ArmNN
 20.02
FloorLayer.cpp
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1 //
2 // Copyright © 2017 Arm Ltd. All rights reserved.
3 // SPDX-License-Identifier: MIT
4 //
5 #include "FloorLayer.hpp"
6 
7 #include "LayerCloneBase.hpp"
8 
9 #include <armnn/TypesUtils.hpp>
12 
13 namespace armnn
14 {
15 
16 FloorLayer::FloorLayer(const char* name)
17  : Layer(1, 1, LayerType::Floor, name)
18 {
19 }
20 
21 std::unique_ptr<IWorkload> FloorLayer::CreateWorkload(const IWorkloadFactory& factory) const
22 {
23  FloorQueueDescriptor descriptor;
24  return factory.CreateFloor(descriptor, PrepInfoAndDesc(descriptor));
25 }
26 
28 {
29  return CloneBase<FloorLayer>(graph, GetName());
30 }
31 
33 {
35 
36  auto inferredShapes = InferOutputShapes({ GetInputSlot(0).GetConnection()->GetTensorInfo().GetShape() });
37 
38  BOOST_ASSERT(inferredShapes.size() == 1);
39 
40  ConditionalThrowIfNotEqual<LayerValidationException>(
41  "FloorLayer: TensorShape set on OutputSlot[0] does not match the inferred shape.",
43  inferredShapes[0]);
44 }
45 
46 void FloorLayer::Accept(ILayerVisitor& visitor) const
47 {
48  visitor.VisitFloorLayer(this, GetName());
49 }
50 
51 } // namespace armnn
void Accept(ILayerVisitor &visitor) const override
Apply a visitor to this layer.
Definition: FloorLayer.cpp:46
const TensorShape & GetShape() const
Definition: Tensor.hpp:88
std::vector< TensorShape > InferOutputShapes(const std::vector< TensorShape > &inputShapes) const override
Infer the shape of the output(s) based on the provided input shape(s)
Definition: Layer.cpp:371
FloorLayer * Clone(Graph &graph) const override
Creates a dynamically-allocated copy of this layer.
Definition: FloorLayer.cpp:27
Copyright (c) 2020 ARM Limited.
virtual void VisitFloorLayer(const IConnectableLayer *layer, const char *name=nullptr)=0
Function a floor layer should call back to when its Accept(ILayerVisitor&) function is invoked...
const IOutputSlot * GetConnection() const override
Definition: Layer.hpp:199
void VerifyLayerConnections(unsigned int expectedConnections, const CheckLocation &location) const
Definition: Layer.cpp:338
const InputSlot & GetInputSlot(unsigned int index) const override
Get a const input slot handle by slot index.
Definition: Layer.hpp:310
WorkloadInfo PrepInfoAndDesc(QueueDescriptor &descriptor) const
Helper function to reduce duplication in *LayerCreateWorkload.
Definition: Layer.hpp:351
FloorLayer(const char *name)
Constructor to create a FloorLayer.
Definition: FloorLayer.cpp:16
void ValidateTensorShapesFromInputs() override
Check if the input tensor shape(s) will lead to a valid configuration of FloorLayer.
Definition: FloorLayer.cpp:32
#define CHECK_LOCATION()
Definition: Exceptions.hpp:192
This layer represents a floor operation.
Definition: FloorLayer.hpp:13
virtual std::unique_ptr< IWorkload > CreateWorkload(const IWorkloadFactory &factory) const override
Makes a workload for the Floor type.
Definition: FloorLayer.cpp:21
const OutputSlot & GetOutputSlot(unsigned int index=0) const override
Get the const output slot handle by slot index.
Definition: Layer.hpp:312
virtual const TensorInfo & GetTensorInfo() const =0
const char * GetName() const override
Returns the name of the layer.
Definition: Layer.hpp:305
virtual std::unique_ptr< IWorkload > CreateFloor(const FloorQueueDescriptor &descriptor, const WorkloadInfo &info) const
const TensorInfo & GetTensorInfo() const override
Definition: Layer.cpp:63