// // Copyright © 2017 Arm Ltd. All rights reserved. // See LICENSE file in the project root for full license information. // #pragma once #include "backends/Workload.hpp" #include "backends/WorkloadData.hpp" #include "backends/NeonWorkloadUtils.hpp" namespace armnn { class NeonConvertFp32ToFp16Workload : public Float32ToFloat16Workload { public: NeonConvertFp32ToFp16Workload(const ConvertFp32ToFp16QueueDescriptor& descriptor, const WorkloadInfo& info); virtual void Execute() const override; private: using TensorHandlePair = std::pair; std::vector m_TensorHandlePairs; }; } //namespace armnn