// // Copyright © 2017 Arm Ltd. All rights reserved. // See LICENSE file in the project root for full license information. // #pragma once #include namespace armnn { class NeonAdditionFloat32Workload : public Float32Workload { public: NeonAdditionFloat32Workload(const AdditionQueueDescriptor& descriptor, const WorkloadInfo& info); virtual void Execute() const override; private: mutable arm_compute::NEArithmeticAddition m_AddLayer; }; } //namespace armnn