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author | Adnan AlSinan <adnan.alsinan@arm.com> | 2021-07-05 13:12:52 +0100 |
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committer | Georgios Pinitas <georgios.pinitas@arm.com> | 2021-07-25 13:04:23 +0000 |
commit | 7075fe2c5ee6f7cfe7cfd9454d905235e70b9ac4 (patch) | |
tree | b65671bdf37eb1ef8cc30ef64ab572da795546fa /src/core/CL/cl_kernels/common/pixelwise_mul_float.cl | |
parent | 22f5ed51f1b01f7cf6993a556a0b763e437926fc (diff) | |
download | ComputeLibrary-7075fe2c5ee6f7cfe7cfd9454d905235e70b9ac4.tar.gz |
Reorganize the kernels into nhwc, nchw and common folders
The Following kernels have been split into nchw/nhwc kernels files:
- batchnormalization_layer
- batch_to_space
- channel_shuffle
- depth_to_space
- dequantization_layer
- im2col
- normalization_layer
- normalize_planar_yuv_layer
- normalize_planar_yuv_layer_quantized
- pooling_layer
- pooling_layer_quantized
- remap
- reorg_layer
- scale
- scale_quantized
- space_to_batch
- space_to_depth
- upsample_layer
- winograd_filter_transform
- winograd_input_transform
- winograd_output_transform
The following kernels have been moved to nchw folder:
- direct_convolution1x1
- direct_convolution3x3
- direct_convolution5x5
- direct_convolution_quantized
- prior_box_layer
The following kernels have been moved to nhwc folder:
- direct_convolution
- dwc_native_fp_nhwc
- dwc_native_quantized_nhwc
The following kernels have been removed:
- sobel_filter
While the rest kerenls have been moved to the common folder.
Partially resolves COMPMID-4453
Signed-off-by: Adnan AlSinan <adnan.alsinan@arm.com>
Change-Id: Ic327ac935687ec351c610c65a3c6357f364a5a58
Reviewed-on: https://review.mlplatform.org/c/ml/ComputeLibrary/+/5919
Tested-by: Arm Jenkins <bsgcomp@arm.com>
Reviewed-by: Georgios Pinitas <georgios.pinitas@arm.com>
Comments-Addressed: Arm Jenkins <bsgcomp@arm.com>
Diffstat (limited to 'src/core/CL/cl_kernels/common/pixelwise_mul_float.cl')
-rw-r--r-- | src/core/CL/cl_kernels/common/pixelwise_mul_float.cl | 179 |
1 files changed, 179 insertions, 0 deletions
diff --git a/src/core/CL/cl_kernels/common/pixelwise_mul_float.cl b/src/core/CL/cl_kernels/common/pixelwise_mul_float.cl new file mode 100644 index 0000000000..10875293a9 --- /dev/null +++ b/src/core/CL/cl_kernels/common/pixelwise_mul_float.cl @@ -0,0 +1,179 @@ +/* + * Copyright (c) 2016-2021 Arm Limited. + * + * SPDX-License-Identifier: MIT + * + * Permission is hereby granted, free of charge, to any person obtaining a copy + * of this software and associated documentation files (the "Software"), to + * deal in the Software without restriction, including without limitation the + * rights to use, copy, modify, merge, publish, distribute, sublicense, and/or + * sell copies of the Software, and to permit persons to whom the Software is + * furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included in all + * copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE + * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, + * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE + * SOFTWARE. + */ +#include "helpers.h" + +#ifdef SATURATE +#define CONVERT_OP_FLOAT_STR(x, type, round) (convert_##type##_sat##round(x)) +#else /* SATURATE */ +#define CONVERT_OP_FLOAT_STR(x, type, round) (convert_##type##round(x)) +#endif /* SATURATE */ +#define CONVERT_OP_FLOAT(x, type, round) CONVERT_OP_FLOAT_STR(x, type, round) + +#if defined(DATA_TYPE_IN1) && defined(DATA_TYPE_IN2) && defined(ACC_DATA_TYPE) && defined(DATA_TYPE_OUT) + +#if defined(ACTIVATION_TYPE) +#include "activation_float_helpers.h" +#endif // defined(ACTIVATION_TYPE) + +#define VEC_ACC_TYPE VEC_DATA_TYPE(ACC_DATA_TYPE, VEC_SIZE_OUT) +#define VEC_OUT_TYPE VEC_DATA_TYPE(DATA_TYPE_OUT, VEC_SIZE_OUT) +#define VEC_FLOAT VEC_DATA_TYPE(float, VEC_SIZE_OUT) + +/** Performs a pixelwise multiplication with float scale of either integer or float inputs. + * + * @attention The inputs and output data types need to be passed at compile time using -DDATA_TYPE_IN1, -DDATA_TYPE_IN2 and -DDATA_TYPE_OUT: + * e.g. -DDATA_TYPE_IN1=uchar -DDATA_TYPE_IN2=ushort -DDATA_TYPE_OUT=short + * @attention The data type of the intermediate result of the multiplication should passed as well using -DACC_DATA_TYPE. + * e.g. If one of inputs is S16 -DACC_DATA_TYPE=int should be passed else -DACC_DATA_TYPE=short. + * @attention -DDATA_TYPE_FLOAT must be passed if floating point inputs are provided. + * + * @param[in] in1_ptr Pointer to the source image. Supported data types: U8, S16, F16, F32 + * @param[in] in1_stride_x Stride of the source image in X dimension (in bytes) + * @param[in] in1_step_x in1_stride_x * number of elements along X processed per workitem(in bytes) + * @param[in] in1_stride_y Stride of the source image in Y dimension (in bytes) + * @param[in] in1_step_y in1_stride_y * number of elements along Y processed per workitem(in bytes) + * @param[in] in1_stride_z Stride of the source image in Y dimension (in bytes) + * @param[in] in1_step_z in1_stride_z * number of elements along Y processed per workitem(in bytes) + * @param[in] in1_offset_first_element_in_bytes The offset of the first element in the source image + * @param[in] in2_ptr Pointer to the source image. Supported data types: U8, S16, F16, F32 + * @param[in] in2_stride_x Stride of the source image in X dimension (in bytes) + * @param[in] in2_step_x in2_stride_x * number of elements along X processed per workitem(in bytes) + * @param[in] in2_stride_y Stride of the source image in Y dimension (in bytes) + * @param[in] in2_step_y in2_stride_y * number of elements along Y processed per workitem(in bytes) + * @param[in] in2_stride_z Stride of the source image in Y dimension (in bytes) + * @param[in] in2_step_z in2_stride_z * number of elements along Y processed per workitem(in bytes) + * @param[in] in2_offset_first_element_in_bytes The offset of the first element in the source image + * @param[out] out_ptr Pointer to the destination image. Supported data types: U8, S16, F16, F32 + * @param[in] out_stride_x Stride of the destination image in X dimension (in bytes) + * @param[in] out_step_x out_stride_x * number of elements along X processed per workitem(in bytes) + * @param[in] out_stride_y Stride of the destination image in Y dimension (in bytes) + * @param[in] out_step_y out_stride_y * number of elements along Y processed per workitem(in bytes) + * @param[in] out_stride_z Stride of the destination image in Y dimension (in bytes) + * @param[in] out_step_z out_stride_z * number of elements along Y processed per workitem(in bytes) + * @param[in] out_offset_first_element_in_bytes The offset of the first element in the destination image + * @param[in] scale Float scaling factor. Supported data types: F32 + */ +__kernel void pixelwise_mul_float( + TENSOR3D_DECLARATION(in1), + TENSOR3D_DECLARATION(in2), +#if !defined(IN_PLACE) + TENSOR3D_DECLARATION(out), +#endif // !defined(IN_PLACE) + const float scale) +{ + // Get pixels pointer + size_t x = max((int)(get_global_id(0) * VEC_SIZE_OUT - (VEC_SIZE_OUT - VEC_SIZE_LEFTOVER) % VEC_SIZE_OUT), 0); + size_t y = get_global_id(1); + size_t z = get_global_id(2); + + __global uchar *in1_addr = in1_ptr + in1_offset_first_element_in_bytes + x * in1_stride_x + y * in1_stride_y + z * in1_stride_z; + __global uchar *in2_addr = in2_ptr + in2_offset_first_element_in_bytes + x * in2_stride_x + y * in2_stride_y + z * in2_stride_z; + __global uchar * +#if !defined(IN_PLACE) + out_addr = out_ptr + out_offset_first_element_in_bytes + x * out_stride_x + y * out_stride_y + z * out_stride_z; +#else // !defined(IN_PLACE) +#if defined(SRC1_IN_PLACE) + out_addr = in1_addr; +#else //defined(SRC1_IN_PLACE) + out_addr = in2_addr; +#endif //defined(SRC1_IN_PLACE) +#endif // !defined(IN_PLACE) + + // Load data + VEC_ACC_TYPE in1_data = CONVERT((VEC_DATA_TYPE(DATA_TYPE_IN1, VEC_SIZE_OUT))(VLOAD(VEC_SIZE_IN1)(0, (__global DATA_TYPE_IN1 *)in1_addr)), VEC_ACC_TYPE); + VEC_ACC_TYPE in2_data = CONVERT((VEC_DATA_TYPE(DATA_TYPE_IN2, VEC_SIZE_OUT))(VLOAD(VEC_SIZE_IN2)(0, (__global DATA_TYPE_IN2 *)in2_addr)), VEC_ACC_TYPE); + + // Perform multiplication +#ifdef DATA_TYPE_FLOAT + VEC_OUT_TYPE res0 = CONVERT(in1_data * in2_data * (ACC_DATA_TYPE)scale, VEC_OUT_TYPE); +#else /* DATA_TYPE_FLOAT */ + VEC_OUT_TYPE res0 = CONVERT_OP_FLOAT(CONVERT_OP_FLOAT((CONVERT(in1_data * in2_data, VEC_FLOAT) * scale), VEC_ACC_TYPE, ROUND), VEC_OUT_TYPE, ROUND); +#endif /* DATA_TYPE_FLOAT */ + +#if defined(ACTIVATION_TYPE) + res0 = ACTIVATION(ACTIVATION_TYPE, DATA_TYPE_OUT, VEC_SIZE_OUT, res0, A_VAL, B_VAL); +#endif // defined(ACTIVATION_TYPE) + + STORE_VECTOR_SELECT(res, DATA_TYPE_OUT, out_addr, VEC_SIZE_OUT, VEC_SIZE_LEFTOVER, VEC_SIZE_LEFTOVER != 0 && get_global_id(0) == 0); +} +#endif /* defined(DATA_TYPE_IN1) && defined(DATA_TYPE_IN2) && defined(ACC_DATA_TYPE) && defined(DATA_TYPE_OUT) */ + +#if defined(DATA_TYPE) + +/** Performs a pixelwise multiplication of complex float values + * + * @param[in] in1_ptr Pointer to the source image. Supported data types: F16/F32 + * @param[in] in1_stride_x Stride of the source image in X dimension (in bytes) + * @param[in] in1_step_x in1_stride_x * number of elements along X processed per workitem(in bytes) + * @param[in] in1_stride_y Stride of the source image in Y dimension (in bytes) + * @param[in] in1_step_y in1_stride_y * number of elements along Y processed per workitem(in bytes) + * @param[in] in1_stride_z Stride of the source image in Y dimension (in bytes) + * @param[in] in1_step_z in1_stride_z * number of elements along Y processed per workitem(in bytes) + * @param[in] in1_offset_first_element_in_bytes The offset of the first element in the source image + * @param[in] in2_ptr Pointer to the source image. Supported data types: same as @p in1_ptr + * @param[in] in2_stride_x Stride of the source image in X dimension (in bytes) + * @param[in] in2_step_x in2_stride_x * number of elements along X processed per workitem(in bytes) + * @param[in] in2_stride_y Stride of the source image in Y dimension (in bytes) + * @param[in] in2_step_y in2_stride_y * number of elements along Y processed per workitem(in bytes) + * @param[in] in2_stride_z Stride of the source image in Y dimension (in bytes) + * @param[in] in2_step_z in2_stride_z * number of elements along Y processed per workitem(in bytes) + * @param[in] in2_offset_first_element_in_bytes The offset of the first element in the source image + * @param[out] out_ptr Pointer to the destination image. Supported data types: same as @p in1_ptr + * @param[in] out_stride_x Stride of the destination image in X dimension (in bytes) + * @param[in] out_step_x out_stride_x * number of elements along X processed per workitem(in bytes) + * @param[in] out_stride_y Stride of the destination image in Y dimension (in bytes) + * @param[in] out_step_y out_stride_y * number of elements along Y processed per workitem(in bytes) + * @param[in] out_stride_z Stride of the destination image in Y dimension (in bytes) + * @param[in] out_step_z out_stride_z * number of elements along Y processed per workitem(in bytes) + * @param[in] out_offset_first_element_in_bytes The offset of the first element in the destination image + */ +__kernel void pixelwise_mul_complex( + TENSOR3D_DECLARATION(in1), + TENSOR3D_DECLARATION(in2), + TENSOR3D_DECLARATION(out)) +{ + // Get pixels pointer + Tensor3D in1 = CONVERT_TO_TENSOR3D_STRUCT(in1); + Tensor3D in2 = CONVERT_TO_TENSOR3D_STRUCT(in2); + Tensor3D out = CONVERT_TO_TENSOR3D_STRUCT(out); + + // Load data + VEC_DATA_TYPE(DATA_TYPE, 2) + vin1 = vload2(0, (__global DATA_TYPE *)in1.ptr); + VEC_DATA_TYPE(DATA_TYPE, 2) + vin2 = vload2(0, (__global DATA_TYPE *)in2.ptr); + + // Perform complex multiplication + VEC_DATA_TYPE(DATA_TYPE, 2) + res = { vin1.x *vin2.x - vin1.y * vin2.y, vin1.x *vin2.y + vin2.x * vin1.y }; + +#if defined(ACTIVATION_TYPE) + vstore2(ACTIVATION(ACTIVATION_TYPE, DATA_TYPE, VEC_SIZE_OUT, res, A_VAL, B_VAL), 0, (__global DATA_TYPE *)out.ptr); +#else // defined(ACTIVATION_TYPE) + // Store result + vstore2(res, 0, (__global DATA_TYPE *)out.ptr); +#endif // defined(ACTIVATION_TYPE) +} + +#endif // defined(DATA_TYPE)
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