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authorGeorgios Pinitas <georgios.pinitas@arm.com>2019-02-18 20:08:02 +0000
committerGiuseppe Rossini <giuseppe.rossini@arm.com>2019-03-05 11:44:18 +0000
commit574775c7fa78a094bbeb7f9f87aca832936884e2 (patch)
treea405e7a265865acc1348860514de28de2835ce24 /src/core/CL
parent79fa9a22022824735986f74557bf38095eb2284d (diff)
downloadComputeLibrary-574775c7fa78a094bbeb7f9f87aca832936884e2.tar.gz
COMPMID-1937: Adds support for DequantizationLayer for NEON/CL.
Change-Id: I4b73edd176a277294e0e42e642460bc61210778a Signed-off-by: Georgios Pinitas <georgios.pinitas@arm.com> Reviewed-on: https://review.mlplatform.org/c/744 Tested-by: Arm Jenkins <bsgcomp@arm.com> Reviewed-by: Giuseppe Rossini <giuseppe.rossini@arm.com>
Diffstat (limited to 'src/core/CL')
-rw-r--r--src/core/CL/cl_kernels/dequantization_layer.cl85
-rw-r--r--src/core/CL/kernels/CLDequantizationLayerKernel.cpp93
2 files changed, 96 insertions, 82 deletions
diff --git a/src/core/CL/cl_kernels/dequantization_layer.cl b/src/core/CL/cl_kernels/dequantization_layer.cl
index 4908bb0b31..7307700473 100644
--- a/src/core/CL/cl_kernels/dequantization_layer.cl
+++ b/src/core/CL/cl_kernels/dequantization_layer.cl
@@ -1,5 +1,5 @@
/*
- * Copyright (c) 2017-2018 ARM Limited.
+ * Copyright (c) 2017-2019 ARM Limited.
*
* SPDX-License-Identifier: MIT
*
@@ -23,51 +23,68 @@
*/
#include "helpers.h"
+#if defined(VEC_SIZE) && defined(DATA_TYPE) && defined(SCALE) && defined(OFFSET)
+
/** This performs the dequantization of 8-bit unsigned integers to floating point.
*
- * @param[in] input_ptr Pointer to the source image. Supported data types: F16/F32
- * @param[in] input_stride_x Stride of the source image in X dimension (in bytes)
- * @param[in] input_step_x input_stride_x * number of elements along X processed per workitem(in bytes)
- * @param[in] input_stride_y Stride of the source image in Y dimension (in bytes)
- * @param[in] input_step_y input_stride_y * number of elements along Y processed per workitem(in bytes)
- * @param[in] input_stride_z Stride of the source tensor in Z dimension (in bytes)
- * @param[in] input_step_z input_stride_z * number of elements along Z processed per workitem(in bytes)
- * @param[in] input_offset_first_element_in_bytes The offset of the first element in the source image
- * @param[out] output_ptr Pointer to the destination image. Supported data types: same as @p input_ptr
- * @param[in] output_stride_x Stride of the destination image in X dimension (in bytes)
- * @param[in] output_step_x output_stride_x * number of elements along X processed per workitem(in bytes)
- * @param[in] output_stride_y Stride of the destination image in Y dimension (in bytes)
- * @param[in] output_step_y output_stride_y * number of elements along Y processed per workitem(in bytes)
- * @param[in] output_stride_z Stride of the source tensor in Z dimension (in bytes)
- * @param[in] output_step_z output_stride_z * number of elements along Z processed per workitem(in bytes)
- * @param[in] output_offset_first_element_in_bytes The offset of the first element in the destination image
- * @param[in] min_max_ptr Pointer to the min/max vector. Minimum value in position 0, maximum value in position 1. Suppported data types: F32.
- * @param[in] min_max_stride_x Stride of the min/max vector in X dimension (in bytes)
- * @param[in] min_max_step_x min_max_stride_x * number of elements along X processed per workitem(in bytes)
- * @param[in] min_max_offset_first_element_in_bytes The offset of the first element in the min/max vector
+ * @note Datatype should be given as a preprocessor argument using -DDATA_TYPE=type. e.g. -DDATA_TYPE=float
+ * @note Vector size should be given as a preprocessor argument using -DVEC_SIZE=size. e.g. -DVEC_SIZE=16
+ * @note Quantization scale of input tensor is passed in with -DSCALE=scale.
+ * @note Quantization offset of input tensor is passed in with -DOFFSET=offset.
