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authorAnthony Barbier <anthony.barbier@arm.com>2017-09-04 18:44:23 +0100
committerAnthony Barbier <anthony.barbier@arm.com>2018-09-17 13:03:09 +0100
commit6ff3b19ee6120edf015fad8caab2991faa3070af (patch)
treea7a6dcd16dfd56d79fa1b56a313caeebcc939b68 /src/core/CL/cl_kernels/scale.cl
downloadComputeLibrary-6ff3b19ee6120edf015fad8caab2991faa3070af.tar.gz
COMPMID-344 Updated doxygen
Change-Id: I32f7b84daa560e460b77216add529c8fa8b327ae
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+/*
+ * Copyright (c) 2016, 2017 ARM Limited.
+ *
+ * SPDX-License-Identifier: MIT
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a copy
+ * of this software and associated documentation files (the "Software"), to
+ * deal in the Software without restriction, including without limitation the
+ * rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
+ * sell copies of the Software, and to permit persons to whom the Software is
+ * furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included in all
+ * copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
+ * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
+ * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
+ * SOFTWARE.
+ */
+#include "helpers.h"
+#include "warp_helpers.h"
+
+/** Transforms four 2D coordinates. This is used to map the output coordinates to the input coordinates.
+ *
+ * @param[in] coord 2D coordinates to transform.
+ * @param[in] scale input/output scale ratio
+ *
+ * @return a float8 containing 4 2D transformed values in the input image.
+ */
+inline const float8 transform_nearest(const float2 coord, const float2 scale)
+{
+ const float4 in_x_coords = (float4)(coord.s0, 1 + coord.s0, 2 + coord.s0, 3 + coord.s0);
+ const float4 new_x = (in_x_coords + ((float4)(0.5f))) * (float4)(scale.s0);
+ const float4 new_y = (float4)((coord.s1 + 0.5f) * scale.s1);
+ return (float8)(new_x.s0, new_y.s0, new_x.s1, new_y.s1, new_x.s2, new_y.s2, new_x.s3, new_y.s3);
+}
+
+/** Transforms four 2D coordinates. This is used to map the output coordinates to the input coordinates.
+ *
+ * @param[in] coord 2D coordinates to transform.
+ * @param[in] scale input/output scale ratio
+ *
+ * @return a float8 containing 4 2D transformed values in the input image.
+ */
+inline const float8 transform_bilinear(const float2 coord, const float2 scale)
+{
+ const float4 in_x_coords = (float4)(coord.s0, 1 + coord.s0, 2 + coord.s0, 3 + coord.s0);
+ const float4 new_x = (in_x_coords + ((float4)(0.5f))) * (float4)(scale.s0) - (float4)(0.5f);
+ const float4 new_y = (float4)((coord.s1 + 0.5f) * scale.s1 - 0.5f);
+ return (float8)(new_x.s0, new_y.s0, new_x.s1, new_y.s1, new_x.s2, new_y.s2, new_x.s3, new_y.s3);
+}
+
+/** Performs an affine transformation on an image interpolating with the NEAREAST NEIGHBOUR method. Input and output are single channel U8 or S16.
+ *
+ * @param[in] in_ptr Pointer to the source image. Supported data types: U8, S16.
+ * @param[in] in_stride_x Stride of the source image in X dimension (in bytes)
+ * @param[in] in_step_x src_stride_x * number of elements along X processed per workitem(in bytes)
+ * @param[in] in_stride_y Stride of the source image in Y dimension (in bytes)
+ * @param[in] in_step_y src_stride_y * number of elements along Y processed per workitem(in bytes)
+ * @param[in] in_offset_first_element_in_bytes The offset of the first element in the source image
+ * @param[out] out_ptr Pointer to the destination image. Supported data types: U8, S16. (Must be the same as the input)
+ * @param[in] out_stride_x Stride of the destination image in X dimension (in bytes)
+ * @param[in] out_step_x dst_stride_x * number of elements along X processed per workitem(in bytes)
+ * @param[in] out_stride_y Stride of the destination image in Y dimension (in bytes)
+ * @param[in] out_step_y dst_stride_y * number of elements along Y processed per workitem(in bytes)
+ * @param[in] out_offset_first_element_in_bytes The offset of the first element in the destination image
+ * @param[in] input_width Input image width
+ * @param[in] input_height Input image height
+ * @param[in] output_width Output image width
+ * @param[in] output_height Output image height
+ */
+__kernel void scale_nearest_neighbour(
+ IMAGE_DECLARATION(in),
+ IMAGE_DECLARATION(out),
+ const float input_width,
+ const float input_height,
+ const float output_width,
+ const float output_height)
+{
+ Image in = CONVERT_TO_IMAGE_STRUCT_NO_STEP(in);
+ Image out = CONVERT_TO_IMAGE_STRUCT(out);
+ const float2 r = (float2)(input_width / output_width, input_height / output_height);
+ const float8 tc = clamp_to_border(transform_nearest(get_current_coords(), r), input_width, input_height);
+ vstore4(read_texels4(&in, convert_int8(tc)), 0, (__global DATA_TYPE *)out.ptr);
+}
+
+/** Performs an affine transformation on an image interpolating with the BILINEAR method.
+ *
+ * @param[in] in_ptr Pointer to the source image. Supported data types: U8, S16.
+ * @param[in] in_stride_x Stride of the source image in X dimension (in bytes)
+ * @param[in] in_step_x src_stride_x * number of elements along X processed per workitem(in bytes)
+ * @param[in] in_stride_y Stride of the source image in Y dimension (in bytes)
+ * @param[in] in_step_y src_stride_y * number of elements along Y processed per workitem(in bytes)
+ * @param[in] in_offset_first_element_in_bytes The offset of the first element in the source image
+ * @param[out] out_ptr Pointer to the destination image. Supported data types: U8, S16. (Must be the same as the input)
+ * @param[in] out_stride_x Stride of the destination image in X dimension (in bytes)
+ * @param[in] out_step_x dst_stride_x * number of elements along X processed per workitem(in bytes)
+ * @param[in] out_stride_y Stride of the destination image in Y dimension (in bytes)
+ * @param[in] out_step_y dst_stride_y * number of elements along Y processed per workitem(in bytes)
+ * @param[in] out_offset_first_element_in_bytes The offset of the first element in the destination image
+ * @param[in] input_width Input image width
+ * @param[in] input_height Input image height
+ * @param[in] output_width Output image width
+ * @param[in] output_height Output image height
+ */
+__kernel void scale_bilinear(
+ IMAGE_DECLARATION(in),
+ IMAGE_DECLARATION(out),
+ const float input_width,
+ const float input_height,
+ const float output_width,
+ const float output_height)
+{
+ Image in = CONVERT_TO_IMAGE_STRUCT_NO_STEP(in);
+ Image out = CONVERT_TO_IMAGE_STRUCT(out);
+ const float2 r = (float2)(input_width / output_width, input_height / output_height);
+ const float8 tc = clamp_to_border(transform_bilinear(get_current_coords(), r), input_width, input_height);
+ vstore4(bilinear_interpolate(&in, tc, input_width, input_height), 0, (__global DATA_TYPE *)out.ptr);
+}