0x0\n"
"mov x26, #0x0\n"
+ "mov x25, #0x0\n"
"1:" // Tile loop
- "str x27, [%x[params_struct], %[offsetof_args_tile_i]]\n"
- "mov x23, #0x2\n"
- "mov x25, #0x2\n"
- "str x26, [%x[params_struct], %[offsetof_args_tile_j]]\n"
+ "str x26, [%x[params_struct], %[offsetof_args_tile_i]]\n"
+ "mov x22, #0x2\n"
+ "mov x21, #0x2\n"
+ "str x25, [%x[params_struct], %[offsetof_args_tile_j]]\n"
"ldr x24, [%x[params_struct], %[offsetof_args_ld_input_row]]\n"
- "ldr x2, [%x[params_struct], %[offsetof_args_ld_input_col]]\n"
- "mul x22, x27, x24\n" // offset = tile_i * ld_input_row
- "ldr x21, [%x[params_struct], %[offsetof_args_ld_output_row]]\n"
- "madd x22, x26, x2, x22\n" // offset += tile_j * ld_input_col
- "ldr x3, [%x[params_struct], %[offsetof_args_ld_output_col]]\n"
- "lsl x2, x2, #0x1\n"
- "mul x20, x27, x21\n" // offset = tile_i * ld_output_row
- "ldr x4, [%x[params_struct], %[offsetof_args_inptr]]\n"
- "ldr x5, [%x[params_struct], %[offsetof_args_outptr]]\n"
- "add x6, x2, x2\n"
- "mul x22, x22, x23\n" // offset *= kernel_stride * output_size
- "add x4, x4, x22, LSL #1\n" // inptr[0] += offset * sizeof(__fp16)
- "add x7, x4, x24, LSL #1\n"
- "ldr x8, [%x[params_struct], %[offsetof_args_params]]\n"
- "madd x20, x26, x3, x20\n" // offset += tile_j * ld_output_col
- "add x17, x7, x24, LSL #1\n"
- "mov x23, #0x10\n" // cntb _, ALL, #1
- "mul x20, x20, x25\n" // offset *= output_tile_size
- "lsr x22, %x[n_channels], #0x3\n"
- "add x16, x17, x24, LSL #1\n"
- "add x15, x6, x2\n"
- "add x14, x16, x24, LSL #1\n"
- "add x13, x15, x2\n"
- "add x5, x5, x20, LSL #1\n" // outptrs[0] += offset * sizeof(__fp16)
+ "ldr x3, [%x[params_struct], %[offsetof_args_ld_input_col]]\n"
+ "mul x20, x26, x24\n" // offset = tile_i * ld_input_row
+ "ldr x23, [%x[params_struct], %[offsetof_args_ld_output_row]]\n"
+ "madd x20, x25, x3, x20\n" // offset += tile_j * ld_input_col
+ "ldr x4, [%x[params_struct], %[offsetof_args_ld_output_col]]\n"
+ "lsl x3, x3, #0x1\n"
+ "mul x19, x26, x23\n" // offset = tile_i * ld_output_row
+ "ldr x5, [%x[params_struct], %[offsetof_args_inptr]]\n"
+ "ldr x6, [%x[params_struct], %[offsetof_args_outptr]]\n"
+ "add x7, x3, x3\n"
+ "mul x20, x20, x22\n" // offset *= kernel_stride * output_size
+ "add x5, x5, x20, LSL #1\n" // inptr[0] += offset * sizeof(__fp16)
+ "add x8, x5, x24, LSL #1\n"
+ "ldr x17, [%x[params_struct], %[offsetof_args_params]]\n"
+ "madd x19, x25, x4, x19\n" // offset += tile_j * ld_output_col
+ "add x16, x8, x24, LSL #1\n"
+ "mov x22, #0x10\n" // cntb _, ALL, #1
+ "mul x19, x19, x21\n" // offset *= output_tile_size
+ "lsr x21, %x[n_channels], #0x3\n"
+ "add x15, x16, x24, LSL #1\n"
+ "add x14, x7, x3\n"
+ "add x13, x15, x24, LSL #1\n"
+ "add x12, x14, x3\n"
+ "add x6, x6, x19, LSL #1\n" // outptrs[0] += offset * sizeof(__fp16)
"add x20, %x[params_struct], %[offsetof_args_min]\n"
+ "add x19, %x[params_struct], %[offsetof_args_max]\n"
"ld1r { v18.8h }, [x20]\n"
- "add x20, %x[params_struct], %[offsetof_args_max]\n"
- "ld1r { v17.8h }, [x20]\n"
- "add x12, x14, x24, LSL #1\n"
- "add x11, x13, x2\n"
- "add x10, x5, x21, LSL #1\n"
- "lsl x3, x3, #0x1\n"
- "mov x21, #0x0\n"
- "sub x20, XZR, x23\n"
- "cbz x22, 4f\n"
- "ldr q16, [x8, #0x0]\n"
- "ldr q0, [x8, #0x10]\n"
- "cmp x23, x22, LSL #4\n"
- "ldr q1, [x8, #0x20]\n"
- "ldr q2, [x8, #0x30]\n"
- "ldr q3, [x8, #0x40]\n"
- "ldr q4, [x8, #0x50]\n"
- "add x8, x8, #0x60\n"
- "ld1 { v5.8h }, [x4]\n"
- "ldr q6, [x4, x2]\n"
- "ld1 { v7.8h }, [x7]\n"
- "ldr q8, [x7, x2]\n"
- "ldr q9, [x4, x6]\n"
- "ldr q13, [x7, x6]\n"
- "ldr q11, [x4, x15]\n"
- "ldr q12, [x4, x13]\n"
- "ldr q10, [x7, x11]\n"
- "ld1 { v14.8h }, [x17]\n"
+ "ld1r { v17.8h }, [x19]\n"
+ "add x11, x13, x24, LSL #1\n"
+ "add x10, x12, x3\n"
+ "add x9, x6, x23, LSL #1\n"
+ "lsl x4, x4, #0x1\n"
+ "mov x20, #0x0\n"
+ "sub x19, XZR, x22\n"
+ "cbz x21, 4f\n"
+ "ldr q16, [x17, #0x0]\n"
+ "cmp x22, x21, LSL #4\n"
+ "ldr q0, [x17, #0x10]\n"
+ "ldr q1, [x17, #0x20]\n"
+ "ldr q2, [x17, #0x30]\n"
+ "ldr q3, [x17, #0x40]\n"
+ "ldr q4, [x17, #0x50]\n"
+ "ld1 { v5.8h }, [x5]\n"
+ "add x17, x17, #0x60\n"
+ "ldr q6, [x5, x3]\n"
+ "ld1 { v7.8h }, [x8]\n"
+ "ldr q8, [x8, x3]\n"
+ "ldr q9, [x5, x7]\n"
+ "ldr q13, [x8, x7]\n"
+ "ldr q11, [x5, x14]\n"
+ "ldr q12, [x5, x12]\n"
+ "ldr q10, [x8, x10]\n"
+ "ld1 { v14.8h }, [x16]\n"
"bge 3f\n"
"2:" // Tile loop: Channel loop
"mov v28.16b, v16.16b\n fmla v28.8h, v0.8h, v5.8h\n"
- "ldr q5, [x7, x15]\n"
"mov v29.16b, v16.16b\n fmla v29.8h, v0.8h, v6.8h\n"
- "add x23, x23, #0x10\n"
+ "ldr q5, [x8, x14]\n"
+ "add x22, x22, #0x10\n"
"mov v30.16b, v16.16b\n fmla v30.8h, v0.8h, v7.8h\n"
"mov v31.16b, v16.16b\n fmla v31.8h, v0.8h, v8.8h\n"
- "ldr q0, [x8, #0x0]\n"
- "ldr q16, [x8, #0x140]\n"
+ "ldr q0, [x17, #0x0]\n"
+ "cmp x22, x21, LSL #4\n"
"fmla v28.8h, v1.8h, v6.8h\n"
- "ldr q6, [x7, x13]\n"
"fmla v29.8h, v1.8h, v9.8h\n"
- "add x7, x7, #0x10\n"
+ "ldr q6, [x8, x12]\n"
+ "add x8, x8, #0x10\n"
"fmla v30.8h, v1.8h, v8.8h\n"
"fmla v31.8h, v1.8h, v13.8h\n"
- "ldr q1, [x8, #0x10]\n"
- "cmp x23, x22, LSL #4\n"
+ "ldr q1, [x17, #0x10]\n"
+ "add x19, x19, #0x10\n"
"fmla v28.8h, v2.8h, v9.8h\n"
- "ldr q9, [x4, x11]\n"
"fmla v29.8h, v2.8h, v11.8h\n"
- "add x4, x4, #0x10\n"
+ "ldr q9, [x5, x10]\n"
+ "add x5, x5, #0x10\n"
"fmla v30.8h, v2.8h, v13.8h\n"
"fmla v31.8h, v2.8h, v5.8h\n"
- "ldr q2, [x8, #0x20]\n"
+ "ldr q2, [x17, #0x20]\n"
"add x20, x20, #0x10\n"
"fmla v28.8h, v3.8h, v11.8h\n"
- "ldr q11, [x17, x2]\n"
"fmla v29.8h, v3.8h, v12.8h\n"
- "add x21, x21, #0x10\n"
+ "ldr q11, [x16, x3]\n"
+ "ldr q16, [x17, #0x140]\n"
"fmla v30.8h, v3.8h, v5.8h\n"
"fmla v31.8h, v3.8h, v6.8h\n"
- "ldr q3, [x8, #0x30]\n"
+ "ldr q3, [x17, #0x30]\n"
"fmla v28.8h, v4.8h, v12.8h\n"
- "ldr q12, [x17, x6]\n"
"fmla v29.8h, v4.8h, v9.8h\n"
- "ldr q9, [x17, x15]\n"
+ "ldr q12, [x16, x7]\n"
+ "ldr q9, [x16, x14]\n"
"fmla v30.8h, v4.8h, v6.8h\n"
"fmla v31.8h, v4.8h, v10.8h\n"
- "ldr q4, [x8, #0x40]\n"
+ "ldr q4, [x17, #0x40]\n"
"fmla v28.8h, v0.8h, v7.8h\n"
- "ld1 { v7.8h }, [x7]\n"
"fmla v29.8h, v0.8h, v8.8h\n"
+ "ld1 { v7.8h }, [x8]\n"
"fmla v30.8h, v0.8h, v14.8h\n"
"fmla v31.8h, v0.8h, v11.8h\n"
- "ldr q0, [x8, #0x50]\n"
+ "ldr q0, [x17, #0x50]\n"
"fmla v28.8h, v1.8h, v8.8h\n"
- "ldr q8, [x17, x11]\n"
"fmla v29.8h, v1.8h, v13.8h\n"
+ "ldr q8, [x16, x10]\n"
"fmla v30.8h, v1.8h, v11.8h\n"
"fmla v31.8h, v1.8h, v12.8h\n"
- "ldr q1, [x8, #0x60]\n"
+ "ldr q1, [x17, #0x60]\n"
"fmla v28.8h, v2.8h, v13.8h\n"
- "ldr q13, [x17, x13]\n"
"fmla v29.8h, v2.8h, v5.8h\n"
- "add x17, x17, #0x10\n"
+ "ldr q13, [x16, x12]\n"
+ "add x16, x16, #0x10\n"
"fmla v30.8h, v2.8h, v12.8h\n"
"fmla v31.8h, v2.8h, v9.8h\n"
- "ldr q2, [x8, #0x70]\n"
+ "ldr q2, [x17, #0x70]\n"
"fmla v28.8h, v3.8h, v5.8h\n"
- "ld1 { v5.8h }, [x16]\n"
"fmla v29.8h, v3.8h, v6.8h\n"
+ "ld1 { v5.8h }, [x15]\n"
"fmla v30.8h, v3.8h, v9.8h\n"
"fmla v31.8h, v3.8h, v13.8h\n"
- "ldr q3, [x8, #0x80]\n"
+ "ldr q3, [x17, #0x80]\n"
"fmla v28.8h, v4.8h, v6.8h\n"
- "ldr q6, [x16, x2]\n"
"fmla v29.8h, v4.8h, v10.8h\n"
- "ldr q10, [x16, x6]\n"
+ "ldr q6, [x15, x3]\n"
+ "ldr q10, [x15, x7]\n"
"fmla v30.8h, v4.8h, v13.8h\n"
"fmla v31.8h, v4.8h, v8.8h\n"
- "ldr q4, [x8, #0x90]\n"
+ "ldr q4, [x17, #0x90]\n"
"fmla v28.8h, v0.8h, v14.8h\n"
- "ldr q14, [x16, x11]\n"
"fmla v29.8h, v0.8h, v11.8h\n"
+ "ldr q14, [x15, x10]\n"
"fmla v30.8h, v0.8h, v5.8h\n"
"fmla v31.8h, v0.8h, v6.8h\n"
- "ldr q0, [x8, #0xa0]\n"
+ "ldr q0, [x17, #0xa0]\n"
"fmla v28.8h, v1.8h, v11.8h\n"