+ *
+ * @param[in] input_ptr Pointer to the source tensor. Supported data types: QASYMM8
+ * @param[in] input_stride_x Stride of the source tensor in X dimension (in bytes)
+ * @param[in] input_step_x input_stride_x * number of elements along X processed per workitem(in bytes)
+ * @param[in] input_stride_y Stride of the source tensor in Y dimension (in bytes)
+ * @param[in] input_step_y input_stride_y * number of elements along Y processed per workitem(in bytes)
+ * @param[in] input_stride_z Stride of the source tensor in Z dimension (in bytes)
+ * @param[in] input_step_z input_stride_z * number of elements along Z processed per workitem(in bytes)
+ * @param[in] input_offset_first_element_in_bytes The offset of the first element in the source tensor
+ * @param[out] output_ptr Pointer to the destination tensor. Supported data types: F16/F32
+ * @param[in] output_stride_x Stride of the destination tensor in X dimension (in bytes)
+ * @param[in] output_step_x output_stride_x * number of elements along X processed per workitem(in bytes)
+ * @param[in] output_stride_y Stride of the destination tensor in Y dimension (in bytes)
+ * @param[in] output_step_y output_stride_y * number of elements along Y processed per workitem(in bytes)
+ * @param[in] output_stride_z Stride of the source tensor in Z dimension (in bytes)
+ * @param[in] output_step_z output_stride_z * number of elements along Z processed per workitem(in bytes)
+ * @param[in] output_offset_first_element_in_bytes The offset of the first element in the destination tensor
*/
__kernel void dequantization_layer(
TENSOR3D_DECLARATION(input),
- TENSOR3D_DECLARATION(output),
- VECTOR_DECLARATION(min_max))
+ TENSOR3D_DECLARATION(output))
{
// Get pixels pointer
- Tensor3D input = CONVERT_TO_TENSOR3D_STRUCT(input);
- Tensor3D output = CONVERT_TO_TENSOR3D_STRUCT(output);
- Vector min_max = CONVERT_TO_VECTOR_STRUCT(min_max);
-
- // min_max_value.s0 = min, min_max_value.s1 = max
- const float2 min_max_value = vload2(0, (__global float *)min_max.ptr);
+ Tensor3D input = CONVERT_TO_TENSOR3D_STRUCT(input);
+ Tensor3D output = CONVERT_TO_TENSOR3D_STRUCT(output);
- const float4 vmin = (float4)min_max_value.s0;
- const float4 scale = (float4)((min_max_value.s1 - min_max_value.s0) / 255.0f);
+#if defined(VEC_SIZE) && defined(LAST_ACCESSED_X)
+ // Check if access on width gets out of bounds
+ // If it does shift access vector to access elements within bounds
+ const int xi = (int)(get_global_id(0) * VEC_SIZE);
+ input.ptr -= max(xi - (int)LAST_ACCESSED_X, 0) * input_stride_x;
+ output.ptr -= max(xi - (int)LAST_ACCESSED_X, 0) * output_stride_x;
// Load data
- const uchar4 data = vload4(0, (__global uchar *)input.ptr);
+ VEC_DATA_TYPE(int, VEC_SIZE)
+ val = CONVERT(VLOAD(VEC_SIZE)(0, (__global uchar *)input.ptr), VEC_DATA_TYPE(int, VEC_SIZE));
+
+ // Create scale and offset vectors
+ const VEC_DATA_TYPE(float, VEC_SIZE)
+ vscale = SCALE;
+
+ const VEC_DATA_TYPE(int, VEC_SIZE)
+ voffset = OFFSET;
// Dequantize
- const float4 res = convert_float4(data) * scale + vmin;
+ VEC_DATA_TYPE(float, VEC_SIZE)
+ res = vscale * CONVERT((val - voffset), VEC_DATA_TYPE(float, VEC_SIZE));
// Store result
- vstore4(res, 0, (__global float *)output.ptr);
+ VSTORE(VEC_SIZE)
+ (CONVERT(res, VEC_DATA_TYPE(DATA_TYPE, VEC_SIZE)), 0, (__global DATA_TYPE *)output.ptr);
+#else // !defined(VEC_SIZE) || !defined(LAST_ACCESSED_X)
+ *((__global DATA_TYPE *)(output.ptr)) = (DATA_TYPE)((float)((int)(*((__global uchar *)(input.ptr))) - (int)(OFFSET)) * (float)(SCALE));
+#endif // defined(VEC_SIZE) && defined(LAST_ACCESSED_X)
}
+
+#endif // defined(VEC_SIZE) && defined(DATA_TYPE) && defined(SCALE) && defined(OFFSET) \ No newline at end of file
diff --git a/src/core/CL/kernels/CLDequantizationLayerKernel.cpp b/src/core/CL/kernels/CLDequantizationLayerKernel.cpp
index d4c1bec5f4..78cc5596dd 100644
--- a/src/core/CL/kernels/CLDequantizationLayerKernel.cpp
+++ b/src/core/CL/kernels/CLDequantizationLayerKernel.cpp
@@ -1,5 +1,5 @@
/*
- * Copyright (c) 2017-2018 ARM Limited.
