aboutsummaryrefslogtreecommitdiff
path: root/src/core/NEON/kernels/arm_conv/depthwise/kernels/a64_fp16_nhwc_3x3_s1_output3x3_mla_depthfirst/generic_direct.cpp
diff options
context:
space:
mode:
authorMichael Tyler <michael.tyler@arm.com>2022-12-15 12:39:29 +0000
committermichael.tyler <michael.tyler@arm.com>2023-01-16 09:31:00 +0000
commitba209750abc1ac7e42bab9fef5db284384d70fb3 (patch)
tree1065f242db9a9a5e48bd4a9f2fd68aef1924827a /src/core/NEON/kernels/arm_conv/depthwise/kernels/a64_fp16_nhwc_3x3_s1_output3x3_mla_depthfirst/generic_direct.cpp
parent8094f9dd5307c55f545b2cb41ec80a739a9b4d6f (diff)
downloadComputeLibrary-ba209750abc1ac7e42bab9fef5db284384d70fb3.tar.gz
Update CPU kernels to remove x19
Resolves: COMPMID-5805 Signed-off-by: Michael Tyler <michael.tyler@arm.com> Change-Id: I250f64531e209625e4ff176dd5a552c1c34bc484 Reviewed-on: https://review.mlplatform.org/c/ml/ComputeLibrary/+/8909 Tested-by: Arm Jenkins <bsgcomp@arm.com> Comments-Addressed: Arm Jenkins <bsgcomp@arm.com> Reviewed-by: Gunes Bayir <gunes.bayir@arm.com> Reviewed-by: Viet-Hoa Do <viet-hoa.do@arm.com> Benchmark: Arm Jenkins <bsgcomp@arm.com>
Diffstat (limited to 'src/core/NEON/kernels/arm_conv/depthwise/kernels/a64_fp16_nhwc_3x3_s1_output3x3_mla_depthfirst/generic_direct.cpp')
-rw-r--r--src/core/NEON/kernels/arm_conv/depthwise/kernels/a64_fp16_nhwc_3x3_s1_output3x3_mla_depthfirst/generic_direct.cpp932
1 files changed, 466 insertions, 466 deletions
diff --git a/src/core/NEON/kernels/arm_conv/depthwise/kernels/a64_fp16_nhwc_3x3_s1_output3x3_mla_depthfirst/generic_direct.cpp b/src/core/NEON/kernels/arm_conv/depthwise/kernels/a64_fp16_nhwc_3x3_s1_output3x3_mla_depthfirst/generic_direct.cpp
index 9b4b3ee50d..2b1dc3646d 100644
--- a/src/core/NEON/kernels/arm_conv/depthwise/kernels/a64_fp16_nhwc_3x3_s1_output3x3_mla_depthfirst/generic_direct.cpp
+++ b/src/core/NEON/kernels/arm_conv/depthwise/kernels/a64_fp16_nhwc_3x3_s1_output3x3_mla_depthfirst/generic_direct.cpp
@@ -1,5 +1,5 @@
/*
- * Copyright (c) 2021 Arm Limited.
+ * Copyright (c) 2021, 2023 Arm Limited.
*
* SPDX-License-Identifier: MIT
*
@@ -87,83 +87,83 @@ void a64_fp16_nhwc_3x3_s1_output3x3_mla_depthfirst_direct_impl(
);
__asm__ __volatile__(
+ "mov x24, #0x0\n"
"mov x23, #0x0\n"
- "mov x22, #0x0\n"
"1:" // Tile loop
- "str x23, [%x[params_struct], %[offsetof_args_tile_i]]\n"
+ "str x24, [%x[params_struct], %[offsetof_args_tile_i]]\n"
+ "mov x27, #0x3\n"
"mov x26, #0x3\n"
- "mov x25, #0x3\n"
- "str x22, [%x[params_struct], %[offsetof_args_tile_j]]\n"
- "ldr x24, [%x[params_struct], %[offsetof_args_ld_input_row]]\n"
- "ldr x21, [%x[params_struct], %[offsetof_args_ld_output_row]]\n"
- "mul x20, x23, x24\n" // offset = tile_i * ld_input_row
- "ldr x17, [%x[params_struct], %[offsetof_args_ld_input_col]]\n"
- "ldr x16, [%x[params_struct], %[offsetof_args_ld_output_col]]\n"
- "mul x19, x23, x21\n" // offset = tile_i * ld_output_row
- "mov x23, #0x10\n" // cntb _, ALL, #1
- "madd x20, x22, x17, x20\n" // offset += tile_j * ld_input_col
- "ldr x15, [%x[params_struct], %[offsetof_args_inptr]]\n"
+ "str x23, [%x[params_struct], %[offsetof_args_tile_j]]\n"
+ "ldr x25, [%x[params_struct], %[offsetof_args_ld_input_row]]\n"
+ "ldr x22, [%x[params_struct], %[offsetof_args_ld_output_row]]\n"
+ "mul x21, x24, x25\n" // offset = tile_i * ld_input_row
+ "ldr x8, [%x[params_struct], %[offsetof_args_ld_input_col]]\n"
+ "ldr x17, [%x[params_struct], %[offsetof_args_ld_output_col]]\n"
+ "mul x20, x24, x22\n" // offset = tile_i * ld_output_row
+ "mov x24, #0x10\n" // cntb _, ALL, #1
+ "madd x21, x23, x8, x21\n" // offset += tile_j * ld_input_col
+ "ldr x16, [%x[params_struct], %[offsetof_args_inptr]]\n"
+ "lsl x8, x8, #0x1\n"
+ "ldr x15, [%x[params_struct], %[offsetof_args_outptr]]\n"
+ "madd x20, x23, x17, x20\n" // offset += tile_j * ld_output_col
"lsl x17, x17, #0x1\n"
- "ldr x14, [%x[params_struct], %[offsetof_args_outptr]]\n"
- "madd x19, x22, x16, x19\n" // offset += tile_j * ld_output_col
- "lsl x16, x16, #0x1\n"
- "lsr x22, %x[n_channels], #0x3\n"
- "ldr x13, [%x[params_struct], %[offsetof_args_params]]\n"
- "mul x20, x20, x26\n" // offset *= kernel_stride * output_size
- "add x15, x15, x20, LSL #1\n" // inptr[0] += offset * sizeof(__fp16)
- "add x12, x15, x24, LSL #1\n"
- "mul x19, x19, x25\n" // offset *= output_tile_size
- "add x11, x12, x24, LSL #1\n"
- "add x10, x17, x17\n"
- "add x14, x14, x19, LSL #1\n" // outptrs[0] += offset * sizeof(__fp16)
- "add x9, x11, x24, LSL #1\n"
- "add x28, x10, x17\n"
- "add x27, x14, x21, LSL #1\n"
+ "lsr x23, %x[n_channels], #0x3\n"
+ "ldr x14, [%x[params_struct], %[offsetof_args_params]]\n"
+ "mul x21, x21, x27\n" // offset *= kernel_stride * output_size
+ "add x16, x16, x21, LSL #1\n" // inptr[0] += offset * sizeof(__fp16)
+ "add x13, x16, x25, LSL #1\n"
+ "mul x20, x20, x26\n" // offset *= output_tile_size
+ "add x12, x13, x25, LSL #1\n"
+ "add x11, x8, x8\n"
+ "add x15, x15, x20, LSL #1\n" // outptrs[0] += offset * sizeof(__fp16)
+ "add x10, x12, x25, LSL #1\n"
+ "add x9, x11, x8\n"
+ "add x28, x15, x22, LSL #1\n"
"add x20, %x[params_struct], %[offsetof_args_min]\n"
- "add x19, %x[params_struct], %[offsetof_args_max]\n"
"ld1r { v18.8h }, [x20]\n"
- "ld1r { v17.8h }, [x19]\n"
- "add x26, x9, x24, LSL #1\n"
- "add x25, x28, x17\n"
- "add x24, x27, x21, LSL #1\n"
- "add x21, x16, x16\n"
- "mov x20, #0x0\n"
- "sub x19, XZR, x23\n"
- "cbz x22, 4f\n"
- "ldr q16, [x13, #0x0]\n"
- "cmp x23, x22, LSL #4\n"
- "ldr q0, [x13, #0x10]\n"
- "ldr q1, [x13, #0x20]\n"
- "ldr q2, [x13, #0x30]\n"
- "ldr q3, [x13, #0x40]\n"
- "ldr q4, [x13, #0x50]\n"
- "ldr q5, [x13, #0x60]\n"
- "ldr q6, [x13, #0x70]\n"
- "ldr q7, [x13, #0x80]\n"
- "ldr q8, [x13, #0x90]\n"
- "ldr q9, [x11, x10]\n"
- "add x13, x13, #0xa0\n"
- "ld1 { v10.8h }, [x15]\n"
- "ldr q11, [x15, x25]\n"
- "ld1 { v12.8h }, [x26]\n"
- "ldr q13, [x12, x10]\n"
+ "add x20, %x[params_struct], %[offsetof_args_max]\n"
+ "ld1r { v17.8h }, [x20]\n"
+ "add x27, x10, x25, LSL #1\n"
+ "add x26, x9, x8\n"
+ "add x25, x28, x22, LSL #1\n"
+ "add x22, x17, x17\n"
+ "mov x21, #0x0\n"
+ "sub x20, XZR, x24\n"
+ "cbz x23, 4f\n"
+ "ldr q16, [x14, #0x0]\n"
+ "ldr q0, [x14, #0x10]\n"
+ "cmp x24, x23, LSL #4\n"
+ "ldr q1, [x14, #0x20]\n"
+ "ldr q2, [x14, #0x30]\n"
+ "ldr q3, [x14, #0x40]\n"
+ "ldr q4, [x14, #0x50]\n"
+ "ldr q5, [x14, #0x60]\n"
+ "ldr q6, [x14, #0x70]\n"
+ "ldr q7, [x14, #0x80]\n"
+ "ldr q8, [x14, #0x90]\n"
+ "add x14, x14, #0xa0\n"
