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authorGian Marco Iodice <gianmarco.iodice@arm.com>2017-08-08 10:53:00 +0100
committerAnthony Barbier <anthony.barbier@arm.com>2018-11-02 16:35:24 +0000
commit5cb4d6a1d0f39bf800edb43c0ec7c96dae10e132 (patch)
treef04f0b561e91a218aa3564b8582eecae4c154be7 /src/core/CL/cl_kernels/direct_convolution3x3.cl
parentd4ab78a309f2932a87af7cd6854a0665f051077c (diff)
downloadComputeLibrary-5cb4d6a1d0f39bf800edb43c0ec7c96dae10e132.tar.gz
COMPMID-477 - Optimizing CLDirectConvolution 3x3 on OpenCL and added the auto configuration
Change-Id: I3c8384dcbc9d7786943134bb658dafb35356d90d Reviewed-on: http://mpd-gerrit.cambridge.arm.com/83253 Reviewed-by: Steven Niu <steven.niu@arm.com> Tested-by: Kaizen <jeremy.johnson+kaizengerrit@arm.com>
Diffstat (limited to 'src/core/CL/cl_kernels/direct_convolution3x3.cl')
-rw-r--r--src/core/CL/cl_kernels/direct_convolution3x3.cl191
1 files changed, 51 insertions, 140 deletions
diff --git a/src/core/CL/cl_kernels/direct_convolution3x3.cl b/src/core/CL/cl_kernels/direct_convolution3x3.cl
index b5524e1d4b..51886efe64 100644
--- a/src/core/CL/cl_kernels/direct_convolution3x3.cl
+++ b/src/core/CL/cl_kernels/direct_convolution3x3.cl
@@ -23,124 +23,48 @@
*/
#include "helpers.h"
-#if STRIDE_X == 2
-#define CONVOLVE1x3(left_pixel_position, left_coeff, middle_coeff, right_coeff) convolution1x3_stride2(left_pixel_position, left_coeff, middle_coeff, right_coeff)
-#elif STRIDE_X == 1 /* STRIDE_X == 1 */
-#define CONVOLVE1x3(left_pixel_position, left_coeff, middle_coeff, right_coeff) convolution1x3_stride1(left_pixel_position, left_coeff, middle_coeff, right_coeff)
+#if STRIDE_X == 1
+#define CONVOLUTION1x3(acc, src_row_ptr, weights_row_ptr) CONVOLUTION1x3_STRIDE1(acc, src_row_ptr, weights_row_ptr)
+#elif STRIDE_X == 2 /* STRIDE_X == 1 */
+#define CONVOLUTION1x3(acc, src_row_ptr, weights_row_ptr) CONVOLUTION1x3_STRIDE2(acc, src_row_ptr, weights_row_ptr)
#else /* STRIDE_X not equals 1 or 2 */
#error "STRIDE_X larger than 2 is not supported"
#endif /* STRIDE_X == 2 */
-/** Compute a 1D horizontal convolution of size 3 with stride as 1.
- *
- * @param[in] left_pixel Pointer to the left pixel.
- * @param[in] left_coeff Weight of the left pixel
- * @param[in] middle_coeff Weight of the middle pixel
- * @param[in] right_coeff Weight of the right pixel
- *
- * @return a convoluted values.
- */
-inline VEC_DATA_TYPE(DATA_TYPE, 8) convolution1x3_stride1(__global const DATA_TYPE *left_pixel,
- const DATA_TYPE left_coeff,
- const DATA_TYPE middle_coeff,
- const DATA_TYPE right_coeff)
-{
- VEC_DATA_TYPE(DATA_TYPE, 16)
- temp = vload16(0, left_pixel);
-
- VEC_DATA_TYPE(DATA_TYPE, 8)
- left = temp.s01234567;
- VEC_DATA_TYPE(DATA_TYPE, 8)
- middle = temp.s12345678;
- VEC_DATA_TYPE(DATA_TYPE, 8)
- right = temp.s23456789;
-
- return left * (VEC_DATA_TYPE(DATA_TYPE, 8))left_coeff + middle * (VEC_DATA_TYPE(DATA_TYPE, 8))middle_coeff + right * (VEC_DATA_TYPE(DATA_TYPE, 8))right_coeff;
-}
-
-/** Compute a 1D horizontal convolution of size 3 with stride as 2.
