diff options
author | Pablo Tello <pablo.tello@arm.com> | 2017-06-26 17:17:42 +0100 |
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committer | Anthony Barbier <anthony.barbier@arm.com> | 2018-09-17 14:16:42 +0100 |
commit | 0c34fe29c298057091d48cde332cb60bb14efee1 (patch) | |
tree | f77502715904a522b0e76f32eb1bcd6ce2f567dc /arm_compute/core/PixelValue.h | |
parent | 2b26b850c0cff6a25f1012e9e4e7fe6654364a88 (diff) | |
download | ComputeLibrary-0c34fe29c298057091d48cde332cb60bb14efee1.tar.gz |
COMPMID-421: Added FP16 support in Pooling Layer
Change-Id: I6b6119c8770051c1656da40aa073c539c15b493e
Reviewed-on: http://mpd-gerrit.cambridge.arm.com/78985
Reviewed-by: Moritz Pflanzer <moritz.pflanzer@arm.com>
Tested-by: Kaizen <jeremy.johnson+kaizengerrit@arm.com>
Diffstat (limited to 'arm_compute/core/PixelValue.h')
-rw-r--r-- | arm_compute/core/PixelValue.h | 48 |
1 files changed, 38 insertions, 10 deletions
diff --git a/arm_compute/core/PixelValue.h b/arm_compute/core/PixelValue.h index b4912ce15a..1b1a5a3845 100644 --- a/arm_compute/core/PixelValue.h +++ b/arm_compute/core/PixelValue.h @@ -26,6 +26,10 @@ #include <cstdint> +#if ARM_COMPUTE_ENABLE_FP16 +#include <arm_fp16.h> // needed for float16_t +#endif /* ARM_COMPUTE_ENABLE_FP16 */ + namespace arm_compute { /** Class describing the value of a pixel for any image format. */ @@ -82,6 +86,17 @@ public: { value.s32 = v; } +#if ARM_COMPUTE_ENABLE_FP16 + /** Initialize the union with a F16 pixel value + * + * @param[in] v F16 value. + */ + PixelValue(float16_t v) + : PixelValue() + { + value.f16 = v; + } +#endif /* ARM_COMPUTE_ENABLE_FP16 */ /** Initialize the union with a F32 pixel value * * @param[in] v F32 value. @@ -96,16 +111,19 @@ public: */ union { - uint8_t rgb[3]; /**< 3 channels: RGB888 */ - uint8_t yuv[3]; /**< 3 channels: Any YUV format */ - uint8_t rgbx[4]; /**< 4 channels: RGBX8888 */ - float f32; /**< Single channel float 32 */ - uint8_t u8; /**< Single channel U8 */ - int8_t s8; /**< Single channel S8 */ - uint16_t u16; /**< Single channel U16 */ - int16_t s16; /**< Single channel S16 */ - uint32_t u32; /**< Single channel U32 */ - int32_t s32; /**< Single channel S32 */ + uint8_t rgb[3]; /**< 3 channels: RGB888 */ + uint8_t yuv[3]; /**< 3 channels: Any YUV format */ + uint8_t rgbx[4]; /**< 4 channels: RGBX8888 */ + float f32; /**< Single channel float 32 */ +#if ARM_COMPUTE_ENABLE_FP16 + float16_t f16; /**< Single channel F16 */ +#endif /* ARM_COMPUTE_ENABLE_FP16 */ + uint8_t u8; /**< Single channel U8 */ + int8_t s8; /**< Single channel S8 */ + uint16_t u16; /**< Single channel U16 */ + int16_t s16; /**< Single channel S16 */ + uint32_t u32; /**< Single channel U32 */ + int32_t s32; /**< Single channel S32 */ } value; /** Interpret the pixel value as a U8 * @@ -155,6 +173,16 @@ public: { v = value.s32; } +#if ARM_COMPUTE_ENABLE_FP16 + /** Interpret the pixel value as a F16 + * + * @param[out] v Returned value + */ + void get(float16_t &v) const + { + v = value.f16; + } +#endif /* ARM_COMPUTE_ENABLE_FP16 */ /** Interpret the pixel value as a F32 * * @param[out] v Returned value |