+ "ldr q9, [x12, x11]\n"
+ "ld1 { v10.8h }, [x16]\n"
+ "ldr q11, [x16, x26]\n"
+ "ld1 { v12.8h }, [x27]\n"
+ "ldr q13, [x13, x11]\n"
"bge 3f\n"
"2:" // Tile loop: Channel loop
"mov v24.16b, v16.16b\n fmla v24.8h, v7.8h, v9.8h\n"
"mov v23.16b, v16.16b\n fmla v23.8h, v8.8h, v9.8h\n"
- "add x23, x23, #0x10\n"
- "cmp x23, x22, LSL #4\n"
+ "add x24, x24, #0x10\n"
+ "cmp x24, x23, LSL #4\n"
"mov v25.16b, v16.16b\n fmla v25.8h, v6.8h, v9.8h\n"
"fmla v24.8h, v4.8h, v13.8h\n"
- "add x19, x19, #0x10\n"
"add x20, x20, #0x10\n"
+ "add x21, x21, #0x10\n"
"mov v26.16b, v16.16b\n fmla v26.8h, v5.8h, v9.8h\n"
"mov v27.16b, v16.16b\n fmla v27.8h, v4.8h, v9.8h\n"
"mov v28.16b, v16.16b\n fmla v28.8h, v3.8h, v9.8h\n"
"fmla v23.8h, v0.8h, v10.8h\n"
- "ldr q10, [x11, x28]\n"
+ "ldr q10, [x12, x9]\n"
"fmla v25.8h, v2.8h, v11.8h\n"
- "ldr q11, [x11, x17]\n"
+ "ldr q11, [x12, x8]\n"
"mov v29.16b, v16.16b\n fmla v29.8h, v2.8h, v9.8h\n"
"fmla v24.8h, v6.8h, v11.8h\n"
"mov v31.16b, v16.16b\n fmla v31.8h, v0.8h, v9.8h\n"
@@ -172,139 +172,139 @@ void a64_fp16_nhwc_3x3_s1_output3x3_mla_depthfirst_direct_impl(
"fmla v26.8h, v2.8h, v13.8h\n"
"fmla v27.8h, v1.8h, v13.8h\n"
"fmla v28.8h, v0.8h, v13.8h\n"
- "ldr q13, [x15, x17]\n"
+ "ldr q13, [x16, x8]\n"
"fmla v29.8h, v6.8h, v12.8h\n"
- "ldr q12, [x26, x25]\n"
+ "ldr q12, [x27, x26]\n"
"mov v30.16b, v16.16b\n fmla v30.8h, v1.8h, v9.8h\n"
+ "ldr q16, [x14, #0x0]\n"
"fmla v24.8h, v0.8h, v13.8h\n"
- "ldr q16, [x13, #0x0]\n"
"fmla v31.8h, v8.8h, v12.8h\n"
- "ldr q12, [x15, x28]\n"
+ "ldr q12, [x16, x9]\n"
"fmla v23.8h, v7.8h, v11.8h\n"
"fmla v30.8h, v0.8h, v11.8h\n"
"fmla v26.8h, v4.8h, v11.8h\n"
"fmla v27.8h, v3.8h, v11.8h\n"
"fmla v29.8h, v1.8h, v11.8h\n"
- "ld1 { v11.8h }, [x12]\n"
+ "ld1 { v11.8h }, [x13]\n"
"fmla v24.8h, v2.8h, v12.8h\n"
"fmla v25.8h, v1.8h, v12.8h\n"
- "ld1 { v12.8h }, [x9]\n"
+ "ld1 { v12.8h }, [x10]\n"
"fmla v28.8h, v4.8h, v10.8h\n"
"fmla v23.8h, v1.8h, v13.8h\n"
- "ldr q13, [x12, x25]\n"
+ "ldr q13, [x13, x26]\n"
"fmla v30.8h, v2.8h, v10.8h\n"
"fmla v31.8h, v1.8h, v10.8h\n"
"fmla v24.8h, v8.8h, v10.8h\n"
"fmla v25.8h, v7.8h, v10.8h\n"
"fmla v27.8h, v5.8h, v10.8h\n"
+ "ldr q10, [x10, x11]\n"
"fmla v26.8h, v0.8h, v11.8h\n"
- "ldr q10, [x9, x10]\n"
"fmla v29.8h, v3.8h, v12.8h\n"
"fmla v28.8h, v2.8h, v13.8h\n"
"fmla v30.8h, v4.8h, v10.8h\n"
"fmla v31.8h, v3.8h, v10.8h\n"
"fmla v23.8h, v3.8h, v11.8h\n"
+ "ldr q11, [x10, x26]\n"
"fmla v25.8h, v5.8h, v13.8h\n"
- "ldr q11, [x9, x25]\n"
- "ldr q13, [x26, x17]\n"
+ "ldr q13, [x27, x8]\n"
"fmla v26.8h, v6.8h, v12.8h\n"
+ "ldr q12, [x13, x8]\n"
"fmla v27.8h, v7.8h, v10.8h\n"
- "ldr q12, [x12, x17]\n"
"fmla v29.8h, v5.8h, v10.8h\n"
"fmla v28.8h, v6.8h, v10.8h\n"
"fmla v31.8h, v5.8h, v11.8h\n"
"fmla v30.8h, v6.8h, v13.8h\n"
"fmla v26.8h, v8.8h, v10.8h\n"
"fmla v29.8h, v7.8h, v13.8h\n"
- "ldr q13, [x26, x28]\n"
+ "ldr q13, [x27, x9]\n"
"fmla v24.8h, v3.8h, v12.8h\n"
"fmla v27.8h, v0.8h, v12.8h\n"
"fmla v28.8h, v8.8h, v11.8h\n"
- "ldr q11, [x12, x28]\n"
+ "ldr q11, [x13, x9]\n"
"fmla v30.8h, v8.8h, v13.8h\n"
- "add x12, x12, #0x10\n"
+ "add x13, x13, #0x10\n"
"fmla v31.8h, v7.8h, v13.8h\n"
+ "ldr q13, [x10, x9]\n"
"fmla v23.8h, v4.8h, v12.8h\n"
- "ldr q13, [x9, x28]\n"
"fmla v26.8h, v1.8h, v12.8h\n"
+ "ldr q12, [x10, x8]\n"
"fmla v24.8h, v5.8h, v11.8h\n"
- "ldr q12, [x9, x17]\n"
- "add x9, x9, #0x10\n"
+ "add x10, x10, #0x10\n"
"fmla v25.8h, v4.8h, v11.8h\n"
"fmla v27.8h, v2.8h, v11.8h\n"
"fmla v28.8h, v1.8h, v11.8h\n"
- "ldr q11, [x15, x10]\n"
+ "ldr q11, [x16, x11]\n"
"fmla v29.8h, v4.8h, v12.8h\n"
- "add x15, x15, #0x10\n"
+ "add x16, x16, #0x10\n"
+ "ld1 { v10.8h }, [x16]\n"
"fmla v30.8h, v3.8h, v12.8h\n"
"fmla v31.8h, v4.8h, v13.8h\n"
- "ld1 { v10.8h }, [x15]\n"
- "ldr q4, [x13, #0x50]\n"
+ "ldr q4, [x14, #0x50]\n"
"fmla v26.8h, v7.8h, v12.8h\n"
"fmla v27.8h, v6.8h, v12.8h\n"
- "ld1 { v12.8h }, [x11]\n"
+ "ld1 { v12.8h }, [x12]\n"
"fmla v23.8h, v2.8h, v11.8h\n"
"fmla v24.8h, v1.8h, v11.8h\n"
+ "ldr q1, [x14, #0x20]\n"
"fmax v24.8h, v24.8h, v18.8h\n"
- "ldr q1, [x13, #0x20]\n"
"fmla v25.8h, v0.8h, v11.8h\n"
- "ldr q11, [x11, x25]\n"
+ "ldr q11, [x12, x26]\n"
"fmla v28.8h, v7.8h, v13.8h\n"
- "add x11, x11, #0x10\n"
+ "add x12, x12, #0x10\n"
+ "ldr q9, [x12, x11]\n"
"fmla v30.8h, v5.8h, v13.8h\n"
"fmla v29.8h, v0.8h, v12.8h\n"
- "fmin v24.8h, v24.8h, v17.8h\n"
- "ldr q9, [x11, x10]\n"
+ "ldr q0, [x14, #0x10]\n"
"fmla v31.8h, v2.8h, v11.8h\n"
+ "ldr q2, [x14, #0x30]\n"
"fmla v27.8h, v8.8h, v13.8h\n"
- "ldr q13, [x26, x10]\n"
- "fmax v27.8h, v27.8h, v18.8h\n"
+ "ldr q13, [x27, x11]\n"
"fmla v23.8h, v6.8h, v12.8h\n"
"fmla v26.8h, v3.8h, v12.8h\n"
+ "ldr q3, [x14, #0x40]\n"
"fmax v23.8h, v23.8h, v18.8h\n"
- "add x26, x26, #0x10\n"
"fmla v25.8h, v8.8h, v11.8h\n"
"fmla v28.8h, v5.8h, v11.8h\n"
- "fmax v25.8h, v25.8h, v18.8h\n"
- "ldr q11, [x15, x25]\n"
+ "ldr q11, [x16, x26]\n"
+ "ldr q5, [x14, #0x60]\n"
"fmla v29.8h, v8.8h, v13.8h\n"
+ "ldr q8, [x14, #0x90]\n"
"fmla v30.8h, v7.8h, v13.8h\n"
- "fmax v26.8h, v26.8h, v18.8h\n"
- "ld1 { v12.8h }, [x26]\n"
+ "ldr q7, [x14, #0x80]\n"
"fmla v31.8h, v6.8h, v13.8h\n"
+ "ldr q13, [x13, x11]\n"
+ "ldr q6, [x14, #0x70]\n"
+ "fmax v25.8h, v25.8h, v18.8h\n"
+ "fmax v26.8h, v26.8h, v18.8h\n"
+ "fmax v27.8h, v27.8h, v18.8h\n"
+ "add x27, x27, #0x10\n"
+ "ld1 { v12.8h }, [x27]\n"
"fmax v28.8h, v28.8h, v18.8h\n"
- "ldr q13, [x12, x10]\n"
- "ldr q0, [x13, #0x10]\n"
"fmax v29.8h, v29.8h, v18.8h\n"
+ "add x14, x14, #0xa0\n"
"fmax v30.8h, v30.8h, v18.8h\n"
- "ldr q2, [x13, #0x30]\n"
- "ldr q3, [x13, #0x40]\n"
"fmax v31.8h, v31.8h, v18.8h\n"
"fmin v23.8h, v23.8h, v17.8h\n"
- "st1 { v23.8h }, [x14]\n"
- "ldr q5, [x13, #0x60]\n"
+ "fmin v24.8h, v24.8h, v17.8h\n"
+ "st1 { v23.8h }, [x15]\n"
"fmin v25.8h, v25.8h, v17.8h\n"
"fmin v26.8h, v26.8h, v17.8h\n"
- "str q24, [x14, x16]\n"
- "ldr q6, [x13, #0x70]\n"
+ "str q24, [x15, x17]\n"
"fmin v27.8h, v27.8h, v17.8h\n"
"fmin v28.8h, v28.8h, v17.8h\n"
- "str q25, [x14, x21]\n"
- "add x14, x14, #0x10\n"
+ "str q25, [x15, x22]\n"
+ "add x15, x15, #0x10\n"
"fmin v29.8h, v29.8h, v17.8h\n"
"fmin v30.8h, v30.8h, v17.8h\n"
- "st1 { v26.8h }, [x27]\n"
- "ldr q7, [x13, #0x80]\n"
+ "st1 { v26.8h }, [x28]\n"
"fmin v31.8h, v31.8h, v17.8h\n"
- "str q27, [x27, x16]\n"
- "ldr q8, [x13, #0x90]\n"
- "add x13, x13, #0xa0\n"
- "str q28, [x27, x21]\n"
- "add x27, x27, #0x10\n"
- "st1 { v29.8h }, [x24]\n"
- "str q30, [x24, x16]\n"
- "str q31, [x24, x21]\n"
- "add x24, x24, #0x10\n"
+ "str q27, [x28, x17]\n"
