// // Copyright © 2017 Arm Ltd. All rights reserved. // SPDX-License-Identifier: MIT // #include #include "BFloat16.hpp" #include "Half.hpp" #include namespace armnnUtils { void FloatingPointConverter::ConvertFloat32To16(const float* srcFloat32Buffer, size_t numElements, void* dstFloat16Buffer) { ARMNN_ASSERT(srcFloat32Buffer != nullptr); ARMNN_ASSERT(dstFloat16Buffer != nullptr); armnn::Half* pHalf = static_cast(dstFloat16Buffer); for (size_t i = 0; i < numElements; i++) { pHalf[i] = armnn::Half(srcFloat32Buffer[i]); } } void FloatingPointConverter::ConvertFloat16To32(const void* srcFloat16Buffer, size_t numElements, float* dstFloat32Buffer) { ARMNN_ASSERT(srcFloat16Buffer != nullptr); ARMNN_ASSERT(dstFloat32Buffer != nullptr); const armnn::Half* pHalf = static_cast(srcFloat16Buffer); for (size_t i = 0; i < numElements; i++) { dstFloat32Buffer[i] = pHalf[i]; } } void FloatingPointConverter::ConvertFloat32ToBFloat16(const float* srcFloat32Buffer, size_t numElements, void* dstBFloat16Buffer) { ARMNN_ASSERT(srcFloat32Buffer != nullptr); ARMNN_ASSERT(dstBFloat16Buffer != nullptr); armnn::BFloat16* bf16 = static_cast(dstBFloat16Buffer); for (size_t i = 0; i < numElements; i++) { bf16[i] = armnn::BFloat16(srcFloat32Buffer[i]); } } void FloatingPointConverter::ConvertBFloat16ToFloat32(const void* srcBFloat16Buffer, size_t numElements, float* dstFloat32Buffer) { ARMNN_ASSERT(srcBFloat16Buffer != nullptr); ARMNN_ASSERT(dstFloat32Buffer != nullptr); const armnn::BFloat16* bf16 = static_cast(srcBFloat16Buffer); for (size_t i = 0; i < numElements; i++) { dstFloat32Buffer[i] = bf16[i].ToFloat32(); } } } //namespace armnnUtils