- *
- * @param[in] left_pixel Pointer to the left pixel.
- * @param[in] left_coeff Weight of the left pixel
- * @param[in] middle_coeff Weight of the middle pixel
- * @param[in] right_coeff Weight of the right pixel
- *
- * @return a convoluted values.
- */
-inline VEC_DATA_TYPE(DATA_TYPE, 8) convolution1x3_stride2(__global const DATA_TYPE *left_pixel,
- const DATA_TYPE left_coeff,
- const DATA_TYPE middle_coeff,
- const DATA_TYPE right_coeff)
-{
- const int stride_size = 2;
-
- VEC_DATA_TYPE(DATA_TYPE, 16)
- temp1 = vload16(0, left_pixel);
-
- VEC_DATA_TYPE(DATA_TYPE, 16)
- temp2 = vload16(0, left_pixel + 8);
-
- VEC_DATA_TYPE(DATA_TYPE, 8)
- left = (VEC_DATA_TYPE(DATA_TYPE, 8))(temp1.s0246, temp2.s0246);
-
- VEC_DATA_TYPE(DATA_TYPE, 8)
- middle = (VEC_DATA_TYPE(DATA_TYPE, 8))(temp1.s1357, temp2.s1357);
-
- VEC_DATA_TYPE(DATA_TYPE, 8)
- right = (VEC_DATA_TYPE(DATA_TYPE, 8))(temp1.s2468, temp2.s2468);
-
- return left * (VEC_DATA_TYPE(DATA_TYPE, 8))left_coeff + middle * (VEC_DATA_TYPE(DATA_TYPE, 8))middle_coeff + right * (VEC_DATA_TYPE(DATA_TYPE, 8))right_coeff;
-}
-
-/** Apply a 3x3 2D convolution matrix on the input and return the result.
- *
- * Convolution matrix layout:
- *
- * [ mat0, mat1, mat2 ]\n
- * [ mat3, mat4, mat5 ]\n
- * [ mat6, mat7, mat8 ]\n
- *
- * @param[in] src A pointer to source Image structure
- * @param[in] mat0 Coefficient from the convolution matrix
- * @param[in] mat1 Coefficient from the convolution matrix
- * @param[in] mat2 Coefficient from the convolution matrix
- * @param[in] mat3 Coefficient from the convolution matrix
- * @param[in] mat4 Coefficient from the convolution matrix
- * @param[in] mat5 Coefficient from the convolution matrix
- * @param[in] mat6 Coefficient from the convolution matrix
- * @param[in] mat0 Coefficient from the convolution matrix
- * @param[in] mat7 Coefficient from the convolution matrix
- * @param[in] mat8 Coefficient from the convolution matrix
- *
- * @return convoluted values.