+ "str q28, [x28, x22]\n"
+ "add x28, x28, #0x10\n"
+ "st1 { v29.8h }, [x25]\n"
+ "str q30, [x25, x17]\n"
+ "str q31, [x25, x22]\n"
+ "add x25, x25, #0x10\n"
"blt 2b\n"
"3:" // Tile loop: Channel tail
"mov v24.16b, v16.16b\n fmla v24.8h, v7.8h, v9.8h\n"
@@ -315,9 +315,9 @@ void a64_fp16_nhwc_3x3_s1_output3x3_mla_depthfirst_direct_impl(
"mov v27.16b, v16.16b\n fmla v27.8h, v4.8h, v9.8h\n"
"mov v28.16b, v16.16b\n fmla v28.8h, v3.8h, v9.8h\n"
"fmla v23.8h, v0.8h, v10.8h\n"
- "ldr q10, [x11, x28]\n"
+ "ldr q10, [x12, x9]\n"
"fmla v25.8h, v2.8h, v11.8h\n"
- "ldr q11, [x11, x17]\n"
+ "ldr q11, [x12, x8]\n"
"mov v29.16b, v16.16b\n fmla v29.8h, v2.8h, v9.8h\n"
"fmla v24.8h, v6.8h, v11.8h\n"
"mov v31.16b, v16.16b\n fmla v31.8h, v0.8h, v9.8h\n"
@@ -326,92 +326,92 @@ void a64_fp16_nhwc_3x3_s1_output3x3_mla_depthfirst_direct_impl(
"fmla v26.8h, v2.8h, v13.8h\n"
"fmla v27.8h, v1.8h, v13.8h\n"
"fmla v28.8h, v0.8h, v13.8h\n"
- "ldr q13, [x15, x17]\n"
+ "ldr q13, [x16, x8]\n"
"fmla v29.8h, v6.8h, v12.8h\n"
- "ldr q12, [x26, x25]\n"
+ "ldr q12, [x27, x26]\n"
"mov v30.16b, v16.16b\n fmla v30.8h, v1.8h, v9.8h\n"
"fmla v24.8h, v0.8h, v13.8h\n"
"fmla v31.8h, v8.8h, v12.8h\n"
- "ldr q12, [x15, x28]\n"
+ "ldr q12, [x16, x9]\n"
"fmla v23.8h, v7.8h, v11.8h\n"
"fmla v30.8h, v0.8h, v11.8h\n"
"fmla v26.8h, v4.8h, v11.8h\n"
"fmla v27.8h, v3.8h, v11.8h\n"
"fmla v29.8h, v1.8h, v11.8h\n"
- "ld1 { v11.8h }, [x12]\n"
+ "ld1 { v11.8h }, [x13]\n"
"fmla v24.8h, v2.8h, v12.8h\n"
"fmla v25.8h, v1.8h, v12.8h\n"
- "ld1 { v12.8h }, [x9]\n"
+ "ld1 { v12.8h }, [x10]\n"
"fmla v28.8h, v4.8h, v10.8h\n"
"fmla v23.8h, v1.8h, v13.8h\n"
- "ldr q13, [x12, x25]\n"
+ "ldr q13, [x13, x26]\n"
"fmla v30.8h, v2.8h, v10.8h\n"
"fmla v31.8h, v1.8h, v10.8h\n"
"fmla v24.8h, v8.8h, v10.8h\n"
"fmla v25.8h, v7.8h, v10.8h\n"
"fmla v27.8h, v5.8h, v10.8h\n"
+ "ldr q10, [x10, x11]\n"
"fmla v26.8h, v0.8h, v11.8h\n"
- "ldr q10, [x9, x10]\n"
"fmla v29.8h, v3.8h, v12.8h\n"
"fmla v28.8h, v2.8h, v13.8h\n"
"fmla v30.8h, v4.8h, v10.8h\n"
"fmla v31.8h, v3.8h, v10.8h\n"
"fmla v23.8h, v3.8h, v11.8h\n"
+ "ldr q11, [x10, x26]\n"
"fmla v25.8h, v5.8h, v13.8h\n"
- "ldr q11, [x9, x25]\n"
- "ldr q13, [x26, x17]\n"
+ "ldr q13, [x27, x8]\n"
"fmla v26.8h, v6.8h, v12.8h\n"
+ "ldr q12, [x13, x8]\n"
"fmla v27.8h, v7.8h, v10.8h\n"
- "ldr q12, [x12, x17]\n"
"fmla v29.8h, v5.8h, v10.8h\n"
"fmla v28.8h, v6.8h, v10.8h\n"
"fmla v31.8h, v5.8h, v11.8h\n"
"fmla v30.8h, v6.8h, v13.8h\n"
"fmla v26.8h, v8.8h, v10.8h\n"
"fmla v29.8h, v7.8h, v13.8h\n"
- "ldr q13, [x26, x28]\n"
+ "ldr q13, [x27, x9]\n"
"fmla v24.8h, v3.8h, v12.8h\n"
"fmla v27.8h, v0.8h, v12.8h\n"
"fmla v28.8h, v8.8h, v11.8h\n"
- "ldr q11, [x12, x28]\n"
+ "ldr q11, [x13, x9]\n"
"fmla v30.8h, v8.8h, v13.8h\n"
- "add x12, x12, #0x10\n"
+ "add x13, x13, #0x10\n"
"fmla v31.8h, v7.8h, v13.8h\n"
+ "ldr q13, [x10, x9]\n"
"fmla v23.8h, v4.8h, v12.8h\n"
- "ldr q13, [x9, x28]\n"
"fmla v26.8h, v1.8h, v12.8h\n"
+ "ldr q12, [x10, x8]\n"
"fmla v24.8h, v5.8h, v11.8h\n"
- "ldr q12, [x9, x17]\n"
- "add x9, x9, #0x10\n"
+ "add x10, x10, #0x10\n"
"fmla v25.8h, v4.8h, v11.8h\n"
"fmla v27.8h, v2.8h, v11.8h\n"
"fmla v28.8h, v1.8h, v11.8h\n"
- "ldr q11, [x15, x10]\n"
+ "ldr q11, [x16, x11]\n"
"fmla v29.8h, v4.8h, v12.8h\n"
- "add x15, x15, #0x10\n"
+ "add x16, x16, #0x10\n"
"fmla v30.8h, v3.8h, v12.8h\n"
"fmla v31.8h, v4.8h, v13.8h\n"
"fmla v26.8h, v7.8h, v12.8h\n"
"fmla v27.8h, v6.8h, v12.8h\n"
- "ld1 { v12.8h }, [x11]\n"
+ "ld1 { v12.8h }, [x12]\n"
"fmla v23.8h, v2.8h, v11.8h\n"
"fmla v24.8h, v1.8h, v11.8h\n"
"fmax v24.8h, v24.8h, v18.8h\n"
"fmla v25.8h, v0.8h, v11.8h\n"
- "ldr q11, [x11, x25]\n"
+ "ldr q11, [x12, x26]\n"
"fmla v28.8h, v7.8h, v13.8h\n"
"fmin v24.8h, v24.8h, v17.8h\n"
"fmla v30.8h, v5.8h, v13.8h\n"
"fmla v29.8h, v0.8h, v12.8h\n"
- "add x11, x11, #0x10\n"
+ "add x12, x12, #0x10\n"
"fmla v31.8h, v2.8h, v11.8h\n"
"fmla v27.8h, v8.8h, v13.8h\n"
- "ldr q13, [x26, x10]\n"
+ "ldr q13, [x27, x11]\n"
"fmax v27.8h, v27.8h, v18.8h\n"
"fmla v23.8h, v6.8h, v12.8h\n"
"fmla v26.8h, v3.8h, v12.8h\n"
"fmax v23.8h, v23.8h, v18.8h\n"
- "add x26, x26, #0x10\n"
+ "add x27, x27, #0x10\n"
"fmla v25.8h, v8.8h, v11.8h\n"
"fmla v28.8h, v5.8h, v11.8h\n"
"fmax v25.8h, v25.8h, v18.8h\n"
@@ -424,94 +424,94 @@ void a64_fp16_nhwc_3x3_s1_output3x3_mla_depthfirst_direct_impl(
"fmax v30.8h, v30.8h, v18.8h\n"
"fmax v31.8h, v31.8h, v18.8h\n"
"fmin v23.8h, v23.8h, v17.8h\n"
- "st1 { v23.8h }, [x14]\n"
+ "st1 { v23.8h }, [x15]\n"
"fmin v25.8h, v25.8h, v17.8h\n"
"fmin v26.8h, v26.8h, v17.8h\n"
- "str q24, [x14, x16]\n"
+ "str q24, [x15, x17]\n"
"fmin v27.8h, v27.8h, v17.8h\n"
"fmin v28.8h, v28.8h, v17.8h\n"
- "str q25, [x14, x21]\n"
- "add x14, x14, #0x10\n"
+ "str q25, [x15, x22]\n"
+ "add x15, x15, #0x10\n"
"fmin v29.8h, v29.8h, v17.8h\n"
"fmin v30.8h, v30.8h, v17.8h\n"
- "st1 { v26.8h }, [x27]\n"
+ "st1 { v26.8h }, [x28]\n"
"fmin v31.8h, v31.8h, v17.8h\n"
- "str q27, [x27, x16]\n"
- "str q28, [x27, x21]\n"
- "add x27, x27, #0x10\n"
- "st1 { v29.8h }, [x24]\n"
- "str q30, [x24, x16]\n"
- "str q31, [x24, x21]\n"
- "add x24, x24, #0x10\n"
+ "str q27, [x28, x17]\n"
+ "str q28, [x28, x22]\n"
+ "add x28, x28, #0x10\n"
+ "st1 { v29.8h }, [x25]\n"
+ "str q30, [x25, x17]\n"
+ "str q31, [x25, x22]\n"
+ "add x25, x25, #0x10\n"
"4:" // Tile loop: Oddments
"tst %x[n_channels], #0x7\n"
"beq 93f\n"
- "ldr q16, [x13, #0x0]\n"
- "ldr q0, [x13, #0x10]\n"
- "ldr q1, [x13, #0x20]\n"
- "ldr q2, [x13, #0x30]\n"
- "add x23, x11, x10\n"
- "add x22, x15, XZR\n"
- "ldr q3, [x13, #0x40]\n"
- "ldr q4, [x13, #0x50]\n"
- "add x21, x15, x25\n"
- "add x20, x26, XZR\n"
- "ldr q5, [x13, #0x60]\n"
- "ldr q6, [x13, #0x70]\n"
- "add x19, x12, x10\n"
- "ldr q7, [x13, #0x80]\n"
- "ldr q8, [x13, #0x90]\n"
+ "ldr q16, [x14, #0x0]\n"
+ "ldr q0, [x14, #0x10]\n"
+ "add x24, x12, x11\n"
+ "add x23, x16, XZR\n"
+ "ldr q1, [x14, #0x20]\n"
+ "ldr q2, [x14, #0x30]\n"
+ "add x22, x16, x26\n"
+ "add x21, x27, XZR\n"
+ "ldr q3, [x14, #0x40]\n"
+ "ldr q4, [x14, #0x50]\n"
+ "add x20, x13, x11\n"
+ "ldr q5, [x14, #0x60]\n"
+ "ldr q6, [x14, #0x70]\n"
+ "ldr q7, [x14, #0x80]\n"
+ "ldr q8, [x14, #0x90]\n"
"tbz %x[n_channels], #2, 6f\n"
- "ldr d9, [x23], #0x8\n"
- "ldr d10, [x22], #0x8\n"
- "ldr d11, [x21], #0x8\n"
- "ldr d12, [x20], #0x8\n"
- "ldr d13, [x19], #0x8\n"
+ "ldr d9, [x24], #0x8\n"
+ "ldr d10, [x23], #0x8\n"
+ "ldr d11, [x22], #0x8\n"
+ "ldr d12, [x21], #0x8\n"
+ "ldr d13, [x20], #0x8\n"
"tbz %x[n_channels], #1, 5f\n"
- "ld1 { v9.s }[2], [x23], #0x4\n"