- "ldr q11, [x16, x15]\n"
"fmla v29.8h, v1.8h, v12.8h\n"
+ "ldr q11, [x15, x14]\n"
"fmla v30.8h, v1.8h, v6.8h\n"
"fmla v31.8h, v1.8h, v10.8h\n"
- "ldr q1, [x8, #0xb0]\n"
+ "ldr q1, [x17, #0xb0]\n"
"fmla v28.8h, v2.8h, v12.8h\n"
- "ldr q12, [x16, x13]\n"
"fmla v29.8h, v2.8h, v9.8h\n"
- "add x16, x16, #0x10\n"
+ "ldr q12, [x15, x12]\n"
+ "add x15, x15, #0x10\n"
"fmla v30.8h, v2.8h, v10.8h\n"
"fmla v31.8h, v2.8h, v11.8h\n"
- "ldr q2, [x8, #0xc0]\n"
+ "ldr q2, [x17, #0xc0]\n"
"fmla v28.8h, v3.8h, v9.8h\n"
- "ld1 { v9.8h }, [x14]\n"
"fmla v29.8h, v3.8h, v13.8h\n"
+ "ld1 { v9.8h }, [x13]\n"
"fmla v30.8h, v3.8h, v11.8h\n"
"fmla v31.8h, v3.8h, v12.8h\n"
- "ldr q3, [x8, #0xd0]\n"
+ "ldr q3, [x17, #0xd0]\n"
"fmla v28.8h, v4.8h, v13.8h\n"
- "ldr q13, [x14, x2]\n"
"fmla v29.8h, v4.8h, v8.8h\n"
- "ldr q8, [x14, x13]\n"
+ "ldr q13, [x13, x3]\n"
+ "ldr q8, [x13, x12]\n"
"fmla v30.8h, v4.8h, v12.8h\n"
"fmla v31.8h, v4.8h, v14.8h\n"
- "ldr q4, [x8, #0xe0]\n"
+ "ldr q4, [x17, #0xe0]\n"
"fmla v28.8h, v0.8h, v5.8h\n"
- "ldr q5, [x14, x6]\n"
"fmla v29.8h, v0.8h, v6.8h\n"
+ "ldr q5, [x13, x7]\n"
"fmla v30.8h, v0.8h, v9.8h\n"
"fmla v31.8h, v0.8h, v13.8h\n"
- "ldr q0, [x8, #0xf0]\n"
+ "ldr q0, [x17, #0xf0]\n"
"fmla v28.8h, v1.8h, v6.8h\n"
- "ldr q6, [x14, x15]\n"
"fmla v29.8h, v1.8h, v10.8h\n"
+ "ldr q6, [x13, x14]\n"
"fmla v30.8h, v1.8h, v13.8h\n"
"fmla v31.8h, v1.8h, v5.8h\n"
- "ldr q1, [x8, #0x100]\n"
+ "ldr q1, [x17, #0x100]\n"
"fmla v28.8h, v2.8h, v10.8h\n"
- "ldr q10, [x14, x11]\n"
"fmla v29.8h, v2.8h, v11.8h\n"
- "add x14, x14, #0x10\n"
+ "ldr q10, [x13, x10]\n"
+ "add x13, x13, #0x10\n"
"fmla v30.8h, v2.8h, v5.8h\n"
"fmla v31.8h, v2.8h, v6.8h\n"
- "ldr q2, [x8, #0x110]\n"
+ "ldr q2, [x17, #0x110]\n"
"fmla v28.8h, v3.8h, v11.8h\n"
- "ld1 { v11.8h }, [x12]\n"
"fmla v29.8h, v3.8h, v12.8h\n"
+ "ld1 { v11.8h }, [x11]\n"
"fmla v30.8h, v3.8h, v6.8h\n"
"fmla v31.8h, v3.8h, v8.8h\n"
- "ldr q3, [x8, #0x120]\n"
+ "ldr q3, [x17, #0x120]\n"
"fmla v28.8h, v4.8h, v12.8h\n"
- "ldr q12, [x12, x2]\n"
"fmla v29.8h, v4.8h, v14.8h\n"
- "ld1 { v14.8h }, [x17]\n"
+ "ldr q12, [x11, x3]\n"
+ "ld1 { v14.8h }, [x16]\n"
"fmla v30.8h, v4.8h, v8.8h\n"
"fmla v31.8h, v4.8h, v10.8h\n"
- "ldr q4, [x8, #0x130]\n"
+ "ldr q4, [x17, #0x130]\n"
"fmla v28.8h, v0.8h, v9.8h\n"
- "ldr q9, [x12, x6]\n"
"fmla v29.8h, v0.8h, v13.8h\n"
+ "ldr q9, [x11, x7]\n"
"fmla v30.8h, v0.8h, v11.8h\n"
- "ldr q11, [x12, x15]\n"
"fmla v31.8h, v0.8h, v12.8h\n"
- "ldr q0, [x8, #0x150]\n"
+ "ldr q11, [x11, x14]\n"
+ "ldr q0, [x17, #0x150]\n"
"fmla v28.8h, v1.8h, v13.8h\n"
- "ldr q13, [x7, x6]\n"
"fmla v29.8h, v1.8h, v5.8h\n"
+ "ldr q13, [x8, x7]\n"
"fmla v30.8h, v1.8h, v12.8h\n"
- "ldr q12, [x12, x13]\n"
"fmla v31.8h, v1.8h, v9.8h\n"
- "ldr q1, [x8, #0x160]\n"
+ "ldr q12, [x11, x12]\n"
+ "ldr q1, [x17, #0x160]\n"
"fmla v28.8h, v2.8h, v5.8h\n"
- "ld1 { v5.8h }, [x4]\n"
"fmla v29.8h, v2.8h, v6.8h\n"
+ "ld1 { v5.8h }, [x5]\n"
"fmla v30.8h, v2.8h, v9.8h\n"
- "ldr q9, [x12, x11]\n"
"fmla v31.8h, v2.8h, v11.8h\n"
- "ldr q2, [x8, #0x170]\n"
+ "ldr q9, [x11, x10]\n"
+ "add x11, x11, #0x10\n"
"fmla v28.8h, v3.8h, v6.8h\n"
- "ldr q6, [x4, x2]\n"
"fmla v29.8h, v3.8h, v8.8h\n"
- "add x12, x12, #0x10\n"
+ "ldr q6, [x5, x3]\n"
+ "ldr q2, [x17, #0x170]\n"
"fmla v30.8h, v3.8h, v11.8h\n"
- "ldr q11, [x4, x15]\n"
"fmla v31.8h, v3.8h, v12.8h\n"
- "ldr q3, [x8, #0x180]\n"
+ "ldr q11, [x5, x14]\n"
+ "ldr q3, [x17, #0x180]\n"
"fmla v28.8h, v4.8h, v8.8h\n"
- "ldr q8, [x7, x2]\n"
"fmla v29.8h, v4.8h, v10.8h\n"
- "ldr q10, [x7, x11]\n"
+ "fmax v28.8h, v28.8h, v18.8h\n"
+ "ldr q8, [x8, x3]\n"
"fmla v30.8h, v4.8h, v12.8h\n"
- "ldr q12, [x4, x13]\n"
"fmla v31.8h, v4.8h, v9.8h\n"
- "ldr q9, [x4, x6]\n"
- "ldr q4, [x8, #0x190]\n"
- "fmax v28.8h, v28.8h, v18.8h\n"
"fmax v29.8h, v29.8h, v18.8h\n"
- "add x8, x8, #0x1a0\n"
+ "ldr q9, [x5, x7]\n"
"fmax v30.8h, v30.8h, v18.8h\n"
"fmax v31.8h, v31.8h, v18.8h\n"
+ "ldr q12, [x5, x12]\n"
+ "ldr q10, [x8, x10]\n"
"fmin v28.8h, v28.8h, v17.8h\n"
"fmin v29.8h, v29.8h, v17.8h\n"
- "st1 { v28.8h }, [x5]\n"
+ "st1 { v28.8h }, [x6]\n"
+ "ldr q4, [x17, #0x190]\n"
"fmin v30.8h, v30.8h, v17.8h\n"
"fmin v31.8h, v31.8h, v17.8h\n"
- "str q29, [x5, x3]\n"
- "add x5, x5, #0x10\n"
- "st1 { v30.8h }, [x10]\n"
- "str q31, [x10, x3]\n"
- "add x10, x10, #0x10\n"
+ "str q29, [x6, x4]\n"
+ "add x6, x6, #0x10\n"
+ "st1 { v30.8h }, [x9]\n"
+ "add x17, x17, #0x1a0\n"
+ "str q31, [x9, x4]\n"
+ "add x9, x9, #0x10\n"
"blt 2b\n"
"3:" // Tile loop: Channel tail
"mov v28.16b, v16.16b\n fmla v28.8h, v0.8h, v5.8h\n"
- "ldr q5, [x7, x15]\n"
"mov v29.16b, v16.16b\n fmla v29.8h, v0.8h, v6.8h\n"
+ "ldr q5, [x8, x14]\n"
"mov v30.16b, v16.16b\n fmla v30.8h, v0.8h, v7.8h\n"
"mov v31.16b, v16.16b\n fmla v31.8h, v0.8h, v8.8h\n"
- "ldr q0, [x8, #0x0]\n"
+ "ldr q0, [x17, #0x0]\n"
"fmla v28.8h, v1.8h, v6.8h\n"
- "ldr q6, [x7, x13]\n"
"fmla v29.8h, v1.8h, v9.8h\n"
- "add x7, x7, #0x10\n"
+ "ldr q6, [x8, x12]\n"
+ "add x8, x8, #0x10\n"
"fmla v30.8h, v1.8h, v8.8h\n"
"fmla v31.8h, v1.8h, v13.8h\n"
- "ldr q1, [x8, #0x10]\n"
+ "ldr q1, [x17, #0x10]\n"
"fmla v28.8h, v2.8h, v9.8h\n"
- "ldr q9, [x4, x11]\n"
"fmla v29.8h, v2.8h, v11.8h\n"
- "add x4, x4, #0x10\n"
+ "ldr q9, [x5, x10]\n"
+ "add x5, x5, #0x10\n"
"fmla v30.8h, v2.8h, v13.8h\n"
"fmla v31.8h, v2.8h, v5.8h\n"
- "ldr q2, [x8, #0x20]\n"
+ "ldr q2, [x17, #0x20]\n"
"fmla v28.8h, v3.8h, v11.8h\n"
- "ldr q11, [x17, x2]\n"
"fmla v29.8h, v3.8h, v12.8h\n"
+ "ldr q11, [x16, x3]\n"
"fmla v30.8h, v3.8h, v5.8h\n"
"fmla v31.8h, v3.8h, v6.8h\n"
- "ldr q3, [x8, #0x30]\n"
+ "ldr q3, [x17, #0x30]\n"
"fmla v28.8h, v4.8h, v12.8h\n"
- "ldr q12, [x17, x6]\n"
"fmla v29.8h, v4.8h, v9.8h\n"
- "ldr q9, [x17, x15]\n"
+ "ldr q12, [x16, x7]\n"
+ "ldr q9, [x16, x14]\n"
"fmla v30.8h, v4.8h, v6.8h\n"
"fmla v31.8h, v4.8h, v10.8h\n"
- "ldr q4, [x8, #0x40]\n"
+ "ldr q4, [x17, #0x40]\n"
"fmla v28.8h, v0.8h, v7.8h\n"
"fmla v29.8h, v0.8h, v8.8h\n"
"fmla v30.8h, v0.8h, v14.8h\n"
"fmla v31.8h, v0.8h, v11.8h\n"
- "ldr q0, [x8, #0x50]\n"
+ "ldr q0, [x17, #0x50]\n"
"fmla v28.8h, v1.8h, v8.8h\n"
- "ldr q8, [x17, x11]\n"
"fmla v29.8h, v1.8h, v13.8h\n"
+ "ldr q8, [x16, x10]\n"
"fmla v30.8h, v1.8h, v11.8h\n"
"fmla v31.8h, v1.8h, v12.8h\n"
- "ldr q1, [x8, #0x60]\n"
+ "ldr q1, [x17, #0x60]\n"
"fmla v28.8h, v2.8h, v13.8h\n"
- "ldr q13, [x17, x13]\n"
"fmla v29.8h, v2.8h, v5.8h\n"
- "add x17, x17, #0x10\n"
+ "ldr q13, [x16, x12]\n"
+ "add x16, x16, #0x10\n"
"fmla v30.8h, v2.8h, v12.8h\n"
"fmla v31.8h, v2.8h, v9.8h\n"
- "ldr q2, [x8, #0x70]\n"
+ "ldr q2, [x17, #0x70]\n"
"fmla v28.8h, v3.8h, v5.8h\n"
- "ld1 { v5.8h }, [x16]\n"
"fmla v29.8h, v3.8h, v6.8h\n"
+ "ld1 { v5.8h }, [x15]\n"
"fmla v30.8h, v3.8h, v9.8h\n"
"fmla v31.8h, v3.8h, v13.8h\n"
- "ldr q3, [x8, #0x80]\n"
+ "ldr q3, [x17, #0x80]\n"
"fmla v28.8h, v4.8h, v6.8h\n"
- "ldr q6, [x16, x2]\n"
"fmla v29.8h, v4.8h, v10.8h\n"
- "ldr q10, [x16, x6]\n"
+ "ldr q6, [x15, x3]\n"
+ "ldr q10, [x15, x7]\n"
"fmla v30.8h, v4.8h, v13.8h\n"
"fmla v31.8h, v4.8h, v8.8h\n"
- "ldr q4, [x8, #0x90]\n"
+ "ldr q4, [x17, #0x90]\n"
"fmla v28.8h, v0.8h, v14.8h\n"
- "ldr q14, [x16, x11]\n"
"fmla v29.8h, v0.8h, v11.8h\n"
+ "ldr q14, [x15, x10]\n"
"fmla v30.8h, v0.8h, v5.8h\n"
"fmla v31.8h, v0.8h, v6.8h\n"
- "ldr q0, [x8, #0xa0]\n"
+ "ldr q0, [x17, #0xa0]\n"
"fmla v28.8h, v1.8h, v11.8h\n"
- "ldr q11, [x16, x15]\n"
"fmla v29.8h, v1.8h, v12.8h\n"
+ "ldr q11, [x15, x14]\n"
"fmla v30.8h, v1.8h, v6.8h\n"
"fmla v31.8h, v1.8h, v10.8h\n"
- "ldr q1, [x8, #0xb0]\n"