- */
-inline VEC_DATA_TYPE(DATA_TYPE, 8) convolution3x3(
- Image *src,
- const DATA_TYPE mat0, const DATA_TYPE mat1, const DATA_TYPE mat2,
- const DATA_TYPE mat3, const DATA_TYPE mat4, const DATA_TYPE mat5,
- const DATA_TYPE mat6, const DATA_TYPE mat7, const DATA_TYPE mat8)
-{
- // Output pixels
- VEC_DATA_TYPE(DATA_TYPE, 8)
- pixels;
-
- // Row 0
- pixels = CONVOLVE1x3((__global DATA_TYPE *)offset(src, 0, 0), mat0, mat1, mat2);
- // Row
- pixels += CONVOLVE1x3((__global DATA_TYPE *)offset(src, 0, 1), mat3, mat4, mat5);
- // Row 2
- pixels += CONVOLVE1x3((__global DATA_TYPE *)offset(src, 0, 2), mat6, mat7, mat8);
-
- return pixels;
-}
+#define CONVOLUTION1x3_STRIDE1(acc, src_row_ptr, weights_row_ptr) \
+ ({ \
+ VEC_DATA_TYPE(DATA_TYPE, 4) \
+ weights_values0 = vload4(0, weights_row_ptr); \
+ VEC_DATA_TYPE(DATA_TYPE, 8) \
+ src0 = vload8(0, src_row_ptr); \
+ VEC_DATA_TYPE(DATA_TYPE, 2) \
+ src1 = vload2(0, src_row_ptr + 8); \
+ \
+ acc += src0 * (VEC_DATA_TYPE(DATA_TYPE, 8))weights_values0.s0; \
+ acc += (VEC_DATA_TYPE(DATA_TYPE, 8))(src0.s1234, src0.s567, src1.s0) * (VEC_DATA_TYPE(DATA_TYPE, 8))weights_values0.s1; \
+ acc += (VEC_DATA_TYPE(DATA_TYPE, 8))(src0.s234, src0.s567, src1.s01) * (VEC_DATA_TYPE(DATA_TYPE, 8))weights_values0.s2; \
+ })
+
+#define CONVOLUTION1x3_STRIDE2(acc, src_row_ptr, weights_row_ptr) \
+ ({ \
+ VEC_DATA_TYPE(DATA_TYPE, 4) \
+ weights_values0 = vload4(0, weights_row_ptr); \
+ VEC_DATA_TYPE(DATA_TYPE, 16) \
+ src0 = vload16(0, src_row_ptr); \
+ DATA_TYPE src1 = *(src_row_ptr + 16); \
+ \
+ acc += src0.even * (VEC_DATA_TYPE(DATA_TYPE, 8))weights_values0.s0; \
+ acc += (VEC_DATA_TYPE(DATA_TYPE, 8))(src0.s1357, src0.s9BDF) * (VEC_DATA_TYPE(DATA_TYPE, 8))weights_values0.s1; \
+ acc += (VEC_DATA_TYPE(DATA_TYPE, 8))(src0.s2468, src0.sACE, src1) * (VEC_DATA_TYPE(DATA_TYPE, 8))weights_values0.s2; \
+ })
/** This kernel performs a direct convolution to convolve the low three dimensions.
*
* @note The data type must be passed at compile time using -DDATA_TYPE: e.g. -DDATA_TYPE=float
- * @note The convolution stride x and stride y must be passed at compile time using -DSTRIDE_X and -DSTRIDE_Y: e.g. -DSTRIDE_X=1, _DSTRIDE_Y=1
+ * @note The third dimensions of the weights tensors must be passed at compile time using -DWEIGHTS_DEPTH
* @note In case biases will be added to the convolution -DHAS_BIAS has to be passed to append the final matrix with 1 in each row.
*
- * @param[in] src_ptr Pointer to the source tensor. Supported data types: QS8/F16/F32
+ * @param[in] src_ptr Pointer to the source tensor. Supported data types: F16/F32
* @param[in] src_stride_x Stride of the source tensor in X dimension (in bytes)
* @param[in] src_step_x src_stride_x * number of elements along X processed per workitem(in bytes)
* @param[in] src_stride_y Stride of the source tensor in Y dimension (in bytes)
@@ -168,9 +92,9 @@ inline VEC_DATA_TYPE(DATA_TYPE, 8) convolution3x3(
* @param[in] biases_stride_x Stride of the biases tensor in X dimension (in bytes)
* @param[in] biases_step_x biases_stride_x * number of elements along X processed per workitem(in bytes)