- "ld1 { v10.s }[2], [x22], #0x4\n"
- "ld1 { v11.s }[2], [x21], #0x4\n"
- "ld1 { v12.s }[2], [x20], #0x4\n"
- "ld1 { v13.s }[2], [x19], #0x4\n"
+ "ld1 { v9.s }[2], [x24], #0x4\n"
+ "ld1 { v10.s }[2], [x23], #0x4\n"
+ "ld1 { v11.s }[2], [x22], #0x4\n"
+ "ld1 { v12.s }[2], [x21], #0x4\n"
+ "ld1 { v13.s }[2], [x20], #0x4\n"
"tbz %x[n_channels], #0, 8f\n"
- "ld1 { v9.h }[6], [x23]\n"
- "ld1 { v10.h }[6], [x22]\n"
- "ld1 { v11.h }[6], [x21]\n"
- "ld1 { v12.h }[6], [x20]\n"
- "ld1 { v13.h }[6], [x19]\n"
+ "ld1 { v9.h }[6], [x24]\n"
+ "ld1 { v10.h }[6], [x23]\n"
+ "ld1 { v11.h }[6], [x22]\n"
+ "ld1 { v12.h }[6], [x21]\n"
+ "ld1 { v13.h }[6], [x20]\n"
"b 8f\n"
"5:" // Tile loop: Oddments: Load inputs: (2, 2), (0, 0), (0, 4), (4, 0), (1, 2): Bit 2: Bit 1: Unset
"tbz %x[n_channels], #0, 8f\n"
- "ld1 { v9.h }[4], [x23]\n"
- "ld1 { v10.h }[4], [x22]\n"
- "ld1 { v11.h }[4], [x21]\n"
- "ld1 { v12.h }[4], [x20]\n"
- "ld1 { v13.h }[4], [x19]\n"
+ "ld1 { v9.h }[4], [x24]\n"
+ "ld1 { v10.h }[4], [x23]\n"
+ "ld1 { v11.h }[4], [x22]\n"
+ "ld1 { v12.h }[4], [x21]\n"
+ "ld1 { v13.h }[4], [x20]\n"
"b 8f\n"
"6:" // Tile loop: Oddments: Load inputs: (2, 2), (0, 0), (0, 4), (4, 0), (1, 2): Bit 2: Unset
"tbz %x[n_channels], #1, 7f\n"
- "ldr s9, [x23], #0x4\n"
- "ldr s10, [x22], #0x4\n"
- "ldr s11, [x21], #0x4\n"
- "ldr s12, [x20], #0x4\n"
- "ldr s13, [x19], #0x4\n"
+ "ldr s9, [x24], #0x4\n"
+ "ldr s10, [x23], #0x4\n"
+ "ldr s11, [x22], #0x4\n"
+ "ldr s12, [x21], #0x4\n"
+ "ldr s13, [x20], #0x4\n"
"tbz %x[n_channels], #0, 8f\n"
- "ld1 { v9.h }[2], [x23]\n"
- "ld1 { v10.h }[2], [x22]\n"
- "ld1 { v11.h }[2], [x21]\n"
- "ld1 { v12.h }[2], [x20]\n"
- "ld1 { v13.h }[2], [x19]\n"
+ "ld1 { v9.h }[2], [x24]\n"
+ "ld1 { v10.h }[2], [x23]\n"
+ "ld1 { v11.h }[2], [x22]\n"
+ "ld1 { v12.h }[2], [x21]\n"
+ "ld1 { v13.h }[2], [x20]\n"
"b 8f\n"
"7:" // Tile loop: Oddments: Load inputs: (2, 2), (0, 0), (0, 4), (4, 0), (1, 2): Bit 2: Unset: Bit 1: Unset
- "ldr h9, [x23, #0x0]\n"
- "ldr h10, [x22, #0x0]\n"
- "ldr h11, [x21, #0x0]\n"
- "ldr h12, [x20, #0x0]\n"
- "ldr h13, [x19, #0x0]\n"
+ "ldr h9, [x24, #0x0]\n"
+ "ldr h10, [x23, #0x0]\n"
+ "ldr h11, [x22, #0x0]\n"
+ "ldr h12, [x21, #0x0]\n"
+ "ldr h13, [x20, #0x0]\n"
"8:" // Tile loop: Oddments: Load inputs: (2, 2), (0, 0), (0, 4), (4, 0), (1, 2): Bit 2: End
"mov v23.16b, v16.16b\n fmla v23.8h, v8.8h, v9.8h\n"
"mov v25.16b, v16.16b\n fmla v25.8h, v6.8h, v9.8h\n"
- "add x19, x26, x25\n"
+ "add x20, x27, x26\n"
"mov v24.16b, v16.16b\n fmla v24.8h, v7.8h, v9.8h\n"
"mov v26.16b, v16.16b\n fmla v26.8h, v5.8h, v9.8h\n"
"mov v27.16b, v16.16b\n fmla v27.8h, v4.8h, v9.8h\n"
@@ -529,483 +529,483 @@ void a64_fp16_nhwc_3x3_s1_output3x3_mla_depthfirst_direct_impl(
"fmla v27.8h, v1.8h, v13.8h\n"
"fmla v28.8h, v0.8h, v13.8h\n"
"tbz %x[n_channels], #2, 10f\n"
- "ldr d12, [x19], #0x8\n"
+ "ldr d12, [x20], #0x8\n"
"tbz %x[n_channels], #1, 9f\n"
- "ld1 { v12.s }[2], [x19], #0x4\n"
+ "ld1 { v12.s }[2], [x20], #0x4\n"
"tbz %x[n_channels], #0, 12f\n"
- "ld1 { v12.h }[6], [x19]\n"
+ "ld1 { v12.h }[6], [x20]\n"
"b 12f\n"
"9:" // Tile loop: Oddments: Load inputs: (4, 4): Bit 2: Bit 1: Unset
"tbz %x[n_channels], #0, 12f\n"
- "ld1 { v12.h }[4], [x19]\n"
+ "ld1 { v12.h }[4], [x20]\n"
"b 12f\n"
"10:" // Tile loop: Oddments: Load inputs: (4, 4): Bit 2: Unset
"tbz %x[n_channels], #1, 11f\n"
- "ldr s12, [x19], #0x4\n"
+ "ldr s12, [x20], #0x4\n"
"tbz %x[n_channels], #0, 12f\n"
- "ld1 { v12.h }[2], [x19]\n"
+ "ld1 { v12.h }[2], [x20]\n"
"b 12f\n"
"11:" // Tile loop: Oddments: Load inputs: (4, 4): Bit 2: Unset: Bit 1: Unset
- "ldr h12, [x19, #0x0]\n"
+ "ldr h12, [x20, #0x0]\n"
"12:" // Tile loop: Oddments: Load inputs: (4, 4): Bit 2: End
"fmla v31.8h, v8.8h, v12.8h\n"
- "add x19, x11, x17\n"
+ "add x20, x12, x8\n"
"tbz %x[n_channels], #2, 14f\n"
- "ldr d11, [x19], #0x8\n"
+ "ldr d11, [x20], #0x8\n"
"tbz %x[n_channels], #1, 13f\n"
- "ld1 { v11.s }[2], [x19], #0x4\n"
+ "ld1 { v11.s }[2], [x20], #0x4\n"
"tbz %x[n_channels], #0, 16f\n"
- "ld1 { v11.h }[6], [x19]\n"
+ "ld1 { v11.h }[6], [x20]\n"
"b 16f\n"
"13:" // Tile loop: Oddments: Load inputs: (2, 1): Bit 2: Bit 1: Unset
"tbz %x[n_channels], #0, 16f\n"
- "ld1 { v11.h }[4], [x19]\n"
+ "ld1 { v11.h }[4], [x20]\n"
"b 16f\n"
"14:" // Tile loop: Oddments: Load inputs: (2, 1): Bit 2: Unset
"tbz %x[n_channels], #1, 15f\n"
- "ldr s11, [x19], #0x4\n"
+ "ldr s11, [x20], #0x4\n"
"tbz %x[n_channels], #0, 16f\n"
- "ld1 { v11.h }[2], [x19]\n"
+ "ld1 { v11.h }[2], [x20]\n"
"b 16f\n"
"15:" // Tile loop: Oddments: Load inputs: (2, 1): Bit 2: Unset: Bit 1: Unset
- "ldr h11, [x19, #0x0]\n"
+ "ldr h11, [x20, #0x0]\n"
"16:" // Tile loop: Oddments: Load inputs: (2, 1): Bit 2: End
"fmla v23.8h, v7.8h, v11.8h\n"
"fmla v24.8h, v6.8h, v11.8h\n"
- "add x19, x15, x17\n"
+ "add x20, x16, x8\n"
"fmla v26.8h, v4.8h, v11.8h\n"
"fmla v27.8h, v3.8h, v11.8h\n"
"fmla v29.8h, v1.8h, v11.8h\n"
"fmla v30.8h, v0.8h, v11.8h\n"
"tbz %x[n_channels], #2, 18f\n"
- "ldr d13, [x19], #0x8\n"
+ "ldr d13, [x20], #0x8\n"
"tbz %x[n_channels], #1, 17f\n"
- "ld1 { v13.s }[2], [x19], #0x4\n"
+ "ld1 { v13.s }[2], [x20], #0x4\n"
"tbz %x[n_channels], #0, 20f\n"
- "ld1 { v13.h }[6], [x19]\n"
+ "ld1 { v13.h }[6], [x20]\n"
"b 20f\n"
"17:" // Tile loop: Oddments: Load inputs: (0, 1): Bit 2: Bit 1: Unset
"tbz %x[n_channels], #0, 20f\n"
- "ld1 { v13.h }[4], [x19]\n"
+ "ld1 { v13.h }[4], [x20]\n"
"b 20f\n"
"18:" // Tile loop: Oddments: Load inputs: (0, 1): Bit 2: Unset
"tbz %x[n_channels], #1, 19f\n"
- "ldr s13, [x19], #0x4\n"
+ "ldr s13, [x20], #0x4\n"
"tbz %x[n_channels], #0, 20f\n"
- "ld1 { v13.h }[2], [x19]\n"
+ "ld1 { v13.h }[2], [x20]\n"
"b 20f\n"
"19:" // Tile loop: Oddments: Load inputs: (0, 1): Bit 2: Unset: Bit 1: Unset
- "ldr h13, [x19, #0x0]\n"
+ "ldr h13, [x20, #0x0]\n"
"20:" // Tile loop: Oddments: Load inputs: (0, 1): Bit 2: End
"fmla v23.8h, v1.8h, v13.8h\n"
"fmla v24.8h, v0.8h, v13.8h\n"
- "add x19, x15, x28\n"
+ "add x20, x16, x9\n"
"tbz %x[n_channels], #2, 22f\n"
- "ldr d12, [x19], #0x8\n"
+ "ldr d12, [x20], #0x8\n"
"tbz %x[n_channels], #1, 21f\n"
- "ld1 { v12.s }[2], [x19], #0x4\n"
+ "ld1 { v12.s }[2], [x20], #0x4\n"
"tbz %x[n_channels], #0, 24f\n"
- "ld1 { v12.h }[6], [x19]\n"
+ "ld1 { v12.h }[6], [x20]\n"
"b 24f\n"
"21:" // Tile loop: Oddments: Load inputs: (0, 3): Bit 2: Bit 1: Unset
"tbz %x[n_channels], #0, 24f\n"
- "ld1 { v12.h }[4], [x19]\n"
+ "ld1 { v12.h }[4], [x20]\n"
"b 24f\n"
"22:" // Tile loop: Oddments: Load inputs: (0, 3): Bit 2: Unset