+ "ldr q1, [x17, #0xb0]\n"
"fmla v28.8h, v2.8h, v12.8h\n"
- "ldr q12, [x16, x13]\n"
"fmla v29.8h, v2.8h, v9.8h\n"
- "add x16, x16, #0x10\n"
+ "ldr q12, [x15, x12]\n"
+ "add x15, x15, #0x10\n"
"fmla v30.8h, v2.8h, v10.8h\n"
"fmla v31.8h, v2.8h, v11.8h\n"
- "ldr q2, [x8, #0xc0]\n"
+ "ldr q2, [x17, #0xc0]\n"
"fmla v28.8h, v3.8h, v9.8h\n"
- "ld1 { v9.8h }, [x14]\n"
"fmla v29.8h, v3.8h, v13.8h\n"
+ "ld1 { v9.8h }, [x13]\n"
"fmla v30.8h, v3.8h, v11.8h\n"
"fmla v31.8h, v3.8h, v12.8h\n"
- "ldr q3, [x8, #0xd0]\n"
+ "ldr q3, [x17, #0xd0]\n"
"fmla v28.8h, v4.8h, v13.8h\n"
- "ldr q13, [x14, x2]\n"
"fmla v29.8h, v4.8h, v8.8h\n"
- "ldr q8, [x14, x13]\n"
+ "ldr q13, [x13, x3]\n"
+ "ldr q8, [x13, x12]\n"
"fmla v30.8h, v4.8h, v12.8h\n"
"fmla v31.8h, v4.8h, v14.8h\n"
- "ldr q4, [x8, #0xe0]\n"
+ "ldr q4, [x17, #0xe0]\n"
"fmla v28.8h, v0.8h, v5.8h\n"
- "ldr q5, [x14, x6]\n"
"fmla v29.8h, v0.8h, v6.8h\n"
+ "ldr q5, [x13, x7]\n"
"fmla v30.8h, v0.8h, v9.8h\n"
"fmla v31.8h, v0.8h, v13.8h\n"
- "ldr q0, [x8, #0xf0]\n"
+ "ldr q0, [x17, #0xf0]\n"
"fmla v28.8h, v1.8h, v6.8h\n"
- "ldr q6, [x14, x15]\n"
"fmla v29.8h, v1.8h, v10.8h\n"
+ "ldr q6, [x13, x14]\n"
"fmla v30.8h, v1.8h, v13.8h\n"
"fmla v31.8h, v1.8h, v5.8h\n"
- "ldr q1, [x8, #0x100]\n"
+ "ldr q1, [x17, #0x100]\n"
"fmla v28.8h, v2.8h, v10.8h\n"
- "ldr q10, [x14, x11]\n"
"fmla v29.8h, v2.8h, v11.8h\n"
- "add x14, x14, #0x10\n"
+ "ldr q10, [x13, x10]\n"
+ "add x13, x13, #0x10\n"
"fmla v30.8h, v2.8h, v5.8h\n"
"fmla v31.8h, v2.8h, v6.8h\n"
- "ldr q2, [x8, #0x110]\n"
+ "ldr q2, [x17, #0x110]\n"
"fmla v28.8h, v3.8h, v11.8h\n"
- "ld1 { v11.8h }, [x12]\n"
"fmla v29.8h, v3.8h, v12.8h\n"
+ "ld1 { v11.8h }, [x11]\n"
"fmla v30.8h, v3.8h, v6.8h\n"
"fmla v31.8h, v3.8h, v8.8h\n"
- "ldr q3, [x8, #0x120]\n"
+ "ldr q3, [x17, #0x120]\n"
"fmla v28.8h, v4.8h, v12.8h\n"
- "ldr q12, [x12, x2]\n"
"fmla v29.8h, v4.8h, v14.8h\n"
+ "ldr q12, [x11, x3]\n"
"fmla v30.8h, v4.8h, v8.8h\n"
"fmla v31.8h, v4.8h, v10.8h\n"
- "ldr q4, [x8, #0x130]\n"
- "add x8, x8, #0x140\n"
+ "ldr q4, [x17, #0x130]\n"
+ "add x17, x17, #0x140\n"
"fmla v28.8h, v0.8h, v9.8h\n"
- "ldr q9, [x12, x6]\n"
"fmla v29.8h, v0.8h, v13.8h\n"
+ "ldr q9, [x11, x7]\n"
"fmla v30.8h, v0.8h, v11.8h\n"
- "ldr q11, [x12, x15]\n"
"fmla v31.8h, v0.8h, v12.8h\n"
+ "ldr q11, [x11, x14]\n"
"fmla v28.8h, v1.8h, v13.8h\n"
"fmla v29.8h, v1.8h, v5.8h\n"
"fmla v30.8h, v1.8h, v12.8h\n"
- "ldr q12, [x12, x13]\n"
"fmla v31.8h, v1.8h, v9.8h\n"
+ "ldr q12, [x11, x12]\n"
"fmla v28.8h, v2.8h, v5.8h\n"
"fmla v29.8h, v2.8h, v6.8h\n"
"fmla v30.8h, v2.8h, v9.8h\n"
- "ldr q9, [x12, x11]\n"
"fmla v31.8h, v2.8h, v11.8h\n"
- "add x12, x12, #0x10\n"
+ "ldr q9, [x11, x10]\n"
+ "add x11, x11, #0x10\n"
"fmla v28.8h, v3.8h, v6.8h\n"
"fmla v29.8h, v3.8h, v8.8h\n"
"fmla v30.8h, v3.8h, v11.8h\n"
@@ -498,120 +498,120 @@ void a64_fp16_nhwc_5x5_s1_output2x2_mla_depthfirst_direct_impl(
"fmax v31.8h, v31.8h, v18.8h\n"
"fmin v28.8h, v28.8h, v17.8h\n"
"fmin v29.8h, v29.8h, v17.8h\n"
- "st1 { v28.8h }, [x5]\n"
+ "st1 { v28.8h }, [x6]\n"
"fmin v30.8h, v30.8h, v17.8h\n"
"fmin v31.8h, v31.8h, v17.8h\n"
- "str q29, [x5, x3]\n"
- "add x5, x5, #0x10\n"
- "st1 { v30.8h }, [x10]\n"
- "str q31, [x10, x3]\n"
- "add x10, x10, #0x10\n"
+ "str q29, [x6, x4]\n"
+ "add x6, x6, #0x10\n"
+ "st1 { v30.8h }, [x9]\n"
+ "str q31, [x9, x4]\n"
+ "add x9, x9, #0x10\n"
"4:" // Tile loop: Oddments
"tst %x[n_channels], #0x7\n"
"beq 117f\n"
- "ldr q16, [x8, #0x0]\n"
- "ldr q0, [x8, #0x10]\n"
- "add x9, x4, XZR\n"
- "add x28, x4, x2\n"
- "ldr q1, [x8, #0x20]\n"
- "ldr q2, [x8, #0x30]\n"
- "add x27, x7, XZR\n"
- "add x26, x7, x2\n"
- "ldr q3, [x8, #0x40]\n"
- "ldr q4, [x8, #0x50]\n"
- "add x25, x4, x6\n"
- "add x24, x7, x6\n"
- "add x23, x4, x15\n"
- "add x22, x4, x13\n"
- "add x21, x7, x11\n"
- "add x20, x17, XZR\n"
- "add x8, x8, #0x60\n"
+ "ldr q16, [x17, #0x0]\n"
+ "ldr q0, [x17, #0x10]\n"
+ "ldr q1, [x17, #0x20]\n"
+ "ldr q2, [x17, #0x30]\n"
+ "add x28, x5, XZR\n"
+ "add x27, x5, x3\n"
+ "ldr q3, [x17, #0x40]\n"
+ "ldr q4, [x17, #0x50]\n"
+ "add x26, x8, XZR\n"
+ "add x25, x8, x3\n"
+ "add x24, x5, x7\n"
+ "add x23, x8, x7\n"
+ "add x22, x5, x14\n"
+ "add x21, x5, x12\n"
+ "add x20, x8, x10\n"
+ "add x19, x16, XZR\n"
+ "add x17, x17, #0x60\n"
"tbz %x[n_channels], #2, 6f\n"
- "ldr d5, [x9], #0x8\n"
- "ldr d6, [x28], #0x8\n"
- "ldr d7, [x27], #0x8\n"
- "ldr d8, [x26], #0x8\n"
- "ldr d9, [x25], #0x8\n"
- "ldr d13, [x24], #0x8\n"
- "ldr d11, [x23], #0x8\n"
- "ldr d12, [x22], #0x8\n"
- "ldr d10, [x21], #0x8\n"
- "ldr d14, [x20], #0x8\n"
+ "ldr d5, [x28], #0x8\n"
+ "ldr d6, [x27], #0x8\n"
+ "ldr d7, [x26], #0x8\n"
+ "ldr d8, [x25], #0x8\n"
+ "ldr d9, [x24], #0x8\n"
+ "ldr d13, [x23], #0x8\n"
+ "ldr d11, [x22], #0x8\n"
+ "ldr d12, [x21], #0x8\n"
+ "ldr d10, [x20], #0x8\n"
+ "ldr d14, [x19], #0x8\n"
"tbz %x[n_channels], #1, 5f\n"
- "ld1 { v5.s }[2], [x9], #0x4\n"
- "ld1 { v6.s }[2], [x28], #0x4\n"
- "ld1 { v7.s }[2], [x27], #0x4\n"
- "ld1 { v8.s }[2], [x26], #0x4\n"
- "ld1 { v9.s }[2], [x25], #0x4\n"
- "ld1 { v13.s }[2], [x24], #0x4\n"
- "ld1 { v11.s }[2], [x23], #0x4\n"
- "ld1 { v12.s }[2], [x22], #0x4\n"
- "ld1 { v10.s }[2], [x21], #0x4\n"
- "ld1 { v14.s }[2], [x20], #0x4\n"
+ "ld1 { v5.s }[2], [x28], #0x4\n"
+ "ld1 { v6.s }[2], [x27], #0x4\n"
+ "ld1 { v7.s }[2], [x26], #0x4\n"
+ "ld1 { v8.s }[2], [x25], #0x4\n"
+ "ld1 { v9.s }[2], [x24], #0x4\n"
+ "ld1 { v13.s }[2], [x23], #0x4\n"
+ "ld1 { v11.s }[2], [x22], #0x4\n"
+ "ld1 { v12.s }[2], [x21], #0x4\n"
+ "ld1 { v10.s }[2], [x20], #0x4\n"
+ "ld1 { v14.s }[2], [x19], #0x4\n"
"tbz %x[n_channels], #0, 8f\n"
- "ld1 { v5.h }[6], [x9]\n"
- "ld1 { v6.h }[6], [x28]\n"
- "ld1 { v7.h }[6], [x27]\n"
- "ld1 { v8.h }[6], [x26]\n"
- "ld1 { v9.h }[6], [x25]\n"
- "ld1 { v13.h }[6], [x24]\n"
- "ld1 { v11.h }[6], [x23]\n"
- "ld1 { v12.h }[6], [x22]\n"
- "ld1 { v10.h }[6], [x21]\n"
- "ld1 { v14.h }[6], [x20]\n"
+ "ld1 { v5.h }[6], [x28]\n"
+ "ld1 { v6.h }[6], [x27]\n"
+ "ld1 { v7.h }[6], [x26]\n"
+ "ld1 { v8.h }[6], [x25]\n"
+ "ld1 { v9.h }[6], [x24]\n"
+ "ld1 { v13.h }[6], [x23]\n"
+ "ld1 { v11.h }[6], [x22]\n"
+ "ld1 { v12.h }[6], [x21]\n"
+ "ld1 { v10.h }[6], [x20]\n"
+ "ld1 { v14.h }[6], [x19]\n"
"b 8f\n"
"5:" // Tile loop: Oddments: Load inputs: (0, 0), (0, 1), (1, 0), (1, 1), (0, 2), (1, 2), (0, 3), (0, 4), (1, 5), (2, 0): Bit 2: Bit 1: Unset
"tbz %x[n_channels], #0, 8f\n"
- "ld1 { v5.h }[4], [x9]\n"
- "ld1 { v6.h }[4], [x28]\n"
- "ld1 { v7.h }[4], [x27]\n"
- "ld1 { v8.h }[4], [x26]\n"
- "ld1 { v9.h }[4], [x25]\n"
- "ld1 { v13.h }[4], [x24]\n"
- "ld1 { v11.h }[4], [x23]\n"
- "ld1 { v12.h }[4], [x22]\n"
- "ld1 { v10.h }[4], [x21]\n"
- "ld1 { v14.h }[4], [x20]\n"
+ "ld1 { v5.h }[4], [x28]\n"
+ "ld1 { v6.h }[4], [x27]\n"
+ "ld1 { v7.h }[4], [x26]\n"
+ "ld1 { v8.h }[4], [x25]\n"
+ "ld1 { v9.h }[4], [x24]\n"
+ "ld1 { v13.h }[4], [x23]\n"
+ "ld1 { v11.h }[4], [x22]\n"
+ "ld1 { v12.h }[4], [x21]\n"
+ "ld1 { v10.h }[4], [x20]\n"
+ "ld1 { v14.h }[4], [x19]\n"
"b 8f\n"
"6:" // Tile loop: Oddments: Load inputs: (0, 0), (0, 1), (1, 0), (1, 1), (0, 2), (1, 2), (0, 3), (0, 4), (1, 5), (2, 0): Bit 2: Unset
"tbz %x[n_channels], #1, 7f\n"
- "ldr s5, [x9], #0x4\n"
- "ldr s6, [x28], #0x4\n"
- "ldr s7, [x27], #0x4\n"
- "ldr s8, [x26], #0x4\n"
- "ldr s9, [x25], #0x4\n"
- "ldr s13, [x24], #0x4\n"
- "ldr s11, [x23], #0x4\n"
- "ldr s12, [x22], #0x4\n"
- "ldr s10, [x21], #0x4\n"
- "ldr s14, [x20], #0x4\n"
+ "ldr s5, [x28], #0x4\n"
+ "ldr s6, [x27], #0x4\n"
