var _network_utils_8cpp = [ [ "InsertConvertBf16ToFp32LayersBefore", "_network_utils_8cpp.xhtml#adf69fa0e439ddb632462b42253d67b6a", null ], [ "InsertConvertFp16ToFp32LayersBefore", "_network_utils_8cpp.xhtml#ad31c56533e4f9f9f51719599fbfcf7bb", null ], [ "InsertConvertFp32ToBf16LayersAfter", "_network_utils_8cpp.xhtml#a8ae358a041b4adc33577e8b4c07b8d23", null ], [ "InsertConvertFp32ToBf16LayersBefore", "_network_utils_8cpp.xhtml#a42f2d4a50337823a486cd89dc2ad057f", null ], [ "InsertConvertFp32ToFp16LayersAfter", "_network_utils_8cpp.xhtml#abf625e50a5eaeafce5b39580dc95a9d3", null ], [ "InsertDebugLayerAfter", "_network_utils_8cpp.xhtml#a67b1630e1df3a06c51d18eed6134b663", null ], [ "RevertConstantWeightsToFP32", "_network_utils_8cpp.xhtml#a787197d592bc37e921d87b59d5b8afe9", null ] ];