"tbz %x[n_channels], #1, 23f\n"
- "ldr s12, [x19], #0x4\n"
+ "ldr s12, [x20], #0x4\n"
"tbz %x[n_channels], #0, 24f\n"
- "ld1 { v12.h }[2], [x19]\n"
+ "ld1 { v12.h }[2], [x20]\n"
"b 24f\n"
"23:" // Tile loop: Oddments: Load inputs: (0, 3): Bit 2: Unset: Bit 1: Unset
- "ldr h12, [x19, #0x0]\n"
+ "ldr h12, [x20, #0x0]\n"
"24:" // Tile loop: Oddments: Load inputs: (0, 3): Bit 2: End
"fmla v24.8h, v2.8h, v12.8h\n"
"fmla v25.8h, v1.8h, v12.8h\n"
- "add x19, x11, x28\n"
+ "add x20, x12, x9\n"
"tbz %x[n_channels], #2, 26f\n"
- "ldr d10, [x19], #0x8\n"
+ "ldr d10, [x20], #0x8\n"
"tbz %x[n_channels], #1, 25f\n"
- "ld1 { v10.s }[2], [x19], #0x4\n"
+ "ld1 { v10.s }[2], [x20], #0x4\n"
"tbz %x[n_channels], #0, 28f\n"
- "ld1 { v10.h }[6], [x19]\n"
+ "ld1 { v10.h }[6], [x20]\n"
"b 28f\n"
"25:" // Tile loop: Oddments: Load inputs: (2, 3): Bit 2: Bit 1: Unset
"tbz %x[n_channels], #0, 28f\n"
- "ld1 { v10.h }[4], [x19]\n"
+ "ld1 { v10.h }[4], [x20]\n"
"b 28f\n"
"26:" // Tile loop: Oddments: Load inputs: (2, 3): Bit 2: Unset
"tbz %x[n_channels], #1, 27f\n"
- "ldr s10, [x19], #0x4\n"
+ "ldr s10, [x20], #0x4\n"
"tbz %x[n_channels], #0, 28f\n"
- "ld1 { v10.h }[2], [x19]\n"
+ "ld1 { v10.h }[2], [x20]\n"
"b 28f\n"
"27:" // Tile loop: Oddments: Load inputs: (2, 3): Bit 2: Unset: Bit 1: Unset
- "ldr h10, [x19, #0x0]\n"
+ "ldr h10, [x20, #0x0]\n"
"28:" // Tile loop: Oddments: Load inputs: (2, 3): Bit 2: End
"fmla v24.8h, v8.8h, v10.8h\n"
"fmla v25.8h, v7.8h, v10.8h\n"
- "add x19, x12, XZR\n"
+ "add x20, x13, XZR\n"
"fmla v27.8h, v5.8h, v10.8h\n"
"fmla v28.8h, v4.8h, v10.8h\n"
"fmla v30.8h, v2.8h, v10.8h\n"
"fmla v31.8h, v1.8h, v10.8h\n"
"tbz %x[n_channels], #2, 30f\n"
- "ldr d11, [x19], #0x8\n"
+ "ldr d11, [x20], #0x8\n"
"tbz %x[n_channels], #1, 29f\n"
- "ld1 { v11.s }[2], [x19], #0x4\n"
+ "ld1 { v11.s }[2], [x20], #0x4\n"
"tbz %x[n_channels], #0, 32f\n"
- "ld1 { v11.h }[6], [x19]\n"
+ "ld1 { v11.h }[6], [x20]\n"
"b 32f\n"
"29:" // Tile loop: Oddments: Load inputs: (1, 0): Bit 2: Bit 1: Unset
"tbz %x[n_channels], #0, 32f\n"
- "ld1 { v11.h }[4], [x19]\n"
+ "ld1 { v11.h }[4], [x20]\n"
"b 32f\n"
"30:" // Tile loop: Oddments: Load inputs: (1, 0): Bit 2: Unset
"tbz %x[n_channels], #1, 31f\n"
- "ldr s11, [x19], #0x4\n"
+ "ldr s11, [x20], #0x4\n"
"tbz %x[n_channels], #0, 32f\n"
- "ld1 { v11.h }[2], [x19]\n"
+ "ld1 { v11.h }[2], [x20]\n"
"b 32f\n"
"31:" // Tile loop: Oddments: Load inputs: (1, 0): Bit 2: Unset: Bit 1: Unset
- "ldr h11, [x19, #0x0]\n"
+ "ldr h11, [x20, #0x0]\n"
"32:" // Tile loop: Oddments: Load inputs: (1, 0): Bit 2: End
"fmla v23.8h, v3.8h, v11.8h\n"
"fmla v26.8h, v0.8h, v11.8h\n"
- "add x19, x12, x25\n"
+ "add x20, x13, x26\n"
"tbz %x[n_channels], #2, 34f\n"
- "ldr d13, [x19], #0x8\n"
+ "ldr d13, [x20], #0x8\n"
"tbz %x[n_channels], #1, 33f\n"
- "ld1 { v13.s }[2], [x19], #0x4\n"
+ "ld1 { v13.s }[2], [x20], #0x4\n"
"tbz %x[n_channels], #0, 36f\n"
- "ld1 { v13.h }[6], [x19]\n"
+ "ld1 { v13.h }[6], [x20]\n"
"b 36f\n"
"33:" // Tile loop: Oddments: Load inputs: (1, 4): Bit 2: Bit 1: Unset
"tbz %x[n_channels], #0, 36f\n"
- "ld1 { v13.h }[4], [x19]\n"
+ "ld1 { v13.h }[4], [x20]\n"
"b 36f\n"
"34:" // Tile loop: Oddments: Load inputs: (1, 4): Bit 2: Unset
"tbz %x[n_channels], #1, 35f\n"
- "ldr s13, [x19], #0x4\n"
+ "ldr s13, [x20], #0x4\n"
"tbz %x[n_channels], #0, 36f\n"
- "ld1 { v13.h }[2], [x19]\n"
+ "ld1 { v13.h }[2], [x20]\n"
"b 36f\n"
"35:" // Tile loop: Oddments: Load inputs: (1, 4): Bit 2: Unset: Bit 1: Unset
- "ldr h13, [x19, #0x0]\n"
+ "ldr h13, [x20, #0x0]\n"
"36:" // Tile loop: Oddments: Load inputs: (1, 4): Bit 2: End
"fmla v25.8h, v5.8h, v13.8h\n"
"fmla v28.8h, v2.8h, v13.8h\n"
- "add x19, x9, XZR\n"
+ "add x20, x10, XZR\n"
"tbz %x[n_channels], #2, 38f\n"
- "ldr d12, [x19], #0x8\n"
+ "ldr d12, [x20], #0x8\n"
"tbz %x[n_channels], #1, 37f\n"
- "ld1 { v12.s }[2], [x19], #0x4\n"
+ "ld1 { v12.s }[2], [x20], #0x4\n"
"tbz %x[n_channels], #0, 40f\n"
- "ld1 { v12.h }[6], [x19]\n"
+ "ld1 { v12.h }[6], [x20]\n"
"b 40f\n"
"37:" // Tile loop: Oddments: Load inputs: (3, 0): Bit 2: Bit 1: Unset
"tbz %x[n_channels], #0, 40f\n"
- "ld1 { v12.h }[4], [x19]\n"
+ "ld1 { v12.h }[4], [x20]\n"
"b 40f\n"
"38:" // Tile loop: Oddments: Load inputs: (3, 0): Bit 2: Unset
"tbz %x[n_channels], #1, 39f\n"
- "ldr s12, [x19], #0x4\n"
+ "ldr s12, [x20], #0x4\n"
"tbz %x[n_channels], #0, 40f\n"
- "ld1 { v12.h }[2], [x19]\n"
+ "ld1 { v12.h }[2], [x20]\n"
"b 40f\n"
"39:" // Tile loop: Oddments: Load inputs: (3, 0): Bit 2: Unset: Bit 1: Unset
- "ldr h12, [x19, #0x0]\n"
+ "ldr h12, [x20, #0x0]\n"
"40:" // Tile loop: Oddments: Load inputs: (3, 0): Bit 2: End
"fmla v26.8h, v6.8h, v12.8h\n"
"fmla v29.8h, v3.8h, v12.8h\n"
- "add x19, x9, x10\n"
+ "add x20, x10, x11\n"
"tbz %x[n_channels], #2, 42f\n"
- "ldr d10, [x19], #0x8\n"
+ "ldr d10, [x20], #0x8\n"
"tbz %x[n_channels], #1, 41f\n"
- "ld1 { v10.s }[2], [x19], #0x4\n"
+ "ld1 { v10.s }[2], [x20], #0x4\n"
"tbz %x[n_channels], #0, 44f\n"
- "ld1 { v10.h }[6], [x19]\n"
+ "ld1 { v10.h }[6], [x20]\n"
"b 44f\n"
"41:" // Tile loop: Oddments: Load inputs: (3, 2): Bit 2: Bit 1: Unset
"tbz %x[n_channels], #0, 44f\n"
- "ld1 { v10.h }[4], [x19]\n"
+ "ld1 { v10.h }[4], [x20]\n"
"b 44f\n"
"42:" // Tile loop: Oddments: Load inputs: (3, 2): Bit 2: Unset
"tbz %x[n_channels], #1, 43f\n"
- "ldr s10, [x19], #0x4\n"
+ "ldr s10, [x20], #0x4\n"
"tbz %x[n_channels], #0, 44f\n"
- "ld1 { v10.h }[2], [x19]\n"
+ "ld1 { v10.h }[2], [x20]\n"
"b 44f\n"
"43:" // Tile loop: Oddments: Load inputs: (3, 2): Bit 2: Unset: Bit 1: Unset
- "ldr h10, [x19, #0x0]\n"
+ "ldr h10, [x20, #0x0]\n"
"44:" // Tile loop: Oddments: Load inputs: (3, 2): Bit 2: End
"fmla v26.8h, v8.8h, v10.8h\n"
"fmla v27.8h, v7.8h, v10.8h\n"
- "add x19, x9, x25\n"
+ "add x20, x10, x26\n"
"fmla v28.8h, v6.8h, v10.8h\n"
"fmla v29.8h, v5.8h, v10.8h\n"
"fmla v30.8h, v4.8h, v10.8h\n"
"fmla v31.8h, v3.8h, v10.8h\n"
"tbz %x[n_channels], #2, 46f\n"
- "ldr d11, [x19], #0x8\n"
+ "ldr d11, [x20], #0x8\n"
"tbz %x[n_channels], #1, 45f\n"
- "ld1 { v11.s }[2], [x19], #0x4\n"
+ "ld1 { v11.s }[2], [x20], #0x4\n"
"tbz %x[n_channels], #0, 48f\n"
- "ld1 { v11.h }[6], [x19]\n"
+ "ld1 { v11.h }[6], [x20]\n"
"b 48f\n"
"45:" // Tile loop: Oddments: Load inputs: (3, 4): Bit 2: Bit 1: Unset
"tbz %x[n_channels], #0, 48f\n"
- "ld1 { v11.h }[4], [x19]\n"
+ "ld1 { v11.h }[4], [x20]\n"
"b 48f\n"
"46:" // Tile loop: Oddments: Load inputs: (3, 4): Bit 2: Unset
"tbz %x[n_channels], #1, 47f\n"
