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authorAnthony Barbier <anthony.barbier@arm.com>2017-09-04 18:44:23 +0100
committerAnthony Barbier <anthony.barbier@arm.com>2018-09-17 13:03:09 +0100
commit6ff3b19ee6120edf015fad8caab2991faa3070af (patch)
treea7a6dcd16dfd56d79fa1b56a313caeebcc939b68 /src/core/CL/cl_kernels/batchnormalization_layer.cl
downloadComputeLibrary-6ff3b19ee6120edf015fad8caab2991faa3070af.tar.gz
COMPMID-344 Updated doxygen
Change-Id: I32f7b84daa560e460b77216add529c8fa8b327ae
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+/*
+ * Copyright (c) 2017 ARM Limited.
+ *
+ * SPDX-License-Identifier: MIT
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a copy
+ * of this software and associated documentation files (the "Software"), to
+ * deal in the Software without restriction, including without limitation the
+ * rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
+ * sell copies of the Software, and to permit persons to whom the Software is
+ * furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included in all
+ * copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
+ * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
+ * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
+ * SOFTWARE.
+ */
+#include "helpers.h"
+
+/** Apply batch normalization.
+ *
+ * @param[in] input_ptr Pointer to the first source tensor. Supported data types: F32
+ * @param[in] input_stride_x Stride of the first source tensor in X dimension (in bytes)
+ * @param[in] input_step_x input_stride_x * number of elements along X processed per workitem(in bytes)
+ * @param[in] input_stride_y Stride of the first source tensor in Y dimension (in bytes)
+ * @param[in] input_step_y input_stride_y * number of elements along Y processed per workitem(in bytes)
+ * @param[in] input_stride_z Stride of the first source tensor in Z dimension (in bytes)
+ * @param[in] input_step_z input_stride_z * number of elements along Z processed per workitem(in bytes)
+ * @param[in] input_offset_first_element_in_bytes The offset of the first element in the first source tensor
+ * @param[out] output_ptr Pointer to the destination tensor. Supported data types: F32
+ * @param[in] output_stride_x Stride of the destination tensor in X dimension (in bytes)
+ * @param[in] output_step_x output_stride_x * number of elements along X processed per workitem(in bytes)
+ * @param[in] output_stride_y Stride of the destination tensor in Y dimension (in bytes)
+ * @param[in] output_step_y output_stride_y * number of elements along Y processed per workitem(in bytes)
+ * @param[in] output_stride_z Stride of the destination tensor in Z dimension (in bytes)
+ * @param[in] output_step_z output_stride_z * number of elements along Z processed per workitem(in bytes)
+ * @param[in] output_offset_first_element_in_bytes The offset of the first element in the destination tensor
+ * @param[in] mean_ptr Pointer to the mean source tensor. Supported data types: F32
+ * @param[in] mean_stride_x Stride of the mean source tensor in X dimension (in bytes)
+ * @param[in] mean_step_x mean_stride_x * number of elements along X processed per workitem(in bytes)
+ * @param[in] mean_offset_first_element_in_bytes The offset of the first element in the mean source tensor
+ * @param[in] var_ptr Pointer to the var tensor. Supported data types: F32
+ * @param[in] var_stride_x Stride of the var tensor in X dimension (in bytes)
+ * @param[in] var_step_x var_stride_x * number of elements along X processed per workitem(in bytes)
+ * @param[in] var_offset_first_element_in_bytes The offset of the first element in the var source tensor
+ * @param[in] beta_ptr Pointer to the beta source tensor. Supported data types: F32
+ * @param[in] beta_stride_x Stride of the beta source tensor in X dimension (in bytes)
+ * @param[in] beta_step_x beta_stride_x * number of elements along X processed per workitem(in bytes)
+ * @param[in] beta_offset_first_element_in_bytes The offset of the first element in the beta source tensor
+ * @param[in] gamma_ptr Pointer to the gamma source tensor. Supported data types: F32
+ * @param[in] gamma_stride_x Stride of the gamma source tensor in X dimension (in bytes)
+ * @param[in] gamma_step_x gamma_stride_x * number of elements along X processed per workitem(in bytes)
+ * @param[in] gamma_offset_first_element_in_bytes The offset of the first element in the gamma source tensor
+ * @param[in] epsilon Epsilon parameter in the batch normalization equation
+ */
+__kernel void batchnormalization_layer(TENSOR3D_DECLARATION(input),
+ TENSOR3D_DECLARATION(output),
+ VECTOR_DECLARATION(mean),
+ VECTOR_DECLARATION(var),
+ VECTOR_DECLARATION(beta),
+ VECTOR_DECLARATION(gamma),
+ float epsilon)
+{
+ Tensor3D in = CONVERT_TO_TENSOR3D_STRUCT(input);
+ Tensor3D out = CONVERT_TO_TENSOR3D_STRUCT(output);
+ Vector mean = CONVERT_TO_VECTOR_STRUCT(mean);
+ Vector var = CONVERT_TO_VECTOR_STRUCT(var);
+ Vector beta = CONVERT_TO_VECTOR_STRUCT(beta);
+ Vector gamma = CONVERT_TO_VECTOR_STRUCT(gamma);
+
+ float4 _in = 0;
+ float4 denominator = 0;
+ float4 numerator = 0;
+ float4 x_bar = 0;
+ float4 gamma_vec = 0;
+ float4 beta_vec = 0;
+
+ const int current_slice = get_global_id(2);
+
+ _in = vload4(0, (__global float *)in.ptr);
+ denominator = *((__global float *)(var.ptr + current_slice * var.stride_x));
+ denominator = rsqrt(denominator + epsilon);
+
+ // Calculate x bar and store results
+ numerator = *((__global float *)(mean.ptr + current_slice * mean.stride_x));
+ numerator = _in - numerator;
+ x_bar = numerator * denominator;
+
+ gamma_vec = *((__global float *)(gamma.ptr + current_slice * beta.stride_x));
+ beta_vec = *((__global float *)(beta.ptr + current_slice * beta.stride_x));
+
+ vstore4(gamma_vec * x_bar + beta_vec, 0, (__global float *)out.ptr);
+}