ArmNN
 22.02
ShapeLayer.hpp
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1 //
2 // Copyright © 2021 Arm Ltd and Contributors. All rights reserved.
3 // SPDX-License-Identifier: MIT
4 //
5 
6 #pragma once
7 
9 
10 namespace armnn
11 {
12 
13 class ShapeLayer : public Layer
14 {
15 public:
16  /// Makes a workload for the Shape type.
17  /// @param [in] graph The graph where this layer can be found.
18  /// @param [in] factory The workload factory which will create the workload.
19  /// @return A pointer to the created workload, or nullptr if not created.
20  virtual std::unique_ptr<IWorkload> CreateWorkload(const IWorkloadFactory& factory) const override;
21 
22  /// Creates a dynamically-allocated copy of this layer.
23  /// @param [in] graph The graph into which this layer is being cloned.
24  ShapeLayer* Clone(Graph& graph) const override;
25 
26  /// Check if the input tensor shape(s)
27  /// will lead to a valid configuration of @ref ShapeLayer.
28  /// @param [in] shapeInferenceMethod Indicates if output shape shall be overwritten or just validated.
29  void ValidateTensorShapesFromInputs() override;
30 
31  /// By default returns inputShapes if the number of inputs are equal to number of outputs,
32  /// otherwise infers the output shapes from given input shapes and layer properties.
33  /// @param [in] inputShapes The input shapes layer has.
34  /// @return A vector to the inferred output shape.
35  std::vector<TensorShape> InferOutputShapes(const std::vector<TensorShape>& inputShapes) const override;
36 
38  void Accept(ILayerVisitor& visitor) const override;
40 
41 
42  void ExecuteStrategy(IStrategy& strategy) const override;
43 
44 protected:
45  /// Constructor to create a ShapeLayer.
46  /// @param [in] name Optional name for the layer.
47  ShapeLayer(const char* name);
48 
49  /// Default destructor.
50  ~ShapeLayer() = default;
51 };
52 
53 } // namespace armnn
#define ARMNN_NO_DEPRECATE_WARN_BEGIN
Definition: Deprecated.hpp:33
ShapeLayer * Clone(Graph &graph) const override
Creates a dynamically-allocated copy of this layer.
Definition: ShapeLayer.cpp:32
Copyright (c) 2021 ARM Limited and Contributors.
~ShapeLayer()=default
Default destructor.
std::vector< TensorShape > InferOutputShapes(const std::vector< TensorShape > &inputShapes) const override
By default returns inputShapes if the number of inputs are equal to number of outputs, otherwise infers the output shapes from given input shapes and layer properties.
Definition: ShapeLayer.cpp:52
ARMNN_NO_DEPRECATE_WARN_BEGIN void Accept(ILayerVisitor &visitor) const override
Definition: ShapeLayer.cpp:63
#define ARMNN_NO_DEPRECATE_WARN_END
Definition: Deprecated.hpp:34
virtual std::unique_ptr< IWorkload > CreateWorkload(const IWorkloadFactory &factory) const override
Makes a workload for the Shape type.
Definition: ShapeLayer.cpp:24
void ValidateTensorShapesFromInputs() override
Check if the input tensor shape(s) will lead to a valid configuration of ShapeLayer.
Definition: ShapeLayer.cpp:37
ShapeLayer(const char *name)
Constructor to create a ShapeLayer.
Definition: ShapeLayer.cpp:19
ARMNN_NO_DEPRECATE_WARN_END void ExecuteStrategy(IStrategy &strategy) const override
Apply a visitor to this layer.
Definition: ShapeLayer.cpp:70