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author | Gian Marco Iodice <gianmarco.iodice@arm.com> | 2018-03-02 11:18:12 +0000 |
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committer | Anthony Barbier <anthony.barbier@arm.com> | 2018-11-02 16:49:16 +0000 |
commit | d2fab7315bac3a586f2f1b1c8d64f2441f89ca64 (patch) | |
tree | 33572f0fea29d24546850f3835703f9869726122 /src/core/CL/kernels/CLGEMMTranspose1xWKernel.cpp | |
parent | 27c08abe6947b1ee5b266799f2bb2bf0a05d0def (diff) | |
download | ComputeLibrary-d2fab7315bac3a586f2f1b1c8d64f2441f89ca64.tar.gz |
COMPMID-935 - Implementing Convolution with Winograd on OpenCL (part 4)
Implemented Winograd Output Transform (2x2,3x3) on OpenCL
Implemented CLWinogradConvolutionLayer on OpenCL
Change-Id: I6a113fc5f052ca07f878d2b800d2ab003f84af65
Reviewed-on: https://eu-gerrit-1.euhpc.arm.com/125148
Reviewed-by: Georgios Pinitas <georgios.pinitas@arm.com>
Tested-by: Jenkins <bsgcomp@arm.com>
Diffstat (limited to 'src/core/CL/kernels/CLGEMMTranspose1xWKernel.cpp')
-rw-r--r-- | src/core/CL/kernels/CLGEMMTranspose1xWKernel.cpp | 7 |
1 files changed, 5 insertions, 2 deletions
diff --git a/src/core/CL/kernels/CLGEMMTranspose1xWKernel.cpp b/src/core/CL/kernels/CLGEMMTranspose1xWKernel.cpp index 5489fde818..f69a39e4ad 100644 --- a/src/core/CL/kernels/CLGEMMTranspose1xWKernel.cpp +++ b/src/core/CL/kernels/CLGEMMTranspose1xWKernel.cpp @@ -76,15 +76,18 @@ std::pair<Status, Window> validate_and_configure_window(ITensorInfo *input, ITen } AccessWindowHorizontal input_access(input, 0, num_elems_processed_per_iteration); - window_changed = window_changed || update_window_and_padding(win, input_access); // Configure window in case of configured output if(output->total_size() != 0) { AccessWindowTranspose output_access(output, 0, 0, num_elems_processed_per_iteration, 1, scale_x, 1.f / scale_x); - window_changed = window_changed || update_window_and_padding(win, output_access); + window_changed = window_changed || update_window_and_padding(win, input_access, output_access); output_access.set_valid_region(win, ValidRegion(Coordinates(0, 0), input->tensor_shape())); } + else + { + window_changed = window_changed || update_window_and_padding(win, input_access); + } // Collapse along the Z direction Window collapsed = win.collapse(win, Window::DimZ); |