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//
// Copyright © 2021 Arm Ltd and Contributors. All rights reserved.
// SPDX-License-Identifier: MIT
//
#pragma once
#include <armnn/NetworkFwd.hpp>
#include "INetwork.hpp"
#include "IProfiler.hpp"
#include "IWorkingMemHandle.hpp"
#include "Tensor.hpp"
#include "Types.hpp"
#include <mutex>
namespace armnn
{
namespace experimental
{
class IAsyncNetwork
{
public:
virtual ~IAsyncNetwork() {};
virtual TensorInfo GetInputTensorInfo(LayerBindingId layerId) const = 0;
virtual TensorInfo GetOutputTensorInfo(LayerBindingId layerId) const = 0;
/// Thread safe execution of the network. Returns once execution is complete.
/// Will block until this and any other thread using the same workingMem object completes.
virtual Status Execute(const InputTensors& inputTensors,
const OutputTensors& outputTensors,
IWorkingMemHandle& workingMemHandle) = 0;
/// Create a new unique WorkingMemHandle object. Create multiple handles if you wish to have
/// overlapped Execution by calling this function from different threads.
virtual std::unique_ptr<IWorkingMemHandle> CreateWorkingMemHandle() = 0;
/// Get the profiler used for this network
virtual std::shared_ptr<IProfiler> GetProfiler() const = 0;
/// Register a debug callback function to be used with this network
virtual void RegisterDebugCallback(const DebugCallbackFunction& func) = 0;
};
} // end experimental namespace
} // end armnn namespace
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