+ * Copyright (c) 2017-2019 ARM Limited.
*
* SPDX-License-Identifier: MIT
*
@@ -26,6 +26,7 @@
#include "arm_compute/core/AccessWindowStatic.h"
#include "arm_compute/core/CL/CLHelpers.h"
#include "arm_compute/core/CL/CLKernelLibrary.h"
+#include "arm_compute/core/CL/CLValidate.h"
#include "arm_compute/core/CL/ICLTensor.h"
#include "arm_compute/core/TensorInfo.h"
#include "arm_compute/core/Utils.h"
@@ -36,74 +37,78 @@ using namespace arm_compute;
namespace
{
-Status validate_arguments(const ITensorInfo *input, const ITensorInfo *output, const ITensorInfo *min_max)
+Status validate_arguments(const ITensorInfo *input, const ITensorInfo *output)
{
- ARM_COMPUTE_RETURN_ERROR_ON_NULLPTR(input, output, min_max);
- ARM_COMPUTE_RETURN_ERROR_ON_DATA_TYPE_CHANNEL_NOT_IN(input, 1, DataType::U8);
- ARM_COMPUTE_RETURN_ERROR_ON(input->num_dimensions() < 3);
+ ARM_COMPUTE_RETURN_ERROR_ON_NULLPTR(input, output);
+ ARM_COMPUTE_RETURN_ERROR_ON_DATA_TYPE_CHANNEL_NOT_IN(input, 1, DataType::QASYMM8);
if(output->tensor_shape().total_size() > 0)
{
- ARM_COMPUTE_RETURN_ERROR_ON_DATA_TYPE_CHANNEL_NOT_IN(output, 1, DataType::F32);
+ ARM_COMPUTE_RETURN_ERROR_ON_F16_UNSUPPORTED(output);
+ ARM_COMPUTE_RETURN_ERROR_ON_DATA_TYPE_CHANNEL_NOT_IN(output, 1, DataType::F16, DataType::F32);
ARM_COMPUTE_RETURN_ERROR_ON_MISMATCHING_SHAPES(input, output);
}
return Status{};
}
-std::tuple<Status, Window> validate_and_configure_window(ITensorInfo *input, ITensorInfo *output, ITensorInfo *min_max)
+std::tuple<Status, Window> validate_and_configure_window(ITensorInfo *input, ITensorInfo *output)
{
+ // Configure kernel window
+ Window win = calculate_max_window(*input, Steps());
+
// Output tensor auto initialization if not yet initialized
auto_init_if_empty(*output, input->tensor_shape(), 1, DataType::F32);
- constexpr unsigned int num_elems_processed_per_iteration = 4;
-
- // Configure window
- Window win = calculate_max_window(*input, Steps(num_elems_processed_per_iteration));
- AccessWindowHorizontal input_access(input, 0, num_elems_processed_per_iteration);
- AccessWindowHorizontal output_access(output, 0, num_elems_processed_per_iteration);
- AccessWindowStatic min_max_access(min_max, 0, 0, 2, min_max->dimension(1));
-
- // Update window and padding
- bool window_changed = update_window_and_padding(win, input_access, output_access, min_max_access);
+ // CLDequantizationLayerKernel doesn't need padding so update_window_and_padding() can be skipped
+ Coordinates coord;
+ coord.set_num_dimensions(output->num_dimensions());
+ output->set_valid_region(ValidRegion(coord, output->tensor_shape()));
- output_access.set_valid_region(win, input->valid_region());
-
- Status err = (window_changed) ? ARM_COMPUTE_CREATE_ERROR(ErrorCode::RUNTIME_ERROR, "Insufficient Padding!") : Status{};
- return std::make_tuple(err, win);
+ return std::make_tuple(Status{}, win);
}
} // namespace
CLDequantizationLayerKernel::CLDequantizationLayerKernel()
- : _input(nullptr), _output(nullptr), _min_max(nullptr)
+ : _input(nullptr), _output(nullptr)
{
}
-void CLDequantizationLayerKernel::configure(const ICLTensor *input, ICLTensor *output, const ICLTensor *min_max)
+void CLDequantizationLayerKernel::configure(const ICLTensor *input, ICLTensor *output)
{
- ARM_COMPUTE_ERROR_ON_NULLPTR(input, output, min_max);
- ARM_COMPUTE_ERROR_THROW_ON(validate_arguments(input->info(), output->info(), min_max->info()));
