ArmNN  NotReleased
ConvertFp32ToFp16Layer.hpp
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1 //
2 // Copyright © 2017 Arm Ltd. All rights reserved.
3 // SPDX-License-Identifier: MIT
4 //
5 #pragma once
6 
7 #include <Layer.hpp>
8 
9 namespace armnn
10 {
11 
14 {
15 public:
20  virtual std::unique_ptr<IWorkload> CreateWorkload(const IWorkloadFactory& factory) const override;
21 
24  ConvertFp32ToFp16Layer* Clone(Graph& graph) const override;
25 
28  void ValidateTensorShapesFromInputs() override;
29 
30  void Accept(ILayerVisitor& visitor) const override;
31 
32 protected:
35  ConvertFp32ToFp16Layer(const char* name);
36 
38  ~ConvertFp32ToFp16Layer() = default;
39 };
40 
41 } // namespace
void Accept(ILayerVisitor &visitor) const override
This layer converts data type Float 32 to Float 16.
~ConvertFp32ToFp16Layer()=default
Default destructor.
ConvertFp32ToFp16Layer * Clone(Graph &graph) const override
virtual std::unique_ptr< IWorkload > CreateWorkload(const IWorkloadFactory &factory) const override