+ "ldr s7, [x26], #0x4\n"
+ "ldr s8, [x25], #0x4\n"
+ "ldr s9, [x24], #0x4\n"
+ "ldr s13, [x23], #0x4\n"
+ "ldr s11, [x22], #0x4\n"
+ "ldr s12, [x21], #0x4\n"
+ "ldr s10, [x20], #0x4\n"
+ "ldr s14, [x19], #0x4\n"
"tbz %x[n_channels], #0, 8f\n"
- "ld1 { v5.h }[2], [x9]\n"
- "ld1 { v6.h }[2], [x28]\n"
- "ld1 { v7.h }[2], [x27]\n"
- "ld1 { v8.h }[2], [x26]\n"
- "ld1 { v9.h }[2], [x25]\n"
- "ld1 { v13.h }[2], [x24]\n"
- "ld1 { v11.h }[2], [x23]\n"
- "ld1 { v12.h }[2], [x22]\n"
- "ld1 { v10.h }[2], [x21]\n"
- "ld1 { v14.h }[2], [x20]\n"
+ "ld1 { v5.h }[2], [x28]\n"
+ "ld1 { v6.h }[2], [x27]\n"
+ "ld1 { v7.h }[2], [x26]\n"
+ "ld1 { v8.h }[2], [x25]\n"
+ "ld1 { v9.h }[2], [x24]\n"
+ "ld1 { v13.h }[2], [x23]\n"
+ "ld1 { v11.h }[2], [x22]\n"
+ "ld1 { v12.h }[2], [x21]\n"
+ "ld1 { v10.h }[2], [x20]\n"
+ "ld1 { v14.h }[2], [x19]\n"
"b 8f\n"
"7:" // Tile loop: Oddments: Load inputs: (0, 0), (0, 1), (1, 0), (1, 1), (0, 2), (1, 2), (0, 3), (0, 4), (1, 5), (2, 0): Bit 2: Unset: Bit 1: Unset
- "ldr h5, [x9, #0x0]\n"
- "ldr h6, [x28, #0x0]\n"
- "ldr h7, [x27, #0x0]\n"
- "ldr h8, [x26, #0x0]\n"
- "ldr h9, [x25, #0x0]\n"
- "ldr h13, [x24, #0x0]\n"
- "ldr h11, [x23, #0x0]\n"
- "ldr h12, [x22, #0x0]\n"
- "ldr h10, [x21, #0x0]\n"
- "ldr h14, [x20, #0x0]\n"
+ "ldr h5, [x28, #0x0]\n"
+ "ldr h6, [x27, #0x0]\n"
+ "ldr h7, [x26, #0x0]\n"
+ "ldr h8, [x25, #0x0]\n"
+ "ldr h9, [x24, #0x0]\n"
+ "ldr h13, [x23, #0x0]\n"
+ "ldr h11, [x22, #0x0]\n"
+ "ldr h12, [x21, #0x0]\n"
+ "ldr h10, [x20, #0x0]\n"
+ "ldr h14, [x19, #0x0]\n"
"8:" // Tile loop: Oddments: Load inputs: (0, 0), (0, 1), (1, 0), (1, 1), (0, 2), (1, 2), (0, 3), (0, 4), (1, 5), (2, 0): Bit 2: End
"mov v28.16b, v16.16b\n fmla v28.8h, v0.8h, v5.8h\n"
"mov v29.16b, v16.16b\n fmla v29.8h, v0.8h, v6.8h\n"
- "add x20, x7, x15\n"
+ "add x19, x8, x14\n"
"mov v30.16b, v16.16b\n fmla v30.8h, v0.8h, v7.8h\n"
"mov v31.16b, v16.16b\n fmla v31.8h, v0.8h, v8.8h\n"
"fmla v28.8h, v1.8h, v6.8h\n"
@@ -622,676 +622,676 @@ void a64_fp16_nhwc_5x5_s1_output2x2_mla_depthfirst_direct_impl(
"fmla v29.8h, v2.8h, v11.8h\n"
"fmla v30.8h, v2.8h, v13.8h\n"
"tbz %x[n_channels], #2, 10f\n"
- "ldr d5, [x20], #0x8\n"
+ "ldr d5, [x19], #0x8\n"
"tbz %x[n_channels], #1, 9f\n"
- "ld1 { v5.s }[2], [x20], #0x4\n"
+ "ld1 { v5.s }[2], [x19], #0x4\n"
"tbz %x[n_channels], #0, 12f\n"
- "ld1 { v5.h }[6], [x20]\n"
+ "ld1 { v5.h }[6], [x19]\n"
"b 12f\n"
"9:" // Tile loop: Oddments: Load inputs: (1, 3): Bit 2: Bit 1: Unset
"tbz %x[n_channels], #0, 12f\n"
- "ld1 { v5.h }[4], [x20]\n"
+ "ld1 { v5.h }[4], [x19]\n"
"b 12f\n"
"10:" // Tile loop: Oddments: Load inputs: (1, 3): Bit 2: Unset
"tbz %x[n_channels], #1, 11f\n"
- "ldr s5, [x20], #0x4\n"
+ "ldr s5, [x19], #0x4\n"
"tbz %x[n_channels], #0, 12f\n"
- "ld1 { v5.h }[2], [x20]\n"
+ "ld1 { v5.h }[2], [x19]\n"
"b 12f\n"
"11:" // Tile loop: Oddments: Load inputs: (1, 3): Bit 2: Unset: Bit 1: Unset
- "ldr h5, [x20, #0x0]\n"
+ "ldr h5, [x19, #0x0]\n"
"12:" // Tile loop: Oddments: Load inputs: (1, 3): Bit 2: End
"fmla v31.8h, v2.8h, v5.8h\n"
"fmla v28.8h, v3.8h, v11.8h\n"
- "add x20, x7, x13\n"
+ "add x19, x8, x12\n"
"fmla v29.8h, v3.8h, v12.8h\n"
"fmla v30.8h, v3.8h, v5.8h\n"
"tbz %x[n_channels], #2, 14f\n"
- "ldr d6, [x20], #0x8\n"
+ "ldr d6, [x19], #0x8\n"
"tbz %x[n_channels], #1, 13f\n"
- "ld1 { v6.s }[2], [x20], #0x4\n"
+ "ld1 { v6.s }[2], [x19], #0x4\n"
"tbz %x[n_channels], #0, 16f\n"
- "ld1 { v6.h }[6], [x20]\n"
+ "ld1 { v6.h }[6], [x19]\n"
"b 16f\n"
"13:" // Tile loop: Oddments: Load inputs: (1, 4): Bit 2: Bit 1: Unset
"tbz %x[n_channels], #0, 16f\n"
- "ld1 { v6.h }[4], [x20]\n"
+ "ld1 { v6.h }[4], [x19]\n"
"b 16f\n"
"14:" // Tile loop: Oddments: Load inputs: (1, 4): Bit 2: Unset
"tbz %x[n_channels], #1, 15f\n"
- "ldr s6, [x20], #0x4\n"
+ "ldr s6, [x19], #0x4\n"
"tbz %x[n_channels], #0, 16f\n"
- "ld1 { v6.h }[2], [x20]\n"
+ "ld1 { v6.h }[2], [x19]\n"
"b 16f\n"
"15:" // Tile loop: Oddments: Load inputs: (1, 4): Bit 2: Unset: Bit 1: Unset
- "ldr h6, [x20, #0x0]\n"
+ "ldr h6, [x19, #0x0]\n"
"16:" // Tile loop: Oddments: Load inputs: (1, 4): Bit 2: End
"fmla v31.8h, v3.8h, v6.8h\n"
"fmla v28.8h, v4.8h, v12.8h\n"
- "add x20, x4, x11\n"
+ "add x19, x5, x10\n"
"tbz %x[n_channels], #2, 18f\n"
- "ldr d9, [x20], #0x8\n"
+ "ldr d9, [x19], #0x8\n"
"tbz %x[n_channels], #1, 17f\n"
- "ld1 { v9.s }[2], [x20], #0x4\n"
+ "ld1 { v9.s }[2], [x19], #0x4\n"
"tbz %x[n_channels], #0, 20f\n"
- "ld1 { v9.h }[6], [x20]\n"
+ "ld1 { v9.h }[6], [x19]\n"
"b 20f\n"
"17:" // Tile loop: Oddments: Load inputs: (0, 5): Bit 2: Bit 1: Unset
"tbz %x[n_channels], #0, 20f\n"
- "ld1 { v9.h }[4], [x20]\n"
+ "ld1 { v9.h }[4], [x19]\n"
"b 20f\n"
"18:" // Tile loop: Oddments: Load inputs: (0, 5): Bit 2: Unset
"tbz %x[n_channels], #1, 19f\n"
- "ldr s9, [x20], #0x4\n"
+ "ldr s9, [x19], #0x4\n"
"tbz %x[n_channels], #0, 20f\n"
- "ld1 { v9.h }[2], [x20]\n"
+ "ld1 { v9.h }[2], [x19]\n"
"b 20f\n"
"19:" // Tile loop: Oddments: Load inputs: (0, 5): Bit 2: Unset: Bit 1: Unset
- "ldr h9, [x20, #0x0]\n"
+ "ldr h9, [x19, #0x0]\n"
"20:" // Tile loop: Oddments: Load inputs: (0, 5): Bit 2: End
- "ldr q0, [x8, #0x0]\n"
"fmla v29.8h, v4.8h, v9.8h\n"
"fmla v30.8h, v4.8h, v6.8h\n"
- "add x20, x17, x2\n"
+ "ldr q0, [x17, #0x0]\n"
+ "add x19, x16, x3\n"
"fmla v31.8h, v4.8h, v10.8h\n"
"fmla v28.8h, v0.8h, v7.8h\n"
- "add x8, x8, #0x10\n"
+ "add x17, x17, #0x10\n"
"fmla v29.8h, v0.8h, v8.8h\n"
"fmla v30.8h, v0.8h, v14.8h\n"
"tbz %x[n_channels], #2, 22f\n"
- "ldr d11, [x20], #0x8\n"
+ "ldr d11, [x19], #0x8\n"
"tbz %x[n_channels], #1, 21f\n"
- "ld1 { v11.s }[2], [x20], #0x4\n"
+ "ld1 { v11.s }[2], [x19], #0x4\n"
"tbz %x[n_channels], #0, 24f\n"
- "ld1 { v11.h }[6], [x20]\n"
+ "ld1 { v11.h }[6], [x19]\n"
"b 24f\n"
"21:" // Tile loop: Oddments: Load inputs: (2, 1): Bit 2: Bit 1: Unset
"tbz %x[n_channels], #0, 24f\n"
- "ld1 { v11.h }[4], [x20]\n"
+ "ld1 { v11.h }[4], [x19]\n"
"b 24f\n"
"22:" // Tile loop: Oddments: Load inputs: (2, 1): Bit 2: Unset
"tbz %x[n_channels], #1, 23f\n"
- "ldr s11, [x20], #0x4\n"
+ "ldr s11, [x19], #0x4\n"
"tbz %x[n_channels], #0, 24f\n"
- "ld1 { v11.h }[2], [x20]\n"
+ "ld1 { v11.h }[2], [x19]\n"
"b 24f\n"
"23:" // Tile loop: Oddments: Load inputs: (2, 1): Bit 2: Unset: Bit 1: Unset
- "ldr h11, [x20, #0x0]\n"
+ "ldr h11, [x19, #0x0]\n"
"24:" // Tile loop: Oddments: Load inputs: (2, 1): Bit 2: End
- "ldr q1, [x8, #0x0]\n"
+ "ldr q1, [x17, #0x0]\n"
"fmla v31.8h, v0.8h, v11.8h\n"
"fmla v28.8h, v1.8h, v8.8h\n"
- "add x20, x17, x6\n"
+ "add x19, x16, x7\n"
"fmla v29.8h, v1.8h, v13.8h\n"
"fmla v30.8h, v1.8h, v11.8h\n"
- "add x8, x8, #0x10\n"
+ "add x17, x17, #0x10\n"
"tbz %x[n_channels], #2, 26f\n"
- "ldr d12, [x20], #0x8\n"
+ "ldr d12, [x19], #0x8\n"
"tbz %x[n_channels], #1, 25f\n"
- "ld1 { v12.s }[2], [x20], #0x4\n"
+ "ld1 { v12.s }[2], [x19], #0x4\n"
"tbz %x[n_channels], #0, 28f\n"
- "ld1 { v12.h }[6], [x20]\n"
+ "ld1 { v12.h }[6], [x19]\n"
"b 28f\n"
"25:" // Tile loop: Oddments: Load inputs: (2, 2): Bit 2: Bit 1: Unset
"tbz %x[n_channels], #0, 28f\n"
- "ld1 { v12.h }[4], [x20]\n"
+ "ld1 { v12.h }[4], [x19]\n"
"b 28f\n"
"26:" // Tile loop: Oddments: Load inputs: (2, 2): Bit 2: Unset
"tbz %x[n_channels], #1, 27f\n"
- "ldr s12, [x20], #0x4\n"
+ "ldr s12, [x19], #0x4\n"
"tbz %x[n_channels], #0, 28f\n"
- "ld1 { v12.h }[2], [x20]\n"
+ "ld1 { v12.h }[2], [x19]\n"
"b 28f\n"
"27:" // Tile loop: Oddments: Load inputs: (2, 2): Bit 2: Unset: Bit 1: Unset
- "ldr h12, [x20, #0x0]\n"
+ "ldr h12, [x19, #0x0]\n"
