ArmNN
 21.02
AdditionLayer.hpp
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1 //
2 // Copyright © 2017 Arm Ltd and Contributors. All rights reserved.
3 // SPDX-License-Identifier: MIT
4 //
5 
6 #pragma once
7 
9 
10 namespace armnn
11 {
12 /// This layer represents an addition operation.
14 {
15 public:
16  /// Makes a workload for the Addition type.
17  /// @param [in] graph The graph where this layer can be found.
18  /// @param [in] factory The workload factory which will create the workload.
19  /// @return A pointer to the created workload, or nullptr if not created.
20  virtual std::unique_ptr<IWorkload> CreateWorkload(const IWorkloadFactory& factory) const override;
21 
22  /// Creates a dynamically-allocated copy of this layer.
23  /// @param [in] graph The graph into which this layer is being cloned.
24  AdditionLayer* Clone(Graph& graph) const override;
25 
26  void Accept(ILayerVisitor& visitor) const override;
27 
28 protected:
29  /// Constructor to create an AdditionLayer.
30  /// @param [in] name Optional name for the layer.
31  AdditionLayer(const char* name);
32 
33  /// Default destructor
34  ~AdditionLayer() = default;
35 };
36 
37 } // namespace
Copyright (c) 2021 ARM Limited and Contributors.
This layer represents an addition operation.
AdditionLayer(const char *name)
Constructor to create an AdditionLayer.
NOTE: this is an abstract class to encapsulate the element wise operations, it does not implement: st...
void Accept(ILayerVisitor &visitor) const override
Apply a visitor to this layer.
virtual std::unique_ptr< IWorkload > CreateWorkload(const IWorkloadFactory &factory) const override
Makes a workload for the Addition type.
AdditionLayer * Clone(Graph &graph) const override
Creates a dynamically-allocated copy of this layer.
~AdditionLayer()=default
Default destructor.