// // Copyright © 2017 Arm Ltd. All rights reserved. // SPDX-License-Identifier: MIT // #pragma once #include "ClActivationWorkload.hpp" #include "ClAdditionWorkload.hpp" #include "ClConstantWorkload.hpp" #include "ClBatchNormalizationFloatWorkload.hpp" #include "ClConvolution2dWorkload.hpp" #include "ClDepthwiseConvolutionWorkload.hpp" #include "ClDivisionFloatWorkload.hpp" #include "ClFloorFloatWorkload.hpp" #include "ClFullyConnectedWorkload.hpp" #include "ClL2NormalizationFloatWorkload.hpp" #include "ClLstmFloatWorkload.hpp" #include "ClMergerWorkload.hpp" #include "ClMultiplicationWorkload.hpp" #include "ClNormalizationFloatWorkload.hpp" #include "ClPermuteWorkload.hpp" #include "ClPadWorkload.hpp" #include "ClPooling2dWorkload.hpp" #include "ClReshapeWorkload.hpp" #include "ClResizeBilinearFloatWorkload.hpp" #include "ClSoftmaxFloatWorkload.hpp" #include "ClSoftmaxUint8Workload.hpp" #include "ClSplitterWorkload.hpp" #include "ClSubtractionWorkload.hpp" #include "ClConvertFp16ToFp32Workload.hpp" #include "ClConvertFp32ToFp16Workload.hpp"