22.05
All.hpp
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//
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// Copyright © 2017 Arm Ltd. All rights reserved.
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// SPDX-License-Identifier: MIT
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//
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#pragma once
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#include "
AddBroadcastReshapeLayer.hpp
"
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#include "
AddDebug.hpp
"
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#include "
ConvertConstants.hpp
"
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#include "
ConvertConstDequantisationLayersToConstLayers.hpp
"
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#include "
ConvertConstPermuteLayersToConstLayers.hpp
"
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#include "
ConvertFp32NetworkToBf16.hpp
"
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#include "
ConvertFp32NetworkToFp16.hpp
"
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#include "
FoldPadIntoLayer2d.hpp
"
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#include "
FuseBatchNorm.hpp
"
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#include "
MovePermuteUp.hpp
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#include "
MoveTransposeUp.hpp
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#include "
OptimizeConsecutiveReshapes.hpp
"
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#include "
OptimizeInverseConversions.hpp
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#include "
OptimizeInversePermutes.hpp
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#include "
PermuteAsReshape.hpp
"
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#include "
PermuteAndBatchToSpaceAsDepthToSpace.hpp
"
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#include "
PermuteDepthwiseConv2dWeights.hpp
"
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#include "
RedirectMembersToConstantInputs.hpp
"
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#include "
SquashEqualSiblings.hpp
"
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#include "
TransposeAsReshape.hpp
"
OptimizeInversePermutes.hpp
PermuteAndBatchToSpaceAsDepthToSpace.hpp
MovePermuteUp.hpp
AddDebug.hpp
AddBroadcastReshapeLayer.hpp
ConvertConstDequantisationLayersToConstLayers.hpp
PermuteDepthwiseConv2dWeights.hpp
ConvertConstants.hpp
ConvertFp32NetworkToFp16.hpp
SquashEqualSiblings.hpp
ConvertFp32NetworkToBf16.hpp
MoveTransposeUp.hpp
RedirectMembersToConstantInputs.hpp
ConvertConstPermuteLayersToConstLayers.hpp
TransposeAsReshape.hpp
FuseBatchNorm.hpp
FoldPadIntoLayer2d.hpp
PermuteAsReshape.hpp
OptimizeConsecutiveReshapes.hpp
OptimizeInverseConversions.hpp
src
armnn
optimizations
All.hpp
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