- "ldr s11, [x19], #0x4\n"
+ "ldr s11, [x20], #0x4\n"
"tbz %x[n_channels], #0, 48f\n"
- "ld1 { v11.h }[2], [x19]\n"
+ "ld1 { v11.h }[2], [x20]\n"
"b 48f\n"
"47:" // Tile loop: Oddments: Load inputs: (3, 4): Bit 2: Unset: Bit 1: Unset
- "ldr h11, [x19, #0x0]\n"
+ "ldr h11, [x20, #0x0]\n"
"48:" // Tile loop: Oddments: Load inputs: (3, 4): Bit 2: End
"fmla v28.8h, v8.8h, v11.8h\n"
"fmla v31.8h, v5.8h, v11.8h\n"
- "add x19, x26, x17\n"
+ "add x20, x27, x8\n"
"tbz %x[n_channels], #2, 50f\n"
- "ldr d13, [x19], #0x8\n"
+ "ldr d13, [x20], #0x8\n"
"tbz %x[n_channels], #1, 49f\n"
- "ld1 { v13.s }[2], [x19], #0x4\n"
+ "ld1 { v13.s }[2], [x20], #0x4\n"
"tbz %x[n_channels], #0, 52f\n"
- "ld1 { v13.h }[6], [x19]\n"
+ "ld1 { v13.h }[6], [x20]\n"
"b 52f\n"
"49:" // Tile loop: Oddments: Load inputs: (4, 1): Bit 2: Bit 1: Unset
"tbz %x[n_channels], #0, 52f\n"
- "ld1 { v13.h }[4], [x19]\n"
+ "ld1 { v13.h }[4], [x20]\n"
"b 52f\n"
"50:" // Tile loop: Oddments: Load inputs: (4, 1): Bit 2: Unset
"tbz %x[n_channels], #1, 51f\n"
- "ldr s13, [x19], #0x4\n"
+ "ldr s13, [x20], #0x4\n"
"tbz %x[n_channels], #0, 52f\n"
- "ld1 { v13.h }[2], [x19]\n"
+ "ld1 { v13.h }[2], [x20]\n"
"b 52f\n"
"51:" // Tile loop: Oddments: Load inputs: (4, 1): Bit 2: Unset: Bit 1: Unset
- "ldr h13, [x19, #0x0]\n"
+ "ldr h13, [x20, #0x0]\n"
"52:" // Tile loop: Oddments: Load inputs: (4, 1): Bit 2: End
"fmla v29.8h, v7.8h, v13.8h\n"
"fmla v30.8h, v6.8h, v13.8h\n"
- "add x19, x12, x17\n"
+ "add x20, x13, x8\n"
"tbz %x[n_channels], #2, 54f\n"
- "ldr d12, [x19], #0x8\n"
+ "ldr d12, [x20], #0x8\n"
"tbz %x[n_channels], #1, 53f\n"
- "ld1 { v12.s }[2], [x19], #0x4\n"
+ "ld1 { v12.s }[2], [x20], #0x4\n"
"tbz %x[n_channels], #0, 56f\n"
- "ld1 { v12.h }[6], [x19]\n"
+ "ld1 { v12.h }[6], [x20]\n"
"b 56f\n"
"53:" // Tile loop: Oddments: Load inputs: (1, 1): Bit 2: Bit 1: Unset
"tbz %x[n_channels], #0, 56f\n"
- "ld1 { v12.h }[4], [x19]\n"
+ "ld1 { v12.h }[4], [x20]\n"
"b 56f\n"
"54:" // Tile loop: Oddments: Load inputs: (1, 1): Bit 2: Unset
"tbz %x[n_channels], #1, 55f\n"
- "ldr s12, [x19], #0x4\n"
+ "ldr s12, [x20], #0x4\n"
"tbz %x[n_channels], #0, 56f\n"
- "ld1 { v12.h }[2], [x19]\n"
+ "ld1 { v12.h }[2], [x20]\n"
"b 56f\n"
"55:" // Tile loop: Oddments: Load inputs: (1, 1): Bit 2: Unset: Bit 1: Unset
- "ldr h12, [x19, #0x0]\n"
+ "ldr h12, [x20, #0x0]\n"
"56:" // Tile loop: Oddments: Load inputs: (1, 1): Bit 2: End
"fmla v23.8h, v4.8h, v12.8h\n"
"fmla v24.8h, v3.8h, v12.8h\n"
- "add x19, x12, x28\n"
+ "add x20, x13, x9\n"
"fmla v26.8h, v1.8h, v12.8h\n"
"fmla v27.8h, v0.8h, v12.8h\n"
"tbz %x[n_channels], #2, 58f\n"
- "ldr d11, [x19], #0x8\n"
+ "ldr d11, [x20], #0x8\n"
"tbz %x[n_channels], #1, 57f\n"
- "ld1 { v11.s }[2], [x19], #0x4\n"
+ "ld1 { v11.s }[2], [x20], #0x4\n"
"tbz %x[n_channels], #0, 60f\n"
- "ld1 { v11.h }[6], [x19]\n"
+ "ld1 { v11.h }[6], [x20]\n"
"b 60f\n"
"57:" // Tile loop: Oddments: Load inputs: (1, 3): Bit 2: Bit 1: Unset
"tbz %x[n_channels], #0, 60f\n"
- "ld1 { v11.h }[4], [x19]\n"
+ "ld1 { v11.h }[4], [x20]\n"
"b 60f\n"
"58:" // Tile loop: Oddments: Load inputs: (1, 3): Bit 2: Unset
"tbz %x[n_channels], #1, 59f\n"
- "ldr s11, [x19], #0x4\n"
+ "ldr s11, [x20], #0x4\n"
"tbz %x[n_channels], #0, 60f\n"
- "ld1 { v11.h }[2], [x19]\n"
+ "ld1 { v11.h }[2], [x20]\n"
"b 60f\n"
"59:" // Tile loop: Oddments: Load inputs: (1, 3): Bit 2: Unset: Bit 1: Unset
- "ldr h11, [x19, #0x0]\n"
+ "ldr h11, [x20, #0x0]\n"
"60:" // Tile loop: Oddments: Load inputs: (1, 3): Bit 2: End
"fmla v24.8h, v5.8h, v11.8h\n"
"fmla v25.8h, v4.8h, v11.8h\n"
- "add x19, x26, x28\n"
+ "add x20, x27, x9\n"
"fmla v27.8h, v2.8h, v11.8h\n"
"fmla v28.8h, v1.8h, v11.8h\n"
"tbz %x[n_channels], #2, 62f\n"
- "ldr d13, [x19], #0x8\n"
+ "ldr d13, [x20], #0x8\n"
"tbz %x[n_channels], #1, 61f\n"
- "ld1 { v13.s }[2], [x19], #0x4\n"
+ "ld1 { v13.s }[2], [x20], #0x4\n"
"tbz %x[n_channels], #0, 64f\n"
- "ld1 { v13.h }[6], [x19]\n"
+ "ld1 { v13.h }[6], [x20]\n"
"b 64f\n"
"61:" // Tile loop: Oddments: Load inputs: (4, 3): Bit 2: Bit 1: Unset
"tbz %x[n_channels], #0, 64f\n"
- "ld1 { v13.h }[4], [x19]\n"
+ "ld1 { v13.h }[4], [x20]\n"
"b 64f\n"
"62:" // Tile loop: Oddments: Load inputs: (4, 3): Bit 2: Unset
"tbz %x[n_channels], #1, 63f\n"
- "ldr s13, [x19], #0x4\n"
+ "ldr s13, [x20], #0x4\n"
"tbz %x[n_channels], #0, 64f\n"
- "ld1 { v13.h }[2], [x19]\n"
+ "ld1 { v13.h }[2], [x20]\n"
"b 64f\n"
"63:" // Tile loop: Oddments: Load inputs: (4, 3): Bit 2: Unset: Bit 1: Unset
- "ldr h13, [x19, #0x0]\n"
+ "ldr h13, [x20, #0x0]\n"
"64:" // Tile loop: Oddments: Load inputs: (4, 3): Bit 2: End
"fmla v30.8h, v8.8h, v13.8h\n"
"fmla v31.8h, v7.8h, v13.8h\n"
- "add x19, x9, x17\n"
+ "add x20, x10, x8\n"
"tbz %x[n_channels], #2, 66f\n"
- "ldr d12, [x19], #0x8\n"
+ "ldr d12, [x20], #0x8\n"
"tbz %x[n_channels], #1, 65f\n"
- "ld1 { v12.s }[2], [x19], #0x4\n"
+ "ld1 { v12.s }[2], [x20], #0x4\n"
"tbz %x[n_channels], #0, 68f\n"
- "ld1 { v12.h }[6], [x19]\n"
+ "ld1 { v12.h }[6], [x20]\n"
"b 68f\n"
"65:" // Tile loop: Oddments: Load inputs: (3, 1): Bit 2: Bit 1: Unset
"tbz %x[n_channels], #0, 68f\n"
- "ld1 { v12.h }[4], [x19]\n"
+ "ld1 { v12.h }[4], [x20]\n"
"b 68f\n"
"66:" // Tile loop: Oddments: Load inputs: (3, 1): Bit 2: Unset
"tbz %x[n_channels], #1, 67f\n"
- "ldr s12, [x19], #0x4\n"
+ "ldr s12, [x20], #0x4\n"
"tbz %x[n_channels], #0, 68f\n"
- "ld1 { v12.h }[2], [x19]\n"
+ "ld1 { v12.h }[2], [x20]\n"
"b 68f\n"
"67:" // Tile loop: Oddments: Load inputs: (3, 1): Bit 2: Unset: Bit 1: Unset
- "ldr h12, [x19, #0x0]\n"
+ "ldr h12, [x20, #0x0]\n"
"68:" // Tile loop: Oddments: Load inputs: (3, 1): Bit 2: End
"fmla v26.8h, v7.8h, v12.8h\n"
"fmla v27.8h, v6.8h, v12.8h\n"
- "add x19, x15, x10\n"
+ "add x20, x16, x11\n"
"fmla v29.8h, v4.8h, v12.8h\n"
"fmla v30.8h, v3.8h, v12.8h\n"
"tbz %x[n_channels], #2, 70f\n"
- "ldr d11, [x19], #0x8\n"
+ "ldr d11, [x20], #0x8\n"
"tbz %x[n_channels], #1, 69f\n"
- "ld1 { v11.s }[2], [x19], #0x4\n"
+ "ld1 { v11.s }[2], [x20], #0x4\n"
"tbz %x[n_channels], #0, 72f\n"
- "ld1 { v11.h }[6], [x19]\n"
+ "ld1 { v11.h }[6], [x20]\n"
"b 72f\n"
"69:" // Tile loop: Oddments: Load inputs: (0, 2): Bit 2: Bit 1: Unset
"tbz %x[n_channels], #0, 72f\n"
- "ld1 { v11.h }[4], [x19]\n"
+ "ld1 { v11.h }[4], [x20]\n"
"b 72f\n"
"70:" // Tile loop: Oddments: Load inputs: (0, 2): Bit 2: Unset
"tbz %x[n_channels], #1, 71f\n"
- "ldr s11, [x19], #0x4\n"
+ "ldr s11, [x20], #0x4\n"
"tbz %x[n_channels], #0, 72f\n"
- "ld1 { v11.h }[2], [x19]\n"
+ "ld1 { v11.h }[2], [x20]\n"