-
- _input = input;
- _output = output;
- _min_max = min_max;
+ ARM_COMPUTE_ERROR_ON_NULLPTR(input, output);
+ ARM_COMPUTE_ERROR_THROW_ON(validate_arguments(input->info(), output->info()));
- // Create kernel
- _kernel = static_cast<cl::Kernel>(CLKernelLibrary::get().create_kernel("dequantization_layer"));
+ _input = input;
+ _output = output;
- // Configure kernel window
- auto win_config = validate_and_configure_window(input->info(), output->info(), min_max->info());
+ const int vec_size_x = 16 / output->info()->element_size();
+ const int output_width_x = output->info()->tensor_shape().x();
+ const bool multi_access_x = (output_width_x / vec_size_x > 0);
- ARM_COMPUTE_ERROR_THROW_ON(std::get<0>(win_config));
+ // Create and update the window (if needed)
+ Window win = calculate_max_window(*output->info());
+ if(multi_access_x)
+ {
+ win.set(Window::DimX,
+ Window::Dimension(win.x().start(), ceil_to_multiple(win.x().end(), vec_size_x), vec_size_x));
+ }
+ ICLKernel::configure_internal(win);
- ICLKernel::configure_internal(std::get<1>(win_config));
+ // Create kernel
+ CLBuildOptions build_opts;
+ build_opts.add_option("-DSCALE=" + float_to_string_with_full_precision(input->info()->quantization_info().scale));
+ build_opts.add_option("-DOFFSET=" + support::cpp11::to_string(input->info()->quantization_info().offset));
+ build_opts.add_option("-DVEC_SIZE=" + support::cpp11::to_string(vec_size_x));
+ build_opts.add_option("-DDATA_TYPE=" + get_cl_type_from_data_type(output->info()->data_type()));
+ build_opts.add_option_if(multi_access_x, "-DLAST_ACCESSED_X=" + support::cpp11::to_string(std::max<int>(output_width_x - vec_size_x, 0)));
+ _kernel = static_cast<cl::Kernel>(CLKernelLibrary::get().create_kernel("dequantization_layer", build_opts.options()));
}
-Status CLDequantizationLayerKernel::validate(const ITensorInfo *input, const ITensorInfo *output, const ITensorInfo *min_max)
+Status CLDequantizationLayerKernel::validate(const ITensorInfo *input, const ITensorInfo *output)
{
- ARM_COMPUTE_RETURN_ON_ERROR(validate_arguments(input, output, min_max));
- ARM_COMPUTE_RETURN_ON_ERROR(std::get<0>(validate_and_configure_window(input->clone().get(), output->clone().get(), min_max->clone().get())));
-
+ ARM_COMPUTE_RETURN_ON_ERROR(validate_arguments(input, output));
+ ARM_COMPUTE_RETURN_ON_ERROR(std::get<0>(validate_and_configure_window(input->clone().get(), output->clone().get())));
return Status{};
}
@@ -115,20 +120,12 @@ void CLDequantizationLayerKernel::run(const Window &window, cl::CommandQueue &qu
Window window_collapsed = window.collapse_if_possible(ICLKernel::window(), 3);
Window slice = window_collapsed.first_slice_window_3D();
- Window min_max_window = window;
- min_max_window.set(Window::DimX, Window::Dimension(0, 0, 0));
- min_max_window.set(Window::DimY, Window::Dimension(0, _min_max->info()->dimension(1), 1));
- min_max_window.set(Window::DimZ, Window::Dimension(0, 0, 0));
-
- Window min_max_slice = min_max_window.first_slice_window_1D();
-
do
{
unsigned int idx = 0;
add_3D_tensor_argument(idx, _input, slice);
add_3D_tensor_argument(idx, _output, slice);
- add_1D_tensor_argument(idx, _min_max, min_max_slice);
enqueue(queue, *this, slice);
}
- while(window_collapsed.slide_window_slice_3D(slice) && min_max_window.slide_window_slice_1D(min_max_slice));
+ while(window_collapsed.slide_window_slice_3D(slice));
}