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author | Michalis Spyrou <michalis.spyrou@arm.com> | 2019-04-26 14:54:54 +0100 |
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committer | Michalis Spyrou <michalis.spyrou@arm.com> | 2019-05-01 10:06:58 +0000 |
commit | a4f378dcd39addd4a63db1c0848f2c120804f4eb (patch) | |
tree | 6fa8a0071bef32d2bdef0e5469678a7cfecea348 /src/core/NEON/kernels/NEDepthConvertLayerKernel.cpp | |
parent | 8ec0bb6d9027bb7505d6fa0eada42a52c6e1073b (diff) | |
download | ComputeLibrary-a4f378dcd39addd4a63db1c0848f2c120804f4eb.tar.gz |
COMPMID-1995: Fix clang-tidy warnings
- Remove VirtualCall checks
- Fix some unused variables errors
- Use std::array insted of C style arrays
- Various fixes
Change-Id: Ife6170b7102de42b8f04e298dcf8476bf90779f0
Signed-off-by: Michalis Spyrou <michalis.spyrou@arm.com>
Reviewed-on: https://review.mlplatform.org/c/1049
Tested-by: Arm Jenkins <bsgcomp@arm.com>
Reviewed-by: Michele Di Giorgio <michele.digiorgio@arm.com>
Diffstat (limited to 'src/core/NEON/kernels/NEDepthConvertLayerKernel.cpp')
-rw-r--r-- | src/core/NEON/kernels/NEDepthConvertLayerKernel.cpp | 28 |
1 files changed, 14 insertions, 14 deletions
diff --git a/src/core/NEON/kernels/NEDepthConvertLayerKernel.cpp b/src/core/NEON/kernels/NEDepthConvertLayerKernel.cpp index 54337551a7..cbc90a058f 100644 --- a/src/core/NEON/kernels/NEDepthConvertLayerKernel.cpp +++ b/src/core/NEON/kernels/NEDepthConvertLayerKernel.cpp @@ -1,5 +1,5 @@ /* - * Copyright (c) 2016-2018 ARM Limited. + * Copyright (c) 2016-2019 ARM Limited. * * SPDX-License-Identifier: MIT * @@ -148,7 +148,7 @@ void NEDepthConvertLayerKernel::run(const Window &window, const ThreadInfo &info const float32x4_t scale = vdupq_n_f32(_input->info()->quantization_info().scale); const int32x4_t offset = vdupq_n_s32(_input->info()->quantization_info().offset); - execute_window_loop(window, [&](const Coordinates & id) + execute_window_loop(window, [&](const Coordinates &) { const uint8x16_t texels_u8 = vld1q_u8(input.ptr()); const uint16x8x2_t texels_u16 = @@ -184,7 +184,7 @@ void NEDepthConvertLayerKernel::run(const Window &window, const ThreadInfo &info const float16x8_t scale = vdupq_n_f16(static_cast<float16_t>(_input->info()->quantization_info().scale)); const int16x8_t offset = vdupq_n_s16(static_cast<int16_t>(_input->info()->quantization_info().offset)); - execute_window_loop(window, [&](const Coordinates & id) + execute_window_loop(window, [&](const Coordinates &) { const uint8x16_t texels_u8 = vld1q_u8(input.ptr()); const int16x8x2_t texels_s16 = @@ -216,7 +216,7 @@ void NEDepthConvertLayerKernel::run(const Window &window, const ThreadInfo &info case DataType::S16: { /* Up-conversion U8 -> S16 */ - execute_window_loop(window, [&](const Coordinates & id) + execute_window_loop(window, [&](const Coordinates &) { const uint8x16_t texels_u8 = vld1q_u8(input.ptr()); @@ -237,7 +237,7 @@ void NEDepthConvertLayerKernel::run(const Window &window, const ThreadInfo &info case DataType::S32: { /* Up-conversion U8 -> S32 */ - execute_window_loop(window, [&](const Coordinates & id) + execute_window_loop(window, [&](const Coordinates &) { const uint8x16_t texels_u8 = vld1q_u8(input.ptr()); @@ -260,7 +260,7 @@ void NEDepthConvertLayerKernel::run(const Window &window, const ThreadInfo &info case DataType::U16: { /* Up-conversion U8 -> U16 */ - execute_window_loop(window, [&](const Coordinates & id) + execute_window_loop(window, [&](const Coordinates &) { const uint8x16_t texels_u8 = vld1q_u8(input.ptr()); @@ -294,7 +294,7 @@ void NEDepthConvertLayerKernel::run(const Window &window, const ThreadInfo &info /* Down-conversion S16 -> U8 */ if(ConvertPolicy::SATURATE == _policy) { - execute_window_loop(window, [&](const Coordinates & id) + execute_window_loop(window, [&](const Coordinates &) { const int16x8x2_t texels = { @@ -310,7 +310,7 @@ void NEDepthConvertLayerKernel::run(const Window &window, const ThreadInfo &info } else { - execute_window_loop(window, [&](const Coordinates & id) + execute_window_loop(window, [&](const Coordinates &) { const int16x8x2_t texels = { @@ -332,7 +332,7 @@ void NEDepthConvertLayerKernel::run(const Window &window, const ThreadInfo &info const int32x4_t b = vdupq_n_s32(_shift); /* Up-conversion S16 -> S32 */ - execute_window_loop(window, [&](const Coordinates & id) + execute_window_loop(window, [&](const Coordinates &) { const int16x8x2_t texels = { @@ -376,7 +376,7 @@ void NEDepthConvertLayerKernel::run(const Window &window, const ThreadInfo &info /* Down-conversion U16 -> U8 */ if(ConvertPolicy::SATURATE == _policy) { - execute_window_loop(window, [&](const Coordinates & id) + execute_window_loop(window, [&](const Coordinates &) { const uint16x8x2_t texels = { @@ -392,7 +392,7 @@ void NEDepthConvertLayerKernel::run(const Window &window, const ThreadInfo &info } else { - execute_window_loop(window, [&](const Coordinates & id) + execute_window_loop(window, [&](const Coordinates &) { const uint16x8x2_t texels = { @@ -413,7 +413,7 @@ void NEDepthConvertLayerKernel::run(const Window &window, const ThreadInfo &info const int32x4_t b = vdupq_n_s32(_shift); /* Up-conversion U16 -> U32 */ - execute_window_loop(window, [&](const Coordinates & id) + execute_window_loop(window, [&](const Coordinates &) { const uint16x8x2_t texels = { @@ -504,7 +504,7 @@ void NEDepthConvertLayerKernel::run(const Window &window, const ThreadInfo &info const int32x4_t zero_val_vec = vdupq_n_s32(0); /* Down-conversion F32 -> QASYMM8 */ - execute_window_loop(window, [&](const Coordinates & id) + execute_window_loop(window, [&](const Coordinates &) { const float32x4x4_t texels = { @@ -535,7 +535,7 @@ void NEDepthConvertLayerKernel::run(const Window &window, const ThreadInfo &info const float32x4_t scale = vdupq_n_f32(1.f / (1 << _shift)); /* Down-conversion F32 -> F16 */ - execute_window_loop(window, [&](const Coordinates & id) + execute_window_loop(window, [&](const Coordinates &) { const float32x4x4_t texels = { |