"b 72f\n"
"71:" // Tile loop: Oddments: Load inputs: (0, 2): Bit 2: Unset: Bit 1: Unset
- "ldr h11, [x19, #0x0]\n"
+ "ldr h11, [x20, #0x0]\n"
"72:" // Tile loop: Oddments: Load inputs: (0, 2): Bit 2: End
"fmla v23.8h, v2.8h, v11.8h\n"
"fmla v24.8h, v1.8h, v11.8h\n"
- "add x19, x9, x28\n"
+ "add x20, x10, x9\n"
"fmla v25.8h, v0.8h, v11.8h\n"
"tbz %x[n_channels], #2, 74f\n"
- "ldr d13, [x19], #0x8\n"
+ "ldr d13, [x20], #0x8\n"
"tbz %x[n_channels], #1, 73f\n"
- "ld1 { v13.s }[2], [x19], #0x4\n"
+ "ld1 { v13.s }[2], [x20], #0x4\n"
"tbz %x[n_channels], #0, 76f\n"
- "ld1 { v13.h }[6], [x19]\n"
+ "ld1 { v13.h }[6], [x20]\n"
"b 76f\n"
"73:" // Tile loop: Oddments: Load inputs: (3, 3): Bit 2: Bit 1: Unset
"tbz %x[n_channels], #0, 76f\n"
- "ld1 { v13.h }[4], [x19]\n"
+ "ld1 { v13.h }[4], [x20]\n"
"b 76f\n"
"74:" // Tile loop: Oddments: Load inputs: (3, 3): Bit 2: Unset
"tbz %x[n_channels], #1, 75f\n"
- "ldr s13, [x19], #0x4\n"
+ "ldr s13, [x20], #0x4\n"
"tbz %x[n_channels], #0, 76f\n"
- "ld1 { v13.h }[2], [x19]\n"
+ "ld1 { v13.h }[2], [x20]\n"
"b 76f\n"
"75:" // Tile loop: Oddments: Load inputs: (3, 3): Bit 2: Unset: Bit 1: Unset
- "ldr h13, [x19, #0x0]\n"
+ "ldr h13, [x20, #0x0]\n"
"76:" // Tile loop: Oddments: Load inputs: (3, 3): Bit 2: End
"fmla v27.8h, v8.8h, v13.8h\n"
"fmla v28.8h, v7.8h, v13.8h\n"
- "add x19, x11, XZR\n"
+ "add x20, x12, XZR\n"
"fmla v30.8h, v5.8h, v13.8h\n"
"fmla v31.8h, v4.8h, v13.8h\n"
"tbz %x[n_channels], #2, 78f\n"
- "ldr d12, [x19], #0x8\n"
+ "ldr d12, [x20], #0x8\n"
"tbz %x[n_channels], #1, 77f\n"
- "ld1 { v12.s }[2], [x19], #0x4\n"
+ "ld1 { v12.s }[2], [x20], #0x4\n"
"tbz %x[n_channels], #0, 80f\n"
- "ld1 { v12.h }[6], [x19]\n"
+ "ld1 { v12.h }[6], [x20]\n"
"b 80f\n"
"77:" // Tile loop: Oddments: Load inputs: (2, 0): Bit 2: Bit 1: Unset
"tbz %x[n_channels], #0, 80f\n"
- "ld1 { v12.h }[4], [x19]\n"
+ "ld1 { v12.h }[4], [x20]\n"
"b 80f\n"
"78:" // Tile loop: Oddments: Load inputs: (2, 0): Bit 2: Unset
"tbz %x[n_channels], #1, 79f\n"
- "ldr s12, [x19], #0x4\n"
+ "ldr s12, [x20], #0x4\n"
"tbz %x[n_channels], #0, 80f\n"
- "ld1 { v12.h }[2], [x19]\n"
+ "ld1 { v12.h }[2], [x20]\n"
"b 80f\n"
"79:" // Tile loop: Oddments: Load inputs: (2, 0): Bit 2: Unset: Bit 1: Unset
- "ldr h12, [x19, #0x0]\n"
+ "ldr h12, [x20, #0x0]\n"
"80:" // Tile loop: Oddments: Load inputs: (2, 0): Bit 2: End
"fmla v23.8h, v6.8h, v12.8h\n"
"fmla v26.8h, v3.8h, v12.8h\n"
- "add x19, x11, x25\n"
+ "add x20, x12, x26\n"
"fmla v29.8h, v0.8h, v12.8h\n"
"tbz %x[n_channels], #2, 82f\n"
- "ldr d11, [x19], #0x8\n"
+ "ldr d11, [x20], #0x8\n"
"tbz %x[n_channels], #1, 81f\n"
- "ld1 { v11.s }[2], [x19], #0x4\n"
+ "ld1 { v11.s }[2], [x20], #0x4\n"
"tbz %x[n_channels], #0, 84f\n"
- "ld1 { v11.h }[6], [x19]\n"
+ "ld1 { v11.h }[6], [x20]\n"
"b 84f\n"
"81:" // Tile loop: Oddments: Load inputs: (2, 4): Bit 2: Bit 1: Unset
"tbz %x[n_channels], #0, 84f\n"
- "ld1 { v11.h }[4], [x19]\n"
+ "ld1 { v11.h }[4], [x20]\n"
"b 84f\n"
"82:" // Tile loop: Oddments: Load inputs: (2, 4): Bit 2: Unset
"tbz %x[n_channels], #1, 83f\n"
- "ldr s11, [x19], #0x4\n"
+ "ldr s11, [x20], #0x4\n"
"tbz %x[n_channels], #0, 84f\n"
- "ld1 { v11.h }[2], [x19]\n"
+ "ld1 { v11.h }[2], [x20]\n"
"b 84f\n"
"83:" // Tile loop: Oddments: Load inputs: (2, 4): Bit 2: Unset: Bit 1: Unset
- "ldr h11, [x19, #0x0]\n"
+ "ldr h11, [x20, #0x0]\n"
"84:" // Tile loop: Oddments: Load inputs: (2, 4): Bit 2: End
"fmla v25.8h, v8.8h, v11.8h\n"
"fmla v28.8h, v5.8h, v11.8h\n"
- "add x19, x26, x10\n"
+ "add x20, x27, x11\n"
"fmla v31.8h, v2.8h, v11.8h\n"
"tbz %x[n_channels], #2, 86f\n"
- "ldr d13, [x19], #0x8\n"
+ "ldr d13, [x20], #0x8\n"
"tbz %x[n_channels], #1, 85f\n"
- "ld1 { v13.s }[2], [x19], #0x4\n"
+ "ld1 { v13.s }[2], [x20], #0x4\n"
"tbz %x[n_channels], #0, 88f\n"
- "ld1 { v13.h }[6], [x19]\n"
+ "ld1 { v13.h }[6], [x20]\n"
"b 88f\n"
"85:" // Tile loop: Oddments: Load inputs: (4, 2): Bit 2: Bit 1: Unset
"tbz %x[n_channels], #0, 88f\n"
- "ld1 { v13.h }[4], [x19]\n"
+ "ld1 { v13.h }[4], [x20]\n"
"b 88f\n"
"86:" // Tile loop: Oddments: Load inputs: (4, 2): Bit 2: Unset
"tbz %x[n_channels], #1, 87f\n"
- "ldr s13, [x19], #0x4\n"
+ "ldr s13, [x20], #0x4\n"
"tbz %x[n_channels], #0, 88f\n"
- "ld1 { v13.h }[2], [x19]\n"
+ "ld1 { v13.h }[2], [x20]\n"
"b 88f\n"
"87:" // Tile loop: Oddments: Load inputs: (4, 2): Bit 2: Unset: Bit 1: Unset
- "ldr h13, [x19, #0x0]\n"
+ "ldr h13, [x20, #0x0]\n"
"88:" // Tile loop: Oddments: Load inputs: (4, 2): Bit 2: End
"fmla v29.8h, v8.8h, v13.8h\n"
"fmla v30.8h, v7.8h, v13.8h\n"
@@ -1029,127 +1029,127 @@ void a64_fp16_nhwc_3x3_s1_output3x3_mla_depthfirst_direct_impl(
"fmin v30.8h, v30.8h, v17.8h\n"
"fmin v31.8h, v31.8h, v17.8h\n"
"tbz %x[n_channels], #2, 90f\n"
- "mov x21, x14\n"
- "mov x20, x27\n"
- "mov x19, x24\n"
- "st1 { v23.d }[0], [x21], x16\n"
- "st1 { v26.d }[0], [x20], x16\n"
- "add x14, x14, #0x8\n"
- "add x27, x27, #0x8\n"
- "st1 { v29.d }[0], [x19], x16\n"
- "add x24, x24, #0x8\n"
- "st1 { v24.d }[0], [x21], x16\n"
- "st1 { v27.d }[0], [x20], x16\n"
- "st1 { v30.d }[0], [x19], x16\n"
- "st1 { v25.d }[0], [x21]\n"
- "st1 { v28.d }[0], [x20]\n"
- "st1 { v31.d }[0], [x19]\n"
+ "mov x22, x15\n"
+ "mov x21, x28\n"
+ "st1 { v23.d }[0], [x22], x17\n"
+ "mov x20, x25\n"
+ "st1 { v26.d }[0], [x21], x17\n"
+ "add x15, x15, #0x8\n"
+ "st1 { v29.d }[0], [x20], x17\n"
+ "add x28, x28, #0x8\n"
+ "add x25, x25, #0x8\n"
+ "st1 { v24.d }[0], [x22], x17\n"
+ "st1 { v27.d }[0], [x21], x17\n"
+ "st1 { v30.d }[0], [x20], x17\n"
+ "st1 { v25.d }[0], [x22]\n"
+ "st1 { v28.d }[0], [x21]\n"
+ "st1 { v31.d }[0], [x20]\n"
"tbz %x[n_channels], #1, 89f\n"
- "mov x21, x14\n"
- "mov x20, x27\n"
- "mov x19, x24\n"
- "st1 { v23.s }[2], [x21], x16\n"
- "add x14, x14, #0x4\n"
- "st1 { v26.s }[2], [x20], x16\n"
- "add x27, x27, #0x4\n"
- "add x24, x24, #0x4\n"
- "st1 { v29.s }[2], [x19], x16\n"
- "st1 { v24.s }[2], [x21], x16\n"
- "st1 { v27.s }[2], [x20], x16\n"
- "st1 { v30.s }[2], [x19], x16\n"
- "st1 { v25.s }[2], [x21]\n"
- "st1 { v28.s }[2], [x20]\n"
- "st1 { v31.s }[2], [x19]\n"
+ "mov x22, x15\n"
+ "mov x21, x28\n"
+ "st1 { v23.s }[2], [x22], x17\n"
+ "mov x20, x25\n"
+ "st1 { v26.s }[2], [x21], x17\n"
+ "add x15, x15, #0x4\n"
+ "st1 { v29.s }[2], [x20], x17\n"
+ "add x28, x28, #0x4\n"
+ "add x25, x25, #0x4\n"
+ "st1 { v24.s }[2], [x22], x17\n"
+ "st1 { v27.s }[2], [x21], x17\n"
+ "st1 { v30.s }[2], [x20], x17\n"
+ "st1 { v25.s }[2], [x22]\n"
+ "st1 { v28.s }[2], [x21]\n"