"28:" // Tile loop: Oddments: Load inputs: (2, 2): Bit 2: End
- "ldr q2, [x8, #0x0]\n"
+ "ldr q2, [x17, #0x0]\n"
"fmla v31.8h, v1.8h, v12.8h\n"
"fmla v28.8h, v2.8h, v13.8h\n"
- "add x20, x17, x15\n"
+ "add x19, x16, x14\n"
"fmla v29.8h, v2.8h, v5.8h\n"
"fmla v30.8h, v2.8h, v12.8h\n"
- "add x8, x8, #0x10\n"
+ "add x17, x17, #0x10\n"
"tbz %x[n_channels], #2, 30f\n"
- "ldr d9, [x20], #0x8\n"
+ "ldr d9, [x19], #0x8\n"
"tbz %x[n_channels], #1, 29f\n"
- "ld1 { v9.s }[2], [x20], #0x4\n"
+ "ld1 { v9.s }[2], [x19], #0x4\n"
"tbz %x[n_channels], #0, 32f\n"
- "ld1 { v9.h }[6], [x20]\n"
+ "ld1 { v9.h }[6], [x19]\n"
"b 32f\n"
"29:" // Tile loop: Oddments: Load inputs: (2, 3): Bit 2: Bit 1: Unset
"tbz %x[n_channels], #0, 32f\n"
- "ld1 { v9.h }[4], [x20]\n"
+ "ld1 { v9.h }[4], [x19]\n"
"b 32f\n"
"30:" // Tile loop: Oddments: Load inputs: (2, 3): Bit 2: Unset
"tbz %x[n_channels], #1, 31f\n"
- "ldr s9, [x20], #0x4\n"
+ "ldr s9, [x19], #0x4\n"
"tbz %x[n_channels], #0, 32f\n"
- "ld1 { v9.h }[2], [x20]\n"
+ "ld1 { v9.h }[2], [x19]\n"
"b 32f\n"
"31:" // Tile loop: Oddments: Load inputs: (2, 3): Bit 2: Unset: Bit 1: Unset
- "ldr h9, [x20, #0x0]\n"
+ "ldr h9, [x19, #0x0]\n"
"32:" // Tile loop: Oddments: Load inputs: (2, 3): Bit 2: End
- "ldr q3, [x8, #0x0]\n"
+ "ldr q3, [x17, #0x0]\n"
"fmla v31.8h, v2.8h, v9.8h\n"
"fmla v28.8h, v3.8h, v5.8h\n"
- "add x20, x17, x13\n"
+ "add x19, x16, x12\n"
"fmla v29.8h, v3.8h, v6.8h\n"
"fmla v30.8h, v3.8h, v9.8h\n"
- "add x8, x8, #0x10\n"
+ "add x17, x17, #0x10\n"
"tbz %x[n_channels], #2, 34f\n"
- "ldr d13, [x20], #0x8\n"
+ "ldr d13, [x19], #0x8\n"
"tbz %x[n_channels], #1, 33f\n"
- "ld1 { v13.s }[2], [x20], #0x4\n"
+ "ld1 { v13.s }[2], [x19], #0x4\n"
"tbz %x[n_channels], #0, 36f\n"
- "ld1 { v13.h }[6], [x20]\n"
+ "ld1 { v13.h }[6], [x19]\n"
"b 36f\n"
"33:" // Tile loop: Oddments: Load inputs: (2, 4): Bit 2: Bit 1: Unset
"tbz %x[n_channels], #0, 36f\n"
- "ld1 { v13.h }[4], [x20]\n"
+ "ld1 { v13.h }[4], [x19]\n"
"b 36f\n"
"34:" // Tile loop: Oddments: Load inputs: (2, 4): Bit 2: Unset
"tbz %x[n_channels], #1, 35f\n"
- "ldr s13, [x20], #0x4\n"
+ "ldr s13, [x19], #0x4\n"
"tbz %x[n_channels], #0, 36f\n"
- "ld1 { v13.h }[2], [x20]\n"
+ "ld1 { v13.h }[2], [x19]\n"
"b 36f\n"
"35:" // Tile loop: Oddments: Load inputs: (2, 4): Bit 2: Unset: Bit 1: Unset
- "ldr h13, [x20, #0x0]\n"
+ "ldr h13, [x19, #0x0]\n"
"36:" // Tile loop: Oddments: Load inputs: (2, 4): Bit 2: End
- "ldr q4, [x8, #0x0]\n"
+ "ldr q4, [x17, #0x0]\n"
"fmla v31.8h, v3.8h, v13.8h\n"
"fmla v28.8h, v4.8h, v6.8h\n"
- "add x20, x17, x11\n"
+ "add x19, x16, x10\n"
"fmla v29.8h, v4.8h, v10.8h\n"
"fmla v30.8h, v4.8h, v13.8h\n"
- "add x8, x8, #0x10\n"
+ "add x17, x17, #0x10\n"
"tbz %x[n_channels], #2, 38f\n"
- "ldr d8, [x20], #0x8\n"
+ "ldr d8, [x19], #0x8\n"
"tbz %x[n_channels], #1, 37f\n"
- "ld1 { v8.s }[2], [x20], #0x4\n"
+ "ld1 { v8.s }[2], [x19], #0x4\n"
"tbz %x[n_channels], #0, 40f\n"
- "ld1 { v8.h }[6], [x20]\n"
+ "ld1 { v8.h }[6], [x19]\n"
"b 40f\n"
"37:" // Tile loop: Oddments: Load inputs: (2, 5): Bit 2: Bit 1: Unset
"tbz %x[n_channels], #0, 40f\n"
- "ld1 { v8.h }[4], [x20]\n"
+ "ld1 { v8.h }[4], [x19]\n"
"b 40f\n"
"38:" // Tile loop: Oddments: Load inputs: (2, 5): Bit 2: Unset
"tbz %x[n_channels], #1, 39f\n"
- "ldr s8, [x20], #0x4\n"
+ "ldr s8, [x19], #0x4\n"
"tbz %x[n_channels], #0, 40f\n"
- "ld1 { v8.h }[2], [x20]\n"
+ "ld1 { v8.h }[2], [x19]\n"
"b 40f\n"
"39:" // Tile loop: Oddments: Load inputs: (2, 5): Bit 2: Unset: Bit 1: Unset
- "ldr h8, [x20, #0x0]\n"
+ "ldr h8, [x19, #0x0]\n"
"40:" // Tile loop: Oddments: Load inputs: (2, 5): Bit 2: End
- "ldr q0, [x8, #0x0]\n"
+ "ldr q0, [x17, #0x0]\n"
"fmla v31.8h, v4.8h, v8.8h\n"
"fmla v28.8h, v0.8h, v14.8h\n"
- "add x20, x16, XZR\n"
+ "add x19, x15, XZR\n"
"fmla v29.8h, v0.8h, v11.8h\n"
- "add x8, x8, #0x10\n"
+ "add x17, x17, #0x10\n"
"tbz %x[n_channels], #2, 42f\n"
- "ldr d5, [x20], #0x8\n"
+ "ldr d5, [x19], #0x8\n"
"tbz %x[n_channels], #1, 41f\n"
- "ld1 { v5.s }[2], [x20], #0x4\n"
+ "ld1 { v5.s }[2], [x19], #0x4\n"
"tbz %x[n_channels], #0, 44f\n"
- "ld1 { v5.h }[6], [x20]\n"
+ "ld1 { v5.h }[6], [x19]\n"
"b 44f\n"
"41:" // Tile loop: Oddments: Load inputs: (3, 0): Bit 2: Bit 1: Unset
"tbz %x[n_channels], #0, 44f\n"
- "ld1 { v5.h }[4], [x20]\n"
+ "ld1 { v5.h }[4], [x19]\n"
"b 44f\n"
"42:" // Tile loop: Oddments: Load inputs: (3, 0): Bit 2: Unset
"tbz %x[n_channels], #1, 43f\n"
- "ldr s5, [x20], #0x4\n"
+ "ldr s5, [x19], #0x4\n"
"tbz %x[n_channels], #0, 44f\n"
- "ld1 { v5.h }[2], [x20]\n"
+ "ld1 { v5.h }[2], [x19]\n"
"b 44f\n"
"43:" // Tile loop: Oddments: Load inputs: (3, 0): Bit 2: Unset: Bit 1: Unset
- "ldr h5, [x20, #0x0]\n"
+ "ldr h5, [x19, #0x0]\n"
"44:" // Tile loop: Oddments: Load inputs: (3, 0): Bit 2: End
"fmla v30.8h, v0.8h, v5.8h\n"
- "add x20, x16, x2\n"
+ "add x19, x15, x3\n"
"tbz %x[n_channels], #2, 46f\n"
- "ldr d6, [x20], #0x8\n"
+ "ldr d6, [x19], #0x8\n"
"tbz %x[n_channels], #1, 45f\n"
- "ld1 { v6.s }[2], [x20], #0x4\n"
+ "ld1 { v6.s }[2], [x19], #0x4\n"
"tbz %x[n_channels], #0, 48f\n"
- "ld1 { v6.h }[6], [x20]\n"
+ "ld1 { v6.h }[6], [x19]\n"
"b 48f\n"
"45:" // Tile loop: Oddments: Load inputs: (3, 1): Bit 2: Bit 1: Unset
"tbz %x[n_channels], #0, 48f\n"
- "ld1 { v6.h }[4], [x20]\n"
+ "ld1 { v6.h }[4], [x19]\n"
"b 48f\n"
"46:" // Tile loop: Oddments: Load inputs: (3, 1): Bit 2: Unset
"tbz %x[n_channels], #1, 47f\n"
- "ldr s6, [x20], #0x4\n"
+ "ldr s6, [x19], #0x4\n"
"tbz %x[n_channels], #0, 48f\n"
- "ld1 { v6.h }[2], [x20]\n"
+ "ld1 { v6.h }[2], [x19]\n"
"b 48f\n"
"47:" // Tile loop: Oddments: Load inputs: (3, 1): Bit 2: Unset: Bit 1: Unset
- "ldr h6, [x20, #0x0]\n"
+ "ldr h6, [x19, #0x0]\n"
"48:" // Tile loop: Oddments: Load inputs: (3, 1): Bit 2: End
- "ldr q1, [x8, #0x0]\n"
+ "ldr q1, [x17, #0x0]\n"
"fmla v31.8h, v0.8h, v6.8h\n"
"fmla v28.8h, v1.8h, v11.8h\n"
- "add x20, x16, x6\n"
+ "add x19, x15, x7\n"
"fmla v29.8h, v1.8h, v12.8h\n"
"fmla v30.8h, v1.8h, v6.8h\n"
- "add x8, x8, #0x10\n"
+ "add x17, x17, #0x10\n"
"tbz %x[n_channels], #2, 50f\n"
- "ldr d10, [x20], #0x8\n"
+ "ldr d10, [x19], #0x8\n"
"tbz %x[n_channels], #1, 49f\n"
- "ld1 { v10.s }[2], [x20], #0x4\n"
+ "ld1 { v10.s }[2], [x19], #0x4\n"
"tbz %x[n_channels], #0, 52f\n"
- "ld1 { v10.h }[6], [x20]\n"
+ "ld1 { v10.h }[6], [x19]\n"
"b 52f\n"
"49:" // Tile loop: Oddments: Load inputs: (3, 2): Bit 2: Bit 1: Unset
"tbz %x[n_channels], #0, 52f\n"
- "ld1 { v10.h }[4], [x20]\n"
+ "ld1 { v10.h }[4], [x19]\n"
"b 52f\n"
"50:" // Tile loop: Oddments: Load inputs: (3, 2): Bit 2: Unset
"tbz %x[n_channels], #1, 51f\n"
- "ldr s10, [x20], #0x4\n"
+ "ldr s10, [x19], #0x4\n"
"tbz %x[n_channels], #0, 52f\n"
- "ld1 { v10.h }[2], [x20]\n"
+ "ld1 { v10.h }[2], [x19]\n"
"b 52f\n"
"51:" // Tile loop: Oddments: Load inputs: (3, 2): Bit 2: Unset: Bit 1: Unset
- "ldr h10, [x20, #0x0]\n"
+ "ldr h10, [x19, #0x0]\n"
"52:" // Tile loop: Oddments: Load inputs: (3, 2): Bit 2: End
- "ldr q2, [x8, #0x0]\n"
+ "ldr q2, [x17, #0x0]\n"
"fmla v31.8h, v1.8h, v10.8h\n"
"fmla v28.8h, v2.8h, v12.8h\n"
- "add x20, x16, x15\n"
+ "add x19, x15, x14\n"
"fmla v29.8h, v2.8h, v9.8h\n"
"fmla v30.8h, v2.8h, v10.8h\n"
- "add x8, x8, #0x10\n"
+ "add x17, x17, #0x10\n"
"tbz %x[n_channels], #2, 54f\n"
- "ldr d11, [x20], #0x8\n"
+ "ldr d11, [x19], #0x8\n"
"tbz %x[n_channels], #1, 53f\n"
- "ld1 { v11.s }[2], [x20], #0x4\n"
+ "ld1 { v11.s }[2], [x19], #0x4\n"
"tbz %x[n_channels], #0, 56f\n"
- "ld1 { v11.h }[6], [x20]\n"
+ "ld1 { v11.h }[6], [x19]\n"
