ArmNN
 23.11
ConvertFp16ToFp32Layer.hpp
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1 //
2 // Copyright © 2017 Arm Ltd and Contributors. All rights reserved.
3 // SPDX-License-Identifier: MIT
4 //
5 
6 #pragma once
7 
8 #include <Layer.hpp>
9 
10 namespace armnn
11 {
12 
13 /// This layer converts data type Float 16 to Float 32.
15 {
16 public:
17  /// Makes a workload for the ConvertFp16ToFp32 type.
18  /// @param [in] factory The workload factory which will create the workload.
19  /// @return A pointer to the created workload, or nullptr if not created.
20  virtual std::unique_ptr<IWorkload> CreateWorkload(const IWorkloadFactory& factory) const override;
21 
22  /// Creates a dynamically-allocated copy of this layer.
23  /// @param [in] graph The graph into which this layer is being cloned.
24  ConvertFp16ToFp32Layer* Clone(Graph& graph) const override;
25 
26  /// Check if the input tensor shape(s)
27  /// will lead to a valid configuration of @ref ConvertFp16ToFp32Layer.
28  /// @param [in] shapeInferenceMethod Indicates if output shape shall be overwritten or just validated.
29  void ValidateTensorShapesFromInputs() override;
30 
31  void ExecuteStrategy(IStrategy& strategy) const override;
32 
33 protected:
34  /// Constructor to create a ConvertFp16ToFp32Layer.
35  /// @param [in] name Optional name for the layer.
36  ConvertFp16ToFp32Layer(const char* name);
37 
38  /// Default destructor
39  ~ConvertFp16ToFp32Layer() = default;
40 };
41 
42 } // namespace
armnn::ConvertFp16ToFp32Layer::Clone
ConvertFp16ToFp32Layer * Clone(Graph &graph) const override
Creates a dynamically-allocated copy of this layer.
Definition: ConvertFp16ToFp32Layer.cpp:30
armnn::IStrategy
Definition: IStrategy.hpp:16
armnn::Layer
Definition: Layer.hpp:230
armnn::ConvertFp16ToFp32Layer
This layer converts data type Float 16 to Float 32.
Definition: ConvertFp16ToFp32Layer.hpp:14
armnn::IWorkloadFactory
Definition: WorkloadFactory.hpp:22
armnn::ConvertFp16ToFp32Layer::~ConvertFp16ToFp32Layer
~ConvertFp16ToFp32Layer()=default
Default destructor.
armnn::ConvertFp16ToFp32Layer::ExecuteStrategy
void ExecuteStrategy(IStrategy &strategy) const override
Apply a visitor to this layer.
Definition: ConvertFp16ToFp32Layer.cpp:50
armnn::ConvertFp16ToFp32Layer::CreateWorkload
virtual std::unique_ptr< IWorkload > CreateWorkload(const IWorkloadFactory &factory) const override
Makes a workload for the ConvertFp16ToFp32 type.
Definition: ConvertFp16ToFp32Layer.cpp:22
armnn::ConvertFp16ToFp32Layer::ValidateTensorShapesFromInputs
void ValidateTensorShapesFromInputs() override
Check if the input tensor shape(s) will lead to a valid configuration of ConvertFp16ToFp32Layer.
Definition: ConvertFp16ToFp32Layer.cpp:35
armnn
Copyright (c) 2021 ARM Limited and Contributors.
Definition: 01_00_quick_start.dox:6
Layer.hpp
armnn::Graph
Definition: Graph.hpp:30
armnn::ConvertFp16ToFp32Layer::ConvertFp16ToFp32Layer
ConvertFp16ToFp32Layer(const char *name)
Constructor to create a ConvertFp16ToFp32Layer.
Definition: ConvertFp16ToFp32Layer.cpp:17