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//
// Copyright © 2017 Arm Ltd. All rights reserved.
// SPDX-License-Identifier: MIT
//
#pragma once
#include "armnn/Types.hpp"
#include "armnn/NetworkFwd.hpp"
#include "armnn/Tensor.hpp"
#include "armnn/INetwork.hpp"
#include <memory>
#include <map>
#include <vector>
namespace armnnDeserializer
{
struct BindingPointInfo
{
armnn::LayerBindingId m_BindingId;
armnn::TensorInfo m_TensorInfo;
};
class IDeserializer;
using IDeserializerPtr = std::unique_ptr<IDeserializer, void(*)(IDeserializer* parser)>;
class IDeserializer
{
public:
static IDeserializer* CreateRaw();
static IDeserializerPtr Create();
static void Destroy(IDeserializer* parser);
/// Create an input network from binary file contents
virtual armnn::INetworkPtr CreateNetworkFromBinary(const std::vector<uint8_t>& binaryContent) = 0;
/// Create an input network from a binary input stream
virtual armnn::INetworkPtr CreateNetworkFromBinary(std::istream& binaryContent) = 0;
/// Retrieve binding info (layer id and tensor info) for the network input identified by
/// the given layer name and layers id
virtual BindingPointInfo GetNetworkInputBindingInfo(unsigned int layerId,
const std::string& name) const = 0;
/// Retrieve binding info (layer id and tensor info) for the network output identified by
/// the given layer name and layers id
virtual BindingPointInfo GetNetworkOutputBindingInfo(unsigned int layerId,
const std::string& name) const = 0;
protected:
virtual ~IDeserializer() {};
};
} //namespace armnnDeserializer
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