ArmNN
 22.08
OutputLayer.cpp
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1 //
2 // Copyright © 2017 Arm Ltd and Contributors. All rights reserved.
3 // SPDX-License-Identifier: MIT
4 //
5 #include "OutputLayer.hpp"
6 
7 #include "LayerCloneBase.hpp"
8 
12 
13 namespace armnn
14 {
15 
17  : BindableLayer(1, 0, LayerType::Output, name, id)
18 {
19 }
20 
21 std::unique_ptr<IWorkload> OutputLayer::CreateWorkload(const IWorkloadFactory& factory) const
22 {
23  IgnoreUnused(factory);
24  return nullptr;
25 }
26 
28 {
29  return CloneBase<OutputLayer>(graph, GetBindingId(), GetName());
30 }
31 
33 {
34 
35  // Just validates that the input is connected.
36  ConditionalThrow<LayerValidationException>(GetInputSlot(0).GetConnection() != nullptr,
37  "OutputLayer: Input slot must be connected.");
38 }
39 
41 {
42  strategy.ExecuteStrategy(this, GetParameters(), {}, GetName(), GetBindingId());
43 }
44 
45 } // namespace armnn
void ValidateTensorShapesFromInputs() override
Check if the input tensor shape(s) will lead to a valid configuration of OutputLayer.
Definition: OutputLayer.cpp:32
OutputLayer(LayerBindingId id, const char *name)
Constructor to create an OutputLayer.
Definition: OutputLayer.cpp:16
LayerBindingId GetBindingId() const
Definition: Layer.hpp:465
virtual std::unique_ptr< IWorkload > CreateWorkload(const IWorkloadFactory &factory) const override
Returns nullptr for Output type.
Definition: OutputLayer.cpp:21
Copyright (c) 2021 ARM Limited and Contributors.
void IgnoreUnused(Ts &&...)
const IOutputSlot * GetConnection() const override
Definition: Layer.hpp:206
int LayerBindingId
Type of identifiers for bindable layers (inputs, outputs).
Definition: Types.hpp:290
const InputSlot & GetInputSlot(unsigned int index) const override
Get a const input slot handle by slot index.
Definition: Layer.hpp:324
A layer user-provided data can be bound to (e.g. inputs, outputs).
Definition: OutputLayer.hpp:13
virtual void ExecuteStrategy(const IConnectableLayer *layer, const armnn::BaseDescriptor &descriptor, const std::vector< armnn::ConstTensor > &constants, const char *name, const armnn::LayerBindingId id=0)=0
OutputLayer * Clone(Graph &graph) const override
Creates a dynamically-allocated copy of this layer.
Definition: OutputLayer.cpp:27
virtual const BaseDescriptor & GetParameters() const override
If the layer has a descriptor return it.
Definition: Layer.hpp:365
const char * GetName() const override
Returns the name of the layer.
Definition: Layer.hpp:319
void ExecuteStrategy(IStrategy &strategy) const override
Apply a visitor to this layer.
Definition: OutputLayer.cpp:40
LayerType
When adding a new layer, adapt also the LastLayer enum value in the enum class LayerType below...
Definition: Types.hpp:468