+ "st1 { v31.s }[2], [x20]\n"
"tbz %x[n_channels], #0, 92f\n"
- "mov x21, x14\n"
- "mov x20, x27\n"
- "mov x19, x24\n"
- "st1 { v23.h }[6], [x21], x16\n"
- "st1 { v26.h }[6], [x20], x16\n"
- "st1 { v29.h }[6], [x19], x16\n"
- "st1 { v24.h }[6], [x21], x16\n"
- "st1 { v27.h }[6], [x20], x16\n"
- "st1 { v30.h }[6], [x19], x16\n"
- "st1 { v25.h }[6], [x21]\n"
- "st1 { v28.h }[6], [x20]\n"
- "st1 { v31.h }[6], [x19]\n"
+ "mov x22, x15\n"
+ "mov x21, x28\n"
+ "st1 { v23.h }[6], [x22], x17\n"
+ "mov x20, x25\n"
+ "st1 { v26.h }[6], [x21], x17\n"
+ "st1 { v29.h }[6], [x20], x17\n"
+ "st1 { v24.h }[6], [x22], x17\n"
+ "st1 { v27.h }[6], [x21], x17\n"
+ "st1 { v30.h }[6], [x20], x17\n"
+ "st1 { v25.h }[6], [x22]\n"
+ "st1 { v28.h }[6], [x21]\n"
+ "st1 { v31.h }[6], [x20]\n"
"b 92f\n"
"89:" // Tile loop: Oddments: Store: Bit 2: Bit 1: Unset
"tbz %x[n_channels], #0, 92f\n"
- "mov x21, x14\n"
- "mov x20, x27\n"
- "st1 { v23.h }[4], [x21], x16\n"
- "mov x19, x24\n"
- "st1 { v26.h }[4], [x20], x16\n"
- "st1 { v29.h }[4], [x19], x16\n"
- "st1 { v24.h }[4], [x21], x16\n"
- "st1 { v27.h }[4], [x20], x16\n"
- "st1 { v30.h }[4], [x19], x16\n"
- "st1 { v25.h }[4], [x21]\n"
- "st1 { v28.h }[4], [x20]\n"
- "st1 { v31.h }[4], [x19]\n"
+ "mov x22, x15\n"
+ "mov x21, x28\n"
+ "st1 { v23.h }[4], [x22], x17\n"
+ "mov x20, x25\n"
+ "st1 { v26.h }[4], [x21], x17\n"
+ "st1 { v29.h }[4], [x20], x17\n"
+ "st1 { v24.h }[4], [x22], x17\n"
+ "st1 { v27.h }[4], [x21], x17\n"
+ "st1 { v30.h }[4], [x20], x17\n"
+ "st1 { v25.h }[4], [x22]\n"
+ "st1 { v28.h }[4], [x21]\n"
+ "st1 { v31.h }[4], [x20]\n"
"b 92f\n"
"90:" // Tile loop: Oddments: Store: Bit 2: Unset
"tbz %x[n_channels], #1, 91f\n"
- "mov x21, x14\n"
- "mov x20, x27\n"
- "st1 { v23.s }[0], [x21], x16\n"
- "mov x19, x24\n"
- "st1 { v26.s }[0], [x20], x16\n"
- "add x14, x14, #0x4\n"
- "st1 { v29.s }[0], [x19], x16\n"
- "add x27, x27, #0x4\n"
- "add x24, x24, #0x4\n"
- "st1 { v24.s }[0], [x21], x16\n"
- "st1 { v27.s }[0], [x20], x16\n"
- "st1 { v30.s }[0], [x19], x16\n"
- "st1 { v25.s }[0], [x21]\n"
- "st1 { v28.s }[0], [x20]\n"
- "st1 { v31.s }[0], [x19]\n"
+ "mov x22, x15\n"
+ "mov x21, x28\n"
+ "st1 { v23.s }[0], [x22], x17\n"
+ "mov x20, x25\n"
+ "st1 { v26.s }[0], [x21], x17\n"
+ "add x15, x15, #0x4\n"
+ "st1 { v29.s }[0], [x20], x17\n"
+ "add x28, x28, #0x4\n"
+ "add x25, x25, #0x4\n"
+ "st1 { v24.s }[0], [x22], x17\n"
+ "st1 { v27.s }[0], [x21], x17\n"
+ "st1 { v30.s }[0], [x20], x17\n"
+ "st1 { v25.s }[0], [x22]\n"
+ "st1 { v28.s }[0], [x21]\n"
+ "st1 { v31.s }[0], [x20]\n"
"tbz %x[n_channels], #0, 92f\n"
- "mov x21, x14\n"
- "mov x20, x27\n"
- "mov x19, x24\n"
- "st1 { v23.h }[2], [x21], x16\n"
- "st1 { v26.h }[2], [x20], x16\n"
- "st1 { v29.h }[2], [x19], x16\n"
- "st1 { v24.h }[2], [x21], x16\n"
- "st1 { v27.h }[2], [x20], x16\n"
- "st1 { v30.h }[2], [x19], x16\n"
- "st1 { v25.h }[2], [x21]\n"
- "st1 { v28.h }[2], [x20]\n"
- "st1 { v31.h }[2], [x19]\n"
+ "mov x22, x15\n"
+ "mov x21, x28\n"
+ "st1 { v23.h }[2], [x22], x17\n"
+ "mov x20, x25\n"
+ "st1 { v26.h }[2], [x21], x17\n"
+ "st1 { v29.h }[2], [x20], x17\n"
+ "st1 { v24.h }[2], [x22], x17\n"
+ "st1 { v27.h }[2], [x21], x17\n"
+ "st1 { v30.h }[2], [x20], x17\n"
+ "st1 { v25.h }[2], [x22]\n"
+ "st1 { v28.h }[2], [x21]\n"
+ "st1 { v31.h }[2], [x20]\n"
"b 92f\n"
"91:" // Tile loop: Oddments: Store: Bit 2: Unset: Bit 1: Unset
- "mov x21, x14\n"
- "mov x20, x27\n"
- "st1 { v23.h }[0], [x21], x16\n"
- "mov x19, x24\n"
- "st1 { v26.h }[0], [x20], x16\n"
- "st1 { v29.h }[0], [x19], x16\n"
- "st1 { v24.h }[0], [x21], x16\n"
- "st1 { v27.h }[0], [x20], x16\n"
- "st1 { v30.h }[0], [x19], x16\n"
- "st1 { v25.h }[0], [x21]\n"
- "st1 { v28.h }[0], [x20]\n"
- "st1 { v31.h }[0], [x19]\n"
+ "mov x22, x15\n"
+ "mov x21, x28\n"
+ "st1 { v23.h }[0], [x22], x17\n"
+ "mov x20, x25\n"
+ "st1 { v26.h }[0], [x21], x17\n"
+ "st1 { v29.h }[0], [x20], x17\n"
+ "st1 { v24.h }[0], [x22], x17\n"
+ "st1 { v27.h }[0], [x21], x17\n"
+ "st1 { v30.h }[0], [x20], x17\n"
+ "st1 { v25.h }[0], [x22]\n"
+ "st1 { v28.h }[0], [x21]\n"
+ "st1 { v31.h }[0], [x20]\n"
"92:" // Tile loop: Oddments: Store: Bit 2: End
"93:" // Tile loop: End
- "ldr x22, [%x[params_struct], %[offsetof_args_tile_j]]\n"
- "ldr x23, [%x[params_struct], %[offsetof_args_tile_i]]\n"
- "add x22, x22, #0x1\n"
- "add x20, x23, #0x1\n"
- "ldr x19, [%x[params_struct], %[offsetof_args_n_tile_cols]]\n"
- "cmp x22, x19\n"
- "ldr x19, [%x[params_struct], %[offsetof_args_n_tile_rows]]\n"
- "csel x23, x23, x20, LT\n"
- "csel x22, x22, XZR, LT\n"
- "cmp x23, x19\n"
+ "ldr x23, [%x[params_struct], %[offsetof_args_tile_j]]\n"
+ "ldr x24, [%x[params_struct], %[offsetof_args_tile_i]]\n"
+ "add x23, x23, #0x1\n"
+ "add x21, x24, #0x1\n"
+ "ldr x20, [%x[params_struct], %[offsetof_args_n_tile_cols]]\n"
+ "cmp x23, x20\n"
+ "ldr x20, [%x[params_struct], %[offsetof_args_n_tile_rows]]\n"
+ "csel x24, x24, x21, LT\n"
+ "csel x23, x23, XZR, LT\n"
+ "cmp x24, x20\n"
"blt 1b\n"
:
: [n_channels] "r" ((unsigned long) n_channels), [offsetof_args_inptr] "I" (offsetof(Args, inptr)), [offsetof_args_ld_input_col] "I" (offsetof(Args, ld_input_col)), [offsetof_args_ld_input_row] "I" (offsetof(Args, ld_input_row)), [offsetof_args_ld_output_col] "I" (offsetof(Args, ld_output_col)), [offsetof_args_ld_output_row] "I" (offsetof(Args, ld_output_row)), [offsetof_args_max] "I" (offsetof(Args, max)), [offsetof_args_min] "I" (offsetof(Args, min)), [offsetof_args_n_tile_cols] "I" (offsetof(Args, n_tile_cols)), [offsetof_args_n_tile_rows] "I" (offsetof(Args, n_tile_rows)), [offsetof_args_outptr] "I" (offsetof(Args, outptr)), [offsetof_args_params] "I" (offsetof(Args, params)), [offsetof_args_tile_i] "I" (offsetof(Args, tile_i)), [offsetof_args_tile_j] "I" (offsetof(Args, tile_j)), [params_struct] "r" (&params_struct)
- : "cc", "memory", "v0", "v1", "v2", "v3", "v4", "v5", "v6", "v7", "v8", "v9", "v10", "v11", "v12", "v13", "v16", "v17", "v18", "v23", "v24", "v25", "v26", "v27", "v28", "v29", "v30", "v31", "x9", "x10", "x11", "x12", "x13", "x14", "x15", "x16", "x17", "x19", "x20", "x21", "x22", "x23", "x24", "x25", "x26", "x27", "x28"
+ : "cc", "memory", "v0", "v1", "v2", "v3", "v4", "v5", "v6", "v7", "v8", "v9", "v10", "v11", "v12", "v13", "v16", "v17", "v18", "v23", "v24", "v25", "v26", "v27", "v28", "v29", "v30", "v31", "x8", "x9", "x10", "x11", "x12", "x13", "x14", "x15", "x16", "x17", "x20", "x21", "x22", "x23", "x24", "x25", "x26", "x27", "x28"
);
}