// // Copyright © 2017 Arm Ltd. All rights reserved. // See LICENSE file in the project root for full license information. // #include "ClConvolution2dFloat32Workload.hpp" #include "backends/ClTensorHandle.hpp" #include "backends/CpuTensorHandle.hpp" #include "backends/ArmComputeTensorUtils.hpp" #include "backends/ClLayerSupport.hpp" namespace armnn { using namespace armcomputetensorutils; ClConvolution2dFloat32Workload::ClConvolution2dFloat32Workload(const Convolution2dQueueDescriptor& descriptor, const WorkloadInfo& info, std::shared_ptr& memoryManager) : Float32Workload(descriptor, info) , m_ConvolutionLayer(memoryManager) { // todo: check tensor shapes match const TensorInfo& weightInfo = m_Data.m_Weight->GetTensorInfo(); BuildArmComputeTensor(m_KernelTensor, weightInfo); arm_compute::PadStrideInfo padStrideInfo(m_Data.m_Parameters.m_StrideX, m_Data.m_Parameters.m_StrideY, m_Data.m_Parameters.m_PadLeft, m_Data.m_Parameters.m_PadRight, m_Data.m_Parameters.m_PadTop, m_Data.m_Parameters.m_PadBottom, arm_compute::DimensionRoundingType::FLOOR); arm_compute::CLTensor* optionalBias = nullptr; if (m_Data.m_Parameters.m_BiasEnabled) { BuildArmComputeTensor(m_BiasTensor, m_Data.m_Bias->GetTensorInfo()); optionalBias = &m_BiasTensor; } m_Data.ValidateInputsOutputs("ClConvolution2dFloat32Workload", 1, 1); arm_compute::ICLTensor& input = static_cast(m_Data.m_Inputs[0])->GetTensor(); arm_compute::ICLTensor& output = static_cast(m_Data.m_Outputs[0])->GetTensor(); m_ConvolutionLayer.configure(&input, &m_KernelTensor, optionalBias, &output, padStrideInfo); InitialiseArmComputeClTensorData(m_KernelTensor, m_Data.m_Weight->GetConstTensor()); if (optionalBias) { InitialiseArmComputeClTensorData(*optionalBias, m_Data.m_Bias->GetConstTensor()); } } void ClConvolution2dFloat32Workload::Execute() const { ARMNN_SCOPED_PROFILING_EVENT(Compute::GpuAcc, "ClConvolution2dFloat32Workload_Execute"); m_ConvolutionLayer.run(); } } //namespace armnn