"b 56f\n"
"53:" // Tile loop: Oddments: Load inputs: (3, 3): Bit 2: Bit 1: Unset
"tbz %x[n_channels], #0, 56f\n"
- "ld1 { v11.h }[4], [x20]\n"
+ "ld1 { v11.h }[4], [x19]\n"
"b 56f\n"
"54:" // Tile loop: Oddments: Load inputs: (3, 3): Bit 2: Unset
"tbz %x[n_channels], #1, 55f\n"
- "ldr s11, [x20], #0x4\n"
+ "ldr s11, [x19], #0x4\n"
"tbz %x[n_channels], #0, 56f\n"
- "ld1 { v11.h }[2], [x20]\n"
+ "ld1 { v11.h }[2], [x19]\n"
"b 56f\n"
"55:" // Tile loop: Oddments: Load inputs: (3, 3): Bit 2: Unset: Bit 1: Unset
- "ldr h11, [x20, #0x0]\n"
+ "ldr h11, [x19, #0x0]\n"
"56:" // Tile loop: Oddments: Load inputs: (3, 3): Bit 2: End
- "ldr q3, [x8, #0x0]\n"
+ "ldr q3, [x17, #0x0]\n"
"fmla v31.8h, v2.8h, v11.8h\n"
"fmla v28.8h, v3.8h, v9.8h\n"
- "add x20, x16, x13\n"
+ "add x19, x15, x12\n"
"fmla v29.8h, v3.8h, v13.8h\n"
"fmla v30.8h, v3.8h, v11.8h\n"
- "add x8, x8, #0x10\n"
+ "add x17, x17, #0x10\n"
"tbz %x[n_channels], #2, 58f\n"
- "ldr d12, [x20], #0x8\n"
+ "ldr d12, [x19], #0x8\n"
"tbz %x[n_channels], #1, 57f\n"
- "ld1 { v12.s }[2], [x20], #0x4\n"
+ "ld1 { v12.s }[2], [x19], #0x4\n"
"tbz %x[n_channels], #0, 60f\n"
- "ld1 { v12.h }[6], [x20]\n"
+ "ld1 { v12.h }[6], [x19]\n"
"b 60f\n"
"57:" // Tile loop: Oddments: Load inputs: (3, 4): Bit 2: Bit 1: Unset
"tbz %x[n_channels], #0, 60f\n"
- "ld1 { v12.h }[4], [x20]\n"
+ "ld1 { v12.h }[4], [x19]\n"
"b 60f\n"
"58:" // Tile loop: Oddments: Load inputs: (3, 4): Bit 2: Unset
"tbz %x[n_channels], #1, 59f\n"
- "ldr s12, [x20], #0x4\n"
+ "ldr s12, [x19], #0x4\n"
"tbz %x[n_channels], #0, 60f\n"
- "ld1 { v12.h }[2], [x20]\n"
+ "ld1 { v12.h }[2], [x19]\n"
"b 60f\n"
"59:" // Tile loop: Oddments: Load inputs: (3, 4): Bit 2: Unset: Bit 1: Unset
- "ldr h12, [x20, #0x0]\n"
+ "ldr h12, [x19, #0x0]\n"
"60:" // Tile loop: Oddments: Load inputs: (3, 4): Bit 2: End
- "ldr q4, [x8, #0x0]\n"
+ "ldr q4, [x17, #0x0]\n"
"fmla v31.8h, v3.8h, v12.8h\n"
"fmla v28.8h, v4.8h, v13.8h\n"
- "add x20, x16, x11\n"
+ "add x19, x15, x10\n"
"fmla v29.8h, v4.8h, v8.8h\n"
"fmla v30.8h, v4.8h, v12.8h\n"
- "add x8, x8, #0x10\n"
+ "add x17, x17, #0x10\n"
"tbz %x[n_channels], #2, 62f\n"
- "ldr d14, [x20], #0x8\n"
+ "ldr d14, [x19], #0x8\n"
"tbz %x[n_channels], #1, 61f\n"
- "ld1 { v14.s }[2], [x20], #0x4\n"
+ "ld1 { v14.s }[2], [x19], #0x4\n"
"tbz %x[n_channels], #0, 64f\n"
- "ld1 { v14.h }[6], [x20]\n"
+ "ld1 { v14.h }[6], [x19]\n"
"b 64f\n"
"61:" // Tile loop: Oddments: Load inputs: (3, 5): Bit 2: Bit 1: Unset
"tbz %x[n_channels], #0, 64f\n"
- "ld1 { v14.h }[4], [x20]\n"
+ "ld1 { v14.h }[4], [x19]\n"
"b 64f\n"
"62:" // Tile loop: Oddments: Load inputs: (3, 5): Bit 2: Unset
"tbz %x[n_channels], #1, 63f\n"
- "ldr s14, [x20], #0x4\n"
+ "ldr s14, [x19], #0x4\n"
"tbz %x[n_channels], #0, 64f\n"
- "ld1 { v14.h }[2], [x20]\n"
+ "ld1 { v14.h }[2], [x19]\n"
"b 64f\n"
"63:" // Tile loop: Oddments: Load inputs: (3, 5): Bit 2: Unset: Bit 1: Unset
- "ldr h14, [x20, #0x0]\n"
+ "ldr h14, [x19, #0x0]\n"
"64:" // Tile loop: Oddments: Load inputs: (3, 5): Bit 2: End
- "ldr q0, [x8, #0x0]\n"
+ "ldr q0, [x17, #0x0]\n"
"fmla v31.8h, v4.8h, v14.8h\n"
"fmla v28.8h, v0.8h, v5.8h\n"
- "add x20, x14, XZR\n"
+ "add x19, x13, XZR\n"
"fmla v29.8h, v0.8h, v6.8h\n"
- "add x8, x8, #0x10\n"
+ "add x17, x17, #0x10\n"
"tbz %x[n_channels], #2, 66f\n"
- "ldr d9, [x20], #0x8\n"
+ "ldr d9, [x19], #0x8\n"
"tbz %x[n_channels], #1, 65f\n"
- "ld1 { v9.s }[2], [x20], #0x4\n"
+ "ld1 { v9.s }[2], [x19], #0x4\n"
"tbz %x[n_channels], #0, 68f\n"
- "ld1 { v9.h }[6], [x20]\n"
+ "ld1 { v9.h }[6], [x19]\n"
"b 68f\n"
"65:" // Tile loop: Oddments: Load inputs: (4, 0): Bit 2: Bit 1: Unset
"tbz %x[n_channels], #0, 68f\n"
- "ld1 { v9.h }[4], [x20]\n"
+ "ld1 { v9.h }[4], [x19]\n"
"b 68f\n"
"66:" // Tile loop: Oddments: Load inputs: (4, 0): Bit 2: Unset
"tbz %x[n_channels], #1, 67f\n"
- "ldr s9, [x20], #0x4\n"
+ "ldr s9, [x19], #0x4\n"
"tbz %x[n_channels], #0, 68f\n"
- "ld1 { v9.h }[2], [x20]\n"
+ "ld1 { v9.h }[2], [x19]\n"
"b 68f\n"
"67:" // Tile loop: Oddments: Load inputs: (4, 0): Bit 2: Unset: Bit 1: Unset
- "ldr h9, [x20, #0x0]\n"
+ "ldr h9, [x19, #0x0]\n"
"68:" // Tile loop: Oddments: Load inputs: (4, 0): Bit 2: End
"fmla v30.8h, v0.8h, v9.8h\n"
- "add x20, x14, x2\n"
+ "add x19, x13, x3\n"
"tbz %x[n_channels], #2, 70f\n"
- "ldr d13, [x20], #0x8\n"
+ "ldr d13, [x19], #0x8\n"
"tbz %x[n_channels], #1, 69f\n"
- "ld1 { v13.s }[2], [x20], #0x4\n"
+ "ld1 { v13.s }[2], [x19], #0x4\n"
"tbz %x[n_channels], #0, 72f\n"
- "ld1 { v13.h }[6], [x20]\n"
+ "ld1 { v13.h }[6], [x19]\n"
"b 72f\n"
"69:" // Tile loop: Oddments: Load inputs: (4, 1): Bit 2: Bit 1: Unset
"tbz %x[n_channels], #0, 72f\n"
- "ld1 { v13.h }[4], [x20]\n"
+ "ld1 { v13.h }[4], [x19]\n"
"b 72f\n"
"70:" // Tile loop: Oddments: Load inputs: (4, 1): Bit 2: Unset
"tbz %x[n_channels], #1, 71f\n"
- "ldr s13, [x20], #0x4\n"
+ "ldr s13, [x19], #0x4\n"
"tbz %x[n_channels], #0, 72f\n"
- "ld1 { v13.h }[2], [x20]\n"
+ "ld1 { v13.h }[2], [x19]\n"
"b 72f\n"
"71:" // Tile loop: Oddments: Load inputs: (4, 1): Bit 2: Unset: Bit 1: Unset
- "ldr h13, [x20, #0x0]\n"
+ "ldr h13, [x19, #0x0]\n"
"72:" // Tile loop: Oddments: Load inputs: (4, 1): Bit 2: End
- "ldr q1, [x8, #0x0]\n"
+ "ldr q1, [x17, #0x0]\n"
"fmla v31.8h, v0.8h, v13.8h\n"
"fmla v28.8h, v1.8h, v6.8h\n"
- "add x20, x14, x6\n"
+ "add x19, x13, x7\n"
"fmla v29.8h, v1.8h, v10.8h\n"
"fmla v30.8h, v1.8h, v13.8h\n"
- "add x8, x8, #0x10\n"
+ "add x17, x17, #0x10\n"
"tbz %x[n_channels], #2, 74f\n"
- "ldr d5, [x20], #0x8\n"
+ "ldr d5, [x19], #0x8\n"
"tbz %x[n_channels], #1, 73f\n"
- "ld1 { v5.s }[2], [x20], #0x4\n"
+ "ld1 { v5.s }[2], [x19], #0x4\n"
"tbz %x[n_channels], #0, 76f\n"
- "ld1 { v5.h }[6], [x20]\n"
+ "ld1 { v5.h }[6], [x19]\n"
"b 76f\n"
"73:" // Tile loop: Oddments: Load inputs: (4, 2): Bit 2: Bit 1: Unset
"tbz %x[n_channels], #0, 76f\n"
- "ld1 { v5.h }[4], [x20]\n"
+ "ld1 { v5.h }[4], [x19]\n"
"b 76f\n"
"74:" // Tile loop: Oddments: Load inputs: (4, 2): Bit 2: Unset
"tbz %x[n_channels], #1, 75f\n"
- "ldr s5, [x20], #0x4\n"
+ "ldr s5, [x19], #0x4\n"
"tbz %x[n_channels], #0, 76f\n"
- "ld1 { v5.h }[2], [x20]\n"
+ "ld1 { v5.h }[2], [x19]\n"
"b 76f\n"
"75:" // Tile loop: Oddments: Load inputs: (4, 2): Bit 2: Unset: Bit 1: Unset
- "ldr h5, [x20, #0x0]\n"
+ "ldr h5, [x19, #0x0]\n"
"76:" // Tile loop: Oddments: Load inputs: (4, 2): Bit 2: End
- "ldr q2, [x8, #0x0]\n"
+ "ldr q2, [x17, #0x0]\n"
"fmla v31.8h, v1.8h, v5.8h\n"
"fmla v28.8h, v2.8h, v10.8h\n"
- "add x20, x14, x15\n"
+ "add x19, x13, x14\n"
"fmla v29.8h, v2.8h, v11.8h\n"
"fmla v30.8h, v2.8h, v5.8h\n"
- "add x8, x8, #0x10\n"
+ "add x17, x17, #0x10\n"
"tbz %x[n_channels], #2, 78f\n"
- "ldr d6, [x20], #0x8\n"
+ "ldr d6, [x19], #0x8\n"
"tbz %x[n_channels], #1, 77f\n"
- "ld1 { v6.s }[2], [x20], #0x4\n"
+ "ld1 { v6.s }[2], [x19], #0x4\n"
"tbz %x[n_channels], #0, 80f\n"
- "ld1 { v6.h }[6], [x20]\n"
+ "ld1 { v6.h }[6], [x19]\n"
"b 80f\n"
"77:" // Tile loop: Oddments: Load inputs: (4, 3): Bit 2: Bit 1: Unset
"tbz %x[n_channels], #0, 80f\n"
- "ld1 { v6.h }[4], [x20]\n"
+ "ld1 { v6.h }[4], [x19]\n"
"b 80f\n"
"78:" // Tile loop: Oddments: Load inputs: (4, 3): Bit 2: Unset
"tbz %x[n_channels], #1, 79f\n"
- "ldr s6, [x20], #0x4\n"
+ "ldr s6, [x19], #0x4\n"
"tbz %x[n_channels], #0, 80f\n"
- "ld1 { v6.h }[2], [x20]\n"
+ "ld1 { v6.h }[2], [x19]\n"
"b 80f\n"
"79:" // Tile loop: Oddments: Load inputs: (4, 3): Bit 2: Unset: Bit 1: Unset
- "ldr h6, [x20, #0x0]\n"
+ "ldr h6, [x19, #0x0]\n"
