# # Copyright © 2017 ARM Ltd. All rights reserved. # SPDX-License-Identifier: MIT # BACKEND_SOURCES := \ FullyConnected.cpp \ RefMergerUint8Workload.cpp \ RefResizeBilinearUint8Workload.cpp \ RefFullyConnectedFloat32Workload.cpp \ RefSoftmaxFloat32Workload.cpp \ RefActivationFloat32Workload.cpp \ RefBatchNormalizationUint8Workload.cpp \ RefBaseConstantWorkload.cpp \ RefResizeBilinearFloat32Workload.cpp \ RefBatchNormalizationFloat32Workload.cpp \ Broadcast.cpp \ ArithmeticFunction.cpp \ RefArithmeticWorkload.cpp \ RefFakeQuantizationFloat32Workload.cpp \ ResizeBilinear.cpp \ RefSoftmaxUint8Workload.cpp \ RefDepthwiseConvolution2dFloat32Workload.cpp \ RefPooling2dUint8Workload.cpp \ RefFloorFloat32Workload.cpp \ ConvImpl.cpp \ Activation.cpp \ RefReshapeUint8Workload.cpp \ RefL2NormalizationFloat32Workload.cpp \ RefLstmFloat32Workload.cpp \ RefConvolution2dFloat32Workload.cpp \ RefConvolution2dUint8Workload.cpp \ RefSplitterFloat32Workload.cpp \ RefActivationUint8Workload.cpp \ RefSplitterUint8Workload.cpp \ RefPooling2dFloat32Workload.cpp \ RefReshapeFloat32Workload.cpp \ RefNormalizationFloat32Workload.cpp \ Softmax.cpp \ RefDepthwiseConvolution2dUint8Workload.cpp \ RefConstantUint8Workload.cpp \ RefConstantFloat32Workload.cpp \ Pooling2d.cpp \ RefMergerFloat32Workload.cpp \ RefFullyConnectedUint8Workload.cpp \ RefPermuteWorkload.cpp \ RefConvertFp16ToFp32Workload.cpp \ RefConvertFp32ToFp16Workload.cpp