* @param[in] biases_offset_first_element_in_bytes The offset of the first element in the biases tensor
- * @param[in] weights_stride_w Stride of the weights tensor in W dimension
- * @param[in] filter_depth The depth size of the filter
+ * @param[in] weights_stride_w Stride of the weights tensor in the 4th dimension
*/
+#if defined(DATA_TYPE) && defined(STRIDE_X) && defined(WEIGHTS_DEPTH)
__kernel void direct_convolution3x3(
TENSOR3D_DECLARATION(src),
TENSOR3D_DECLARATION(dst),
@@ -178,50 +102,37 @@ __kernel void direct_convolution3x3(
#ifdef HAS_BIAS
VECTOR_DECLARATION(biases),
#endif /* defined(HAS_BIAS) */
- unsigned int weights_stride_w,
- unsigned int filter_depth)
+ unsigned int weights_stride_w)
{
Image src = CONVERT_TO_IMAGE_STRUCT(src);
Tensor3D weights = CONVERT_TO_TENSOR3D_STRUCT_NO_STEP(weights);
Tensor3D dst = CONVERT_TO_TENSOR3D_STRUCT(dst);
-#ifdef HAS_BIAS
- Vector biases = CONVERT_TO_VECTOR_STRUCT_NO_STEP(biases);
-#endif /* defined(HAS_BIAS) */
-
VEC_DATA_TYPE(DATA_TYPE, 8)
- pixels = 0;
+ pixels0 = 0;
- const uint z_index = get_global_id(2);
+ __global uchar *weights_addr = (__global uchar *)tensor3D_offset(&weights, 0, 0, 0);
+ __global uchar *src_addr = (__global uchar *)offset(&src, 0, 0);
- weights.ptr += z_index * weights_stride_w;
+ const int kernel_index = get_global_id(2);
+ weights_addr += kernel_index * weights_stride_w;
- for(int d = 0; d < filter_depth; ++d)
+ for(int d = 0; d < WEIGHTS_DEPTH; ++d)
{
- VEC_DATA_TYPE(DATA_TYPE, 4)
- weights_row1 = vload4(0, (__global DATA_TYPE *)tensor3D_offset(&weights, 0, 0, 0));
- VEC_DATA_TYPE(DATA_TYPE, 4)
- weights_row2 = vload4(0, (__global DATA_TYPE *)tensor3D_offset(&weights, 0, 1, 0));
- VEC_DATA_TYPE(DATA_TYPE, 4)
- weights_row3 = vload4(0, (__global DATA_TYPE *)tensor3D_offset(&weights, 0, 2, 0));
-
- pixels += convolution3x3(&src, weights_row1.s0,
- weights_row1.s1,
- weights_row1.s2,
- weights_row2.s0,
- weights_row2.s1,
- weights_row2.s2,
- weights_row3.s0,
- weights_row3.s1,
- weights_row3.s2);
+ CONVOLUTION1x3(pixels0, (__global DATA_TYPE *)(src_addr + 0 * src_stride_y), (__global DATA_TYPE *)(weights_addr + 0 * weights_stride_y));
+ CONVOLUTION1x3(pixels0, (__global DATA_TYPE *)(src_addr + 1 * src_stride_y), (__global DATA_TYPE *)(weights_addr + 1 * weights_stride_y));
+ CONVOLUTION1x3(pixels0, (__global DATA_TYPE *)(src_addr + 2 * src_stride_y), (__global DATA_TYPE *)(weights_addr + 2 * weights_stride_y));
- src.ptr += src_stride_z;
- weights.ptr += weights_stride_z;
+ src_addr += src_stride_z;
+ weights_addr += weights_stride_z;
}
#ifdef HAS_BIAS
- pixels += (VEC_DATA_TYPE(DATA_TYPE, 8)) * ((__global DATA_TYPE *)(vector_offset(&biases, z_index)));
+ Vector biases = CONVERT_TO_VECTOR_STRUCT_NO_STEP(biases);
+
+ pixels0 += (VEC_DATA_TYPE(DATA_TYPE, 8)) * ((__global DATA_TYPE *)(vector_offset(&biases, kernel_index)));
#endif /* defined(HAS_BIAS) */
- vstore8(pixels, 0, (__global DATA_TYPE *)dst.ptr);
+ vstore8(pixels0, 0, (__global DATA_TYPE *)dst.ptr);
}
+#endif // defined(DATA_TYPE) && defined(STRIDE_X) && defined(WEIGHTS_DEPTH) \ No newline at end of file