// // Copyright © 2017 Arm Ltd. All rights reserved. // SPDX-License-Identifier: MIT // #include "Runtime.hpp" #include #include #include #include #include #include #include using namespace armnn; using namespace std; namespace armnn { IRuntime* IRuntime::CreateRaw(const CreationOptions& options) { return new Runtime(options); } IRuntimePtr IRuntime::Create(const CreationOptions& options) { return IRuntimePtr(CreateRaw(options), &IRuntime::Destroy); } void IRuntime::Destroy(IRuntime* runtime) { delete boost::polymorphic_downcast(runtime); } int Runtime::GenerateNetworkId() { return m_NetworkIdCounter++; } Status Runtime::LoadNetwork(NetworkId& networkIdOut, IOptimizedNetworkPtr inNetwork) { std::string ignoredErrorMessage; return LoadNetwork(networkIdOut, std::move(inNetwork), ignoredErrorMessage); } Status Runtime::LoadNetwork(NetworkId& networkIdOut, IOptimizedNetworkPtr inNetwork, std::string & errorMessage) { IOptimizedNetwork* rawNetwork = inNetwork.release(); networkIdOut = GenerateNetworkId(); for (auto&& context : m_BackendContexts) { context.second->BeforeLoadNetwork(networkIdOut); } unique_ptr loadedNetwork = LoadedNetwork::MakeLoadedNetwork( std::unique_ptr(boost::polymorphic_downcast(rawNetwork)), errorMessage); if (!loadedNetwork) { return Status::Failure; } { std::lock_guard lockGuard(m_Mutex); // Stores the network m_LoadedNetworks[networkIdOut] = std::move(loadedNetwork); } for (auto&& context : m_BackendContexts) { context.second->AfterLoadNetwork(networkIdOut); } return Status::Success; } Status Runtime::UnloadNetwork(NetworkId networkId) { bool unloadOk = true; for (auto&& context : m_BackendContexts) { unloadOk &= context.second->BeforeUnloadNetwork(networkId); } if (!unloadOk) { BOOST_LOG_TRIVIAL(warning) << "Runtime::UnloadNetwork(): failed to unload " "network with ID:" << networkId << " because BeforeUnloadNetwork failed"; return Status::Failure; } { std::lock_guard lockGuard(m_Mutex); if (m_LoadedNetworks.erase(networkId) == 0) { BOOST_LOG_TRIVIAL(warning) << "WARNING: Runtime::UnloadNetwork(): " << networkId << " not found!"; return Status::Failure; } } for (auto&& context : m_BackendContexts) { context.second->AfterUnloadNetwork(networkId); } BOOST_LOG_TRIVIAL(debug) << "Runtime::UnloadNetwork(): Unloaded network with ID: " << networkId; return Status::Success; } const std::shared_ptr Runtime::GetProfiler(NetworkId networkId) const { auto it = m_LoadedNetworks.find(networkId); if (it != m_LoadedNetworks.end()) { auto& loadedNetwork = it->second; return loadedNetwork->GetProfiler(); } return nullptr; } Runtime::Runtime(const CreationOptions& options) : m_NetworkIdCounter(0) , m_DeviceSpec{BackendRegistryInstance().GetBackendIds()} { BOOST_LOG_TRIVIAL(info) << "ArmNN v" << ARMNN_VERSION << "\n"; // Load any available/compatible dynamic backend before the runtime // goes through the backend registry LoadDynamicBackends(options.m_DynamicBackendsPath); for (const auto& id : BackendRegistryInstance().GetBackendIds()) { // Store backend contexts for the supported ones const BackendIdSet& supportedBackends = m_DeviceSpec.GetSupportedBackends(); if (supportedBackends.find(id) != supportedBackends.end()) { auto factoryFun = BackendRegistryInstance().GetFactory(id); auto backend = factoryFun(); BOOST_ASSERT(backend.get() != nullptr); auto context = backend->CreateBackendContext(options); // backends are allowed to return nullptrs if they // don't wish to create a backend specific context if (context) { m_BackendContexts.emplace(std::make_pair(id, std::move(context))); } } } } Runtime::~Runtime() { std::vector networkIDs; try { // Coverity fix: The following code may throw an exception of type std::length_error. std::transform(m_LoadedNetworks.begin(), m_LoadedNetworks.end(), std::back_inserter(networkIDs), [](const auto &pair) { return pair.first; }); } catch (const std::exception& e) { // Coverity fix: BOOST_LOG_TRIVIAL (typically used to report errors) may throw an // exception of type std::length_error. // Using stderr instead in this context as there is no point in nesting try-catch blocks here. std::cerr << "WARNING: An error has occurred when getting the IDs of the networks to unload: " << e.what() << "\nSome of the loaded networks may not be unloaded" << std::endl; } // We then proceed to unload all the networks which IDs have been appended to the list // up to the point the exception was thrown (if any). for (auto networkID : networkIDs) { try { // Coverity fix: UnloadNetwork() may throw an exception of type std::length_error, // boost::log::v2s_mt_posix::odr_violation or boost::log::v2s_mt_posix::system_error UnloadNetwork(networkID); } catch (const std::exception& e) { // Coverity fix: BOOST_LOG_TRIVIAL (typically used to report errors) may throw an // exception of type std::length_error. // Using stderr instead in this context as there is no point in nesting try-catch blocks here. std::cerr << "WARNING: An error has occurred when unloading network " << networkID << ": " << e.what() << std::endl; } } } LoadedNetwork* Runtime::GetLoadedNetworkPtr(NetworkId networkId) const { std::lock_guard lockGuard(m_Mutex); return m_LoadedNetworks.at(networkId).get(); } TensorInfo Runtime::GetInputTensorInfo(NetworkId networkId, LayerBindingId layerId) const { return GetLoadedNetworkPtr(networkId)->GetInputTensorInfo(layerId); } TensorInfo Runtime::GetOutputTensorInfo(NetworkId networkId, LayerBindingId layerId) const { return GetLoadedNetworkPtr(networkId)->GetOutputTensorInfo(layerId); } Status Runtime::EnqueueWorkload(NetworkId networkId, const InputTensors& inputTensors, const OutputTensors& outputTensors) { LoadedNetwork* loadedNetwork = GetLoadedNetworkPtr(networkId); static thread_local NetworkId lastId = networkId; if (lastId != networkId) { LoadedNetworkFuncSafe(lastId, [](LoadedNetwork* network) { network->FreeWorkingMemory(); }); } lastId=networkId; return loadedNetwork->EnqueueWorkload(inputTensors, outputTensors); } void Runtime::RegisterDebugCallback(NetworkId networkId, const DebugCallbackFunction& func) { LoadedNetwork* loadedNetwork = GetLoadedNetworkPtr(networkId); loadedNetwork->RegisterDebugCallback(func); } void Runtime::LoadDynamicBackends(const std::string& overrideBackendPath) { // Get the paths where to load the dynamic backends from std::vector backendPaths = DynamicBackendUtils::GetBackendPaths(overrideBackendPath); // Get the shared objects to try to load as dynamic backends std::vector sharedObjects = DynamicBackendUtils::GetSharedObjects(backendPaths); // Create a list of dynamic backends m_DynamicBackends = DynamicBackendUtils::CreateDynamicBackends(sharedObjects); // Register the dynamic backends in the backend registry BackendIdSet registeredBackendIds = DynamicBackendUtils::RegisterDynamicBackends(m_DynamicBackends); // Add the registered dynamic backend ids to the list of supported backends m_DeviceSpec.AddSupportedBackends(registeredBackendIds); } } // namespace armnn