"80:" // Tile loop: Oddments: Load inputs: (4, 3): Bit 2: End
- "ldr q3, [x8, #0x0]\n"
+ "ldr q3, [x17, #0x0]\n"
"fmla v31.8h, v2.8h, v6.8h\n"
"fmla v28.8h, v3.8h, v11.8h\n"
- "add x20, x14, x13\n"
+ "add x19, x13, x12\n"
"fmla v29.8h, v3.8h, v12.8h\n"
"fmla v30.8h, v3.8h, v6.8h\n"
- "add x8, x8, #0x10\n"
+ "add x17, x17, #0x10\n"
"tbz %x[n_channels], #2, 82f\n"
- "ldr d8, [x20], #0x8\n"
+ "ldr d8, [x19], #0x8\n"
"tbz %x[n_channels], #1, 81f\n"
- "ld1 { v8.s }[2], [x20], #0x4\n"
+ "ld1 { v8.s }[2], [x19], #0x4\n"
"tbz %x[n_channels], #0, 84f\n"
- "ld1 { v8.h }[6], [x20]\n"
+ "ld1 { v8.h }[6], [x19]\n"
"b 84f\n"
"81:" // Tile loop: Oddments: Load inputs: (4, 4): Bit 2: Bit 1: Unset
"tbz %x[n_channels], #0, 84f\n"
- "ld1 { v8.h }[4], [x20]\n"
+ "ld1 { v8.h }[4], [x19]\n"
"b 84f\n"
"82:" // Tile loop: Oddments: Load inputs: (4, 4): Bit 2: Unset
"tbz %x[n_channels], #1, 83f\n"
- "ldr s8, [x20], #0x4\n"
+ "ldr s8, [x19], #0x4\n"
"tbz %x[n_channels], #0, 84f\n"
- "ld1 { v8.h }[2], [x20]\n"
+ "ld1 { v8.h }[2], [x19]\n"
"b 84f\n"
"83:" // Tile loop: Oddments: Load inputs: (4, 4): Bit 2: Unset: Bit 1: Unset
- "ldr h8, [x20, #0x0]\n"
+ "ldr h8, [x19, #0x0]\n"
"84:" // Tile loop: Oddments: Load inputs: (4, 4): Bit 2: End
- "ldr q4, [x8, #0x0]\n"
+ "ldr q4, [x17, #0x0]\n"
"fmla v31.8h, v3.8h, v8.8h\n"
"fmla v28.8h, v4.8h, v12.8h\n"
- "add x20, x14, x11\n"
+ "add x19, x13, x10\n"
"fmla v29.8h, v4.8h, v14.8h\n"
"fmla v30.8h, v4.8h, v8.8h\n"
- "add x8, x8, #0x10\n"
+ "add x17, x17, #0x10\n"
"tbz %x[n_channels], #2, 86f\n"
- "ldr d10, [x20], #0x8\n"
+ "ldr d10, [x19], #0x8\n"
"tbz %x[n_channels], #1, 85f\n"
- "ld1 { v10.s }[2], [x20], #0x4\n"
+ "ld1 { v10.s }[2], [x19], #0x4\n"
"tbz %x[n_channels], #0, 88f\n"
- "ld1 { v10.h }[6], [x20]\n"
+ "ld1 { v10.h }[6], [x19]\n"
"b 88f\n"
"85:" // Tile loop: Oddments: Load inputs: (4, 5): Bit 2: Bit 1: Unset
"tbz %x[n_channels], #0, 88f\n"
- "ld1 { v10.h }[4], [x20]\n"
+ "ld1 { v10.h }[4], [x19]\n"
"b 88f\n"
"86:" // Tile loop: Oddments: Load inputs: (4, 5): Bit 2: Unset
"tbz %x[n_channels], #1, 87f\n"
- "ldr s10, [x20], #0x4\n"
+ "ldr s10, [x19], #0x4\n"
"tbz %x[n_channels], #0, 88f\n"
- "ld1 { v10.h }[2], [x20]\n"
+ "ld1 { v10.h }[2], [x19]\n"
"b 88f\n"
"87:" // Tile loop: Oddments: Load inputs: (4, 5): Bit 2: Unset: Bit 1: Unset
- "ldr h10, [x20, #0x0]\n"
+ "ldr h10, [x19, #0x0]\n"
"88:" // Tile loop: Oddments: Load inputs: (4, 5): Bit 2: End
- "ldr q0, [x8, #0x0]\n"
+ "ldr q0, [x17, #0x0]\n"
"fmla v31.8h, v4.8h, v10.8h\n"
"fmla v28.8h, v0.8h, v9.8h\n"
- "add x20, x12, XZR\n"
+ "add x19, x11, XZR\n"
"fmla v29.8h, v0.8h, v13.8h\n"
- "add x8, x8, #0x10\n"
+ "add x17, x17, #0x10\n"
"tbz %x[n_channels], #2, 90f\n"
- "ldr d11, [x20], #0x8\n"
+ "ldr d11, [x19], #0x8\n"
"tbz %x[n_channels], #1, 89f\n"
- "ld1 { v11.s }[2], [x20], #0x4\n"
+ "ld1 { v11.s }[2], [x19], #0x4\n"
"tbz %x[n_channels], #0, 92f\n"
- "ld1 { v11.h }[6], [x20]\n"
+ "ld1 { v11.h }[6], [x19]\n"
"b 92f\n"
"89:" // Tile loop: Oddments: Load inputs: (5, 0): Bit 2: Bit 1: Unset
"tbz %x[n_channels], #0, 92f\n"
- "ld1 { v11.h }[4], [x20]\n"
+ "ld1 { v11.h }[4], [x19]\n"
"b 92f\n"
"90:" // Tile loop: Oddments: Load inputs: (5, 0): Bit 2: Unset
"tbz %x[n_channels], #1, 91f\n"
- "ldr s11, [x20], #0x4\n"
+ "ldr s11, [x19], #0x4\n"
"tbz %x[n_channels], #0, 92f\n"
- "ld1 { v11.h }[2], [x20]\n"
+ "ld1 { v11.h }[2], [x19]\n"
"b 92f\n"
"91:" // Tile loop: Oddments: Load inputs: (5, 0): Bit 2: Unset: Bit 1: Unset
- "ldr h11, [x20, #0x0]\n"
+ "ldr h11, [x19, #0x0]\n"
"92:" // Tile loop: Oddments: Load inputs: (5, 0): Bit 2: End
"fmla v30.8h, v0.8h, v11.8h\n"
- "add x20, x12, x2\n"
+ "add x19, x11, x3\n"
"tbz %x[n_channels], #2, 94f\n"
- "ldr d12, [x20], #0x8\n"
+ "ldr d12, [x19], #0x8\n"
"tbz %x[n_channels], #1, 93f\n"
- "ld1 { v12.s }[2], [x20], #0x4\n"
+ "ld1 { v12.s }[2], [x19], #0x4\n"
"tbz %x[n_channels], #0, 96f\n"
- "ld1 { v12.h }[6], [x20]\n"
+ "ld1 { v12.h }[6], [x19]\n"
"b 96f\n"
"93:" // Tile loop: Oddments: Load inputs: (5, 1): Bit 2: Bit 1: Unset
"tbz %x[n_channels], #0, 96f\n"
- "ld1 { v12.h }[4], [x20]\n"
+ "ld1 { v12.h }[4], [x19]\n"
"b 96f\n"
"94:" // Tile loop: Oddments: Load inputs: (5, 1): Bit 2: Unset
"tbz %x[n_channels], #1, 95f\n"
- "ldr s12, [x20], #0x4\n"
+ "ldr s12, [x19], #0x4\n"
"tbz %x[n_channels], #0, 96f\n"
- "ld1 { v12.h }[2], [x20]\n"
+ "ld1 { v12.h }[2], [x19]\n"
"b 96f\n"
"95:" // Tile loop: Oddments: Load inputs: (5, 1): Bit 2: Unset: Bit 1: Unset
- "ldr h12, [x20, #0x0]\n"
+ "ldr h12, [x19, #0x0]\n"
"96:" // Tile loop: Oddments: Load inputs: (5, 1): Bit 2: End
- "ldr q1, [x8, #0x0]\n"
+ "ldr q1, [x17, #0x0]\n"
"fmla v31.8h, v0.8h, v12.8h\n"
"fmla v28.8h, v1.8h, v13.8h\n"
- "add x20, x12, x6\n"
+ "add x19, x11, x7\n"
"fmla v29.8h, v1.8h, v5.8h\n"
"fmla v30.8h, v1.8h, v12.8h\n"
- "add x8, x8, #0x10\n"
+ "add x17, x17, #0x10\n"
"tbz %x[n_channels], #2, 98f\n"
- "ldr d9, [x20], #0x8\n"
+ "ldr d9, [x19], #0x8\n"
"tbz %x[n_channels], #1, 97f\n"
- "ld1 { v9.s }[2], [x20], #0x4\n"
+ "ld1 { v9.s }[2], [x19], #0x4\n"
"tbz %x[n_channels], #0, 100f\n"
- "ld1 { v9.h }[6], [x20]\n"
+ "ld1 { v9.h }[6], [x19]\n"
"b 100f\n"
"97:" // Tile loop: Oddments: Load inputs: (5, 2): Bit 2: Bit 1: Unset
"tbz %x[n_channels], #0, 100f\n"
- "ld1 { v9.h }[4], [x20]\n"
+ "ld1 { v9.h }[4], [x19]\n"
"b 100f\n"
"98:" // Tile loop: Oddments: Load inputs: (5, 2): Bit 2: Unset
"tbz %x[n_channels], #1, 99f\n"
- "ldr s9, [x20], #0x4\n"
+ "ldr s9, [x19], #0x4\n"
"tbz %x[n_channels], #0, 100f\n"
- "ld1 { v9.h }[2], [x20]\n"
+ "ld1 { v9.h }[2], [x19]\n"
"b 100f\n"
"99:" // Tile loop: Oddments: Load inputs: (5, 2): Bit 2: Unset: Bit 1: Unset
- "ldr h9, [x20, #0x0]\n"
+ "ldr h9, [x19, #0x0]\n"
"100:" // Tile loop: Oddments: Load inputs: (5, 2): Bit 2: End
- "ldr q2, [x8, #0x0]\n"
+ "ldr q2, [x17, #0x0]\n"
"fmla v31.8h, v1.8h, v9.8h\n"
"fmla v28.8h, v2.8h, v5.8h\n"
- "add x20, x12, x15\n"
+ "add x19, x11, x14\n"
"fmla v29.8h, v2.8h, v6.8h\n"
"fmla v30.8h, v2.8h, v9.8h\n"
- "add x8, x8, #0x10\n"
+ "add x17, x17, #0x10\n"
"tbz %x[n_channels], #2, 102f\n"
- "ldr d11, [x20], #0x8\n"
+ "ldr d11, [x19], #0x8\n"
"tbz %x[n_channels], #1, 101f\n"
- "ld1 { v11.s }[2], [x20], #0x4\n"
+ "ld1 { v11.s }[2], [x19], #0x4\n"
"tbz %x[n_channels], #0, 104f\n"
- "ld1 { v11.h }[6], [x20]\n"
+ "ld1 { v11.h }[6], [x19]\n"
"b 104f\n"
"101:" // Tile loop: Oddments: Load inputs: (5, 3): Bit 2: Bit 1: Unset
"tbz %x[n_channels], #0, 104f\n"
- "ld1 { v11.h }[4], [x20]\n"
+ "ld1 { v11.h }[4], [x19]\n"
"b 104f\n"
"102:" // Tile loop: Oddments: Load inputs: (5, 3): Bit 2: Unset
"tbz %x[n_channels], #1, 103f\n"
- "ldr s11, [x20], #0x4\n"
+ "ldr s11, [x19], #0x4\n"
"tbz %x[n_channels], #0, 104f\n"
- "ld1 { v11.h }[2], [x20]\n"
+ "ld1 { v11.h }[2], [x19]\n"
"b 104f\n"
"103:" // Tile loop: Oddments: Load inputs: (5, 3): Bit 2: Unset: Bit 1: Unset
- "ldr h11, [x20, #0x0]\n"
+ "ldr h11, [x19, #0x0]\n"
"104:" // Tile loop: Oddments: Load inputs: (5, 3): Bit 2: End
- "ldr q3, [x8, #0x0]\n"
+ "ldr q3, [x17, #0x0]\n"
"fmla v31.8h, v2.8h, v11.8h\n"
"fmla v28.8h, v3.8h, v6.8h\n"
- "add x20, x12, x13\n"
+ "add x19, x11, x12\n"
"fmla v29.8h, v3.8h, v8.8h\n"
"fmla v30.8h, v3.8h, v11.8h\n"
- "add x8, x8, #0x10\n"
+ "add x17, x17, #0x10\n"
"tbz %x[n_channels], #2, 106f\n"
- "ldr d12, [x20], #0x8\n"
+ "ldr d12, [x19], #0x8\n"
"tbz %x[n_channels], #1, 105f\n"
- "ld1 { v12.s }[2], [x20], #0x4\n"
+ "ld1 { v12.s }[2], [x19], #0x4\n"
"tbz %x[n_channels], #0, 108f\n"
