// // Copyright © 2017 Arm Ltd and Contributors. All rights reserved. // SPDX-License-Identifier: MIT // #pragma once #include "LayerWithParameters.hpp" namespace armnn { /// This layer represents a split operation. class SplitterLayer : public LayerWithParameters { public: /// Makes a workload for the Splitter type. /// @param [in] graph The graph where this layer can be found. /// @param [in] factory The workload factory which will create the workload. /// @return A pointer to the created workload, or nullptr if not created. virtual std::unique_ptr CreateWorkload(const IWorkloadFactory& factory) const override; /// Set the outputs to be appropriate sub tensors of the input if sub tensors are supported /// otherwise creates tensor handlers. /// @param [in] registry Contains all the registered tensor handle factories available for use. /// @param [in] factory The workload factory which will create the workload. /// @param [in] IsMemoryManaged Determine whether or not to assign a memory manager during creation //virtual void CreateTensorHandles(Graph& graph, const IWorkloadFactory& factory) override; virtual void CreateTensorHandles(const TensorHandleFactoryRegistry& registry, const IWorkloadFactory& factory, const bool IsMemoryManaged = true) override; /// Creates a dynamically-allocated copy of this layer. /// @param [in] graph The graph into which this layer is being cloned. SplitterLayer* Clone(Graph& graph) const override; /// Check if the input tensor shape(s) /// will lead to a valid configuration of @ref SplitterLayer. /// @param [in] shapeInferenceMethod Indicates if output shape shall be overwritten or just validated. void ValidateTensorShapesFromInputs() override; /// By default returns inputShapes if the number of inputs are equal to number of outputs, /// otherwise infers the output shapes from given input shapes and layer properties. /// @param [in] inputShapes The input shapes layer has. /// @return A vector to the inferred output shape. std::vector InferOutputShapes(const std::vector& inputShapes) const override; void Accept(ILayerVisitor& visitor) const override; protected: /// Constructor to create a SplitterLayer. /// @param [in] param ViewsDescriptor to configure the splitter operation. /// @param [in] name Optional name for the layer. SplitterLayer(const ViewsDescriptor& param, const char* name); /// Default destructor ~SplitterLayer() = default; private: template void CreateTensors(const TensorHandleFactoryRegistry& registry, const FactoryType& factory); }; } // namespace