- "ld1 { v12.h }[6], [x20]\n"
+ "ld1 { v12.h }[6], [x19]\n"
"b 108f\n"
"105:" // Tile loop: Oddments: Load inputs: (5, 4): Bit 2: Bit 1: Unset
"tbz %x[n_channels], #0, 108f\n"
- "ld1 { v12.h }[4], [x20]\n"
+ "ld1 { v12.h }[4], [x19]\n"
"b 108f\n"
"106:" // Tile loop: Oddments: Load inputs: (5, 4): Bit 2: Unset
"tbz %x[n_channels], #1, 107f\n"
- "ldr s12, [x20], #0x4\n"
+ "ldr s12, [x19], #0x4\n"
"tbz %x[n_channels], #0, 108f\n"
- "ld1 { v12.h }[2], [x20]\n"
+ "ld1 { v12.h }[2], [x19]\n"
"b 108f\n"
"107:" // Tile loop: Oddments: Load inputs: (5, 4): Bit 2: Unset: Bit 1: Unset
- "ldr h12, [x20, #0x0]\n"
+ "ldr h12, [x19, #0x0]\n"
"108:" // Tile loop: Oddments: Load inputs: (5, 4): Bit 2: End
- "ldr q4, [x8, #0x0]\n"
+ "ldr q4, [x17, #0x0]\n"
"fmla v31.8h, v3.8h, v12.8h\n"
"fmla v28.8h, v4.8h, v8.8h\n"
- "add x20, x12, x11\n"
+ "add x19, x11, x10\n"
"fmla v29.8h, v4.8h, v10.8h\n"
"fmla v30.8h, v4.8h, v12.8h\n"
"tbz %x[n_channels], #2, 110f\n"
- "ldr d9, [x20], #0x8\n"
+ "ldr d9, [x19], #0x8\n"
"tbz %x[n_channels], #1, 109f\n"
- "ld1 { v9.s }[2], [x20], #0x4\n"
+ "ld1 { v9.s }[2], [x19], #0x4\n"
"tbz %x[n_channels], #0, 112f\n"
- "ld1 { v9.h }[6], [x20]\n"
+ "ld1 { v9.h }[6], [x19]\n"
"b 112f\n"
"109:" // Tile loop: Oddments: Load inputs: (5, 5): Bit 2: Bit 1: Unset
"tbz %x[n_channels], #0, 112f\n"
- "ld1 { v9.h }[4], [x20]\n"
+ "ld1 { v9.h }[4], [x19]\n"
"b 112f\n"
"110:" // Tile loop: Oddments: Load inputs: (5, 5): Bit 2: Unset
"tbz %x[n_channels], #1, 111f\n"
- "ldr s9, [x20], #0x4\n"
+ "ldr s9, [x19], #0x4\n"
"tbz %x[n_channels], #0, 112f\n"
- "ld1 { v9.h }[2], [x20]\n"
+ "ld1 { v9.h }[2], [x19]\n"
"b 112f\n"
"111:" // Tile loop: Oddments: Load inputs: (5, 5): Bit 2: Unset: Bit 1: Unset
- "ldr h9, [x20, #0x0]\n"
+ "ldr h9, [x19, #0x0]\n"
"112:" // Tile loop: Oddments: Load inputs: (5, 5): Bit 2: End
"fmla v31.8h, v4.8h, v9.8h\n"
"fmax v28.8h, v28.8h, v18.8h\n"
@@ -1303,82 +1303,82 @@ void a64_fp16_nhwc_5x5_s1_output2x2_mla_depthfirst_direct_impl(
"fmin v30.8h, v30.8h, v17.8h\n"
"fmin v31.8h, v31.8h, v17.8h\n"
"tbz %x[n_channels], #2, 114f\n"
- "mov x21, x5\n"
- "mov x20, x10\n"
- "st1 { v28.d }[0], [x21], x3\n"
- "st1 { v30.d }[0], [x20], x3\n"
- "add x5, x5, #0x8\n"
- "add x10, x10, #0x8\n"
- "st1 { v29.d }[0], [x21]\n"
- "st1 { v31.d }[0], [x20]\n"
+ "mov x20, x6\n"
+ "mov x19, x9\n"
+ "st1 { v28.d }[0], [x20], x4\n"
+ "add x6, x6, #0x8\n"
+ "add x9, x9, #0x8\n"
+ "st1 { v30.d }[0], [x19], x4\n"
+ "st1 { v29.d }[0], [x20]\n"
+ "st1 { v31.d }[0], [x19]\n"
"tbz %x[n_channels], #1, 113f\n"
- "mov x21, x5\n"
- "mov x20, x10\n"
- "st1 { v28.s }[2], [x21], x3\n"
- "st1 { v30.s }[2], [x20], x3\n"
- "add x5, x5, #0x4\n"
- "add x10, x10, #0x4\n"
- "st1 { v29.s }[2], [x21]\n"
- "st1 { v31.s }[2], [x20]\n"
+ "mov x20, x6\n"
+ "mov x19, x9\n"
+ "st1 { v28.s }[2], [x20], x4\n"
+ "add x6, x6, #0x4\n"
+ "add x9, x9, #0x4\n"
+ "st1 { v30.s }[2], [x19], x4\n"
+ "st1 { v29.s }[2], [x20]\n"
+ "st1 { v31.s }[2], [x19]\n"
"tbz %x[n_channels], #0, 116f\n"
- "mov x21, x5\n"
- "mov x20, x10\n"
- "st1 { v28.h }[6], [x21], x3\n"
- "st1 { v30.h }[6], [x20], x3\n"
- "st1 { v29.h }[6], [x21]\n"
- "st1 { v31.h }[6], [x20]\n"
+ "mov x20, x6\n"
+ "mov x19, x9\n"
+ "st1 { v28.h }[6], [x20], x4\n"
+ "st1 { v30.h }[6], [x19], x4\n"
+ "st1 { v29.h }[6], [x20]\n"
+ "st1 { v31.h }[6], [x19]\n"
"b 116f\n"
"113:" // Tile loop: Oddments: Store: Bit 2: Bit 1: Unset
"tbz %x[n_channels], #0, 116f\n"
- "mov x21, x5\n"
- "mov x20, x10\n"
- "st1 { v28.h }[4], [x21], x3\n"
- "st1 { v30.h }[4], [x20], x3\n"
- "st1 { v29.h }[4], [x21]\n"
- "st1 { v31.h }[4], [x20]\n"
+ "mov x20, x6\n"
+ "mov x19, x9\n"
+ "st1 { v28.h }[4], [x20], x4\n"
+ "st1 { v30.h }[4], [x19], x4\n"
+ "st1 { v29.h }[4], [x20]\n"
+ "st1 { v31.h }[4], [x19]\n"
"b 116f\n"
"114:" // Tile loop: Oddments: Store: Bit 2: Unset
"tbz %x[n_channels], #1, 115f\n"
- "mov x21, x5\n"
- "mov x20, x10\n"
- "st1 { v28.s }[0], [x21], x3\n"
- "st1 { v30.s }[0], [x20], x3\n"
- "add x5, x5, #0x4\n"
- "add x10, x10, #0x4\n"
- "st1 { v29.s }[0], [x21]\n"
- "st1 { v31.s }[0], [x20]\n"
+ "mov x20, x6\n"
+ "mov x19, x9\n"
+ "st1 { v28.s }[0], [x20], x4\n"
+ "st1 { v30.s }[0], [x19], x4\n"
+ "add x6, x6, #0x4\n"
+ "add x9, x9, #0x4\n"
+ "st1 { v29.s }[0], [x20]\n"
+ "st1 { v31.s }[0], [x19]\n"
"tbz %x[n_channels], #0, 116f\n"
- "mov x21, x5\n"
- "mov x20, x10\n"
- "st1 { v28.h }[2], [x21], x3\n"
- "st1 { v30.h }[2], [x20], x3\n"
- "st1 { v29.h }[2], [x21]\n"
- "st1 { v31.h }[2], [x20]\n"
+ "mov x20, x6\n"
+ "mov x19, x9\n"
+ "st1 { v28.h }[2], [x20], x4\n"
+ "st1 { v30.h }[2], [x19], x4\n"
+ "st1 { v29.h }[2], [x20]\n"
+ "st1 { v31.h }[2], [x19]\n"
"b 116f\n"
"115:" // Tile loop: Oddments: Store: Bit 2: Unset: Bit 1: Unset
- "mov x21, x5\n"
- "mov x20, x10\n"
- "st1 { v28.h }[0], [x21], x3\n"
- "st1 { v30.h }[0], [x20], x3\n"
- "st1 { v29.h }[0], [x21]\n"
- "st1 { v31.h }[0], [x20]\n"
+ "mov x20, x6\n"
+ "mov x19, x9\n"
+ "st1 { v28.h }[0], [x20], x4\n"
+ "st1 { v30.h }[0], [x19], x4\n"
+ "st1 { v29.h }[0], [x20]\n"
+ "st1 { v31.h }[0], [x19]\n"
"116:" // Tile loop: Oddments: Store: Bit 2: End
"117:" // Tile loop: End
- "ldr x26, [%x[params_struct], %[offsetof_args_tile_j]]\n"
- "ldr x27, [%x[params_struct], %[offsetof_args_tile_i]]\n"
- "add x26, x26, #0x1\n"
- "add x21, x27, #0x1\n"
- "ldr x20, [%x[params_struct], %[offsetof_args_n_tile_cols]]\n"
- "cmp x26, x20\n"
- "ldr x20, [%x[params_struct], %[offsetof_args_n_tile_rows]]\n"
- "csel x27, x27, x21, LT\n"
- "csel x26, x26, XZR, LT\n"
- "cmp x27, x20\n"
+ "ldr x25, [%x[params_struct], %[offsetof_args_tile_j]]\n"
+ "ldr x26, [%x[params_struct], %[offsetof_args_tile_i]]\n"
+ "add x25, x25, #0x1\n"
+ "add x20, x26, #0x1\n"
+ "ldr x19, [%x[params_struct], %[offsetof_args_n_tile_cols]]\n"
+ "cmp x25, x19\n"
+ "ldr x19, [%x[params_struct], %[offsetof_args_n_tile_rows]]\n"
+ "csel x26, x26, x20, LT\n"
+ "csel x25, x25, XZR, LT\n"
+ "cmp x26, x19\n"
"blt 1b\n"
:
: [n_channels] "r" ((unsigned long) n_channels), [offsetof_args_inptr] "I" (offsetof(Args, inptr)), [offsetof_args_ld_input_col] "I" (offsetof(Args, ld_input_col)), [offsetof_args_ld_input_row] "I" (offsetof(Args, ld_input_row)), [offsetof_args_ld_output_col] "I" (offsetof(Args, ld_output_col)), [offsetof_args_ld_output_row] "I" (offsetof(Args, ld_output_row)), [offsetof_args_max] "I" (offsetof(Args, max)), [offsetof_args_min] "I" (offsetof(Args, min)), [offsetof_args_n_tile_cols] "I" (offsetof(Args, n_tile_cols)), [offsetof_args_n_tile_rows] "I" (offsetof(Args, n_tile_rows)), [offsetof_args_outptr] "I" (offsetof(Args, outptr)), [offsetof_args_params] "I" (offsetof(Args, params)), [offsetof_args_tile_i] "I" (offsetof(Args, tile_i)), [offsetof_args_tile_j] "I" (offsetof(Args, tile_j)), [params_struct] "r" (&params_struct)
- : "cc", "memory", "v0", "v1", "v2", "v3", "v4", "v5", "v6", "v7", "v8", "v9", "v10", "v11", "v12", "v13", "v14", "v16", "v17", "v18", "v28", "v29", "v30", "v31", "x2", "x3", "x4", "x5", "x6", "x7", "x8", "x9", "x10", "x11", "x12", "x13", "x14", "x15", "x16", "x17", "x20", "x21", "x22", "x23", "x24", "x25", "x26", "x27", "x28"
+ : "cc", "memory", "v0", "v1", "v2", "v3", "v4", "v5", "v6", "v7", "v8", "v9", "v10", "v11", "v12", "v13", "v14", "v16", "v17", "v18", "v28", "v29", "v30", "v31", "x3", "x4", "x5", "x6", "x7", "x8", "x9", "x10", "x11", "x12", "x13", "x14", "x15", "x16", "x17", "x19", "x20", "x21", "x22", "x23", "x24", "x25", "x26", "x27", "x28"
);
}